Keep MSVC happy when compiling for x64 -nw-

(warning C4334: '<<' : result of 32-bit shift implicitly converted to 64 bits (was 64-bit shift intended?)
This commit is contained in:
Phil Bennett 2013-07-27 16:20:48 +00:00
parent 0e488fa4ce
commit 59de308c9e

View File

@ -425,10 +425,10 @@ void atari_motion_objects_device::build_active_list(int link)
else
{
UINT16 *srcdata = &bankbase[link];
*current++ = srcdata[UINT32(0) << m_entrybits];
*current++ = srcdata[UINT32(1) << m_entrybits];
*current++ = srcdata[UINT32(2) << m_entrybits];
*current++ = srcdata[UINT32(3) << m_entrybits];
*current++ = srcdata[UINT32(0 << m_entrybits)];
*current++ = srcdata[UINT32(1 << m_entrybits)];
*current++ = srcdata[UINT32(2 << m_entrybits)];
*current++ = srcdata[UINT32(3 << m_entrybits)];
}
// link to the next object