seta.c: Implemented Coin Mode 1 & 2 for Arbalester, Blandia, Caliber 50, Downtown, Dragon Unit / Castle of Dragon, Meta Fox, Thundercade / Twin Formation & Twin Eagle. Added dip locations for Arbalester, Caliber 50, Meta Fox, Quiz Kokology, Quiz Kokology 2, Sokonuke Taisen Game & Twin Eagle [Brian Troha]

This commit is contained in:
Brian Troha 2011-07-19 01:00:06 +00:00
parent 04ca2376f9
commit 5a0d30acd7

View File

@ -3252,48 +3252,57 @@ static INPUT_PORTS_START( arbalest )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(5)
PORT_START("DSW") // 2 DSWs - $600001 & 3.b
PORT_DIPNAME( 0x4001, 0x0000, "Licensed To" )
PORT_DIPSETTING( 0x0000, "Taito" )
// PORT_DIPSETTING( 0x4000, "Taito" )
PORT_DIPSETTING( 0x4001, "Romstar" )
PORT_DIPSETTING( 0x0001, "Jordan" )
PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Flip_Screen ) )
PORT_DIPNAME( 0x0001, 0x0001, "Licensed To" ) PORT_DIPLOCATION("SW1:1") /* Manual states "Don't Touch" */
PORT_DIPSETTING( 0x0000, "Taito" ) PORT_CONDITION("DSW",0x4000,PORTCOND_NOTEQUALS,0x4000)
PORT_DIPSETTING( 0x0001, "Jordan" ) PORT_CONDITION("DSW",0x4000,PORTCOND_NOTEQUALS,0x4000)
PORT_DIPSETTING( 0x0000, "Taito" ) PORT_CONDITION("DSW",0x4000,PORTCOND_EQUALS,0x4000)
PORT_DIPSETTING( 0x0001, "Romstar" ) PORT_CONDITION("DSW",0x4000,PORTCOND_EQUALS,0x4000) /* Manual shows DSW1-1=Off & DSW2-7=Off */
PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:2")
PORT_DIPSETTING( 0x0002, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_SERVICE( 0x0004, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Demo_Sounds ) )
PORT_SERVICE_DIPLOC( 0x0004, IP_ACTIVE_LOW, "SW1:3" )
PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:4") /* Manual states "Don't Touch" */
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0008, DEF_STR( On ) )
PORT_DIPNAME( 0x0030, 0x0030, DEF_STR( Coin_A ) )
PORT_DIPSETTING( 0x0010, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0030, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x0020, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x00c0, 0x00c0, DEF_STR( Coin_B ) )
PORT_DIPSETTING( 0x0040, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x00c0, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x0080, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) )
PORT_DIPNAME( 0x0030, 0x0030, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:5,6")
PORT_DIPSETTING( 0x0010, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000)
PORT_DIPSETTING( 0x0030, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000)
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000)
PORT_DIPSETTING( 0x0020, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000)
PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_NOTEQUALS,0x8000)
PORT_DIPSETTING( 0x0010, DEF_STR( 3C_1C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_NOTEQUALS,0x8000)
PORT_DIPSETTING( 0x0020, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_NOTEQUALS,0x8000)
PORT_DIPSETTING( 0x0030, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_NOTEQUALS,0x8000)
PORT_DIPNAME( 0x00c0, 0x00c0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:7,8")
PORT_DIPSETTING( 0x0040, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000)
PORT_DIPSETTING( 0x00c0, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000)
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000)
PORT_DIPSETTING( 0x0080, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000)
PORT_DIPSETTING( 0x00c0, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_NOTEQUALS,0x8000)
PORT_DIPSETTING( 0x0080, DEF_STR( 1C_3C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_NOTEQUALS,0x8000)
PORT_DIPSETTING( 0x0040, DEF_STR( 1C_4C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_NOTEQUALS,0x8000)
PORT_DIPSETTING( 0x0000, DEF_STR( 1C_6C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_NOTEQUALS,0x8000)
PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x0300, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x0200, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x0100, DEF_STR( Harder ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Bonus_Life ) )
PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:3,4")
PORT_DIPSETTING( 0x0c00, "Never" )
PORT_DIPSETTING( 0x0800, "300k Only" )
PORT_DIPSETTING( 0x0400, "600k Only" )
PORT_DIPSETTING( 0x0000, "300k & 600k" )
PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Lives ) )
PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:5,6")
PORT_DIPSETTING( 0x1000, "1" )
PORT_DIPSETTING( 0x0000, "2" )
PORT_DIPSETTING( 0x3000, "3" )
PORT_DIPSETTING( 0x2000, "5" )
// 0x4000 License (see first dsw)
PORT_DIPNAME( 0x8000, 0x8000, "Coinage Type" ) // not supported
PORT_DIPSETTING( 0x8000, "1" )
PORT_DIPSETTING( 0x0000, "2" )
PORT_DIPNAME( 0x4000, 0x4000, "Licensor Option" ) PORT_DIPLOCATION("SW2:7") /* Manual states "Don't Touch" */
PORT_DIPSETTING( 0x4000, "Option 1" )
PORT_DIPSETTING( 0x0000, "Option 2" )
PORT_DIPNAME( 0x8000, 0x8000, "Coinage Type" ) PORT_DIPLOCATION("SW2:8") /* Manual states "Don't Touch" */
PORT_DIPSETTING( 0x8000, "Coin Mode 1" )
PORT_DIPSETTING( 0x0000, "Coin Mode 2" )
INPUT_PORTS_END
@ -3403,9 +3412,9 @@ static INPUT_PORTS_START( blandia )
PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:1")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0001, DEF_STR( On ) )
PORT_DIPNAME( 0x0002, 0x0002, "Coinage Type" ) PORT_DIPLOCATION("SW2:2") // not supported
PORT_DIPSETTING( 0x0002, "1" )
PORT_DIPSETTING( 0x0000, "2" )
PORT_DIPNAME( 0x0002, 0x0002, "Coinage Type" ) PORT_DIPLOCATION("SW2:2")
PORT_DIPSETTING( 0x0002, "Coin Mode 1" )
PORT_DIPSETTING( 0x0000, "Coin Mode 2" )
PORT_DIPNAME( 0x001c, 0x001c, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW2:3,4,5")
PORT_DIPSETTING( 0x0010, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x000c, DEF_STR( 2C_1C ) )
@ -3416,15 +3425,23 @@ static INPUT_PORTS_START( blandia )
PORT_DIPSETTING( 0x0014, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) )
PORT_DIPNAME( 0x00e0, 0x00e0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW2:6,7,8")
PORT_DIPSETTING( 0x00e0, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0060, DEF_STR( 2C_4C ) )
PORT_DIPSETTING( 0x00c0, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x0080, "3 Coins/7 Credits" )
PORT_DIPSETTING( 0x0020, DEF_STR( 2C_5C ) )
PORT_DIPSETTING( 0x0040, DEF_STR( 2C_6C ) )
PORT_DIPSETTING( 0x00a0, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0080, DEF_STR( 5C_1C ) ) PORT_CONDITION("DSW",0x0002,PORTCOND_EQUALS,0x0002)
PORT_DIPSETTING( 0x0040, DEF_STR( 4C_1C ) ) PORT_CONDITION("DSW",0x0002,PORTCOND_EQUALS,0x0002)
PORT_DIPSETTING( 0x0020, DEF_STR( 3C_1C ) ) PORT_CONDITION("DSW",0x0002,PORTCOND_EQUALS,0x0002)
PORT_DIPSETTING( 0x0060, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW",0x0002,PORTCOND_EQUALS,0x0002)
PORT_DIPSETTING( 0x00e0, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSW",0x0002,PORTCOND_EQUALS,0x0002)
PORT_DIPSETTING( 0x00c0, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW",0x0002,PORTCOND_EQUALS,0x0002)
PORT_DIPSETTING( 0x00a0, DEF_STR( 1C_3C ) ) PORT_CONDITION("DSW",0x0002,PORTCOND_EQUALS,0x0002)
PORT_DIPSETTING( 0x00e0, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSW",0x0002,PORTCOND_NOTEQUALS,0x0002)
PORT_DIPSETTING( 0x0060, DEF_STR( 2C_4C ) ) PORT_CONDITION("DSW",0x0002,PORTCOND_NOTEQUALS,0x0002)
PORT_DIPSETTING( 0x00c0, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW",0x0002,PORTCOND_NOTEQUALS,0x0002)
PORT_DIPSETTING( 0x0080, "3 Coins/7 Credits" ) PORT_CONDITION("DSW",0x0002,PORTCOND_NOTEQUALS,0x0002) /* Manuals states "2 Coin 7 Credit" */
PORT_DIPSETTING( 0x0020, DEF_STR( 2C_5C ) ) PORT_CONDITION("DSW",0x0002,PORTCOND_NOTEQUALS,0x0002)
PORT_DIPSETTING( 0x0040, DEF_STR( 2C_6C ) ) PORT_CONDITION("DSW",0x0002,PORTCOND_NOTEQUALS,0x0002)
PORT_DIPSETTING( 0x00a0, DEF_STR( 1C_3C ) ) PORT_CONDITION("DSW",0x0002,PORTCOND_NOTEQUALS,0x0002)
PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) )
PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:1,2")
PORT_DIPSETTING( 0x0200, "1" )
PORT_DIPSETTING( 0x0300, "2" )
@ -3536,50 +3553,59 @@ static INPUT_PORTS_START( calibr50 )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(5)
PORT_START("DSW") //2 DSWs - $600001 & 3.b
PORT_DIPNAME( 0x4001, 0x4000, "Licensed To" )
PORT_DIPSETTING( 0x0001, "Romstar" )
PORT_DIPSETTING( 0x4001, "Taito America" )
PORT_DIPSETTING( 0x4000, "Taito" )
PORT_DIPSETTING( 0x0000, "None (Japan)" )
PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Flip_Screen ) )
PORT_DIPNAME( 0x0001, 0x0001, "Copyright / License" ) PORT_DIPLOCATION("SW1:1") /* Romstar's Manual states "Don't Touch" */
PORT_DIPSETTING( 0x0000, "Seta (Japan only)" ) PORT_CONDITION("DSW",0x4000,PORTCOND_NOTEQUALS,0x4000)
PORT_DIPSETTING( 0x0001, "Seta USA / Romstar" ) PORT_CONDITION("DSW",0x4000,PORTCOND_NOTEQUALS,0x4000)
PORT_DIPSETTING( 0x0000, "Seta / Taito" ) PORT_CONDITION("DSW",0x4000,PORTCOND_EQUALS,0x4000)
PORT_DIPSETTING( 0x0001, "Seta USA / Taito America" ) PORT_CONDITION("DSW",0x4000,PORTCOND_EQUALS,0x4000) /* Romstar's Manual shows DSW1-1=Off & DSW2-7=Off */
PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:2")
PORT_DIPSETTING( 0x0002, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_SERVICE( 0x0004, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Demo_Sounds ) )
PORT_SERVICE_DIPLOC( 0x0004, IP_ACTIVE_LOW, "SW1:3" )
PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:4")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0008, DEF_STR( On ) )
PORT_DIPNAME( 0x0030, 0x0030, DEF_STR( Coin_A ) )
PORT_DIPSETTING( 0x0010, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0030, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x0020, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x00c0, 0x00c0, DEF_STR( Coin_B ) )
PORT_DIPSETTING( 0x0040, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x00c0, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x0080, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x0300, 0x0100, DEF_STR( Difficulty ) )
PORT_DIPNAME( 0x0030, 0x0030, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:5,6")
PORT_DIPSETTING( 0x0010, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000)
PORT_DIPSETTING( 0x0030, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000)
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000)
PORT_DIPSETTING( 0x0020, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000)
PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_NOTEQUALS,0x8000)
PORT_DIPSETTING( 0x0010, DEF_STR( 3C_1C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_NOTEQUALS,0x8000)
PORT_DIPSETTING( 0x0020, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_NOTEQUALS,0x8000)
PORT_DIPSETTING( 0x0030, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_NOTEQUALS,0x8000)
PORT_DIPNAME( 0x00c0, 0x00c0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:7,8")
PORT_DIPSETTING( 0x0040, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000)
PORT_DIPSETTING( 0x00c0, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000)
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000)
PORT_DIPSETTING( 0x0080, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000)
PORT_DIPSETTING( 0x00c0, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_NOTEQUALS,0x8000)
PORT_DIPSETTING( 0x0080, DEF_STR( 1C_3C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_NOTEQUALS,0x8000)
PORT_DIPSETTING( 0x0040, DEF_STR( 1C_4C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_NOTEQUALS,0x8000)
PORT_DIPSETTING( 0x0000, DEF_STR( 1C_6C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_NOTEQUALS,0x8000)
PORT_DIPNAME( 0x0300, 0x0100, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x0300, DEF_STR( Easiest ) )
PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x0100, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Hard ) )
PORT_DIPNAME( 0x0400, 0x0400, "Score Digits" )
PORT_DIPNAME( 0x0400, 0x0400, "Score Digits" ) PORT_DIPLOCATION("SW2:3")
PORT_DIPSETTING( 0x0400, "7" )
PORT_DIPSETTING( 0x0000, "3" )
PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Lives ) )
PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:4")
PORT_DIPSETTING( 0x0800, "3" )
PORT_DIPSETTING( 0x0000, "4" )
PORT_DIPNAME( 0x1000, 0x1000, "Display Score" )
PORT_DIPNAME( 0x1000, 0x1000, "Display Score" ) PORT_DIPLOCATION("SW2:5")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x1000, DEF_STR( On ) )
PORT_DIPNAME( 0x2000, 0x2000, "Erase Backup Ram" )
PORT_DIPNAME( 0x2000, 0x2000, "Erase Backup Ram" ) PORT_DIPLOCATION("SW2:6")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x2000, DEF_STR( On ) )
// 0x4000 Country / License (see first dsw)
PORT_DIPNAME( 0x8000, 0x8000, "Unknown 2-7" ) /* manual: "Don't Touch" */
PORT_DIPSETTING( 0x8000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x4000, 0x4000, "Licensor Option" ) PORT_DIPLOCATION("SW2:7") /* Romstar's Manual states "Don't Touch" */
PORT_DIPSETTING( 0x4000, "Option 1" )
PORT_DIPSETTING( 0x0000, "Option 2" )
PORT_DIPNAME( 0x8000, 0x8000, "Coinage Type" ) PORT_DIPLOCATION("SW2:8") /* Romstar's Manual states "Don't Touch" */
PORT_DIPSETTING( 0x8000, "Coin Mode 1" )
PORT_DIPSETTING( 0x0000, "Coin Mode 2" )
PORT_START("ROT1") // Rotation Player 1
PORT_BIT( 0xfff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(15) PORT_KEYDELTA(15) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X)
@ -3691,9 +3717,9 @@ static INPUT_PORTS_START( drgnunit )
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(5)
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_TILT )
PORT_DIPNAME( 0x0010, 0x0010, "Coinage Type" ) // not supported
PORT_DIPSETTING( 0x0010, "1" )
PORT_DIPSETTING( 0x0000, "2" )
PORT_DIPNAME( 0x0010, 0x0010, "Coinage Type" )
PORT_DIPSETTING( 0x0010, "Coin Mode 1" )
PORT_DIPSETTING( 0x0000, "Coin Mode 2" )
PORT_DIPNAME( 0x0020, 0x0020, "Title" )
PORT_DIPSETTING( 0x0020, "Dragon Unit" )
PORT_DIPSETTING( 0x0000, "Castle of Dragon" )
@ -3732,16 +3758,25 @@ static INPUT_PORTS_START( drgnunit )
PORT_DIPSETTING( 0x0400, "1 of 4 Scenes" )
PORT_DIPSETTING( 0x0000, "1 of 8 Scenes" )
PORT_SERVICE_DIPLOC( 0x0800, IP_ACTIVE_LOW, "SW2:4" )
PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW2:5,6")
PORT_DIPSETTING( 0x1000, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x3000, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x2000, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0xc000, 0xc000, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW2:7,8")
PORT_DIPSETTING( 0x4000, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0xc000, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x8000, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW2:5,6")
PORT_DIPSETTING( 0x1000, DEF_STR( 2C_1C ) ) PORT_CONDITION("COINS",0x0010,PORTCOND_EQUALS,0x0010)
PORT_DIPSETTING( 0x3000, DEF_STR( 1C_1C ) ) PORT_CONDITION("COINS",0x0010,PORTCOND_EQUALS,0x0010)
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) ) PORT_CONDITION("COINS",0x0010,PORTCOND_EQUALS,0x0010)
PORT_DIPSETTING( 0x2000, DEF_STR( 1C_2C ) ) PORT_CONDITION("COINS",0x0010,PORTCOND_EQUALS,0x0010)
PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) ) PORT_CONDITION("COINS",0x0010,PORTCOND_NOTEQUALS,0x0010)
PORT_DIPSETTING( 0x1000, DEF_STR( 3C_1C ) ) PORT_CONDITION("COINS",0x0010,PORTCOND_NOTEQUALS,0x0010)
PORT_DIPSETTING( 0x2000, DEF_STR( 2C_1C ) ) PORT_CONDITION("COINS",0x0010,PORTCOND_NOTEQUALS,0x0010)
PORT_DIPSETTING( 0x3000, DEF_STR( 1C_1C ) ) PORT_CONDITION("COINS",0x0010,PORTCOND_NOTEQUALS,0x0010)
PORT_DIPNAME( 0xc000, 0xc000, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW2:7,8")
PORT_DIPSETTING( 0x4000, DEF_STR( 2C_1C ) ) PORT_CONDITION("COINS",0x0010,PORTCOND_EQUALS,0x0010)
PORT_DIPSETTING( 0xc000, DEF_STR( 1C_1C ) ) PORT_CONDITION("COINS",0x0010,PORTCOND_EQUALS,0x0010)
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) ) PORT_CONDITION("COINS",0x0010,PORTCOND_EQUALS,0x0010)
PORT_DIPSETTING( 0x8000, DEF_STR( 1C_2C ) ) PORT_CONDITION("COINS",0x0010,PORTCOND_EQUALS,0x0010)
PORT_DIPSETTING( 0xc000, DEF_STR( 1C_2C ) ) PORT_CONDITION("COINS",0x0010,PORTCOND_NOTEQUALS,0x0010)
PORT_DIPSETTING( 0x8000, DEF_STR( 1C_3C ) ) PORT_CONDITION("COINS",0x0010,PORTCOND_NOTEQUALS,0x0010)
PORT_DIPSETTING( 0x4000, DEF_STR( 1C_4C ) ) PORT_CONDITION("COINS",0x0010,PORTCOND_NOTEQUALS,0x0010)
PORT_DIPSETTING( 0x0000, DEF_STR( 1C_6C ) ) PORT_CONDITION("COINS",0x0010,PORTCOND_NOTEQUALS,0x0010)
INPUT_PORTS_END
@ -4124,29 +4159,23 @@ static INPUT_PORTS_START( downtown )
PORT_DIPSETTING( 0x0008, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0030, 0x0030, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:5,6")
PORT_DIPSETTING( 0x0010, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0030, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x0020, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x0010, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000)
PORT_DIPSETTING( 0x0030, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000)
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000)
PORT_DIPSETTING( 0x0020, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000)
PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_NOTEQUALS,0x8000)
PORT_DIPSETTING( 0x0010, DEF_STR( 3C_1C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_NOTEQUALS,0x8000)
PORT_DIPSETTING( 0x0020, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_NOTEQUALS,0x8000)
PORT_DIPSETTING( 0x0030, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_NOTEQUALS,0x8000)
PORT_DIPNAME( 0x00c0, 0x00c0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:7,8")
PORT_DIPSETTING( 0x0040, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x00c0, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x0080, DEF_STR( 1C_2C ) )
// other coinage
#if 0
PORT_DIPNAME( 0x0030, 0x0030, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:5,6")
PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x0010, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0020, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0030, DEF_STR( 1C_1C ) )
PORT_DIPNAME( 0x00c0, 0x00c0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:7,8")
PORT_DIPSETTING( 0x00c0, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x0080, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0040, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 1C_6C ) )
#endif
PORT_DIPSETTING( 0x0040, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000)
PORT_DIPSETTING( 0x00c0, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000)
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000)
PORT_DIPSETTING( 0x0080, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000)
PORT_DIPSETTING( 0x00c0, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_NOTEQUALS,0x8000)
PORT_DIPSETTING( 0x0080, DEF_STR( 1C_3C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_NOTEQUALS,0x8000)
PORT_DIPSETTING( 0x0040, DEF_STR( 1C_4C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_NOTEQUALS,0x8000)
PORT_DIPSETTING( 0x0000, DEF_STR( 1C_6C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_NOTEQUALS,0x8000)
PORT_DIPNAME( 0x0300, 0x0100, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) )
@ -4165,7 +4194,7 @@ static INPUT_PORTS_START( downtown )
PORT_DIPNAME( 0x4000, 0x0000, "World License" ) PORT_DIPLOCATION("SW2:7") /* Manual for USA version says "Unused" */
PORT_DIPSETTING( 0x4000, "Romstar" )
PORT_DIPSETTING( 0x0000, "Taito" )
PORT_DIPNAME( 0x8000, 0x8000, "Coinage Type" ) PORT_DIPLOCATION("SW2:8") /* Manual for USA version says "Unused", but currently not implemented */
PORT_DIPNAME( 0x8000, 0x8000, "Coinage Type" ) PORT_DIPLOCATION("SW2:8") /* Manual for USA version says "Unused" */
PORT_DIPSETTING( 0x8000, "1" )
PORT_DIPSETTING( 0x0000, "2" )
@ -4842,48 +4871,57 @@ static INPUT_PORTS_START( metafox )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(5)
PORT_START("DSW") //$600001 & 3.b
PORT_DIPNAME( 0x4001, 0x4001, "Licensed To" )
PORT_DIPSETTING( 0x0001, "Jordan" )
PORT_DIPSETTING( 0x4001, "Romstar" )
PORT_DIPSETTING( 0x4000, "Taito" )
PORT_DIPSETTING( 0x0000, "Taito America" )
PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Flip_Screen ) )
PORT_DIPNAME( 0x0001, 0x0001, "Copyright / License" ) PORT_DIPLOCATION("SW1:1") /* Romstar's Manual states "Don't Touch" */
PORT_DIPSETTING( 0x0000, "Seta USA / Taito America" ) PORT_CONDITION("DSW",0x4000,PORTCOND_NOTEQUALS,0x4000)
PORT_DIPSETTING( 0x0001, "Seta / Jordan I.S." ) PORT_CONDITION("DSW",0x4000,PORTCOND_NOTEQUALS,0x4000)
PORT_DIPSETTING( 0x0000, "Seta / Taito" ) PORT_CONDITION("DSW",0x4000,PORTCOND_EQUALS,0x4000)
PORT_DIPSETTING( 0x0001, "Seta USA / Romstar" ) PORT_CONDITION("DSW",0x4000,PORTCOND_EQUALS,0x4000) /* Romstar's Manual shows DSW1-1=Off & DSW2-7=Off */
PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:2")
PORT_DIPSETTING( 0x0002, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_SERVICE( 0x0004, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Demo_Sounds ) )
PORT_SERVICE_DIPLOC( 0x0004, IP_ACTIVE_LOW, "SW1:3" )
PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:4")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0008, DEF_STR( On ) )
PORT_DIPNAME( 0x0030, 0x0030, DEF_STR( Coin_A ) )
PORT_DIPSETTING( 0x0010, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0030, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x0020, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x00c0, 0x00c0, DEF_STR( Coin_B ) )
PORT_DIPSETTING( 0x0040, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x00c0, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x0080, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x0300, 0x0100, DEF_STR( Difficulty ) )
PORT_DIPNAME( 0x0030, 0x0030, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:5,6")
PORT_DIPSETTING( 0x0010, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000)
PORT_DIPSETTING( 0x0030, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000)
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000)
PORT_DIPSETTING( 0x0020, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000)
PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_NOTEQUALS,0x8000)
PORT_DIPSETTING( 0x0010, DEF_STR( 3C_1C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_NOTEQUALS,0x8000)
PORT_DIPSETTING( 0x0020, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_NOTEQUALS,0x8000)
PORT_DIPSETTING( 0x0030, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_NOTEQUALS,0x8000)
PORT_DIPNAME( 0x00c0, 0x00c0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:7,8")
PORT_DIPSETTING( 0x0040, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000)
PORT_DIPSETTING( 0x00c0, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000)
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000)
PORT_DIPSETTING( 0x0080, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000)
PORT_DIPSETTING( 0x00c0, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_NOTEQUALS,0x8000)
PORT_DIPSETTING( 0x0080, DEF_STR( 1C_3C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_NOTEQUALS,0x8000)
PORT_DIPSETTING( 0x0040, DEF_STR( 1C_4C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_NOTEQUALS,0x8000)
PORT_DIPSETTING( 0x0000, DEF_STR( 1C_6C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_NOTEQUALS,0x8000)
PORT_DIPNAME( 0x0300, 0x0100, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x0c00, 0x0000, DEF_STR( Bonus_Life ) )
PORT_DIPNAME( 0x0c00, 0x0000, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:3,4")
PORT_DIPSETTING( 0x000c, DEF_STR( None ) )
PORT_DIPSETTING( 0x0008, "60K Only" )
PORT_DIPSETTING( 0x0000, "60k & 90k" )
PORT_DIPSETTING( 0x0004, "90K Only" )
PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Lives ) )
PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:5,6")
PORT_DIPSETTING( 0x1000, "1" )
PORT_DIPSETTING( 0x0000, "2" )
PORT_DIPSETTING( 0x3000, "3" )
PORT_DIPSETTING( 0x2000, "5" )
// PORT_DIPNAME( 0x4000, 0x4000, "License" )
PORT_DIPNAME( 0x8000, 0x8000, "Coinage Type" ) // not supported
PORT_DIPSETTING( 0x8000, "1" )
PORT_DIPSETTING( 0x0000, "2" )
PORT_DIPNAME( 0x4000, 0x4000, "Licensor Option" ) PORT_DIPLOCATION("SW2:7") /* Romstar's Manual states "Don't Touch" */
PORT_DIPSETTING( 0x4000, "Option 1" )
PORT_DIPSETTING( 0x0000, "Option 2" )
PORT_DIPNAME( 0x8000, 0x8000, "Coinage Type" ) PORT_DIPLOCATION("SW2:8") /* Romstar's Manual states "Don't Touch" */
PORT_DIPSETTING( 0x8000, "Coin Mode 1" )
PORT_DIPSETTING( 0x0000, "Coin Mode 2" )
INPUT_PORTS_END
@ -5167,7 +5205,7 @@ static INPUT_PORTS_START( qzkklogy )
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_PLAYER(2) PORT_NAME("P2 Pause (Cheat)")// pause (cheat)
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(2) PORT_NAME("P2 Pause (Cheat)")// pause (cheat)
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START2 )
@ -5179,29 +5217,29 @@ static INPUT_PORTS_START( qzkklogy )
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW") //2 DSWs - $600001 & 3.b
PORT_DIPNAME( 0x0003, 0x0003, "Unknown 1-0&1*" ) /* Manual States dips 1-5 are unused */
PORT_DIPNAME( 0x0003, 0x0003, "DS2-1&2*" ) PORT_DIPLOCATION("SW2:1,2") /* Manual States dips 1-5 are unused */
PORT_DIPSETTING( 0x0000, "0" )
PORT_DIPSETTING( 0x0001, "1" )
PORT_DIPSETTING( 0x0002, "2" )
PORT_DIPSETTING( 0x0003, "3" )
PORT_DIPNAME( 0x0004, 0x0004, "Highlight Right Answer (Cheat)")
PORT_DIPNAME( 0x0004, 0x0004, "Highlight Right Answer (Cheat)") PORT_DIPLOCATION("SW2:3")
PORT_DIPSETTING( 0x0004, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0008, 0x0008, "Unknown 1-3" )
PORT_DIPNAME( 0x0008, 0x0008, "DSW2-4" ) PORT_DIPLOCATION("SW2:4")
PORT_DIPSETTING( 0x0008, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0010, 0x0010, "Unknown 1-4" )
PORT_DIPNAME( 0x0010, 0x0010, "DSW2-5" ) PORT_DIPLOCATION("SW2:5")
PORT_DIPSETTING( 0x0010, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_SERVICE( 0x0020, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Demo_Sounds ) )
PORT_SERVICE_DIPLOC( 0x0020, IP_ACTIVE_LOW, "SW2:6" )
PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:7")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0040, DEF_STR( On ) )
PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Flip_Screen ) )
PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:8")
PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0700, 0x0700, DEF_STR( Coin_A ) )
PORT_DIPNAME( 0x0700, 0x0700, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3")
PORT_DIPSETTING( 0x0400, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x0500, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0600, DEF_STR( 2C_1C ) )
@ -5210,15 +5248,15 @@ static INPUT_PORTS_START( qzkklogy )
PORT_DIPSETTING( 0x0300, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x0200, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) )
PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unused ) ) /* Manual States this dip is unused */
PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW1:4") /* Manual States this dip is unused */
PORT_DIPSETTING( 0x0800, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Difficulty ) )
PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:5,6")
PORT_DIPSETTING( 0x2000, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x3000, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x1000, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Very_Hard ) )
PORT_DIPNAME( 0xc000, 0xc000, DEF_STR( Lives ) )
PORT_DIPNAME( 0xc000, 0xc000, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:7,8")
PORT_DIPSETTING( 0x8000, "2" )
PORT_DIPSETTING( 0xc000, "3" )
PORT_DIPSETTING( 0x4000, "4" )
@ -5232,80 +5270,21 @@ INPUT_PORTS_END
***************************************************************************/
static INPUT_PORTS_START( qzkklgy2 )
PORT_START("P1") //Player 1 - $b00001.b
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1)
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_INCLUDE(qzkklogy)
PORT_MODIFY("P1")
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 )
PORT_START("P2") //Player 2 - $b00003.b
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_MODIFY("P2")
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START2 )
PORT_START("COINS") //Coins - $b00005.b
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(5)
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(5)
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW") //2 DSWs - $600001 & 3.b
PORT_DIPNAME( 0x0003, 0x0003, "Unknown 1-0&1*" ) /* Manual States dips 1-5 are unused */
PORT_DIPSETTING( 0x0000, "0" )
PORT_DIPSETTING( 0x0001, "1" )
PORT_DIPSETTING( 0x0002, "2" )
PORT_DIPSETTING( 0x0003, "3" )
PORT_DIPNAME( 0x0004, 0x0004, "Highlight Right Answer (Cheat)")
PORT_DIPSETTING( 0x0004, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0008, 0x0008, "Skip Real DAT Rom Check?" ) // 'ON' it will pass DAT rom even if it isn't mapped(!)
PORT_MODIFY("DSW") //2 DSWs - $600001 & 3.b
PORT_DIPNAME( 0x0008, 0x0008, "Skip Real DAT Rom Check?" ) PORT_DIPLOCATION("SW2:4") // 'ON' it will pass DAT rom even if it isn't mapped(!)
PORT_DIPSETTING( 0x0008, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0010, 0x0010, "Unknown 1-4" )
PORT_DIPSETTING( 0x0010, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_SERVICE( 0x0020, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0040, DEF_STR( On ) )
PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Flip_Screen ) )
PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0700, 0x0700, DEF_STR( Coinage ) )
PORT_DIPSETTING( 0x0400, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x0500, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0600, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0700, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x0300, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x0200, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0100, DEF_STR( 1C_4C ) )
PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Free_Play ) )
PORT_DIPSETTING( 0x0800, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Difficulty ) )
PORT_DIPSETTING( 0x3000, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x2000, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x1000, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
PORT_DIPNAME( 0xc000, 0xc000, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x8000, "2" )
PORT_DIPSETTING( 0xc000, "3" )
PORT_DIPSETTING( 0x4000, "4" )
PORT_DIPSETTING( 0x0000, "5" )
INPUT_PORTS_END
/***************************************************************************
Rezon
***************************************************************************/
@ -5483,29 +5462,29 @@ static INPUT_PORTS_START( sokonuke )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW") //2 DSWs - $400009 & b.b
PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Flip_Screen ) )
PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:1")
PORT_DIPSETTING( 0x0001, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Demo_Sounds ) )
PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:2")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0002, DEF_STR( On ) )
PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Difficulty ) )
PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4")
PORT_DIPSETTING( 0x0008, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x000c, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0004, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Free_Play ) )
PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW2:5")
PORT_DIPSETTING( 0x0010, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0020, 0x0020, "Unknown 1-5*" )
PORT_DIPNAME( 0x0020, 0x0020, "DSW2 Switch 6*" ) PORT_DIPLOCATION("SW2:6")
PORT_DIPSETTING( 0x0020, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) ) // unused?
PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:7")
PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_SERVICE( 0x0080, IP_ACTIVE_LOW )
PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW2:8" )
PORT_DIPNAME( 0x0700, 0x0700, DEF_STR( Coin_A ) )
PORT_DIPNAME( 0x0700, 0x0700, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3")
PORT_DIPSETTING( 0x0500, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0600, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0700, DEF_STR( 1C_1C ) )
@ -5514,7 +5493,7 @@ static INPUT_PORTS_START( sokonuke )
PORT_DIPSETTING( 0x0200, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x0100, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 1C_6C ) )
PORT_DIPNAME( 0x3800, 0x3800, DEF_STR( Coin_B ) )
PORT_DIPNAME( 0x3800, 0x3800, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5,6")
PORT_DIPSETTING( 0x2800, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x3000, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x3800, DEF_STR( 1C_1C ) )
@ -5523,10 +5502,10 @@ static INPUT_PORTS_START( sokonuke )
PORT_DIPSETTING( 0x1000, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x0800, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 1C_6C ) )
PORT_DIPNAME( 0x4000, 0x4000, "Cheap Continue" )
PORT_DIPNAME( 0x4000, 0x4000, "Cheap Continue" ) PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING( 0x4000, DEF_STR( No ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Yes ) )
PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) ) // unused?
PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:8") // unused?
PORT_DIPSETTING( 0x8000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
INPUT_PORTS_END
@ -5709,48 +5688,56 @@ static INPUT_PORTS_START( tndrcade )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW") //2 DSWs - $600001 & 3.b
PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x0002, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x0003, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0001, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:3,4")
PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:3,4")
PORT_DIPSETTING( 0x000c, "50K Only" )
PORT_DIPSETTING( 0x0004, "50K, Every 150K" )
PORT_DIPSETTING( 0x0000, "70K, Every 200K" )
PORT_DIPSETTING( 0x0008, "100K Only" )
PORT_DIPNAME( 0x0030, 0x0030, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:5,6")
PORT_DIPNAME( 0x0030, 0x0030, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:5,6")
PORT_DIPSETTING( 0x0010, "1" )
PORT_DIPSETTING( 0x0000, "2" )
PORT_DIPSETTING( 0x0030, "3" )
PORT_DIPSETTING( 0x0020, "5" )
PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7")
PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0040, DEF_STR( On ) )
PORT_DIPNAME( 0x0080, 0x0000, "Licensed To" ) PORT_DIPLOCATION("SW2:8") // + coin mode (not supported)
PORT_DIPNAME( 0x0080, 0x0000, "Licensed To" ) PORT_DIPLOCATION("SW2:8")
PORT_DIPSETTING( 0x0080, "Taito America Corp." )
PORT_DIPSETTING( 0x0000, "Taito Corp. Japan" )
PORT_DIPNAME( 0x0100, 0x0100, "Title" ) PORT_DIPLOCATION("SW1:1")
PORT_DIPNAME( 0x0100, 0x0100, "Title" ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x0100, "Thundercade" )
PORT_DIPSETTING( 0x0000, "Twin Formation" )
PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:2")
PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:2")
PORT_DIPSETTING( 0x0200, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_SERVICE_DIPLOC( 0x0400, IP_ACTIVE_LOW, "SW1:3" )
PORT_DIPNAME( 0x0800, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:4")
PORT_DIPNAME( 0x0800, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:4")
PORT_DIPSETTING( 0x0800, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:5,6")
PORT_DIPSETTING( 0x1000, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x3000, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x2000, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0xc000, 0xc000, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:7,8")
PORT_DIPSETTING( 0x4000, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0xc000, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x8000, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:5,6")
PORT_DIPSETTING( 0x1000, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW",0x0080,PORTCOND_EQUALS,0x0080)
PORT_DIPSETTING( 0x3000, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSW",0x0080,PORTCOND_EQUALS,0x0080)
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) ) PORT_CONDITION("DSW",0x0080,PORTCOND_EQUALS,0x0080)
PORT_DIPSETTING( 0x2000, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW",0x0080,PORTCOND_EQUALS,0x0080)
PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) ) PORT_CONDITION("DSW",0x0080,PORTCOND_NOTEQUALS,0x0080)
PORT_DIPSETTING( 0x1000, DEF_STR( 3C_1C ) ) PORT_CONDITION("DSW",0x0080,PORTCOND_NOTEQUALS,0x0080)
PORT_DIPSETTING( 0x2000, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW",0x0080,PORTCOND_NOTEQUALS,0x0080)
PORT_DIPSETTING( 0x3000, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSW",0x0080,PORTCOND_NOTEQUALS,0x0080)
PORT_DIPNAME( 0xc000, 0xc000, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:7,8")
PORT_DIPSETTING( 0x4000, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW",0x0080,PORTCOND_EQUALS,0x0080)
PORT_DIPSETTING( 0xc000, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSW",0x0080,PORTCOND_EQUALS,0x0080)
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) ) PORT_CONDITION("DSW",0x0080,PORTCOND_EQUALS,0x0080)
PORT_DIPSETTING( 0x8000, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW",0x0080,PORTCOND_EQUALS,0x0080)
PORT_DIPSETTING( 0xc000, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW",0x0080,PORTCOND_NOTEQUALS,0x0080)
PORT_DIPSETTING( 0x8000, DEF_STR( 1C_3C ) ) PORT_CONDITION("DSW",0x0080,PORTCOND_NOTEQUALS,0x0080)
PORT_DIPSETTING( 0x4000, DEF_STR( 1C_4C ) ) PORT_CONDITION("DSW",0x0080,PORTCOND_NOTEQUALS,0x0080)
PORT_DIPSETTING( 0x0000, DEF_STR( 1C_6C ) ) PORT_CONDITION("DSW",0x0080,PORTCOND_NOTEQUALS,0x0080)
INPUT_PORTS_END
@ -5769,6 +5756,17 @@ static INPUT_PORTS_START( tndrcadj )
PORT_DIPNAME( 0x0100, 0x0100, "Invulnerability (Cheat)") PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x0100, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:5,6")
PORT_DIPSETTING( 0x1000, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x3000, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x2000, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0xc000, 0xc000, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:7,8")
PORT_DIPSETTING( 0x4000, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0xc000, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x8000, DEF_STR( 1C_2C ) )
INPUT_PORTS_END
@ -5795,46 +5793,57 @@ static INPUT_PORTS_START( twineagl )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW") //2 DSWs - $600001 & 3.b
PORT_DIPNAME( 0x4001, 0x4001, "Copyright" ) // Always "Seta" if sim. players = 1
PORT_DIPSETTING( 0x4001, "Seta (Taito license)" )
PORT_DIPSETTING( 0x0001, "Taito" )
PORT_DIPSETTING( 0x4000, "Taito America" )
PORT_DIPSETTING( 0x0000, "Taito America (Romstar license)" )
PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Flip_Screen ) )
PORT_DIPNAME( 0x0001, 0x0001, "Copyright / License" ) PORT_DIPLOCATION("SW1:1") /* Always "Seta" if sim. players = 1 */
PORT_DIPSETTING( 0x0000, "Taito America / Romstar" ) PORT_CONDITION("DSW",0x4000,PORTCOND_NOTEQUALS,0x4000)
PORT_DIPSETTING( 0x0001, "Taito Corp Japan" ) PORT_CONDITION("DSW",0x4000,PORTCOND_NOTEQUALS,0x4000) /* "World" Copyright */
PORT_DIPSETTING( 0x0000, "Taito America" ) PORT_CONDITION("DSW",0x4000,PORTCOND_EQUALS,0x4000)
PORT_DIPSETTING( 0x0001, "Seta / Taito" ) PORT_CONDITION("DSW",0x4000,PORTCOND_EQUALS,0x4000) /* Japan Only Notice */
PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:2")
PORT_DIPSETTING( 0x0002, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_SERVICE( 0x0004, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x0008, 0x0000, DEF_STR( Cabinet ) ) // Only if simultaneous players = 1
PORT_SERVICE_DIPLOC( 0x0004, IP_ACTIVE_LOW, "SW1:3" )
PORT_DIPNAME( 0x0008, 0x0000, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:4") /* Only if simultaneous players = 1 */
PORT_DIPSETTING( 0x0000, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x0008, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x0030, 0x0030, DEF_STR( Coin_A ) )
PORT_DIPSETTING( 0x0010, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0030, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x0020, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x00c0, 0x00c0, DEF_STR( Coin_B ) )
PORT_DIPSETTING( 0x0040, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x00c0, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x0080, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) )
PORT_DIPNAME( 0x0030, 0x0030, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:5,6")
PORT_DIPSETTING( 0x0010, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000)
PORT_DIPSETTING( 0x0030, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000)
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000)
PORT_DIPSETTING( 0x0020, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000)
PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_NOTEQUALS,0x8000)
PORT_DIPSETTING( 0x0010, DEF_STR( 3C_1C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_NOTEQUALS,0x8000)
PORT_DIPSETTING( 0x0020, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_NOTEQUALS,0x8000)
PORT_DIPSETTING( 0x0030, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_NOTEQUALS,0x8000)
PORT_DIPNAME( 0x00c0, 0x00c0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:7,8")
PORT_DIPSETTING( 0x0040, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000)
PORT_DIPSETTING( 0x00c0, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000)
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000)
PORT_DIPSETTING( 0x0080, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000)
PORT_DIPSETTING( 0x00c0, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_NOTEQUALS,0x8000)
PORT_DIPSETTING( 0x0080, DEF_STR( 1C_3C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_NOTEQUALS,0x8000)
PORT_DIPSETTING( 0x0040, DEF_STR( 1C_4C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_NOTEQUALS,0x8000)
PORT_DIPSETTING( 0x0000, DEF_STR( 1C_6C ) ) PORT_CONDITION("DSW",0x8000,PORTCOND_NOTEQUALS,0x8000)
PORT_DIPNAME( 0x0300, 0x0100, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x0c00, 0x0000, DEF_STR( Bonus_Life ) )
PORT_DIPNAME( 0x0c00, 0x0000, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:3,4")
PORT_DIPSETTING( 0x0c00, "Never" )
PORT_DIPSETTING( 0x0800, "500K Only" )
PORT_DIPSETTING( 0x0400, "1000K Only" )
PORT_DIPSETTING( 0x0000, "500K, Every 1500K" )
PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Lives ) )
PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:5,6")
PORT_DIPSETTING( 0x1000, "1" )
PORT_DIPSETTING( 0x0000, "2" )
PORT_DIPSETTING( 0x3000, "3" )
PORT_DIPSETTING( 0x2000, "5" )
PORT_DIPNAME( 0x8000, 0x8000, "Coinage Type" ) // not supported
PORT_DIPSETTING( 0x8000, "1" )
PORT_DIPSETTING( 0x0000, "2" )
PORT_DIPNAME( 0x4000, 0x0000, "Licensor Option" ) PORT_DIPLOCATION("SW2:7") /* Manual states "Don't Touch" */
PORT_DIPSETTING( 0x4000, "Option 1" )
PORT_DIPSETTING( 0x0000, "Option 2" )
PORT_DIPNAME( 0x8000, 0x8000, "Coinage Type" ) PORT_DIPLOCATION("SW2:8") /* Manual states "Don't Touch" */
PORT_DIPSETTING( 0x8000, "Coin Mode 1" )
PORT_DIPSETTING( 0x0000, "Coin Mode 2" )
INPUT_PORTS_END
@ -10725,7 +10734,7 @@ GAME( 1989, arbalest, 0, metafox, arbalest, arbalest, ROT270, "Seta",
GAME( 1989, metafox, 0, metafox, metafox, metafox, ROT270, "Seta", "Meta Fox" , 0) // Country/License: DSW
/* 68000 */
GAME( 198?, setaroul, 0, setaroul, setaroul, 0, ROT270, "Visco", "Visco Roulette", GAME_NOT_WORKING ) // I can't see a title in the GFX roms. Press F2 twice to boot..
GAME( 198?, setaroul, 0, setaroul, setaroul, 0, ROT270, "Visco", "Visco Roulette", GAME_NOT_WORKING ) // I can't see a title in the GFX roms. Press F2 twice to boot..
GAME( 1989, drgnunit, 0, drgnunit, drgnunit, 0, ROT0, "Seta", "Dragon Unit / Castle of Dragon", 0 )
GAME( 1989, wits, 0, wits, wits, 0, ROT0, "Athena (Visco license)", "Wit's (Japan)" , 0) // Country/License: DSW
GAME( 1990, thunderl, 0, thunderl, thunderl, 0, ROT270, "Seta", "Thunder & Lightning" , 0) // Country/License: DSW