\video\aerofgt.c - fixed priorities in bootlegs

This was skipped/forgotten when I pulled my request #251. There are some bootlegs of pspikes that use its drawing sprites method, so they have to be fixed in the same way.
This commit is contained in:
Mamesick 2015-08-09 16:47:09 +02:00
parent a765979c61
commit 5ac9c1ce0e

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@ -836,7 +836,7 @@ UINT32 aerofgt_state::screen_update_wbbc97(screen_device &screen, bitmap_rgb32 &
m_bg1_tilemap->draw(screen, bitmap, cliprect, TILEMAP_DRAW_OPAQUE, 0);
}
m_spr_old->turbofrc_draw_sprites(m_spriteram3,m_spriteram3.bytes(),m_spritepalettebank, bitmap, cliprect, screen.priority(), 0);
m_spr_old->turbofrc_draw_sprites(m_spriteram3,m_spriteram3.bytes(),m_spritepalettebank, bitmap, cliprect, screen.priority(), 1);
m_spr_old->turbofrc_draw_sprites(m_spriteram3,m_spriteram3.bytes(),m_spritepalettebank, bitmap, cliprect, screen.priority(), 0);
return 0;
}