Added command 0xb1

This commit is contained in:
Angelo Salese 2010-12-15 02:30:46 +00:00
parent 798ae30f9e
commit 5af83afe14

View File

@ -158,8 +158,8 @@ static ADDRESS_MAP_START( victnine_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0xe000, 0xe7ff) AM_RAM AM_BASE_MEMBER(flstory_state, workram) /* work RAM */
ADDRESS_MAP_END
static UINT8 mcu_cmd;
static UINT8 mcu_b2_res;
static UINT8 mcu_cmd,mcu_counter;
static UINT8 mcu_b2_res,mcu_b1_res;
static READ8_HANDLER( rumba_mcu_r )
{
@ -171,6 +171,7 @@ static READ8_HANDLER( rumba_mcu_r )
case 0x02: return 0; //
case 0x73: return 0xa4; //initial MCU check
case 0x33: return mcu_b2_res; //0xb2 result
case 0x31: return mcu_b1_res; //0xb1 result
case 0x04:
case 0x3b: return 0; // TODO
case 0x05:
@ -186,6 +187,24 @@ static WRITE8_HANDLER( rumba_mcu_w )
{
printf("PC=%04x W %02x\n",cpu_get_pc(space->cpu),data);
if(mcu_cmd == 0xb0) // counter, used by command 0xb1 (and something else?
{
mcu_counter = data;
}
if(mcu_cmd == 0xb1) // player death sequence, controls X position
{
mcu_b1_res = data;
/* TODO: this is pretty hard to simulate ... */
if(mcu_counter >= 0x10)
mcu_b1_res++;
else if(mcu_counter >= 0x08)
mcu_b1_res--;
else
mcu_b1_res++;
}
if(mcu_cmd == 0xb2) // player sprite hook-up param when he throws the wheel
{
/*
@ -1505,4 +1524,4 @@ GAME( 1985, flstoryj, flstory, flstory, flstory, 0, ROT180, "Taito", "The Fa
GAME( 1985, onna34ro, 0, onna34ro, onna34ro, 0, ROT0, "Taito", "Onna Sansirou - Typhoon Gal (set 1)", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1985, onna34roa, onna34ro, onna34ro, onna34ro, 0, ROT0, "Taito", "Onna Sansirou - Typhoon Gal (set 2)", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1984, victnine, 0, victnine, victnine, 0, ROT0, "Taito", "Victorious Nine", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1984, rumba, 0, rumba, rumba, rumba, ROT270, "Taito", "Rumba Lumber", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING )
GAME( 1984, rumba, 0, rumba, rumba, rumba, ROT270, "Taito", "Rumba Lumber", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING )