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Machine promoted to working
---------- Game & Watch: Mickey Mouse [hap]
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@ -7,7 +7,7 @@
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TODO:
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- EXKSA, EXKFA opcodes
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- SM500 data book suggests that R1 divider output is selectable, but how?
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- unknown which H/O pin is which W output, guessed for now
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- unknown which O group is which W output, guessed for now (segments and H should be ok)
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*/
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@ -120,7 +120,7 @@ void sm500_device::lcd_update()
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for (int o = 0; o < m_o_pins; o++)
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{
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// 4 segments per group
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u8 seg = h ? m_o[o] : m_ox[o];
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u8 seg = h ? m_ox[o] : m_o[o];
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m_write_o(o << 1 | h, m_bp ? seg : 0, 0xff);
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}
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}
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@ -6,8 +6,7 @@
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Sharp SM5xx family handhelds.
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TODO:
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- add svg layout for gnw_mc25
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- improve svg layout for gnw_jr55, gnw_mw56
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- improve svg layout for gnw_mc25, gnw_jr55, gnw_mw56
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- svg lcd screen background/foreground (not supported in core),
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or should it be for external artwork only?
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- confirm gnw_mc25 rom (dumped from Soviet clone, but pretty confident that it's same)
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@ -26,7 +25,7 @@
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#include "gnw_dualv.lh"
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#include "gnw_dualh.lh"
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//#include "hh_sm510_test.lh" // common test-layout - use external artwork
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#include "hh_sm500_test.lh" // "
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//#include "hh_sm500_test.lh" // "
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class hh_sm510_state : public driver_device
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@ -38,7 +37,7 @@ public:
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m_inp_matrix(*this, "IN.%u", 0),
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m_speaker(*this, "speaker"),
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m_inp_lines(0),
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m_display_wait(17)
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m_display_wait(33)
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{ }
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// devices
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@ -64,7 +63,7 @@ public:
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virtual DECLARE_WRITE8_MEMBER(piezo_input_w);
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// display common
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int m_display_wait; // lcd segment on/off-delay in milliseconds (default 17ms)
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int m_display_wait; // lcd segment on/off-delay in milliseconds (default 33ms)
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u8 m_display_x_len; // lcd number of groups
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u8 m_display_y_len; // lcd number of segments
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u8 m_display_z_len; // lcd number of commons
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@ -149,7 +148,7 @@ TIMER_DEVICE_CALLBACK_MEMBER(hh_sm510_state::display_decay_tick)
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// SM500 series: output to x.y.z, where:
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// x = O group (0-*)
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// y = O segment (0-3)
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// y = O segment 1-4 (0-3)
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// z = common H1/H2 (0/1)
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char buf[0x10];
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sprintf(buf, "%d.%d.%d", zx >> m_display_z_len, y, zx & z_mask);
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@ -655,8 +654,13 @@ static MACHINE_CONFIG_START( mc25 )
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MCFG_SM510_WRITE_R_CB(WRITE8(hh_sm510_state, piezo_input_w))
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/* video hardware */
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MCFG_SCREEN_SVG_ADD("screen", "svg")
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MCFG_SCREEN_REFRESH_RATE(50)
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MCFG_SCREEN_SIZE(1711, 1080)
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MCFG_SCREEN_VISIBLE_AREA(0, 1711-1, 0, 1080-1)
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MCFG_TIMER_DRIVER_ADD_PERIODIC("display_decay", hh_sm510_state, display_decay_tick, attotime::from_msec(1))
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MCFG_DEFAULT_LAYOUT(layout_hh_sm500_test)
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MCFG_DEFAULT_LAYOUT(layout_svg)
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/* sound hardware */
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MCFG_SPEAKER_STANDARD_MONO("mono")
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@ -1174,8 +1178,8 @@ ROM_START( gnw_mc25 )
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ROM_REGION( 0x1000, "maincpu", 0 )
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ROM_LOAD( "mc-25", 0x0000, 0x0740, BAD_DUMP CRC(cb820c32) SHA1(7e94fc255f32db725d5aa9e196088e490c1a1443) ) // dumped from Soviet clone
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ROM_REGION( 100000, "svg", 0)
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ROM_LOAD( "gnw_mc25.svg", 0, 100000, NO_DUMP )
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ROM_REGION( 100018, "svg", 0)
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ROM_LOAD( "gnw_mc25.svg", 0, 100018, CRC(bcd01de3) SHA1(2c7a9da248f96ac11e794a46942a3e420d1e854b) )
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ROM_END
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@ -1253,7 +1257,7 @@ CONS( 1989, ktmnt, 0, 0, ktmnt, ktmnt, ktmnt_state, 0, "Kona
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CONS( 1989, kgradius, 0, 0, kgradius, kgradius, kgradius_state, 0, "Konami", "Gradius (handheld)", MACHINE_SUPPORTS_SAVE )
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CONS( 1989, kloneran, 0, 0, kloneran, kloneran, kloneran_state, 0, "Konami", "Lone Ranger (handheld)", MACHINE_SUPPORTS_SAVE )
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CONS( 1981, gnw_mc25, 0, 0, mc25, mc25, mc25_state, 0, "Nintendo", "Game & Watch: Mickey Mouse", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
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CONS( 1981, gnw_mc25, 0, 0, mc25, mc25, mc25_state, 0, "Nintendo", "Game & Watch: Mickey Mouse", MACHINE_SUPPORTS_SAVE )
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CONS( 1982, gnw_dm53, 0, 0, dm53, dm53, dm53_state, 0, "Nintendo", "Game & Watch: Mickey & Donald", MACHINE_SUPPORTS_SAVE )
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CONS( 1983, gnw_jr55, 0, 0, jr55, jr55, jr55_state, 0, "Nintendo", "Game & Watch: Donkey Kong II", MACHINE_SUPPORTS_SAVE )
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CONS( 1983, gnw_mw56, 0, 0, mw56, mw56, mw56_state, 0, "Nintendo", "Game & Watch: Mario Bros.", MACHINE_SUPPORTS_SAVE )
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