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Fixes an issue where running ST010 games would hang MESS. [Harmony]
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@ -2130,9 +2130,19 @@ MACHINE_START( snes )
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snes_ram[WRDIVL] = 0xff;
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snes_ram[WRDIVH] = 0xff;
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sdd1_init(machine);
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spc7110_init(machine);
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st010_init(machine);
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switch(snes_has_addon_chip)
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{
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case HAS_SDD1:
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sdd1_init(machine);
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break;
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case HAS_SPC7110:
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case HAS_SPC7110_RTC:
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spc7110_init(machine);
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break;
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case HAS_ST010:
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st010_init(machine);
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break;
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}
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}
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MACHINE_RESET( snes )
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