Fixes an issue where running ST010 games would hang MESS. [Harmony]

This commit is contained in:
Ryan Holtz 2009-09-19 21:39:25 +00:00
parent 0fa0750508
commit 5cf00d8ced

View File

@ -2130,9 +2130,19 @@ MACHINE_START( snes )
snes_ram[WRDIVL] = 0xff; snes_ram[WRDIVL] = 0xff;
snes_ram[WRDIVH] = 0xff; snes_ram[WRDIVH] = 0xff;
sdd1_init(machine); switch(snes_has_addon_chip)
spc7110_init(machine); {
st010_init(machine); case HAS_SDD1:
sdd1_init(machine);
break;
case HAS_SPC7110:
case HAS_SPC7110_RTC:
spc7110_init(machine);
break;
case HAS_ST010:
st010_init(machine);
break;
}
} }
MACHINE_RESET( snes ) MACHINE_RESET( snes )