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https://github.com/holub/mame
synced 2025-05-25 23:35:26 +03:00
adds dip port location to Dragon Master. [Brian Troha]
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parent
80be86b573
commit
5d7ab248a3
@ -262,8 +262,8 @@ static INPUT_PORTS_START( drgnmst )
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PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_START("DSW1")
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PORT_DIPNAME( 0x0700, 0x0700, DEF_STR( Coinage ) )
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PORT_START("DSW1") /* Test mode screen shows 3 sets of dipswitches */
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PORT_DIPNAME( 0x0700, 0x0700, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2,3")
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/* PORT_DIPSETTING( 0x0300, DEF_STR( Off ) ) */
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PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) )
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PORT_DIPSETTING( 0x0100, DEF_STR( 3C_1C ) )
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@ -272,24 +272,24 @@ static INPUT_PORTS_START( drgnmst )
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PORT_DIPSETTING( 0x0600, DEF_STR( 1C_2C ) )
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PORT_DIPSETTING( 0x0500, DEF_STR( 1C_3C ) )
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PORT_DIPSETTING( 0x0400, DEF_STR( 1C_4C ) )
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PORT_DIPNAME( 0x0800, 0x0000, "Continue" )
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PORT_DIPNAME( 0x0800, 0x0000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW1:4")
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PORT_DIPSETTING( 0x0800, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
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PORT_DIPNAME( 0x1000, 0x0000, DEF_STR( Demo_Sounds ) )
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PORT_DIPNAME( 0x1000, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:5")
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PORT_DIPSETTING( 0x1000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
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PORT_DIPNAME( 0x2000, 0x2000, "Two credits to start" )
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PORT_DIPNAME( 0x2000, 0x2000, "Two credits to start" ) PORT_DIPLOCATION("SW1:6")
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PORT_DIPSETTING( 0x2000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
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PORT_DIPNAME( 0x4000, 0x4000, DEF_STR ( Free_Play ) )
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PORT_DIPNAME( 0x4000, 0x4000, DEF_STR ( Free_Play ) ) PORT_DIPLOCATION("SW1:7")
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PORT_DIPSETTING( 0x4000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
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PORT_DIPNAME( 0x8000, 0x8000, "Game Pause" )
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PORT_DIPNAME( 0x8000, 0x8000, "Game Pause" ) PORT_DIPLOCATION("SW1:8")
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PORT_DIPSETTING( 0x8000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
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PORT_START("DSW2")
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PORT_DIPNAME( 0x0700, 0x0400, DEF_STR( Difficulty ) )
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PORT_DIPNAME( 0x0700, 0x0400, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2,3")
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PORT_DIPSETTING( 0x0700, DEF_STR( Easiest ) )
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PORT_DIPSETTING( 0x0600, DEF_STR( Easier ) )
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PORT_DIPSETTING( 0x0500, DEF_STR( Easy ) )
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@ -298,19 +298,19 @@ static INPUT_PORTS_START( drgnmst )
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PORT_DIPSETTING( 0x0200, DEF_STR( Hard ) )
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PORT_DIPSETTING( 0x0100, DEF_STR( Harder ) )
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PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
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PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Language ) )
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PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Language ) ) PORT_DIPLOCATION("SW2:4")
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PORT_DIPSETTING( 0x0800, DEF_STR( English ) )
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PORT_DIPSETTING( 0x0000, "Korean" )
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PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Game_Time ) )
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PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Game_Time ) ) PORT_DIPLOCATION("SW2:5")
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PORT_DIPSETTING( 0x1000, DEF_STR( Normal ) )
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PORT_DIPSETTING( 0x0000, "Short" )
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PORT_DIPNAME( 0x2000, 0x2000, "Stage Skip" )
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PORT_DIPNAME( 0x2000, 0x2000, "Stage Skip" ) PORT_DIPLOCATION("SW2:6")
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PORT_DIPSETTING( 0x2000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
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PORT_DIPNAME( 0x4000, 0x4000, "Spit Color" )
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PORT_DIPNAME( 0x4000, 0x4000, "Spit Color" ) PORT_DIPLOCATION("SW2:7")
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PORT_DIPSETTING( 0x4000, "Grey" )
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PORT_DIPSETTING( 0x0000, "Red" )
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PORT_SERVICE( 0x8000, IP_ACTIVE_LOW )
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PORT_SERVICE_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW2:8" )
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PORT_START("EXTRA")
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PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1)
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