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Merge pull request #743 from ajrhacker/options
Allow software selected from UI to install slot defaults
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commit
5db0501a3b
@ -376,6 +376,9 @@ void emu_options::remove_device_options()
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remove_entry(*curentry);
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}
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// take also care of ramsize options
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set_default_value(OPTION_RAMSIZE, "");
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// reset counters
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m_slot_options = 0;
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m_device_options = 0;
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@ -541,20 +544,66 @@ void emu_options::set_system_name(const char *name)
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{
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// remember the original system name
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std::string old_system_name(system_name());
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bool new_system = old_system_name.compare(name)!=0;
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// if the system name changed, fix up the device options
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if (old_system_name.compare(name)!=0)
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if (new_system)
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{
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// first set the new name
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std::string error;
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set_value(OPTION_SYSTEMNAME, name, OPTION_PRIORITY_CMDLINE, error);
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assert(error.empty());
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// remove any existing device options and then add them afresh
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// remove any existing device options
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remove_device_options();
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while (add_slot_options()) { }
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}
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// get the new system
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const game_driver *cursystem = system();
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if (cursystem == nullptr)
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return;
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if (software_name())
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{
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std::string sw_load(software_name());
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std::string sw_list, sw_name, sw_part, sw_instance, option_errors, error_string;
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int left = sw_load.find_first_of(':');
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int middle = sw_load.find_first_of(':', left + 1);
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int right = sw_load.find_last_of(':');
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sw_list = sw_load.substr(0, left - 1);
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sw_name = sw_load.substr(left + 1, middle - left - 1);
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sw_part = sw_load.substr(middle + 1, right - middle - 1);
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sw_instance = sw_load.substr(right + 1);
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sw_load.assign(sw_load.substr(0, right));
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// look up the software part
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machine_config config(*cursystem, *this);
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software_list_device *swlist = software_list_device::find_by_name(config, sw_list.c_str());
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software_info *swinfo = swlist->find(sw_name.c_str());
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software_part *swpart = swinfo->find_part(sw_part.c_str());
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// then add the options
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if (new_system)
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{
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while (add_slot_options(swpart)) { }
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add_device_options();
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}
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set_value(OPTION_SOFTWARENAME, sw_name.c_str(), OPTION_PRIORITY_CMDLINE, error_string);
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if (exists(sw_instance.c_str()))
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set_value(sw_instance.c_str(), sw_load.c_str(), OPTION_PRIORITY_SUBCMD, error_string);
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int num;
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do {
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num = options_count();
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update_slot_options(swpart);
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} while(num != options_count());
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}
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else if (new_system)
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{
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// add the options afresh
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while (add_slot_options()) { }
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add_device_options();
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int num;
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do {
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@ -251,40 +251,9 @@ int machine_manager::execute()
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// check the state of the machine
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if (m_new_driver_pending)
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{
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std::string old_system_name(m_options.system_name());
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bool new_system = (old_system_name.compare(m_new_driver_pending->name)!=0);
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// first: if we scheduled a new system, remove device options of the old system
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// notice that, if we relaunch the same system, there is no effect on the emulation
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if (new_system)
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m_options.remove_device_options();
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// second: set up new system name (and the related device options)
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// set up new system name and adjust device options accordingly
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m_options.set_system_name(m_new_driver_pending->name);
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// third: if we scheduled a new system, take also care of ramsize options
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if (new_system)
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{
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std::string error_string;
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m_options.set_value(OPTION_RAMSIZE, "", OPTION_PRIORITY_CMDLINE, error_string);
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}
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firstrun = true;
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if (m_options.software_name())
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{
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std::string sw_load(m_options.software_name());
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std::string sw_list, sw_name, sw_part, sw_instance, option_errors, error_string;
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int left = sw_load.find_first_of(':');
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int middle = sw_load.find_first_of(':', left + 1);
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int right = sw_load.find_last_of(':');
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sw_list = sw_load.substr(0, left - 1);
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sw_name = sw_load.substr(left + 1, middle - left - 1);
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sw_part = sw_load.substr(middle + 1, right - middle - 1);
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sw_instance = sw_load.substr(right + 1);
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sw_load.assign(sw_load.substr(0, right));
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char arg[] = "mame";
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char *argv = &arg[0];
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m_options.set_value(OPTION_SOFTWARENAME, sw_name.c_str(), OPTION_PRIORITY_CMDLINE, error_string);
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m_options.parse_slot_devices(1, &argv, option_errors, sw_instance.c_str(), sw_load.c_str());
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}
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}
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else
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{
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@ -25,6 +25,7 @@ target_manager::target_manager(texture_manager& textures)
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: m_textures(textures)
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, m_screen_count(0)
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{
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(void)m_options; // prevent carping about unused variable
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}
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target_manager::~target_manager()
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