itech/capbowl.cpp: fix bowlrama title parsing

This commit is contained in:
angelosa 2024-06-01 16:28:10 +02:00
parent f3532784f8
commit 5dee3b45b3

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@ -728,4 +728,4 @@ GAME( 1988, capbowl2, capbowl, capbowl, capbowl, capbowl_state, empty_init, RO
GAME( 1988, capbowl3, capbowl, capbowl, capbowl, capbowl_state, empty_init, ROT270, "Incredible Technologies / Capcom", "Capcom Bowling (set 3)", MACHINE_SUPPORTS_SAVE )
GAME( 1988, capbowl4, capbowl, capbowl, capbowl, capbowl_state, empty_init, ROT270, "Incredible Technologies / Capcom", "Capcom Bowling (set 4)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, clbowl, capbowl, capbowl, capbowl, capbowl_state, empty_init, ROT270, "Incredible Technologies / Capcom", "Coors Light Bowling", MACHINE_SUPPORTS_SAVE )
GAME( 1991, bowlrama, 0, bowlrama, capbowl, bowlrama_state, empty_init, ROT270, "P&P Marketing", "Bowl-O-Rama Rev 1.0", MACHINE_SUPPORTS_SAVE )
GAME( 1991, bowlrama, 0, bowlrama, capbowl, bowlrama_state, empty_init, ROT270, "P&P Marketing", "Bowl-O-Rama (Rev 1.0)", MACHINE_SUPPORTS_SAVE )