Adds dip port locations to Ghosts'n Goblins and clones. Restated bonus values in a clearer way to users (actually more like the manaul). [Brian Troha]

This commit is contained in:
Brian Troha 2009-07-28 03:46:56 +00:00
parent c4f440b377
commit 5e2a5d4aac

View File

@ -133,7 +133,7 @@ static INPUT_PORTS_START( gng )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW1")
PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coinage ) )
PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:8,7,6,5")
PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
@ -150,39 +150,37 @@ static INPUT_PORTS_START( gng )
PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) )
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
PORT_DIPNAME( 0x10, 0x10, "Coinage affects" )
PORT_DIPNAME( 0x10, 0x10, "Coinage affects" ) PORT_DIPLOCATION("SW1:4")
PORT_DIPSETTING( 0x10, DEF_STR( Coin_A ) )
PORT_DIPSETTING( 0x00, DEF_STR( Coin_B ) )
PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) )
PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:3")
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_SERVICE( 0x40, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) )
PORT_SERVICE_DIPLOC( 0x40, IP_ACTIVE_LOW, "SW1:2" )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("DSW2")
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:8,7")
PORT_DIPSETTING( 0x03, "3" )
PORT_DIPSETTING( 0x02, "4" )
PORT_DIPSETTING( 0x01, "5" )
PORT_DIPSETTING( 0x00, "7" )
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) )
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:6")
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x18, 0x18, DEF_STR( Bonus_Life ) )
PORT_DIPSETTING( 0x18, "20000 70000 70000" )
PORT_DIPSETTING( 0x10, "30000 80000 80000" )
PORT_DIPSETTING( 0x08, "20000 80000" )
PORT_DIPSETTING( 0x00, "30000 80000" )
PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) )
PORT_DIPNAME( 0x18, 0x18, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:5,4")
PORT_DIPSETTING( 0x18, "20K 70K Every 70K" )
PORT_DIPSETTING( 0x10, "30K 80K Every 80K" )
PORT_DIPSETTING( 0x08, "20K and 80K Only" )
PORT_DIPSETTING( 0x00, "30K and 80K Only" )
PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,2")
PORT_DIPSETTING( 0x40, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x60, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x20, DEF_STR( Difficult ) )
PORT_DIPSETTING( 0x00, DEF_STR( Very_Difficult ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW2:1" ) /* Listed as "Unused" */
INPUT_PORTS_END
/* identical to gng, but the "unknown" dip switch is Invulnerability */
@ -190,7 +188,7 @@ static INPUT_PORTS_START( makaimur )
PORT_INCLUDE( gng )
PORT_MODIFY("DSW2")
PORT_DIPNAME( 0x80, 0x80, "Invulnerability (Cheat)")
PORT_DIPNAME( 0x80, 0x80, "Invulnerability (Cheat)") PORT_DIPLOCATION("SW2:1")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END