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runs at ~60hz, not ~55hz (see timers in games)
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@ -1146,9 +1146,9 @@
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/* TODO: NOT measured! */
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/* TODO: NOT measured! */
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#define PIXEL_CLOCK ((SS22_MASTER_CLOCK*2)/4) // x 2 is due of the interlaced screen ...
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#define PIXEL_CLOCK ((SS22_MASTER_CLOCK*2)/4) // x 2 is due of the interlaced screen ...
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#define HTOTAL (428*2)
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#define HTOTAL (782)
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#define HBEND (0)
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#define HBEND (0)
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#define HBSTART (320*2)
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#define HBSTART (640)
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#define VTOTAL (262*2)
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#define VTOTAL (262*2)
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#define VBEND (0)
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#define VBEND (0)
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