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https://github.com/holub/mame
synced 2025-10-05 08:41:31 +03:00
simple_list to std::vector (nw)
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@ -42,7 +42,7 @@ device_sound_interface::~device_sound_interface()
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// a new route to the device
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//-------------------------------------------------
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device_sound_interface::sound_route &device_sound_interface::static_add_route(device_t &device, UINT32 output, const char *target, double gain, UINT32 input, UINT32 mixoutput)
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void device_sound_interface::static_add_route(device_t &device, UINT32 output, const char *target, double gain, UINT32 input, UINT32 mixoutput)
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{
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// find our sound interface
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device_sound_interface *sound;
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@ -50,7 +50,7 @@ device_sound_interface::sound_route &device_sound_interface::static_add_route(de
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throw emu_fatalerror("MCFG_SOUND_ROUTE called on device '%s' with no sound interface", device.tag());
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// append a new route to the list
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return sound->m_route_list.append(*global_alloc(sound_route(output, input, gain, target, mixoutput)));
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sound->m_route_list.push_back(std::make_unique<sound_route>(output, input, gain, target, mixoutput));
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}
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@ -67,7 +67,7 @@ void device_sound_interface::static_reset_routes(device_t &device)
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throw emu_fatalerror("MCFG_SOUND_ROUTES_RESET called on device '%s' with no sound interface", device.tag());
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// reset the routine list
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sound->m_route_list.reset();
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sound->m_route_list.clear();
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}
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@ -235,17 +235,17 @@ int device_sound_interface::inputnum_from_device(device_t &source_device, int ou
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void device_sound_interface::interface_validity_check(validity_checker &valid) const
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{
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// loop over all the routes
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for (const sound_route &route : routes())
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for (auto &route : routes())
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{
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// find a device with the requested tag
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const device_t *target = device().siblingdevice(route.m_target.c_str());
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const device_t *target = device().siblingdevice(route->m_target.c_str());
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if (target == nullptr)
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osd_printf_error("Attempting to route sound to non-existant device '%s'\n", route.m_target.c_str());
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osd_printf_error("Attempting to route sound to non-existant device '%s'\n", route->m_target.c_str());
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// if it's not a speaker or a sound device, error
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const device_sound_interface *sound;
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if (target != nullptr && target->type() != SPEAKER && !target->interface(sound))
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osd_printf_error("Attempting to route sound to a non-sound device '%s' (%s)\n", route.m_target.c_str(), target->name());
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osd_printf_error("Attempting to route sound to a non-sound device '%s' (%s)\n", route->m_target.c_str(), target->name());
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}
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}
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@ -262,10 +262,10 @@ void device_sound_interface::interface_pre_start()
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for (device_sound_interface &sound : iter)
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{
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// scan each route on the device
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for (const sound_route &route : sound.routes())
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for (auto &route : sound.routes())
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{
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// see if we are the target of this route; if we are, make sure the source device is started
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device_t *target_device = sound.device().siblingdevice(route.m_target.c_str());
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device_t *target_device = sound.device().siblingdevice(route->m_target.c_str());
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if (target_device == &m_device && !sound.device().started())
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throw device_missing_dependencies();
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}
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@ -276,14 +276,14 @@ void device_sound_interface::interface_pre_start()
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for (device_sound_interface &sound : iter)
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{
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// scan each route on the device
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for (sound_route &route : sound.routes())
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for (auto &route : sound.routes())
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{
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// see if we are the target of this route
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device_t *target_device = sound.device().siblingdevice(route.m_target.c_str());
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if (target_device == &m_device && route.m_input == AUTO_ALLOC_INPUT)
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device_t *target_device = sound.device().siblingdevice(route->m_target.c_str());
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if (target_device == &m_device && route->m_input == AUTO_ALLOC_INPUT)
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{
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route.m_input = m_auto_allocated_inputs;
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m_auto_allocated_inputs += (route.m_output == ALL_OUTPUTS) ? sound.outputs() : 1;
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route->m_input = m_auto_allocated_inputs;
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m_auto_allocated_inputs += (route->m_output == ALL_OUTPUTS) ? sound.outputs() : 1;
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}
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}
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}
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@ -301,32 +301,32 @@ void device_sound_interface::interface_post_start()
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for (device_sound_interface &sound : sound_interface_iterator(m_device.machine().root_device()))
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{
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// scan each route on the device
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for (const sound_route &route : sound.routes())
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for (auto &route : sound.routes())
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{
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// if we are the target of this route, hook it up
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device_t *target_device = sound.device().siblingdevice(route.m_target.c_str());
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device_t *target_device = sound.device().siblingdevice(route->m_target.c_str());
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if (target_device == &m_device)
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{
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// iterate over all outputs, matching any that apply
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int inputnum = route.m_input;
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int inputnum = route->m_input;
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int numoutputs = sound.outputs();
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for (int outputnum = 0; outputnum < numoutputs; outputnum++)
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if (route.m_output == outputnum || route.m_output == ALL_OUTPUTS)
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if (route->m_output == outputnum || route->m_output == ALL_OUTPUTS)
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{
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// find the output stream to connect from
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int streamoutputnum;
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sound_stream *outputstream = sound.output_to_stream_output(outputnum, streamoutputnum);
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if (outputstream == nullptr)
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fatalerror("Sound device '%s' specifies route for non-existant output #%d\n", route.m_target.c_str(), outputnum);
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fatalerror("Sound device '%s' specifies route for non-existant output #%d\n", route->m_target.c_str(), outputnum);
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// find the input stream to connect to
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int streaminputnum;
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sound_stream *inputstream = input_to_stream_input(inputnum++, streaminputnum);
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if (inputstream == nullptr)
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fatalerror("Sound device '%s' targeted output #%d to non-existant device '%s' input %d\n", route.m_target.c_str(), outputnum, m_device.tag(), inputnum - 1);
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fatalerror("Sound device '%s' targeted output #%d to non-existant device '%s' input %d\n", route->m_target.c_str(), outputnum, m_device.tag(), inputnum - 1);
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// set the input
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inputstream->set_input(streaminputnum, outputstream, streamoutputnum, route.m_gain);
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inputstream->set_input(streaminputnum, outputstream, streamoutputnum, route->m_gain);
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}
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}
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}
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@ -358,8 +358,7 @@ void device_sound_interface::interface_pre_reset()
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//-------------------------------------------------
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device_sound_interface::sound_route::sound_route(int output, int input, float gain, const char *target, UINT32 mixoutput)
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: m_next(nullptr),
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m_output(output),
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: m_output(output),
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m_input(input),
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m_mixoutput(mixoutput),
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m_gain(gain),
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@ -416,15 +415,15 @@ void device_mixer_interface::interface_pre_start()
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// iterate through all routes that point to us and note their mixer output
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for (device_sound_interface &sound : sound_interface_iterator(m_device.machine().root_device()))
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for (const sound_route &route : sound.routes())
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for (auto &route : sound.routes())
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{
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// see if we are the target of this route
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device_t *target_device = sound.device().siblingdevice(route.m_target.c_str());
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if (target_device == &device() && route.m_input < m_auto_allocated_inputs)
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device_t *target_device = sound.device().siblingdevice(route->m_target.c_str());
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if (target_device == &device() && route->m_input < m_auto_allocated_inputs)
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{
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int count = (route.m_output == ALL_OUTPUTS) ? sound.outputs() : 1;
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int count = (route->m_output == ALL_OUTPUTS) ? sound.outputs() : 1;
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for (int output = 0; output < count; output++)
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m_outputmap[route.m_input + output] = route.m_mixoutput;
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m_outputmap[route->m_input + output] = route->m_mixoutput;
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}
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}
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@ -70,9 +70,6 @@ public:
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public:
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sound_route(int output, int input, float gain, const char *target, UINT32 mixoutput);
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sound_route *next() const { return m_next; }
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sound_route * m_next; // pointer to next route
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UINT32 m_output; // output index, or ALL_OUTPUTS
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UINT32 m_input; // target input index
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UINT32 m_mixoutput; // target mixer output
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@ -85,10 +82,10 @@ public:
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virtual ~device_sound_interface();
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// configuration access
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const simple_list<sound_route> &routes() const { return m_route_list; }
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const std::vector<std::unique_ptr<sound_route>> &routes() const { return m_route_list; }
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// static inline configuration helpers
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static sound_route &static_add_route(device_t &device, UINT32 output, const char *target, double gain, UINT32 input = AUTO_ALLOC_INPUT, UINT32 mixoutput = 0);
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static void static_add_route(device_t &device, UINT32 output, const char *target, double gain, UINT32 input = AUTO_ALLOC_INPUT, UINT32 mixoutput = 0);
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static void static_reset_routes(device_t &device);
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// sound stream update overrides
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@ -114,7 +111,7 @@ protected:
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virtual void interface_pre_reset() override;
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// internal state
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simple_list<sound_route> m_route_list; // list of sound routes
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std::vector<std::unique_ptr<sound_route>> m_route_list; // list of sound routes
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int m_outputs; // number of outputs from this instance
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int m_auto_allocated_inputs; // number of auto-allocated inputs targeting us
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};
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