mirror of
https://github.com/holub/mame
synced 2025-04-23 17:00:53 +03:00
m52: improvements to alpha1v (promoted to working) (#4223)
* m52 - use multiple palettes and regions instead of kludging into one (nw) * split alpha1v into different class etc. * with named regions these comments are redundant (nw) * (nw) * duplicated line by mistake (nw) * this seems plausible (nw) * fix sprite colours, looks like mpatrol could potentially support 3bpp anyway and the existing kludigng of the sprite clut prom was to save memory * mark it as working, I'm pretty sure 99% of the badness now is just the game * TODO note (nw)
This commit is contained in:
parent
feb7c9a61a
commit
5f636e9894
@ -50,10 +50,8 @@
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#include "includes/iremipt.h"
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#include "includes/m52.h"
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#define MASTER_CLOCK XTAL(18'432'000)
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/*************************************
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*
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* Memory maps
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@ -66,7 +64,7 @@ void m52_state::main_map(address_map &map)
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map(0x8000, 0x83ff).ram().w(FUNC(m52_state::m52_videoram_w)).share("videoram");
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map(0x8400, 0x87ff).ram().w(FUNC(m52_state::m52_colorram_w)).share("colorram");
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map(0x8800, 0x8800).mirror(0x07ff).r(FUNC(m52_state::m52_protection_r));
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map(0xc800, 0xcbff).mirror(0x0400).writeonly().share("spriteram");
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map(0xc800, 0xcbff).mirror(0x0400).writeonly().share("spriteram"); // only 0x100 of this used by video code?
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map(0xd000, 0xd000).mirror(0x07fc).w("irem_audio", FUNC(irem_audio_device::cmd_w));
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map(0xd001, 0xd001).mirror(0x07fc).w(FUNC(m52_state::m52_flipscreen_w)); /* + coin counters */
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map(0xd000, 0xd000).mirror(0x07f8).portr("IN0");
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@ -78,15 +76,15 @@ void m52_state::main_map(address_map &map)
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}
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void m52_state::alpha1v_map(address_map &map)
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void m52_alpha1v_state::alpha1v_map(address_map &map)
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{
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map(0x0000, 0x6fff).rom();
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map(0x8000, 0x83ff).ram().w(FUNC(m52_state::m52_videoram_w)).share("videoram");
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map(0x8400, 0x87ff).ram().w(FUNC(m52_state::m52_colorram_w)).share("colorram");
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map(0x8800, 0x8800).mirror(0x07ff).r(FUNC(m52_state::m52_protection_r)); // result is ignored
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map(0xc800, 0xc9ff).writeonly().share("spriteram"); // bigger or mirrored?
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map(0xc800, 0xc9ff).writeonly().share("spriteram");
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map(0xd000, 0xd000).portr("IN0").w("irem_audio", FUNC(irem_audio_device::cmd_w));
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map(0xd001, 0xd001).portr("IN1").w(FUNC(m52_state::alpha1v_flipscreen_w));
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map(0xd001, 0xd001).portr("IN1").w(FUNC(m52_alpha1v_state::alpha1v_flipscreen_w));
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map(0xd002, 0xd002).portr("IN2");
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map(0xd003, 0xd003).portr("DSW1");
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map(0xd004, 0xd004).portr("DSW2");
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@ -106,7 +104,6 @@ void m52_state::main_portmap(address_map &map)
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}
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/*************************************
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*
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* Port definitions
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@ -302,12 +299,11 @@ static INPUT_PORTS_START( alpha1v )
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INPUT_PORTS_END
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/*************************************
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*
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* Graphics layouts
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*
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*************************************/
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*
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* Graphics layouts
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*
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*************************************/
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static const gfx_layout charlayout =
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{
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@ -317,18 +313,18 @@ static const gfx_layout charlayout =
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{ RGN_FRAC(0,2), RGN_FRAC(1,2) },
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{ STEP8(0,1) },
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{ STEP8(0,8) },
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8*8
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8 * 8
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};
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static const gfx_layout spritelayout =
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{
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16,16,
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RGN_FRAC(1,2),
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2,
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{ RGN_FRAC(0,2), RGN_FRAC(1,2) },
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{ STEP8(0,1), STEP8(16*8,1) },
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RGN_FRAC(1,3),
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3,
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{ RGN_FRAC(2,3), RGN_FRAC(0,3), RGN_FRAC(1,3) },
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{ STEP8(0,1), STEP8(16 * 8,1) },
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{ STEP16(0,8) },
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32*8
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32 * 8
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};
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static const uint32_t bgcharlayout_xoffset[256] =
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@ -351,14 +347,14 @@ static const uint32_t bgcharlayout_xoffset[256] =
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STEP4(0x1e0,1), STEP4(0x1e8,1), STEP4(0x1f0,1), STEP4(0x1f8,1)
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};
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static const uint32_t bgcharlayout_yoffset[64] =
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static const uint32_t bgcharlayout_yoffset[128] =
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{
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STEP32(0x0000,0x200), STEP32(0x4000,0x200)
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STEP32(0x0000,0x200), STEP32(0x4000,0x200), STEP32(0x8000,0x200), STEP32(0xc000,0x200)
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};
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static const gfx_layout bgcharlayout =
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{
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256, 64, /* 256x64 image format */
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256, 128, /* 256x64 image format */
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1, /* 1 image */
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2, /* 2 bits per pixel */
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{ 4, 0 }, /* the two bitplanes for 4 pixels are packed into one byte */
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@ -370,21 +366,28 @@ static const gfx_layout bgcharlayout =
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};
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static GFXDECODE_START( gfx_m52 )
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GFXDECODE_ENTRY( "gfx1", 0x0000, charlayout, 0, 128 )
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GFXDECODE_ENTRY( "gfx2", 0x0000, spritelayout, 128*4, 16 )
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GFXDECODE_ENTRY( "gfx3", 0x0000, bgcharlayout, 128*4+16*4+0*4, 1 )
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GFXDECODE_ENTRY( "gfx4", 0x0000, bgcharlayout, 128*4+16*4+1*4, 1 )
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GFXDECODE_ENTRY( "gfx5", 0x0000, bgcharlayout, 128*4+16*4+2*4, 1 )
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static GFXDECODE_START(gfx_m52_sp)
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GFXDECODE_ENTRY("sp", 0x0000, spritelayout, 0, 16)
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GFXDECODE_END
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static GFXDECODE_START(gfx_m52_tx)
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GFXDECODE_ENTRY("tx", 0x0000, charlayout, 0, 128)
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GFXDECODE_END
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static GFXDECODE_START(gfx_m52_bg)
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GFXDECODE_ENTRY("bg0", 0x0000, bgcharlayout, 0 * 4, 1)
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GFXDECODE_ENTRY("bg1", 0x0000, bgcharlayout, 1 * 4, 1)
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GFXDECODE_ENTRY("bg2", 0x0000, bgcharlayout, 2 * 4, 1)
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GFXDECODE_END
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/*************************************
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*
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* Machine drivers
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*
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*************************************/
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*
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* Machine drivers
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*
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*************************************/
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void m52_state::machine_reset()
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{
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@ -398,21 +401,26 @@ void m52_state::machine_reset()
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MACHINE_CONFIG_START(m52_state::m52)
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/* basic machine hardware */
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MCFG_DEVICE_ADD("maincpu", Z80, MASTER_CLOCK/6)
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MCFG_DEVICE_ADD("maincpu", Z80, MASTER_CLOCK / 6)
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MCFG_DEVICE_PROGRAM_MAP(main_map)
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MCFG_DEVICE_IO_MAP(main_portmap)
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MCFG_DEVICE_VBLANK_INT_DRIVER("screen", m52_state, irq0_line_hold)
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MCFG_DEVICE_VBLANK_INT_DRIVER("screen", m52_state, irq0_line_hold)
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/* video hardware */
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MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_m52)
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MCFG_PALETTE_ADD("palette", 128*4+16*4+3*4)
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MCFG_PALETTE_INDIRECT_ENTRIES(512+32+32)
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MCFG_PALETTE_INIT_OWNER(m52_state, m52)
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MCFG_PALETTE_ADD("sp_palette", 256)
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MCFG_PALETTE_INDIRECT_ENTRIES(32)
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MCFG_DEVICE_ADD("sp_gfxdecode", GFXDECODE, "sp_palette", gfx_m52_sp)
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MCFG_PALETTE_ADD("tx_palette", 512)
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MCFG_DEVICE_ADD("tx_gfxdecode", GFXDECODE, "tx_palette", gfx_m52_tx)
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MCFG_PALETTE_ADD("bg_palette", 3 * 4)
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MCFG_PALETTE_INDIRECT_ENTRIES(32)
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MCFG_DEVICE_ADD("bg_gfxdecode", GFXDECODE, "bg_palette", gfx_m52_bg)
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MCFG_SCREEN_ADD("screen", RASTER)
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MCFG_SCREEN_RAW_PARAMS(MASTER_CLOCK/3, 384, 136, 376, 282, 22, 274)
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MCFG_SCREEN_RAW_PARAMS(MASTER_CLOCK / 3, 384, 136, 376, 282, 22, 274)
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MCFG_SCREEN_UPDATE_DRIVER(m52_state, screen_update_m52)
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MCFG_SCREEN_PALETTE("palette")
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/* sound hardware */
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//m52_sound_c_audio(config);
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@ -421,176 +429,208 @@ MACHINE_CONFIG_START(m52_state::m52)
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MACHINE_CONFIG_END
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MACHINE_CONFIG_START(m52_state::alpha1v)
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MACHINE_CONFIG_START(m52_alpha1v_state::alpha1v)
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m52(config);
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/* basic machine hardware */
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MCFG_DEVICE_MODIFY("maincpu")
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MCFG_DEVICE_PROGRAM_MAP(alpha1v_map)
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MCFG_SCREEN_MODIFY("screen")
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MCFG_SCREEN_RAW_PARAMS(MASTER_CLOCK/3, 384, 136, 376, 282, 16, 272)
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MCFG_SCREEN_RAW_PARAMS(MASTER_CLOCK / 3, 384, 136, 376, 282, 16, 272)
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MACHINE_CONFIG_END
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/*************************************
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*
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* ROM definitions
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*
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*************************************/
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*
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* ROM definitions
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*
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*************************************/
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ROM_START( mpatrol )
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ROM_REGION( 0x10000, "maincpu", 0 )
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ROM_LOAD( "mpa-1.3m", 0x0000, 0x1000, CRC(5873a860) SHA1(8c03726d6e049c3edbc277440184e31679f78258) )
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ROM_LOAD( "mpa-2.3l", 0x1000, 0x1000, CRC(f4b85974) SHA1(dfb2efb57378a20af6f20569f4360cde95596f93) )
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ROM_LOAD( "mpa-3.3k", 0x2000, 0x1000, CRC(2e1a598c) SHA1(112c3c9678db8a8540a8df3708020c87fd10c91b) )
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ROM_LOAD( "mpa-4.3j", 0x3000, 0x1000, CRC(dd05b587) SHA1(727961b0dafa4a96b580d51013336db2a18aff1e) )
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ROM_START(mpatrol)
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ROM_REGION(0x10000, "maincpu", 0)
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ROM_LOAD("mpa-1.3m", 0x0000, 0x1000, CRC(5873a860) SHA1(8c03726d6e049c3edbc277440184e31679f78258))
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ROM_LOAD("mpa-2.3l", 0x1000, 0x1000, CRC(f4b85974) SHA1(dfb2efb57378a20af6f20569f4360cde95596f93))
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ROM_LOAD("mpa-3.3k", 0x2000, 0x1000, CRC(2e1a598c) SHA1(112c3c9678db8a8540a8df3708020c87fd10c91b))
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ROM_LOAD("mpa-4.3j", 0x3000, 0x1000, CRC(dd05b587) SHA1(727961b0dafa4a96b580d51013336db2a18aff1e))
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ROM_REGION( 0x8000, "irem_audio:iremsound", 0 )
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ROM_LOAD( "mp-s1.1a", 0x7000, 0x1000, CRC(561d3108) SHA1(4998c68a9e9a8002251fa8f07aa1082444a9dc80) )
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ROM_REGION(0x8000, "irem_audio:iremsound", 0)
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ROM_LOAD("mp-s1.1a", 0x7000, 0x1000, CRC(561d3108) SHA1(4998c68a9e9a8002251fa8f07aa1082444a9dc80))
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ROM_REGION( 0x2000, "gfx1", 0 )
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ROM_LOAD( "mpe-5.3e", 0x0000, 0x1000, CRC(e3ee7f75) SHA1(b03d0d56150d3e9da4a4c871338097b4f450b649) ) /* chars */
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ROM_LOAD( "mpe-4.3f", 0x1000, 0x1000, CRC(cca6d023) SHA1(fecb3059fb09897a096add9452b50aec55c07545) )
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ROM_REGION(0x2000, "tx", 0)
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ROM_LOAD("mpe-5.3e", 0x0000, 0x1000, CRC(e3ee7f75) SHA1(b03d0d56150d3e9da4a4c871338097b4f450b649))
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ROM_LOAD("mpe-4.3f", 0x1000, 0x1000, CRC(cca6d023) SHA1(fecb3059fb09897a096add9452b50aec55c07545))
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ROM_REGION( 0x2000, "gfx2", 0 )
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ROM_LOAD( "mpb-2.3m", 0x0000, 0x1000, CRC(707ace5e) SHA1(93c682e13e74bce29ced3a87bffb29569c114c3b) ) /* sprites */
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ROM_LOAD( "mpb-1.3n", 0x1000, 0x1000, CRC(9b72133a) SHA1(1393ef92ae1ad58a4b62ca1660c0793d30a8b5e2) )
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/* 0x2000-0x2fff is intentionally left as 0x00 fill, unused bitplane */
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ROM_REGION(0x3000, "sp", ROMREGION_ERASE00)
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ROM_LOAD("mpb-2.3m", 0x0000, 0x1000, CRC(707ace5e) SHA1(93c682e13e74bce29ced3a87bffb29569c114c3b))
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ROM_LOAD("mpb-1.3n", 0x1000, 0x1000, CRC(9b72133a) SHA1(1393ef92ae1ad58a4b62ca1660c0793d30a8b5e2))
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ROM_REGION( 0x1000, "gfx3", 0 )
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ROM_LOAD( "mpe-1.3l", 0x0000, 0x1000, CRC(c46a7f72) SHA1(8bb7c9acaf6833fb6c0575b015991b873a305a84) ) /* background graphics */
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/* 0x1000-01fff is intentionally left as 0xff fill for the bg regions */
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ROM_REGION(0x2000, "bg0", ROMREGION_ERASEFF)
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ROM_LOAD("mpe-1.3l", 0x0000, 0x1000, CRC(c46a7f72) SHA1(8bb7c9acaf6833fb6c0575b015991b873a305a84))
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ROM_REGION( 0x1000, "gfx4", 0 )
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ROM_LOAD( "mpe-2.3k", 0x0000, 0x1000, CRC(c7aa1fb0) SHA1(14c6c76e1d0db2c0745e5d6d33ea6945fac8e9ee) )
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ROM_REGION(0x2000, "bg1", ROMREGION_ERASEFF)
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ROM_LOAD("mpe-2.3k", 0x0000, 0x1000, CRC(c7aa1fb0) SHA1(14c6c76e1d0db2c0745e5d6d33ea6945fac8e9ee))
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ROM_REGION( 0x1000, "gfx5", 0 )
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ROM_LOAD( "mpe-3.3h", 0x0000, 0x1000, CRC(a0919392) SHA1(8a090cb8d483a3d67c7360058e3fdd70e151cd62) )
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ROM_REGION(0x2000, "bg2", ROMREGION_ERASEFF)
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ROM_LOAD("mpe-3.3h", 0x0000, 0x1000, CRC(a0919392) SHA1(8a090cb8d483a3d67c7360058e3fdd70e151cd62))
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ROM_REGION( 0x0340, "proms", 0 )
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ROM_LOAD( "mpc-4.2a", 0x0000, 0x0200, CRC(07f99284) SHA1(dfc52958f2520e1ce4446dd4c84c91413bbacf76) )
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ROM_LOAD( "mpc-3.1m", 0x0200, 0x0020, CRC(6a57eff2) SHA1(2d1c12dab5915da2ccd466e39436c88be434d634) ) /* background palette */
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ROM_LOAD( "mpc-1.1f", 0x0220, 0x0020, CRC(26979b13) SHA1(8c41a8cce4f3384c392a9f7a223a50d7be0e14a5) ) /* sprite palette */
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ROM_LOAD( "mpc-2.2h", 0x0240, 0x0100, CRC(7ae4cd97) SHA1(bc0662fac82ffe65f02092d912b2c2b0c7a8ac2b) ) /* sprite lookup table */
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ROM_REGION(0x0200, "tx_pal", 0)
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ROM_LOAD("mpc-4.2a", 0x0000, 0x0200, CRC(07f99284) SHA1(dfc52958f2520e1ce4446dd4c84c91413bbacf76))
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ROM_REGION(0x0020, "bg_pal", 0)
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ROM_LOAD("mpc-3.1m", 0x0000, 0x0020, CRC(6a57eff2) SHA1(2d1c12dab5915da2ccd466e39436c88be434d634))
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ROM_REGION(0x0020, "spr_pal", 0)
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ROM_LOAD("mpc-1.1f", 0x0000, 0x0020, CRC(26979b13) SHA1(8c41a8cce4f3384c392a9f7a223a50d7be0e14a5))
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ROM_REGION(0x0100, "spr_clut", 0)
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ROM_LOAD("mpc-2.2h", 0x0000, 0x0100, CRC(7ae4cd97) SHA1(bc0662fac82ffe65f02092d912b2c2b0c7a8ac2b))
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ROM_END
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ROM_START( mpatrolw )
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ROM_REGION( 0x10000, "maincpu", 0 )
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ROM_LOAD( "mpa-1w.3m", 0x0000, 0x1000, CRC(baa1a1d4) SHA1(7968a7f221e7f4c9c81ddc8de17f6568e17b9ea8) )
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ROM_LOAD( "mpa-2w.3l", 0x1000, 0x1000, CRC(52459e51) SHA1(ae685b7848baa1b87a3f2bce97356286171e16d4) )
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ROM_LOAD( "mpa-3w.3k", 0x2000, 0x1000, CRC(9b249fe5) SHA1(c01e0d572c4c163f3cf4b2aa9f4246427811b78d) )
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ROM_LOAD( "mpa-4w.3j", 0x3000, 0x1000, CRC(fee76972) SHA1(c3166b027f89f61964ead804d3c2da387454c4c2) )
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ROM_START(mpatrolw)
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ROM_REGION(0x10000, "maincpu", 0)
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ROM_LOAD("mpa-1w.3m", 0x0000, 0x1000, CRC(baa1a1d4) SHA1(7968a7f221e7f4c9c81ddc8de17f6568e17b9ea8))
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ROM_LOAD("mpa-2w.3l", 0x1000, 0x1000, CRC(52459e51) SHA1(ae685b7848baa1b87a3f2bce97356286171e16d4))
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ROM_LOAD("mpa-3w.3k", 0x2000, 0x1000, CRC(9b249fe5) SHA1(c01e0d572c4c163f3cf4b2aa9f4246427811b78d))
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ROM_LOAD("mpa-4w.3j", 0x3000, 0x1000, CRC(fee76972) SHA1(c3166b027f89f61964ead804d3c2da387454c4c2))
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ROM_REGION( 0x8000, "irem_audio:iremsound", 0 )
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ROM_LOAD( "mp-s1.1a", 0x7000, 0x1000, CRC(561d3108) SHA1(4998c68a9e9a8002251fa8f07aa1082444a9dc80) )
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ROM_REGION(0x8000, "irem_audio:iremsound", 0)
|
||||
ROM_LOAD("mp-s1.1a", 0x7000, 0x1000, CRC(561d3108) SHA1(4998c68a9e9a8002251fa8f07aa1082444a9dc80))
|
||||
|
||||
ROM_REGION( 0x2000, "gfx1", 0 )
|
||||
ROM_LOAD( "mpe-5w.3e", 0x0000, 0x1000, CRC(f56e01fe) SHA1(93f582d63b9cd5c6dca207aa57b213c939cdda1d) ) /* chars */
|
||||
ROM_LOAD( "mpe-4w.3f", 0x1000, 0x1000, CRC(caaba2d9) SHA1(7016a26c2d01e3209749598e993cd8ce91f12c88) )
|
||||
ROM_REGION(0x2000, "tx", 0)
|
||||
ROM_LOAD("mpe-5w.3e", 0x0000, 0x1000, CRC(f56e01fe) SHA1(93f582d63b9cd5c6dca207aa57b213c939cdda1d))
|
||||
ROM_LOAD("mpe-4w.3f", 0x1000, 0x1000, CRC(caaba2d9) SHA1(7016a26c2d01e3209749598e993cd8ce91f12c88))
|
||||
|
||||
ROM_REGION( 0x2000, "gfx2", 0 )
|
||||
ROM_LOAD( "mpb-2.3m", 0x0000, 0x1000, CRC(707ace5e) SHA1(93c682e13e74bce29ced3a87bffb29569c114c3b) ) /* sprites */
|
||||
ROM_LOAD( "mpb-1.3n", 0x1000, 0x1000, CRC(9b72133a) SHA1(1393ef92ae1ad58a4b62ca1660c0793d30a8b5e2) )
|
||||
/* 0x2000-0x2fff is intentionally left as 0x00 fill, unused bitplane */
|
||||
ROM_REGION(0x3000, "sp", ROMREGION_ERASE00)
|
||||
ROM_LOAD("mpb-2.3m", 0x0000, 0x1000, CRC(707ace5e) SHA1(93c682e13e74bce29ced3a87bffb29569c114c3b))
|
||||
ROM_LOAD("mpb-1.3n", 0x1000, 0x1000, CRC(9b72133a) SHA1(1393ef92ae1ad58a4b62ca1660c0793d30a8b5e2))
|
||||
|
||||
ROM_REGION( 0x1000, "gfx3", 0 )
|
||||
ROM_LOAD( "mpe-1.3l", 0x0000, 0x1000, CRC(c46a7f72) SHA1(8bb7c9acaf6833fb6c0575b015991b873a305a84) ) /* background graphics */
|
||||
/* 0x1000-01fff is intentionally left as 0xff fill for the bg regions */
|
||||
ROM_REGION(0x2000, "bg0", ROMREGION_ERASEFF)
|
||||
ROM_LOAD("mpe-1.3l", 0x0000, 0x1000, CRC(c46a7f72) SHA1(8bb7c9acaf6833fb6c0575b015991b873a305a84))
|
||||
|
||||
ROM_REGION( 0x1000, "gfx4", 0 )
|
||||
ROM_LOAD( "mpe-2.3k", 0x0000, 0x1000, CRC(c7aa1fb0) SHA1(14c6c76e1d0db2c0745e5d6d33ea6945fac8e9ee) )
|
||||
ROM_REGION(0x2000, "bg1", ROMREGION_ERASEFF)
|
||||
ROM_LOAD("mpe-2.3k", 0x0000, 0x1000, CRC(c7aa1fb0) SHA1(14c6c76e1d0db2c0745e5d6d33ea6945fac8e9ee))
|
||||
|
||||
ROM_REGION( 0x1000, "gfx5", 0 )
|
||||
ROM_LOAD( "mpe-3.3h", 0x0000, 0x1000, CRC(a0919392) SHA1(8a090cb8d483a3d67c7360058e3fdd70e151cd62) )
|
||||
ROM_REGION(0x2000, "bg2", ROMREGION_ERASEFF)
|
||||
ROM_LOAD("mpe-3.3h", 0x0000, 0x1000, CRC(a0919392) SHA1(8a090cb8d483a3d67c7360058e3fdd70e151cd62))
|
||||
|
||||
ROM_REGION( 0x0340, "proms", 0 )
|
||||
ROM_LOAD( "mpc-4a.2a", 0x0000, 0x0200, CRC(cb0a5ff3) SHA1(d3f88b4e0c4858abac8b52105656ecece0cf4df9) )
|
||||
ROM_LOAD( "mpc-3.1m", 0x0200, 0x0020, CRC(6a57eff2) SHA1(2d1c12dab5915da2ccd466e39436c88be434d634) ) /* background palette */
|
||||
ROM_LOAD( "mpc-1.1f", 0x0220, 0x0020, CRC(26979b13) SHA1(8c41a8cce4f3384c392a9f7a223a50d7be0e14a5) ) /* sprite palette */
|
||||
ROM_LOAD( "mpc-2.2h", 0x0240, 0x0100, CRC(7ae4cd97) SHA1(bc0662fac82ffe65f02092d912b2c2b0c7a8ac2b) ) /* sprite lookup table */
|
||||
ROM_REGION(0x0200, "tx_pal", 0)
|
||||
ROM_LOAD("mpc-4a.2a", 0x0000, 0x0200, CRC(cb0a5ff3) SHA1(d3f88b4e0c4858abac8b52105656ecece0cf4df9))
|
||||
|
||||
ROM_REGION(0x0020, "bg_pal", 0)
|
||||
ROM_LOAD("mpc-3.1m", 0x0000, 0x0020, CRC(6a57eff2) SHA1(2d1c12dab5915da2ccd466e39436c88be434d634))
|
||||
|
||||
ROM_REGION(0x0020, "spr_pal", 0)
|
||||
ROM_LOAD("mpc-1.1f", 0x0000, 0x0020, CRC(26979b13) SHA1(8c41a8cce4f3384c392a9f7a223a50d7be0e14a5))
|
||||
|
||||
ROM_REGION(0x0100, "spr_clut", 0)
|
||||
ROM_LOAD("mpc-2.2h", 0x0000, 0x0100, CRC(7ae4cd97) SHA1(bc0662fac82ffe65f02092d912b2c2b0c7a8ac2b))
|
||||
ROM_END
|
||||
|
||||
ROM_START( mranger )
|
||||
ROM_REGION( 0x10000, "maincpu", 0 )
|
||||
ROM_LOAD( "mpa-1.3m", 0x0000, 0x1000, CRC(5873a860) SHA1(8c03726d6e049c3edbc277440184e31679f78258) )
|
||||
ROM_LOAD( "mra-2.3l", 0x1000, 0x1000, CRC(217dd431) SHA1(7b81f854209afc1fd3df11b7375f36de6bc4a7c3) )
|
||||
ROM_LOAD( "mra-3.3k", 0x2000, 0x1000, CRC(9f0af7b2) SHA1(3daaec15b0d3bc30723ebb14b50f66f288f0d096) )
|
||||
ROM_LOAD( "mra-4.3j", 0x3000, 0x1000, CRC(7fe8e2cd) SHA1(4ffad9c7a9360999b213b790c6c76cc79c8e49d5) )
|
||||
ROM_START(mranger)
|
||||
ROM_REGION(0x10000, "maincpu", 0)
|
||||
ROM_LOAD("mpa-1.3m", 0x0000, 0x1000, CRC(5873a860) SHA1(8c03726d6e049c3edbc277440184e31679f78258))
|
||||
ROM_LOAD("mra-2.3l", 0x1000, 0x1000, CRC(217dd431) SHA1(7b81f854209afc1fd3df11b7375f36de6bc4a7c3))
|
||||
ROM_LOAD("mra-3.3k", 0x2000, 0x1000, CRC(9f0af7b2) SHA1(3daaec15b0d3bc30723ebb14b50f66f288f0d096))
|
||||
ROM_LOAD("mra-4.3j", 0x3000, 0x1000, CRC(7fe8e2cd) SHA1(4ffad9c7a9360999b213b790c6c76cc79c8e49d5))
|
||||
|
||||
ROM_REGION( 0x8000, "irem_audio:iremsound", 0 )
|
||||
ROM_LOAD( "mp-s1.1a", 0x7000, 0x1000, CRC(561d3108) SHA1(4998c68a9e9a8002251fa8f07aa1082444a9dc80) )
|
||||
ROM_REGION(0x8000, "irem_audio:iremsound", 0)
|
||||
ROM_LOAD("mp-s1.1a", 0x7000, 0x1000, CRC(561d3108) SHA1(4998c68a9e9a8002251fa8f07aa1082444a9dc80))
|
||||
|
||||
ROM_REGION( 0x2000, "gfx1", 0 )
|
||||
ROM_LOAD( "mpe-5.3e", 0x0000, 0x1000, CRC(e3ee7f75) SHA1(b03d0d56150d3e9da4a4c871338097b4f450b649) ) /* chars */
|
||||
ROM_LOAD( "mpe-4.3f", 0x1000, 0x1000, CRC(cca6d023) SHA1(fecb3059fb09897a096add9452b50aec55c07545) )
|
||||
ROM_REGION(0x2000, "tx", 0)
|
||||
ROM_LOAD("mpe-5.3e", 0x0000, 0x1000, CRC(e3ee7f75) SHA1(b03d0d56150d3e9da4a4c871338097b4f450b649))
|
||||
ROM_LOAD("mpe-4.3f", 0x1000, 0x1000, CRC(cca6d023) SHA1(fecb3059fb09897a096add9452b50aec55c07545))
|
||||
|
||||
ROM_REGION( 0x2000, "gfx2", 0 )
|
||||
ROM_LOAD( "mpb-2.3m", 0x0000, 0x1000, CRC(707ace5e) SHA1(93c682e13e74bce29ced3a87bffb29569c114c3b) ) /* sprites */
|
||||
ROM_LOAD( "mpb-1.3n", 0x1000, 0x1000, CRC(9b72133a) SHA1(1393ef92ae1ad58a4b62ca1660c0793d30a8b5e2) )
|
||||
/* 0x2000-0x2fff is intentionally left as 0x00 fill, unused bitplane */
|
||||
ROM_REGION(0x3000, "sp", ROMREGION_ERASE00)
|
||||
ROM_LOAD("mpb-2.3m", 0x0000, 0x1000, CRC(707ace5e) SHA1(93c682e13e74bce29ced3a87bffb29569c114c3b))
|
||||
ROM_LOAD("mpb-1.3n", 0x1000, 0x1000, CRC(9b72133a) SHA1(1393ef92ae1ad58a4b62ca1660c0793d30a8b5e2))
|
||||
|
||||
ROM_REGION( 0x1000, "gfx3", 0 )
|
||||
ROM_LOAD( "mpe-1.3l", 0x0000, 0x1000, CRC(c46a7f72) SHA1(8bb7c9acaf6833fb6c0575b015991b873a305a84) ) /* background graphics */
|
||||
/* 0x1000-01fff is intentionally left as 0xff fill for the bg regions */
|
||||
ROM_REGION(0x2000, "bg0", ROMREGION_ERASEFF)
|
||||
ROM_LOAD("mpe-1.3l", 0x0000, 0x1000, CRC(c46a7f72) SHA1(8bb7c9acaf6833fb6c0575b015991b873a305a84))
|
||||
|
||||
ROM_REGION( 0x1000, "gfx4", 0 )
|
||||
ROM_LOAD( "mpe-2.3k", 0x0000, 0x1000, CRC(c7aa1fb0) SHA1(14c6c76e1d0db2c0745e5d6d33ea6945fac8e9ee) )
|
||||
ROM_REGION(0x2000, "bg1", ROMREGION_ERASEFF)
|
||||
ROM_LOAD("mpe-2.3k", 0x0000, 0x1000, CRC(c7aa1fb0) SHA1(14c6c76e1d0db2c0745e5d6d33ea6945fac8e9ee))
|
||||
|
||||
ROM_REGION( 0x1000, "gfx5", 0 )
|
||||
ROM_LOAD( "mpe-3.3h", 0x0000, 0x1000, CRC(a0919392) SHA1(8a090cb8d483a3d67c7360058e3fdd70e151cd62) )
|
||||
ROM_REGION(0x2000, "bg2", ROMREGION_ERASEFF)
|
||||
ROM_LOAD("mpe-3.3h", 0x0000, 0x1000, CRC(a0919392) SHA1(8a090cb8d483a3d67c7360058e3fdd70e151cd62))
|
||||
|
||||
ROM_REGION( 0x0340, "proms", 0 )
|
||||
ROM_LOAD( "mpc-4.2a", 0x0000, 0x0200, CRC(07f99284) SHA1(dfc52958f2520e1ce4446dd4c84c91413bbacf76) )
|
||||
ROM_LOAD( "mpc-3.1m", 0x0200, 0x0020, CRC(6a57eff2) SHA1(2d1c12dab5915da2ccd466e39436c88be434d634) ) /* background palette */
|
||||
ROM_LOAD( "mpc-1.1f", 0x0220, 0x0020, CRC(26979b13) SHA1(8c41a8cce4f3384c392a9f7a223a50d7be0e14a5) ) /* sprite palette */
|
||||
ROM_LOAD( "mpc-2.2h", 0x0240, 0x0100, CRC(7ae4cd97) SHA1(bc0662fac82ffe65f02092d912b2c2b0c7a8ac2b) ) /* sprite lookup table */
|
||||
ROM_REGION(0x0200, "tx_pal", 0)
|
||||
ROM_LOAD("mpc-4.2a", 0x0000, 0x0200, CRC(07f99284) SHA1(dfc52958f2520e1ce4446dd4c84c91413bbacf76))
|
||||
|
||||
ROM_REGION(0x0020, "bg_pal", 0)
|
||||
ROM_LOAD("mpc-3.1m", 0x0000, 0x0020, CRC(6a57eff2) SHA1(2d1c12dab5915da2ccd466e39436c88be434d634))
|
||||
|
||||
ROM_REGION(0x0020, "spr_pal", 0)
|
||||
ROM_LOAD("mpc-1.1f", 0x0000, 0x0020, CRC(26979b13) SHA1(8c41a8cce4f3384c392a9f7a223a50d7be0e14a5))
|
||||
|
||||
ROM_REGION(0x0100, "spr_clut", 0)
|
||||
ROM_LOAD("mpc-2.2h", 0x0000, 0x0100, CRC(7ae4cd97) SHA1(bc0662fac82ffe65f02092d912b2c2b0c7a8ac2b))
|
||||
ROM_END
|
||||
|
||||
|
||||
ROM_START( alpha1v )
|
||||
ROM_REGION( 0x10000, "maincpu", 0 )
|
||||
ROM_LOAD( "2-m3", 0x0000, 0x1000, CRC(3a679d34) SHA1(1a54a43070c56dc91d4d258f29e29613bb309f1c) )
|
||||
ROM_LOAD( "3-l3", 0x1000, 0x1000, CRC(2f09df64) SHA1(e91602e9e41ad24dd1d7f384ed81b9bdaadd03e1) )
|
||||
ROM_LOAD( "4-k3", 0x2000, 0x1000, CRC(64fb9c8a) SHA1(735fd00cc42193a417e6cde75f12b4cf2e804942) )
|
||||
ROM_LOAD( "5-j3", 0x3000, 0x1000, CRC(d1643d18) SHA1(7c794b82e17e2ba0a6237e3fc20d8314f6c2481c) )
|
||||
ROM_LOAD( "6-h3", 0x4000, 0x1000, CRC(cf34ab51) SHA1(3696da71e2bc7edd1ee7aeaac87be5386608c09e) )
|
||||
ROM_LOAD( "7-f3", 0x5000, 0x1000, CRC(99db9781) SHA1(a56a675cc4cbc9681bfe8052f51f19336eb2a0a6) )
|
||||
ROM_LOAD( "7a e3", 0x6000, 0x1000, CRC(3b0b4b0d) SHA1(0d8eea1e2db269943611289b3490a578ee347f85) )
|
||||
ROM_START(alpha1v)
|
||||
ROM_REGION(0x10000, "maincpu", 0)
|
||||
ROM_LOAD("2-m3", 0x0000, 0x1000, CRC(3a679d34) SHA1(1a54a43070c56dc91d4d258f29e29613bb309f1c))
|
||||
ROM_LOAD("3-l3", 0x1000, 0x1000, CRC(2f09df64) SHA1(e91602e9e41ad24dd1d7f384ed81b9bdaadd03e1))
|
||||
ROM_LOAD("4-k3", 0x2000, 0x1000, CRC(64fb9c8a) SHA1(735fd00cc42193a417e6cde75f12b4cf2e804942))
|
||||
ROM_LOAD("5-j3", 0x3000, 0x1000, CRC(d1643d18) SHA1(7c794b82e17e2ba0a6237e3fc20d8314f6c2481c))
|
||||
ROM_LOAD("6-h3", 0x4000, 0x1000, CRC(cf34ab51) SHA1(3696da71e2bc7edd1ee7aeaac87be5386608c09e))
|
||||
ROM_LOAD("7-f3", 0x5000, 0x1000, CRC(99db9781) SHA1(a56a675cc4cbc9681bfe8052f51f19336eb2a0a6))
|
||||
ROM_LOAD("7a e3", 0x6000, 0x1000, CRC(3b0b4b0d) SHA1(0d8eea1e2db269943611289b3490a578ee347f85))
|
||||
|
||||
ROM_REGION( 0x8000, "irem_audio:iremsound", 0 )
|
||||
ROM_LOAD( "1-a1", 0x7000, 0x1000, CRC(9e07fdd5) SHA1(ed4f462fcfe91fa8e88bfeaaba0a0c11fa0b4601) )
|
||||
ROM_REGION(0x8000, "irem_audio:iremsound", 0)
|
||||
ROM_LOAD("1-a1", 0x7000, 0x1000, CRC(9e07fdd5) SHA1(ed4f462fcfe91fa8e88bfeaaba0a0c11fa0b4601))
|
||||
|
||||
ROM_REGION( 0x2000, "gfx1", 0 )
|
||||
ROM_LOAD( "14-e3", 0x0000, 0x1000, CRC(cf00c737) SHA1(415e90289039cac4d04cb1d559f1378ca6a32132) ) /* chars */
|
||||
ROM_LOAD( "13-f3", 0x1000, 0x1000, CRC(4b799229) SHA1(42cbdcf787b08b041d30504d699a12c378224933) )
|
||||
ROM_REGION(0x2000, "tx", 0)
|
||||
ROM_LOAD("14-e3", 0x0000, 0x1000, CRC(cf00c737) SHA1(415e90289039cac4d04cb1d559f1378ca6a32132))
|
||||
ROM_LOAD("13-f3", 0x1000, 0x1000, CRC(4b799229) SHA1(42cbdcf787b08b041d30504d699a12c378224933))
|
||||
|
||||
ROM_REGION( 0x3000, "gfx2", 0 ) // 3bpp? (mpatrol is 2bpp..)
|
||||
ROM_LOAD( "15-n3", 0x0000, 0x1000, CRC(dc26df76) SHA1(dd1cff7935f5559f9d1b440e02d5e5aa521b0054) )
|
||||
ROM_LOAD( "16-l3", 0x1000, 0x1000, CRC(39b9863b) SHA1(da9da9a1066188f050c422dfed1bbbd3ba612ccc) )
|
||||
ROM_LOAD( "17-k3", 0x2000, 0x1000, CRC(cfd90773) SHA1(052e126888b6de636db9c521a090699c282b620b) )
|
||||
ROM_REGION(0x3000, "sp", 0) // 3bpp (mpatrol is 2bpp)
|
||||
ROM_LOAD("15-n3", 0x0000, 0x1000, CRC(dc26df76) SHA1(dd1cff7935f5559f9d1b440e02d5e5aa521b0054))
|
||||
ROM_LOAD("16-l3", 0x1000, 0x1000, CRC(39b9863b) SHA1(da9da9a1066188f050c422dfed1bbbd3ba612ccc))
|
||||
ROM_LOAD("17-k3", 0x2000, 0x1000, CRC(cfd90773) SHA1(052e126888b6de636db9c521a090699c282b620b))
|
||||
|
||||
/* all the background roms just contain stars.. */
|
||||
ROM_REGION( 0x1000, "gfx3", 0 )
|
||||
ROM_LOAD( "11-k3", 0x0000, 0x1000, CRC(7659440a) SHA1(2efd27c82913513dd03e799f1ed3c10b0863677d) ) // these two match..
|
||||
ROM_LOAD( "12-jh3", 0x0000, 0x1000, CRC(7659440a) SHA1(2efd27c82913513dd03e799f1ed3c10b0863677d) )
|
||||
/* all the background roms just contain stars, looks like it wants 2x128 px high images, instead of 3x64, arrangement unclear */
|
||||
ROM_REGION(0x2000, "bg0", ROMREGION_ERASEFF)
|
||||
ROM_LOAD("11-k3", 0x0000, 0x1000, CRC(7659440a) SHA1(2efd27c82913513dd03e799f1ed3c10b0863677d)) // rom is duplicated
|
||||
ROM_LOAD("12-jh3", 0x1000, 0x1000, CRC(7659440a) SHA1(2efd27c82913513dd03e799f1ed3c10b0863677d))
|
||||
|
||||
ROM_REGION( 0x1000, "gfx4", 0 )
|
||||
ROM_LOAD( "9-n3", 0x0000, 0x1000, CRC(0fdb7d13) SHA1(e828254a4f94df633d338b5772719276d41c6b7f) )
|
||||
ROM_REGION(0x2000, "bg1", ROMREGION_ERASEFF)
|
||||
ROM_LOAD("9-n3", 0x0000, 0x1000, CRC(0fdb7d13) SHA1(e828254a4f94df633d338b5772719276d41c6b7f))
|
||||
ROM_LOAD("10-lm3", 0x1000, 0x1000, CRC(9dde3a75) SHA1(293d093485be19bfb20685d76a08ac78e24062bf))
|
||||
|
||||
ROM_REGION( 0x1000, "gfx5", 0 )
|
||||
ROM_LOAD( "10-lm3", 0x0000, 0x1000, CRC(9dde3a75) SHA1(293d093485be19bfb20685d76a08ac78e24062bf) )
|
||||
ROM_REGION(0x2000, "bg2", ROMREGION_ERASEFF)
|
||||
// unused layer
|
||||
|
||||
ROM_REGION( 0x0340, "proms", 0 )
|
||||
ROM_LOAD( "63s481-a2", 0x0000, 0x0200, CRC(58678ea8) SHA1(b13a78a5bca8ad5bdec1293512b53654768a7a7a) )
|
||||
ROM_LOAD( "18s030-m1", 0x0200, 0x0020, CRC(6a57eff2) SHA1(2d1c12dab5915da2ccd466e39436c88be434d634) ) /* background palette */
|
||||
ROM_LOAD( "mb7051-f1", 0x0220, 0x0020, CRC(d8bdd0df) SHA1(ca522428927911808214d319af314f601497ded4) ) /* sprite palette */
|
||||
ROM_LOAD( "mb7052-h2", 0x0240, 0x0100, CRC(ce9f0ef9) SHA1(3afb94ed033f272983bbed22a59856df7824ef8a) ) /* sprite lookup table */
|
||||
ROM_REGION(0x0200, "tx_pal", 0)
|
||||
ROM_LOAD("63s481-a2", 0x0000, 0x0200, CRC(58678ea8) SHA1(b13a78a5bca8ad5bdec1293512b53654768a7a7a))
|
||||
|
||||
ROM_REGION(0x0020, "bg_pal", 0)
|
||||
ROM_LOAD("18s030-m1", 0x0000, 0x0020, CRC(6a57eff2) SHA1(2d1c12dab5915da2ccd466e39436c88be434d634))
|
||||
|
||||
ROM_REGION(0x0020, "spr_pal", 0)
|
||||
ROM_LOAD("mb7051-f1", 0x0000, 0x0020, CRC(d8bdd0df) SHA1(ca522428927911808214d319af314f601497ded4))
|
||||
|
||||
ROM_REGION(0x0100, "spr_clut", 0)
|
||||
ROM_LOAD("mb7052-h2", 0x0000, 0x0100, CRC(ce9f0ef9) SHA1(3afb94ed033f272983bbed22a59856df7824ef8a))
|
||||
ROM_END
|
||||
|
||||
|
||||
|
||||
/*************************************
|
||||
*
|
||||
* Game drivers
|
||||
*
|
||||
*************************************/
|
||||
*
|
||||
* Game drivers
|
||||
*
|
||||
*************************************/
|
||||
|
||||
GAME( 1982, mpatrol, 0, m52, mpatrol, m52_state, empty_init, ROT0, "Irem", "Moon Patrol", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1982, mpatrolw, mpatrol, m52, mpatrolw, m52_state, empty_init, ROT0, "Irem (Williams license)", "Moon Patrol (Williams)", MACHINE_SUPPORTS_SAVE ) // USA
|
||||
GAME( 1982, mranger, mpatrol, m52, mpatrol, m52_state, empty_init, ROT0, "bootleg", "Moon Ranger (bootleg of Moon Patrol)", MACHINE_SUPPORTS_SAVE ) // Italy
|
||||
GAME( 1988, alpha1v, 0, alpha1v, alpha1v, m52_state, empty_init, ROT0, "Vision Electronics", "Alpha One (Vision Electronics)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1982, mpatrol, 0, m52, mpatrol, m52_state, empty_init, ROT0, "Irem", "Moon Patrol", MACHINE_SUPPORTS_SAVE)
|
||||
GAME(1982, mpatrolw, mpatrol, m52, mpatrolw, m52_state, empty_init, ROT0, "Irem (Williams license)", "Moon Patrol (Williams)", MACHINE_SUPPORTS_SAVE) // USA
|
||||
GAME(1982, mranger, mpatrol, m52, mpatrol, m52_state, empty_init, ROT0, "bootleg", "Moon Ranger (bootleg of Moon Patrol)", MACHINE_SUPPORTS_SAVE) // Italy
|
||||
|
||||
GAME(1988, alpha1v, 0, alpha1v, alpha1v, m52_alpha1v_state, empty_init, ROT0, "Vision Electronics", "Alpha One (Vision Electronics)", MACHINE_SUPPORTS_SAVE)
|
||||
|
@ -13,12 +13,30 @@ public:
|
||||
m_colorram(*this, "colorram"),
|
||||
m_spriteram(*this, "spriteram"),
|
||||
m_maincpu(*this, "maincpu"),
|
||||
m_gfxdecode(*this, "gfxdecode"),
|
||||
m_sp_gfxdecode(*this, "sp_gfxdecode"),
|
||||
m_tx_gfxdecode(*this, "tx_gfxdecode"),
|
||||
m_bg_gfxdecode(*this, "bg_gfxdecode"),
|
||||
m_screen(*this, "screen"),
|
||||
m_palette(*this, "palette") { }
|
||||
m_sp_palette(*this, "sp_palette"),
|
||||
m_tx_palette(*this, "tx_palette"),
|
||||
m_bg_palette(*this, "bg_palette")
|
||||
{ }
|
||||
|
||||
void m52(machine_config &config);
|
||||
void alpha1v(machine_config &config);
|
||||
|
||||
DECLARE_WRITE8_MEMBER(m52_videoram_w);
|
||||
DECLARE_WRITE8_MEMBER(m52_colorram_w);
|
||||
DECLARE_READ8_MEMBER(m52_protection_r);
|
||||
|
||||
protected:
|
||||
virtual void video_start() override;
|
||||
virtual DECLARE_WRITE8_MEMBER(m52_scroll_w);
|
||||
|
||||
/* board mod changes? */
|
||||
int m_spritelimit;
|
||||
bool m_do_bg_fills;
|
||||
|
||||
tilemap_t* m_tx_tilemap;
|
||||
|
||||
private:
|
||||
/* memory pointers */
|
||||
@ -27,35 +45,50 @@ private:
|
||||
optional_shared_ptr<uint8_t> m_spriteram;
|
||||
|
||||
/* video-related */
|
||||
tilemap_t* m_bg_tilemap;
|
||||
uint8_t m_bg1xpos;
|
||||
uint8_t m_bg1ypos;
|
||||
uint8_t m_bg2xpos;
|
||||
uint8_t m_bg2ypos;
|
||||
uint8_t m_bgcontrol;
|
||||
DECLARE_WRITE8_MEMBER(m52_scroll_w);
|
||||
DECLARE_WRITE8_MEMBER(m52_videoram_w);
|
||||
DECLARE_WRITE8_MEMBER(m52_colorram_w);
|
||||
DECLARE_READ8_MEMBER(m52_protection_r);
|
||||
DECLARE_WRITE8_MEMBER(m52_bg1ypos_w);
|
||||
DECLARE_WRITE8_MEMBER(m52_bg1xpos_w);
|
||||
DECLARE_WRITE8_MEMBER(m52_bg2xpos_w);
|
||||
DECLARE_WRITE8_MEMBER(m52_bg2ypos_w);
|
||||
DECLARE_WRITE8_MEMBER(m52_bgcontrol_w);
|
||||
DECLARE_WRITE8_MEMBER(m52_flipscreen_w);
|
||||
DECLARE_WRITE8_MEMBER(alpha1v_flipscreen_w);
|
||||
TILE_GET_INFO_MEMBER(get_tile_info);
|
||||
virtual void machine_reset() override;
|
||||
virtual void video_start() override;
|
||||
DECLARE_PALETTE_INIT(m52);
|
||||
uint32_t screen_update_m52(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
|
||||
void draw_background(bitmap_ind16 &bitmap, const rectangle &cliprect, int xpos, int ypos, int image);
|
||||
void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, int initoffs);
|
||||
void init_palette();
|
||||
void init_sprite_palette(const int *resistances_3, const int *resistances_2, double *weights_r, double *weights_g, double *weights_b, double scale);
|
||||
uint32_t screen_update_m52(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
|
||||
void draw_background(bitmap_rgb32 &bitmap, const rectangle &cliprect, int xpos, int ypos, int image);
|
||||
void draw_sprites(bitmap_rgb32 &bitmap, const rectangle &cliprect, int initoffs);
|
||||
required_device<cpu_device> m_maincpu;
|
||||
required_device<gfxdecode_device> m_gfxdecode;
|
||||
required_device<gfxdecode_device> m_sp_gfxdecode;
|
||||
required_device<gfxdecode_device> m_tx_gfxdecode;
|
||||
required_device<gfxdecode_device> m_bg_gfxdecode;
|
||||
required_device<screen_device> m_screen;
|
||||
required_device<palette_device> m_palette;
|
||||
void alpha1v_map(address_map &map);
|
||||
required_device<palette_device> m_sp_palette;
|
||||
required_device<palette_device> m_tx_palette;
|
||||
required_device<palette_device> m_bg_palette;
|
||||
void main_map(address_map &map);
|
||||
void main_portmap(address_map &map);
|
||||
};
|
||||
|
||||
class m52_alpha1v_state : public m52_state
|
||||
{
|
||||
public:
|
||||
m52_alpha1v_state(const machine_config &mconfig, device_type type, const char *tag)
|
||||
: m52_state(mconfig, type, tag)
|
||||
{ }
|
||||
|
||||
void alpha1v(machine_config &config);
|
||||
|
||||
void alpha1v_map(address_map &map);
|
||||
|
||||
protected:
|
||||
virtual void video_start() override;
|
||||
virtual DECLARE_WRITE8_MEMBER(m52_scroll_w) override;
|
||||
DECLARE_WRITE8_MEMBER(alpha1v_flipscreen_w);
|
||||
|
||||
};
|
@ -10,7 +10,7 @@
|
||||
#include "video/resnet.h"
|
||||
#include "includes/m52.h"
|
||||
|
||||
#define BGHEIGHT 64
|
||||
#define BGHEIGHT 128
|
||||
|
||||
|
||||
/*************************************
|
||||
@ -19,96 +19,99 @@
|
||||
*
|
||||
*************************************/
|
||||
|
||||
PALETTE_INIT_MEMBER(m52_state, m52)
|
||||
void m52_state::init_palette()
|
||||
{
|
||||
const uint8_t *color_prom = memregion("proms")->base();
|
||||
const uint8_t *char_pal = color_prom + 0x000;
|
||||
const uint8_t *back_pal = color_prom + 0x200;
|
||||
const uint8_t *sprite_pal = color_prom + 0x220;
|
||||
const uint8_t *sprite_table = color_prom + 0x240;
|
||||
static const int resistances_3[3] = { 1000, 470, 220 };
|
||||
static const int resistances_2[2] = { 470, 220 };
|
||||
const int resistances_3[3] = { 1000, 470, 220 };
|
||||
const int resistances_2[2] = { 470, 220 };
|
||||
double weights_r[3], weights_g[3], weights_b[3], scale;
|
||||
int i;
|
||||
|
||||
/* compute palette information for characters/backgrounds */
|
||||
scale = compute_resistor_weights(0, 255, -1.0,
|
||||
3, resistances_3, weights_r, 0, 0,
|
||||
3, resistances_3, weights_g, 0, 0,
|
||||
2, resistances_2, weights_b, 0, 0);
|
||||
3, resistances_3, weights_r, 0, 0,
|
||||
3, resistances_3, weights_g, 0, 0,
|
||||
2, resistances_2, weights_b, 0, 0);
|
||||
|
||||
/* character palette */
|
||||
for (i = 0; i < 512; i++)
|
||||
const uint8_t *char_pal = memregion("tx_pal")->base();
|
||||
for (int i = 0; i < 512; i++)
|
||||
{
|
||||
uint8_t promval = char_pal[i];
|
||||
int r = combine_3_weights(weights_r, BIT(promval,0), BIT(promval,1), BIT(promval,2));
|
||||
int g = combine_3_weights(weights_g, BIT(promval,3), BIT(promval,4), BIT(promval,5));
|
||||
int b = combine_2_weights(weights_b, BIT(promval,6), BIT(promval,7));
|
||||
int r = combine_3_weights(weights_r, BIT(promval, 0), BIT(promval, 1), BIT(promval, 2));
|
||||
int g = combine_3_weights(weights_g, BIT(promval, 3), BIT(promval, 4), BIT(promval, 5));
|
||||
int b = combine_2_weights(weights_b, BIT(promval, 6), BIT(promval, 7));
|
||||
|
||||
palette.set_indirect_color(i, rgb_t(r,g,b));
|
||||
m_tx_palette->set_pen_color(i, rgb_t(r, g, b));
|
||||
}
|
||||
|
||||
/* background palette */
|
||||
for (i = 0; i < 32; i++)
|
||||
const uint8_t *back_pal = memregion("bg_pal")->base();
|
||||
for (int i = 0; i < 32; i++)
|
||||
{
|
||||
uint8_t promval = back_pal[i];
|
||||
int r = combine_3_weights(weights_r, BIT(promval,0), BIT(promval,1), BIT(promval,2));
|
||||
int g = combine_3_weights(weights_g, BIT(promval,3), BIT(promval,4), BIT(promval,5));
|
||||
int b = combine_2_weights(weights_b, BIT(promval,6), BIT(promval,7));
|
||||
int r = combine_3_weights(weights_r, BIT(promval, 0), BIT(promval, 1), BIT(promval, 2));
|
||||
int g = combine_3_weights(weights_g, BIT(promval, 3), BIT(promval, 4), BIT(promval, 5));
|
||||
int b = combine_2_weights(weights_b, BIT(promval, 6), BIT(promval, 7));
|
||||
|
||||
palette.set_indirect_color(512+i, rgb_t(r,g,b));
|
||||
m_bg_palette->set_indirect_color(i, rgb_t(r, g, b));
|
||||
}
|
||||
|
||||
/* background
|
||||
the palette is a 32x8 PROM with many colors repeated. The address of
|
||||
the colors to pick is as follows:
|
||||
xbb00: mountains
|
||||
0xxbb: hills
|
||||
1xxbb: city
|
||||
|
||||
this seems hacky, surely all bytes in the PROM should be used, not just picking the ones that give the colours we want?
|
||||
|
||||
*/
|
||||
m_bg_palette->set_pen_indirect(0 * 4 + 0, 0);
|
||||
m_bg_palette->set_pen_indirect(0 * 4 + 1, 4);
|
||||
m_bg_palette->set_pen_indirect(0 * 4 + 2, 8);
|
||||
m_bg_palette->set_pen_indirect(0 * 4 + 3, 12);
|
||||
m_bg_palette->set_pen_indirect(1 * 4 + 0, 0);
|
||||
m_bg_palette->set_pen_indirect(1 * 4 + 1, 1);
|
||||
m_bg_palette->set_pen_indirect(1 * 4 + 2, 2);
|
||||
m_bg_palette->set_pen_indirect(1 * 4 + 3, 3);
|
||||
m_bg_palette->set_pen_indirect(2 * 4 + 0, 0);
|
||||
m_bg_palette->set_pen_indirect(2 * 4 + 1, 16 + 1);
|
||||
m_bg_palette->set_pen_indirect(2 * 4 + 2, 16 + 2);
|
||||
m_bg_palette->set_pen_indirect(2 * 4 + 3, 16 + 3);
|
||||
|
||||
init_sprite_palette(resistances_3, resistances_2, weights_r, weights_g, weights_b, scale);
|
||||
}
|
||||
|
||||
void m52_state::init_sprite_palette(const int *resistances_3, const int *resistances_2, double *weights_r, double *weights_g, double *weights_b, double scale)
|
||||
{
|
||||
const uint8_t *sprite_pal = memregion("spr_pal")->base();
|
||||
const uint8_t *sprite_table = memregion("spr_clut")->base();
|
||||
|
||||
/* compute palette information for sprites */
|
||||
compute_resistor_weights(0, 255, scale,
|
||||
2, resistances_2, weights_r, 470, 0,
|
||||
3, resistances_3, weights_g, 470, 0,
|
||||
3, resistances_3, weights_b, 470, 0);
|
||||
2, resistances_2, weights_r, 470, 0,
|
||||
3, resistances_3, weights_g, 470, 0,
|
||||
3, resistances_3, weights_b, 470, 0);
|
||||
|
||||
/* sprite palette */
|
||||
for (i = 0; i < 32; i++)
|
||||
for (int i = 0; i < 32; i++)
|
||||
{
|
||||
uint8_t promval = sprite_pal[i];
|
||||
int r = combine_2_weights(weights_r, BIT(promval,6), BIT(promval,7));
|
||||
int g = combine_3_weights(weights_g, BIT(promval,3), BIT(promval,4), BIT(promval,5));
|
||||
int b = combine_3_weights(weights_b, BIT(promval,0), BIT(promval,1), BIT(promval,2));
|
||||
int r = combine_2_weights(weights_r, BIT(promval, 6), BIT(promval, 7));
|
||||
int g = combine_3_weights(weights_g, BIT(promval, 3), BIT(promval, 4), BIT(promval, 5));
|
||||
int b = combine_3_weights(weights_b, BIT(promval, 0), BIT(promval, 1), BIT(promval, 2));
|
||||
|
||||
palette.set_indirect_color(512 + 32 + i, rgb_t(r,g,b));
|
||||
m_sp_palette->set_indirect_color(i, rgb_t(r, g, b));
|
||||
}
|
||||
|
||||
/* character lookup table */
|
||||
for (i = 0; i < 512; i++)
|
||||
palette.set_pen_indirect(i, i);
|
||||
|
||||
/* sprite lookup table */
|
||||
for (i = 0; i < 16 * 4; i++)
|
||||
for (int i = 0; i < 256; i++)
|
||||
{
|
||||
uint8_t promval = sprite_table[(i & 3) | ((i & ~3) << 1)];
|
||||
palette.set_pen_indirect(512 + i, 512 + 32 + promval);
|
||||
uint8_t promval = sprite_table[i];
|
||||
m_sp_palette->set_pen_indirect(i, promval);
|
||||
}
|
||||
|
||||
/* background */
|
||||
/* the palette is a 32x8 PROM with many colors repeated. The address of */
|
||||
/* the colors to pick is as follows: */
|
||||
/* xbb00: mountains */
|
||||
/* 0xxbb: hills */
|
||||
/* 1xxbb: city */
|
||||
palette.set_pen_indirect(512+16*4+0*4+0, 512);
|
||||
palette.set_pen_indirect(512+16*4+0*4+1, 512+4);
|
||||
palette.set_pen_indirect(512+16*4+0*4+2, 512+8);
|
||||
palette.set_pen_indirect(512+16*4+0*4+3, 512+12);
|
||||
palette.set_pen_indirect(512+16*4+1*4+0, 512);
|
||||
palette.set_pen_indirect(512+16*4+1*4+1, 512+1);
|
||||
palette.set_pen_indirect(512+16*4+1*4+2, 512+2);
|
||||
palette.set_pen_indirect(512+16*4+1*4+3, 512+3);
|
||||
palette.set_pen_indirect(512+16*4+2*4+0, 512);
|
||||
palette.set_pen_indirect(512+16*4+2*4+1, 512+16+1);
|
||||
palette.set_pen_indirect(512+16*4+2*4+2, 512+16+2);
|
||||
palette.set_pen_indirect(512+16*4+2*4+3, 512+16+3);
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*************************************
|
||||
*
|
||||
* Tilemap info callback
|
||||
@ -135,7 +138,7 @@ TILE_GET_INFO_MEMBER(m52_state::get_tile_info)
|
||||
flag |= TILE_FORCE_LAYER0; /* lines 0 to 6 are opaqe? */
|
||||
}
|
||||
|
||||
SET_TILE_INFO_MEMBER(0, code, color & 0x3f, flag);
|
||||
SET_TILE_INFO_MEMBER(0, code, color & 0x7f, flag);
|
||||
}
|
||||
|
||||
|
||||
@ -148,18 +151,37 @@ TILE_GET_INFO_MEMBER(m52_state::get_tile_info)
|
||||
|
||||
void m52_state::video_start()
|
||||
{
|
||||
m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(m52_state::get_tile_info),this), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
|
||||
m_tx_tilemap = &machine().tilemap().create(*m_tx_gfxdecode, tilemap_get_info_delegate(FUNC(m52_state::get_tile_info),this), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
|
||||
|
||||
m_bg_tilemap->set_transparent_pen(0);
|
||||
m_bg_tilemap->set_scrolldx(127, 127);
|
||||
m_bg_tilemap->set_scrolldy(16, 16);
|
||||
m_bg_tilemap->set_scroll_rows(4); /* only lines 192-256 scroll */
|
||||
m_tx_tilemap->set_transparent_pen(0);
|
||||
m_tx_tilemap->set_scrolldx(127, 127);
|
||||
m_tx_tilemap->set_scrolldy(16, 16);
|
||||
m_tx_tilemap->set_scroll_rows(4); /* only lines 192-256 scroll */
|
||||
|
||||
init_palette();
|
||||
|
||||
save_item(NAME(m_bg1xpos));
|
||||
save_item(NAME(m_bg1ypos));
|
||||
save_item(NAME(m_bg2xpos));
|
||||
save_item(NAME(m_bg2ypos));
|
||||
save_item(NAME(m_bgcontrol));
|
||||
|
||||
m_spritelimit = 0x100-4;
|
||||
m_do_bg_fills = true;
|
||||
}
|
||||
|
||||
void m52_alpha1v_state::video_start()
|
||||
{
|
||||
m52_state::video_start();
|
||||
|
||||
// is the limit really just higher anyway or is this a board mod?
|
||||
m_spritelimit = 0x200-4;
|
||||
m_do_bg_fills = false; // or you get solid green areas below the stars bg image. does the doubled up tilemap ROM maybe mean double height instead?
|
||||
|
||||
// the scrolling orange powerups 'orbs' are a single tile in the tilemap, your ship is huge, it is unclear where the hitboxes are meant to be
|
||||
// using the same value as mpatrol puts the collision at the very back of your ship
|
||||
// maybe the sprite positioning is incorrect instead or this is just how the game is designed
|
||||
//m_tx_tilemap->set_scrolldx(127+8, 127-8);
|
||||
}
|
||||
|
||||
|
||||
@ -179,12 +201,25 @@ WRITE8_MEMBER(m52_state::m52_scroll_w)
|
||||
|
||||
So we set the first 3 quarters to 255 and the last to the scroll value
|
||||
*/
|
||||
m_bg_tilemap->set_scrollx(0, 255);
|
||||
m_bg_tilemap->set_scrollx(1, 255);
|
||||
m_bg_tilemap->set_scrollx(2, 255);
|
||||
m_bg_tilemap->set_scrollx(3, -(data + 1));
|
||||
m_tx_tilemap->set_scrollx(0, 255);
|
||||
m_tx_tilemap->set_scrollx(1, 255);
|
||||
m_tx_tilemap->set_scrollx(2, 255);
|
||||
m_tx_tilemap->set_scrollx(3, -(data + 1));
|
||||
}
|
||||
|
||||
WRITE8_MEMBER(m52_alpha1v_state::m52_scroll_w)
|
||||
{
|
||||
/*
|
||||
alpha1v must have some board mod to invert scroll register use, as it expects only the first block to remain static
|
||||
the scrolling powerups are part of the tx layer!
|
||||
|
||||
TODO: check if this configuration works with Moon Patrol, maybe the schematics were read incorrectly?
|
||||
*/
|
||||
m_tx_tilemap->set_scrollx(0, 255);
|
||||
m_tx_tilemap->set_scrollx(1, -(data + 1));
|
||||
m_tx_tilemap->set_scrollx(2, -(data + 1));
|
||||
m_tx_tilemap->set_scrollx(3, -(data + 1));
|
||||
}
|
||||
|
||||
|
||||
/*************************************
|
||||
@ -196,14 +231,14 @@ WRITE8_MEMBER(m52_state::m52_scroll_w)
|
||||
WRITE8_MEMBER(m52_state::m52_videoram_w)
|
||||
{
|
||||
m_videoram[offset] = data;
|
||||
m_bg_tilemap->mark_tile_dirty(offset);
|
||||
m_tx_tilemap->mark_tile_dirty(offset);
|
||||
}
|
||||
|
||||
|
||||
WRITE8_MEMBER(m52_state::m52_colorram_w)
|
||||
{
|
||||
m_colorram[offset] = data;
|
||||
m_bg_tilemap->mark_tile_dirty(offset);
|
||||
m_tx_tilemap->mark_tile_dirty(offset);
|
||||
}
|
||||
|
||||
|
||||
@ -277,7 +312,7 @@ WRITE8_MEMBER(m52_state::m52_flipscreen_w)
|
||||
machine().bookkeeping().coin_counter_w(1, data & 0x20);
|
||||
}
|
||||
|
||||
WRITE8_MEMBER(m52_state::alpha1v_flipscreen_w)
|
||||
WRITE8_MEMBER(m52_alpha1v_state::alpha1v_flipscreen_w)
|
||||
{
|
||||
flip_screen_set(data & 0x01);
|
||||
}
|
||||
@ -290,10 +325,11 @@ WRITE8_MEMBER(m52_state::alpha1v_flipscreen_w)
|
||||
*
|
||||
*************************************/
|
||||
|
||||
void m52_state::draw_background(bitmap_ind16 &bitmap, const rectangle &cliprect, int xpos, int ypos, int image)
|
||||
void m52_state::draw_background(bitmap_rgb32 &bitmap, const rectangle &cliprect, int xpos, int ypos, int image)
|
||||
{
|
||||
rectangle rect;
|
||||
const rectangle &visarea = m_screen->visible_area();
|
||||
const pen_t *paldata = m_bg_palette->pens();
|
||||
|
||||
|
||||
if (flip_screen())
|
||||
@ -308,7 +344,7 @@ void m52_state::draw_background(bitmap_ind16 &bitmap, const rectangle &cliprect,
|
||||
ypos += 16;
|
||||
|
||||
|
||||
m_gfxdecode->gfx(image)->transpen(bitmap,cliprect,
|
||||
m_bg_gfxdecode->gfx(image)->transpen(bitmap,cliprect,
|
||||
0, 0,
|
||||
flip_screen(),
|
||||
flip_screen(),
|
||||
@ -316,28 +352,32 @@ void m52_state::draw_background(bitmap_ind16 &bitmap, const rectangle &cliprect,
|
||||
ypos, 0);
|
||||
|
||||
|
||||
m_gfxdecode->gfx(image)->transpen(bitmap,cliprect,
|
||||
m_bg_gfxdecode->gfx(image)->transpen(bitmap,cliprect,
|
||||
0, 0,
|
||||
flip_screen(),
|
||||
flip_screen(),
|
||||
xpos - 256,
|
||||
ypos, 0);
|
||||
|
||||
rect.min_x = visarea.min_x;
|
||||
rect.max_x = visarea.max_x;
|
||||
|
||||
if (flip_screen())
|
||||
// create a solid fill below the 64 pixel high bg images
|
||||
if (m_do_bg_fills)
|
||||
{
|
||||
rect.min_y = ypos - BGHEIGHT;
|
||||
rect.max_y = ypos - 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
rect.min_y = ypos + BGHEIGHT;
|
||||
rect.max_y = ypos + 2 * BGHEIGHT - 1;
|
||||
}
|
||||
rect.min_x = visarea.min_x;
|
||||
rect.max_x = visarea.max_x;
|
||||
|
||||
bitmap.fill(m_gfxdecode->gfx(image)->colorbase() + 3, rect);
|
||||
if (flip_screen())
|
||||
{
|
||||
rect.min_y = ypos - BGHEIGHT;
|
||||
rect.max_y = ypos - 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
rect.min_y = ypos + BGHEIGHT;
|
||||
rect.max_y = ypos + 2 * BGHEIGHT - 1;
|
||||
}
|
||||
|
||||
bitmap.fill(paldata[m_bg_gfxdecode->gfx(image)->colorbase() + 3], rect);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -348,7 +388,7 @@ void m52_state::draw_background(bitmap_ind16 &bitmap, const rectangle &cliprect,
|
||||
*
|
||||
*************************************/
|
||||
|
||||
void m52_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, int initoffs)
|
||||
void m52_state::draw_sprites(bitmap_rgb32 &bitmap, const rectangle &cliprect, int initoffs)
|
||||
{
|
||||
int offs;
|
||||
|
||||
@ -361,11 +401,10 @@ void m52_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, in
|
||||
int flipy = m_spriteram[offs + 1] & 0x80;
|
||||
int code = m_spriteram[offs + 2];
|
||||
int sx = m_spriteram[offs + 3];
|
||||
rectangle clip;
|
||||
|
||||
/* sprites from offsets $00-$7F are processed in the upper half of the frame */
|
||||
/* sprites from offsets $80-$FF are processed in the lower half of the frame */
|
||||
clip = cliprect;
|
||||
rectangle clip = cliprect;
|
||||
if (!(offs & 0x80))
|
||||
clip.min_y = 0, clip.max_y = 127;
|
||||
else
|
||||
@ -392,9 +431,9 @@ void m52_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, in
|
||||
clip = cliprect;
|
||||
#endif
|
||||
|
||||
m_gfxdecode->gfx(1)->transmask(bitmap,clip,
|
||||
m_sp_gfxdecode->gfx(0)->transmask(bitmap,clip,
|
||||
code, color, flipx, flipy, sx, sy,
|
||||
m_palette->transpen_mask(*m_gfxdecode->gfx(1), color, 512 + 32));
|
||||
m_sp_palette->transpen_mask(*m_sp_gfxdecode->gfx(0), color, 0));
|
||||
}
|
||||
}
|
||||
|
||||
@ -406,30 +445,31 @@ void m52_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, in
|
||||
*
|
||||
*************************************/
|
||||
|
||||
uint32_t m52_state::screen_update_m52(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
|
||||
uint32_t m52_state::screen_update_m52(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect)
|
||||
{
|
||||
int offs;
|
||||
const pen_t *paldata = m_sp_palette->pens();
|
||||
|
||||
bitmap.fill(0, cliprect);
|
||||
bitmap.fill(paldata[0], cliprect);
|
||||
|
||||
if (!(m_bgcontrol & 0x20))
|
||||
{
|
||||
if (!(m_bgcontrol & 0x10))
|
||||
draw_background(bitmap, cliprect, m_bg2xpos, m_bg2ypos, 2); /* distant mountains */
|
||||
draw_background(bitmap, cliprect, m_bg2xpos, m_bg2ypos, 0); /* distant mountains */
|
||||
|
||||
// only one of these be drawn at once (they share the same scroll register) (alpha1v leaves everything enabled)
|
||||
if (!(m_bgcontrol & 0x02))
|
||||
draw_background(bitmap, cliprect, m_bg1xpos, m_bg1ypos, 3); /* hills */
|
||||
|
||||
if (!(m_bgcontrol & 0x04))
|
||||
draw_background(bitmap, cliprect, m_bg1xpos, m_bg1ypos, 4); /* cityscape */
|
||||
draw_background(bitmap, cliprect, m_bg1xpos, m_bg1ypos, 1); /* hills */
|
||||
else if (!(m_bgcontrol & 0x04))
|
||||
draw_background(bitmap, cliprect, m_bg1xpos, m_bg1ypos, 2); /* cityscape */
|
||||
}
|
||||
|
||||
m_bg_tilemap->set_flip(flip_screen() ? TILEMAP_FLIPX | TILEMAP_FLIPY : 0);
|
||||
m_tx_tilemap->set_flip(flip_screen() ? TILEMAP_FLIPX | TILEMAP_FLIPY : 0);
|
||||
|
||||
m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
|
||||
m_tx_tilemap->draw(screen, bitmap, cliprect, 0, 0);
|
||||
|
||||
/* draw the sprites */
|
||||
for (offs = 0x3c; offs <= 0xfc; offs += 0x40)
|
||||
for (offs = 0x3c; offs <= m_spritelimit; offs += 0x40)
|
||||
draw_sprites(bitmap, cliprect, offs);
|
||||
|
||||
return 0;
|
||||
|
Loading…
Reference in New Issue
Block a user