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(clarify some titles)
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@ -4045,8 +4045,8 @@ GAMEL(1980?,spacmiss, galactic, invaders, galactic, driver_device, 0, ROT270
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GAME( 1979, galxwars, 0, invadpt2, galxwars, driver_device, 0, ROT270, "Universal", "Galaxy Wars (Universal set 1)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )
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GAME( 1979, galxwars2, galxwars, invadpt2, galxwars, driver_device, 0, ROT270, "Universal", "Galaxy Wars (Universal set 2)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )
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GAME( 1979, galxwarst, galxwars, invadpt2, galxwars, driver_device, 0, ROT270, "Universal (Taito license?)", "Galaxy Wars (Taito?)" , GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) // Copyright not displayed
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GAME( 1979, starw, galxwars, invaders, galxwars, driver_device, 0, ROT270, "bootleg", "Star Wars (bootleg of Galaxy Wars)", GAME_SUPPORTS_SAVE )
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GAME( 1979, starw1, galxwars, starw1, galxwars, driver_device, 0, ROT270, "Yamashita", "Star Wars (set 2)", GAME_SUPPORTS_SAVE )
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GAME( 1979, starw, galxwars, invaders, galxwars, driver_device, 0, ROT270, "bootleg", "Star Wars (bootleg of Galaxy Wars, set 1)", GAME_SUPPORTS_SAVE )
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GAME( 1979, starw1, galxwars, starw1, galxwars, driver_device, 0, ROT270, "bootleg (Yamashita)", "Star Wars (bootleg of Galaxy Wars, set 2)", GAME_SUPPORTS_SAVE )
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GAME( 1979, cosmo, 0, cosmo, cosmo, driver_device, 0, ROT90, "TDS & MINTS", "Cosmo", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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GAME( 1980?,invrvnge, 0, invrvnge, invrvnge, driver_device, 0, ROT270, "Zenitone-Microsec Ltd.", "Invader's Revenge (set 1)", GAME_SUPPORTS_SAVE | GAME_NO_SOUND ) // copyright is either late-1980, or early-1981
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GAME( 1980?,invrvngea, invrvnge, invrvnge, invrvnge, driver_device, 0, ROT270, "Zenitone-Microsec Ltd.", "Invader's Revenge (set 2)", GAME_SUPPORTS_SAVE | GAME_NO_SOUND )
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@ -6483,7 +6483,6 @@ GAME( 1979, galaxiana, galaxian, galaxian, superg, galaxian_state, galaxian,
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GAME( 1979, galaxianm, galaxian, galaxian, galaxian, galaxian_state, galaxian, ROT90, "Namco (Midway license)", "Galaxian (Midway set 1)", GAME_SUPPORTS_SAVE )
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GAME( 1979, galaxianmo, galaxian, galaxian, galaxian, galaxian_state, galaxian, ROT90, "Namco (Midway license)", "Galaxian (Midway set 2)", GAME_SUPPORTS_SAVE )
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GAME( 1979, galaxiant, galaxian, galaxian, superg, galaxian_state, galaxian, ROT90, "Namco (Taito license)", "Galaxian (Taito)", GAME_SUPPORTS_SAVE )
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GAME( 1980, astrians, galaxian, galaxian, swarm, galaxian_state, galaxian, ROT90, "BGV Ltd", "Astrians (clone of Swarm)", GAME_SUPPORTS_SAVE )
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/* straight Galaxian ripoffs on basic galaxian hardware */
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GAME( 1979, moonaln, galaxian, galaxian, superg, galaxian_state, galaxian, ROT90, "Namco / Nichibutsu (Karateco license?)", "Moon Alien", GAME_SUPPORTS_SAVE ) // or bootleg?
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@ -6493,6 +6492,7 @@ GAME( 1979, galapx, galaxian, galaxian, superg, galaxian_state, galaxian, RO
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GAME( 1979, galap1, galaxian, galaxian, superg, galaxian_state, galaxian, ROT90, "hack", "Space Invaders Galactica (galaxiana hack)", GAME_SUPPORTS_SAVE )
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GAME( 1979, galap4, galaxian, galaxian, superg, galaxian_state, galaxian, ROT90, "hack (G.G.I)", "Galaxian Part 4 (hack)", GAME_SUPPORTS_SAVE )
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GAME( 1979, swarm, galaxian, galaxian, swarm, galaxian_state, galaxian, ROT90, "bootleg? (Subelectro)", "Swarm (bootleg?)", GAME_SUPPORTS_SAVE )
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GAME( 1980, astrians, galaxian, galaxian, swarm, galaxian_state, galaxian, ROT90, "bootleg (BGV Ltd.)", "Astrians (clone of Swarm)", GAME_SUPPORTS_SAVE )
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GAME( 1979, zerotime, galaxian, galaxian, zerotime, galaxian_state, galaxian, ROT90, "bootleg? (Petaco S.A.)", "Zero Time", GAME_SUPPORTS_SAVE )
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GAME( 1979, starfght, galaxian, galaxian, swarm, galaxian_state, galaxian, ROT90, "bootleg (Jeutel)", "Star Fighter", GAME_SUPPORTS_SAVE )
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GAME( 1979, galaxbsf, galaxian, galaxian, galaxian, galaxian_state, galaxian, ROT90, "bootleg", "Galaxian (bootleg)", GAME_SUPPORTS_SAVE )
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@ -6540,7 +6540,7 @@ GAME( 1980, streakng, 0, pacmanbl, streakng, galaxian_state, galaxian, RO
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GAME( 1980, streaknga,streakng, pacmanbl, streakng, galaxian_state, galaxian, ROT90, "Shoei", "Streaking (set 2)", GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE )
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GAME( 1981, pacmanbl, puckman, pacmanbl, pacmanbl, galaxian_state, pacmanbl, ROT270, "bootleg", "Pac-Man (Galaxian hardware, set 1)", GAME_SUPPORTS_SAVE )
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GAME( 1981, pacmanbla,puckman, pacmanbl, pacmanbl, galaxian_state, pacmanbl, ROT270, "bootleg", "Pac-Man (Galaxian hardware, set 2)", GAME_SUPPORTS_SAVE )
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GAME( 1981, ghostmun, puckman, pacmanbl, streakng, galaxian_state, ghostmun, ROT90, "Leisure and Allied", "Ghost Muncher", GAME_SUPPORTS_SAVE )
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GAME( 1981, ghostmun, puckman, pacmanbl, streakng, galaxian_state, ghostmun, ROT90, "bootleg (Leisure and Allied)", "Ghost Muncher", GAME_SUPPORTS_SAVE )
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GAME( 1981, phoenxp2, phoenix, galaxian, phoenxp2, galaxian_state, batman2, ROT270, "bootleg", "Phoenix Part 2", GAME_SUPPORTS_SAVE )
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GAME( 1981, batman2, phoenix, galaxian, batman2, galaxian_state, batman2, ROT270, "bootleg", "Batman Part 2", GAME_SUPPORTS_SAVE ) /* similar to pisces, but with different video banking characteristics */
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GAME( 1981, atlantisb,atlantis, galaxian, atlantib, galaxian_state, galaxian, ROT270, "bootleg", "Battle of Atlantis (bootleg)", GAME_SUPPORTS_SAVE ) // I don't know if this should have a starfield...
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@ -6646,7 +6646,7 @@ GAME( 1981, froggermc,frogger, froggrmc, froggrmc, galaxian_state, froggrmc, RO
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GAME( 1981, froggers, frogger, froggers, frogger, galaxian_state, froggers, ROT90, "bootleg", "Frog", GAME_SUPPORTS_SAVE )
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GAME( 1981, frogf, frogger, frogf, frogger, galaxian_state, froggers, ROT90, "bootleg (Falcon)", "Frog (Falcon bootleg)", GAME_SUPPORTS_SAVE )
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GAME( 1981, frogg, frogger, galaxian, frogg, galaxian_state, frogg, ROT90, "bootleg", "Frog (Galaxian hardware)", GAME_SUPPORTS_SAVE )
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GAME( 1981, froggrs, frogger, froggers, frogger, galaxian_state, froggrs, ROT90, "Coin Music", "Frogger (Scramble hardware)", GAME_SUPPORTS_SAVE )
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GAME( 1981, froggrs, frogger, froggers, frogger, galaxian_state, froggrs, ROT90, "bootleg (Coin Music)", "Frogger (Scramble hardware)", GAME_SUPPORTS_SAVE )
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/*
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@ -6682,7 +6682,7 @@ GAME( 1981, scramblebb,scramble,scramble, scramble, galaxian_state, scramble, RO
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GAME( 1981, atlantis, 0, theend, atlantis, galaxian_state, atlantis, ROT90, "Comsoft", "Battle of Atlantis (set 1)", GAME_SUPPORTS_SAVE )
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GAME( 1981, atlantis2,atlantis, theend, atlantis, galaxian_state, atlantis, ROT90, "Comsoft", "Battle of Atlantis (set 2)", GAME_SUPPORTS_SAVE )
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GAME( 198?, bomber, scramble, scramble, scramble, galaxian_state, scramble, ROT90, "bootleg", "Bomber (bootleg of Scramble)", GAME_SUPPORTS_SAVE )
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GAME( 198?, bomber, scramble, scramble, scramble, galaxian_state, scramble, ROT90, "bootleg (Alca)", "Bomber (bootleg of Scramble)", GAME_SUPPORTS_SAVE )
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/* Scorpion hardware; based on Scramble but with a 3rd AY-8910 and a speech chip */
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GAME( 1982, scorpion, 0, scorpion, scorpion, galaxian_state, scorpion, ROT90, "Zaccaria", "Scorpion (set 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE)
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@ -805,7 +805,7 @@ ROM_START( phoenixc4 )
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ROM_LOAD( "ic24.4d", 0x0800, 0x0800, CRC(59916d3b) SHA1(71aec70a8e096ed1f0c2297b3ae7dca1b8ecc38d) )
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ROM_REGION( 0x1000, "gfx2", 0 )
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ROM_LOAD( "phoenixd.3b", 0x0000, 0x0800, CRC(31c06c22) SHA1(41e13e2e14f098ef0c6985dbcd2d85f83eb3b44f) )
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ROM_LOAD( "phoenixd.3b", 0x0000, 0x0800, BAD_DUMP CRC(31c06c22) SHA1(41e13e2e14f098ef0c6985dbcd2d85f83eb3b44f) )
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ROM_LOAD( "phoenixc.40", 0x0800, 0x0800, CRC(4178aa4f) SHA1(5350f8f62cc7c223c38008bc83140b7a19147d81) )
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ROM_REGION( 0x0200, "proms", 0 )
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@ -1031,7 +1031,7 @@ ROM_START( pleiads )
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ROM_LOAD( "7611-5.26", 0x0100, 0x0100, CRC(7a1bcb1e) SHA1(bdfab316ea26e2063879e7aa78b6ae2b55eb95c8) ) /* palette high bits */
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ROM_END
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ROM_START( pleiads2 )
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ROM_START( pleiadsb2 )
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ROM_REGION( 0x10000, "maincpu", 0 )
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ROM_LOAD( "ic47.r1", 0x0000, 0x0800, CRC(fa98cb73) SHA1(d01138536e90a0a92d3e356fe354648e431a106c) )
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ROM_LOAD( "ic48.r2", 0x0800, 0x0800, CRC(b254217c) SHA1(312a33cca09d5d2d18992f28eb051230a90db6e3) )
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@ -1166,25 +1166,25 @@ GAME( 1980, phoenixb, phoenix, phoenix, phoenixa, driver_device, 0, ROT
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GAME( 1980, phoenixt, phoenix, phoenix, phoenixt, driver_device, 0, ROT90, "Amstar (Taito license)", "Phoenix (Taito)", GAME_SUPPORTS_SAVE )
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GAME( 1980, phoenixj, phoenix, phoenix, phoenixt, driver_device, 0, ROT90, "Amstar (Taito Japan license)", "Phoenix (Taito Japan)", GAME_SUPPORTS_SAVE )
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GAME( 1980, phoenix3, phoenix, phoenix, phoenix3, driver_device, 0, ROT90, "bootleg (T.P.N.)", "Phoenix (T.P.N.)", GAME_SUPPORTS_SAVE )
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GAME( 1981, phoenixc, phoenix, phoenix, phoenixt, driver_device, 0, ROT90, "bootleg? (Irecsa / G.G.I Corp)", "Phoenix (Irecsa / G.G.I Corp, set 1)", GAME_SUPPORTS_SAVE )
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GAME( 1981, phoenixc2,phoenix, phoenix, phoenixt, driver_device, 0, ROT90, "bootleg? (Irecsa / G.G.I Corp)", "Phoenix (Irecsa / G.G.I Corp, set 2)", GAME_SUPPORTS_SAVE )
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GAME( 1981, phoenixc3,phoenix, phoenix, phoenixt, driver_device, 0, ROT90, "bootleg? (Irecsa / G.G.I Corp)", "Phoenix (Irecsa / G.G.I Corp, set 3)", GAME_SUPPORTS_SAVE )
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GAME( 1981, phoenixc4,phoenix, phoenix, phoenix , driver_device, 0, ROT90, "G.G.I. Corporation", "Phoenix (GGI)", GAME_SUPPORTS_SAVE )
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GAME( 1981, condor, phoenix, condor, condor, phoenix_state, condor, ROT90, "bootleg", "Condor (bootleg of Phoenix)", GAME_SUPPORTS_SAVE )
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GAME( 1981, phoenixc, phoenix, phoenix, phoenixt, driver_device, 0, ROT90, "bootleg? (Irecsa / G.G.I Corp)", "Phoenix (Irecsa / G.G.I Corp, set 1)", GAME_SUPPORTS_SAVE )
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GAME( 1981, phoenixc2,phoenix, phoenix, phoenixt, driver_device, 0, ROT90, "bootleg? (Irecsa / G.G.I Corp)", "Phoenix (Irecsa / G.G.I Corp, set 2)", GAME_SUPPORTS_SAVE )
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GAME( 1981, phoenixc3,phoenix, phoenix, phoenixt, driver_device, 0, ROT90, "bootleg? (Irecsa / G.G.I Corp)", "Phoenix (Irecsa / G.G.I Corp, set 3)", GAME_SUPPORTS_SAVE )
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GAME( 1981, phoenixc4,phoenix, phoenix, phoenix , driver_device, 0, ROT90, "bootleg? (Irecsa / G.G.I Corp)", "Phoenix (Irecsa / G.G.I Corp, set 4)", GAME_SUPPORTS_SAVE )
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GAME( 1981, condor, phoenix, condor, condor, phoenix_state, condor, ROT90, "bootleg", "Condor (bootleg of Phoenix)", GAME_SUPPORTS_SAVE )
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// the following 2 were common bootlegs in england & france respectively
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GAME( 1980, falcon, phoenix, phoenix, phoenixt, driver_device, 0, ROT90, "bootleg", "Falcon (bootleg of Phoenix) (8085A CPU)", GAME_SUPPORTS_SAVE )
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GAME( 1980, falcon, phoenix, phoenix, phoenixt, driver_device, 0, ROT90, "bootleg", "Falcon (bootleg of Phoenix) (8085A CPU)", GAME_SUPPORTS_SAVE )
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GAME( 1980, vautour, phoenix, phoenix, phoenixt, driver_device, 0, ROT90, "bootleg (Jeutel)", "Vautour (bootleg of Phoenix) (8085A CPU)", GAME_SUPPORTS_SAVE )
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GAME( 1980, falconz, phoenix, condor, falconz, driver_device, 0, ROT90, "bootleg", "Falcon (bootleg of Phoenix) (Z80 CPU)", GAME_SUPPORTS_SAVE )
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GAME( 1980, vautourz, phoenix, condor, condor, phoenix_state, condor, ROT90, "bootleg", "Vautour (bootleg of Phoenix) (Z80 CPU)", GAME_SUPPORTS_SAVE )
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GAME( 1980, falconz, phoenix, condor, falconz, driver_device, 0, ROT90, "bootleg", "Falcon (bootleg of Phoenix) (Z80 CPU)", GAME_SUPPORTS_SAVE )
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GAME( 1980, vautourz, phoenix, condor, condor, phoenix_state, condor, ROT90, "bootleg", "Vautour (bootleg of Phoenix) (Z80 CPU)", GAME_SUPPORTS_SAVE )
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// fenix is an italian bootleg based on vautourz
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GAME( 1980, fenix, phoenix, condor, condor, phoenix_state, condor, ROT90, "bootleg", "Fenix (bootleg of Phoenix)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )
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GAME( 1980, griffon, phoenix, condor, condor, phoenix_state, condor, ROT90, "bootleg (Videotron)", "Griffon (bootleg of Phoenix)", GAME_SUPPORTS_SAVE )
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GAME( 1980, fenix, phoenix, condor, condor, phoenix_state, condor, ROT90, "bootleg", "Fenix (bootleg of Phoenix)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )
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GAME( 1980, griffon, phoenix, condor, condor, phoenix_state, condor, ROT90, "bootleg (Videotron)", "Griffon (bootleg of Phoenix)", GAME_SUPPORTS_SAVE )
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// nextfase is a spanish bootleg
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GAME( 1981, nextfase, phoenix, phoenix, nextfase, driver_device, 0, ROT90, "bootleg (Petaco S.A.)", "Next Fase (bootleg of Phoenix)", GAME_SUPPORTS_SAVE )
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GAME( 1981, pleiads, 0, pleiads, pleiads, driver_device, 0, ROT90, "Tehkan", "Pleiads (Tehkan)", GAME_IMPERFECT_COLORS )
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GAME( 1981, pleiads2, pleiads, pleiads, pleiads, driver_device, 0, ROT90, "ESG", "Pleiads", GAME_SUPPORTS_SAVE )
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GAME( 1981, pleiadbl, pleiads, pleiads, pleiadbl, driver_device, 0, ROT90, "bootleg", "Pleiads (bootleg)", GAME_IMPERFECT_COLORS )
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GAME( 1981, pleiadsb2,pleiads, pleiads, pleiads, driver_device, 0, ROT90, "bootleg (ESG)", "Pleiads (bootleg set 2)", GAME_SUPPORTS_SAVE )
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GAME( 1981, pleiadbl, pleiads, pleiads, pleiadbl, driver_device, 0, ROT90, "bootleg", "Pleiads (bootleg set 1)", GAME_IMPERFECT_COLORS )
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GAME( 1981, pleiadce, pleiads, pleiads, pleiadce, driver_device, 0, ROT90, "Tehkan (Centuri license)", "Pleiads (Centuri)", GAME_IMPERFECT_COLORS )
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GAME( 1981, capitol, pleiads, phoenix, capitol, driver_device, 0, ROT90, "bootleg? (Universal Video Spiel)", "Capitol", GAME_IMPERFECT_COLORS )
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@ -658,7 +658,7 @@ vautourz // bootleg
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griffon // bootleg (Videotron)
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nextfase // bootleg
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pleiads // (c) 1981 Tehkan
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pleiads2 // bootleg
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pleiadsb2 // bootleg
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pleiadbl // bootleg
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pleiadce // (c) 1981 Centuri + Tehkan
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capitol // bootleg?
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