This commit is contained in:
Michaël Banaan Ananas 2013-06-11 10:43:53 +00:00
parent 0d4a88ab7b
commit 61734ad07c
3 changed files with 9 additions and 30 deletions

View File

@ -3024,7 +3024,8 @@ INPUT_PORTS_END
Not much information is available for this game.
It may have had an amber monitor?
XTAL 20MHz
20MHz XTAL, 2MHz CPU
video: 15625Hz
TODO: sound
@ -3032,11 +3033,11 @@ INPUT_PORTS_END
static ADDRESS_MAP_START( attackfc_io_map, AS_IO, 8, _8080bw_state )
AM_RANGE(0x00, 0x00) AM_READ_PORT("IN0")
AM_RANGE(0x02, 0x02) AM_WRITENOP
AM_RANGE(0x02, 0x02) AM_WRITENOP // lamp?
AM_RANGE(0x03, 0x03) AM_DEVREADWRITE("mb14241", mb14241_device, shift_result_r, shift_data_w)
AM_RANGE(0x04, 0x04) AM_WRITENOP
AM_RANGE(0x05, 0x05) AM_WRITENOP
AM_RANGE(0x06, 0x06) AM_WRITENOP
AM_RANGE(0x04, 0x04) AM_WRITENOP // coinlock?
AM_RANGE(0x05, 0x05) AM_WRITENOP // sound?
AM_RANGE(0x06, 0x06) AM_WRITENOP // sound?
AM_RANGE(0x07, 0x07) AM_DEVWRITE("mb14241", mb14241_device, shift_count_w)
ADDRESS_MAP_END

View File

@ -52,6 +52,7 @@ TODO:
- Improve alpha blending. In Viper Phase 1, see the blue "Viper" logo when on the
"push 1 or 2 players button" screen. Note that the alpha blended red logo on the
title screen is tiles(that effect is emulated), this blue logo is sprites.
The current implementation is a crude hack.
*/

View File

@ -492,9 +492,9 @@ VIDEO_START_MEMBER(seibuspi_state,spi)
int i;
int region_length;
m_text_layer = &machine().tilemap().create(tilemap_get_info_delegate(FUNC(seibuspi_state::get_text_tile_info),this), TILEMAP_SCAN_ROWS, 8,8,64,32 );
m_text_layer = &machine().tilemap().create(tilemap_get_info_delegate(FUNC(seibuspi_state::get_text_tile_info),this), TILEMAP_SCAN_ROWS, 8, 8, 64,32 );
m_back_layer = &machine().tilemap().create(tilemap_get_info_delegate(FUNC(seibuspi_state::get_back_tile_info),this), TILEMAP_SCAN_COLS, 16,16,32,32 );
m_mid_layer = &machine().tilemap().create(tilemap_get_info_delegate(FUNC(seibuspi_state::get_mid_tile_info),this), TILEMAP_SCAN_COLS, 16,16,32,32 );
m_mid_layer = &machine().tilemap().create(tilemap_get_info_delegate(FUNC(seibuspi_state::get_mid_tile_info), this), TILEMAP_SCAN_COLS, 16,16,32,32 );
m_fore_layer = &machine().tilemap().create(tilemap_get_info_delegate(FUNC(seibuspi_state::get_fore_tile_info),this), TILEMAP_SCAN_COLS, 16,16,32,32 );
m_text_layer->set_transparent_pen(31);
@ -550,29 +550,6 @@ VIDEO_START_MEMBER(seibuspi_state,spi)
}
}
#ifdef UNUSED_FUNCTION
void seibuspi_state::set_rowscroll(tilemap_t *layer, int scroll, INT16* rows)
{
int i;
int x = m_scrollram[scroll] & 0xffff;
int y = (m_scrollram[scroll] >> 16) & 0xffff;
layer->set_scroll_rows(512);
for( i=0; i < 512; i++ )
{
layer->set_scrollx(i, x + rows[i]);
}
layer->set_scrolly(0, y);
}
void seibuspi_state::set_scroll(tilemap_t *layer, int scroll)
{
int x = m_scrollram[scroll] & 0xffff;
int y = (m_scrollram[scroll] >> 16) & 0xffff;
layer->set_scrollx(0, x);
layer->set_scrolly(0, y);
}
#endif
void seibuspi_state::combine_tilemap(bitmap_rgb32 &bitmap, const rectangle &cliprect, tilemap_t *tile, int x, int y, int opaque, INT16 *rowscroll)
{