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jjsquawb: fixed x offset
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@ -207,6 +207,7 @@ static const struct x_offset game_offsets[] =
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{ "triplfun", { 0, 0 }, { -1, -1 } }, // correct (test mode) flip screen not supported?
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{ "triplfun", { 0, 0 }, { -1, -1 } }, // correct (test mode) flip screen not supported?
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{ "wrofaero", { 0, 0 }, { 0, 0 } }, // unknown
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{ "wrofaero", { 0, 0 }, { 0, 0 } }, // unknown
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{ "jjsquawk", { 1, 1 }, { -1, -1 } }, // correct (test mode)
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{ "jjsquawk", { 1, 1 }, { -1, -1 } }, // correct (test mode)
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{ "jjsquawb", { 1, 1 }, { -1, -1 } }, // correct (test mode)
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{ "kamenrid", { 0, 0 }, { -2, -2 } }, // correct (map, banpresto logo)
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{ "kamenrid", { 0, 0 }, { -2, -2 } }, // correct (map, banpresto logo)
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{ "extdwnhl", { 0, 0 }, { -2, -2 } }, // correct (test grid, background images)
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{ "extdwnhl", { 0, 0 }, { -2, -2 } }, // correct (test grid, background images)
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{ "sokonuke", { 0, 0 }, { -2, -2 } }, // correct (game selection, test grid)
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{ "sokonuke", { 0, 0 }, { -2, -2 } }, // correct (game selection, test grid)
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