mirror of
https://github.com/holub/mame
synced 2025-04-19 23:12:11 +03:00
Remove a few outdated references to MESS
This commit is contained in:
parent
9f45ed5ac4
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620f531c54
@ -6,7 +6,7 @@ license:CC0
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<!-- use A13MIRRORING for 16kb cartridge which do not work without it -->
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<!-- (normally 16kb cartridges ignore address line A14, but ...) -->
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<!-- BOUNTYBOB for special bountybob cartridge with bankswitching -->
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<!-- This MESS CRC file is based on a generated one from Cowering's Good databases -->
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<!-- This CRC file is based on a generated one from Cowering's Good databases -->
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<!-- crc= Game Name | Year | Manufacturer | Emulation Status -->
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<hash crc32="4019ecec" name="Astro Chase (Parker Brothers-First Star Software) (U)">
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<year>1982</year>
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@ -123,7 +123,7 @@ Compiled by K1W1
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* Copy Protection - Some cartridges were produced that utilised a form of copy protection by writing data back to the ROM area in memory. There are many versions of
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these ROM's available that have been altered to circumvent this protection. This collection where possible has used original unaltered ROM's, those that have been
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altered have been commented. The original Copy Protected versions will run in MESS emulation.
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altered have been commented. The original Copy Protected versions will run in MAME emulation.
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* Re-releases mentioned in the comments below were generally bit copies of the originals re-packaged in different cartridges.
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@ -109,12 +109,12 @@ Please stick to using the floppy versions for the time being...
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and then in typing
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run""
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and press return. The latter part can be replaced by using the CPC keyboard shortcut 'Ctrl' + the numeric keypad 'Enter'
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(in both the real system and MESS, such shortcut is equivalent to the RUN"" command).
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(in both the real system and MAME, such shortcut is equivalent to the RUN"" command).
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Notice that the '|' key necessary for the former part is mapper to the key on the left of 'P' of your keyboard (corresponding
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to '{' in most English keyboards).
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To start/stop the tape you can either use the emulation shortcuts for Tape Play and Tape Stop by default mapped to
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'F2' and 'Shift'+'F2', or use the Tape Control options in the MESS internal menu, accessible by entering partial keyboard
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'F2' and 'Shift'+'F2', or use the Tape Control options in the MAME internal menu, accessible by entering partial keyboard
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mode (press 'Scroll Lock' on your keyboard) and then pressing 'TAB'.
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Notice that you can speed up the loading process by pressing the FFWD key (by default mapped to 'Insert' on your keyboard)
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@ -10,7 +10,7 @@ license:CC0
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Most of the multi-side / multi-disk games will need sorting into a proper order!
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I believe most of the dumps are good, but many fail in MESS due to inadequate emulation, some of the protection routines are quite fussy.
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I believe most of the dumps are good, but many fail in MAME due to inadequate emulation, some of the protection routines are quite fussy.
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In cases where games fail to operate try the pirate versions (which in current convention are those not tagged with [Original] )
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Loading Instructions:
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@ -110,7 +110,7 @@ license:CC0
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<publisher>NCR Corporation</publisher>
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<part name="flop" interface="floppy_5_25">
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<dataarea name="flop" size="209158">
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<rom name="dmv_cpm80_2.2_supplement.td0" size="209158" crc="a19b1e40" sha1="50eec5ff3c4eab1ee27640fe2428b0a4265f2efb"/> <!-- MESS fails to load this disk -->
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<rom name="dmv_cpm80_2.2_supplement.td0" size="209158" crc="a19b1e40" sha1="50eec5ff3c4eab1ee27640fe2428b0a4265f2efb"/> <!-- MAME fails to load this disk -->
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</dataarea>
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</part>
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</software>
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@ -1434,7 +1434,7 @@ license:CC0
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<publisher><unknown></publisher>
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<part name="flop1" interface="floppy_5_25">
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<dataarea name="flop" size="279617">
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<rom name="dmv_bds_c_disk1.td0" size="279617" crc="536e37af" sha1="489b8499f38780c072fdfade9347bac9c7cb23ef"/> <!-- MESS fails to load this disk -->
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<rom name="dmv_bds_c_disk1.td0" size="279617" crc="536e37af" sha1="489b8499f38780c072fdfade9347bac9c7cb23ef"/> <!-- MAME fails to load this disk -->
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</dataarea>
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</part>
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<part name="flop2" interface="floppy_5_25">
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@ -1450,7 +1450,7 @@ license:CC0
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<publisher><unknown></publisher>
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<part name="flop" interface="floppy_5_25">
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<dataarea name="flop" size="153353">
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<rom name="dmv_cpm86_assembler.td0" size="153353" crc="91043ed0" sha1="df55fe94d3ecea474c24221103b92ee9431686cc"/> <!-- MESS fails to load this disk -->
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<rom name="dmv_cpm86_assembler.td0" size="153353" crc="91043ed0" sha1="df55fe94d3ecea474c24221103b92ee9431686cc"/> <!-- MAME fails to load this disk -->
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</dataarea>
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</part>
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</software>
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@ -1461,7 +1461,7 @@ license:CC0
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<publisher>Microsoft</publisher>
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<part name="flop" interface="floppy_5_25">
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<dataarea name="flop" size="53010">
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<rom name="dmv_ms-basic_5.21_check.td0" size="53010" crc="8e4a29a4" sha1="7d13dd3c997ab20ddf7db11a16a4f44b656868a0"/> <!-- MESS fails to load this disk -->
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<rom name="dmv_ms-basic_5.21_check.td0" size="53010" crc="8e4a29a4" sha1="7d13dd3c997ab20ddf7db11a16a4f44b656868a0"/> <!-- MAME fails to load this disk -->
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</dataarea>
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</part>
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</software>
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@ -8,7 +8,7 @@ Titles, serial #s, publishers and release dates taken from:
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Some FM-7 and FM-77AV applications can span multiple disk images, and will often be found as one file
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comprised of multiple images concatenated together. MESS does not support this, so with those images you'll
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comprised of multiple images concatenated together. MAME does not support this, so with those images you'll
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need to split the images into separate files. This software list assumes that there is only one image per file.
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-->
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@ -193,7 +193,7 @@ Known PC Booter Games Not Dumped, Or Dumped and Lost when Demonlord's Site went
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<info name="developer" value="Free Fall Associates" />
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<info name="usage" value="PC Booter" />
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<part name="flop1" interface="floppy_5_25">
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<!--- Bad Dump? Doesn't work at all. MESS say invalid Image -->
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<!--- Bad Dump? Doesn't work at all. MAME say invalid Image -->
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<dataarea name="flop" size="204800">
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<rom name="archon.img" size="204800" crc="484ebbbd" sha1="4a913c1310ad590b6947dd6ceb69e187bcb641f9"/>
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</dataarea>
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@ -44304,7 +44304,7 @@ license:CC0
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</software>
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<!-- The Demo Boy II was a display unit for the Game Boy ( see http://my.ais.net/~xtreme/SF/NES/demoboy/README.TXT ) containing a NES CPU + PPU + MMC5A.
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We should eventually add it to MESS as a separate driver with a NES CPU and a GB CPU! -->
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We should eventually add it to MAME as a separate driver with a NES CPU and a GB CPU! -->
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<software name="demoboy2" supported="no">
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<description>Demo Boy II</description>
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<year>19??</year>
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@ -49958,7 +49958,7 @@ Requires MS-DOS 5.00H plus an unknown procedure (HDD install?)
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<!--
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TODO: .hdm raw files should be supported, but MESS always fails with " Wrong track size in generate_track, expected 166666, got 41076". why?
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TODO: .hdm raw files should be supported, but MAME always fails with " Wrong track size in generate_track, expected 166666, got 41076". why?
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some other disks have the same error too!
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-->
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@ -5,7 +5,7 @@ license:CC0
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load software with LOAD ""
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Tape must be started manually from the MESS menu
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Tape must be started manually from the MAME menu
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" is mapped to ] by default on a UK keyboard layout
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The Sam Coupe will recognize most Spectrum tapes but isn't actually directly compatible with the majority of them due to different memory mapping
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@ -108,7 +108,7 @@ Other:
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SONY販促用ディスク3
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SONY販促用ディスク4
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Known to be dumped, but no longer available: (If you do have any of these please contact the MESS development team)
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Known to be dumped, but no longer available: (If you do have any of these please contact the MAME development team)
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SMC Paint
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PIC->BMPコンバータ
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GIFファイルローダー
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@ -64,7 +64,7 @@ Games which are completely not recognized (maybe not for x1?)
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* manilove
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* fmdata
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Plus, some games crash MESS at exit (e.g. some sorcer disks or some arcus disks)
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Plus, some games crash MAME at exit (e.g. some sorcer disks or some arcus disks)
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-->
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@ -1158,7 +1158,7 @@ end
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---------------------------------------------------
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-- WAVE file (used for MESS cassette)
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-- WAVE file (used for cassette)
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--@src/devices/sound/wave.h,SOUNDS["WAVE"] = true
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---------------------------------------------------
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@ -25,17 +25,17 @@
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Start the abc800 emulator with the ABC 850 attached on the ABC bus,
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with the new CHD and a UFD-DOS floppy mounted:
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$ mess abc800m -bus abc850 -flop1 ufd631 -hard ro202.chd
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$ mess abc800m -bus abc850 -bus:abc850:io2 xebec,bios=basf6186 -flop1 ufd631 -hard basf6186.chd
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$ mame abc800m -bus abc850 -flop1 ufd631 -hard ro202.chd
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$ mame abc800m -bus abc850 -bus:abc850:io2 xebec,bios=basf6186 -flop1 ufd631 -hard basf6186.chd
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or with the ABC 852 attached:
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$ mess abc800m -bus abc852 -flop1 ufd631 -hard basf6185.chd
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$ mess abc800m -bus abc852 -bus:abc852:io2 xebec,bios=nec5126 -flop1 ufd631 -hard nec5126.chd
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$ mame abc800m -bus abc852 -flop1 ufd631 -hard basf6185.chd
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$ mame abc800m -bus abc852 -bus:abc852:io2 xebec,bios=nec5126 -flop1 ufd631 -hard nec5126.chd
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or with the ABC 856 attached:
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$ mess abc800m -bus abc856 -flop1 ufd631 -hard micr1325.chd
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$ mame abc800m -bus abc856 -flop1 ufd631 -hard micr1325.chd
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Configure the floppy controller for use with an ABC 850:
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@ -65,9 +65,9 @@
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Or skip all of the above and use the preformatted images in the software list:
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$ mess abc800m -bus abc850 -flop1 ufd631 -hard abc850
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$ mess abc800m -bus abc852 -flop1 ufd631 -hard abc852
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$ mess abc800m -bus abc856 -flop1 ufd631 -hard abc856
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$ mame abc800m -bus abc850 -flop1 ufd631 -hard abc850
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$ mame abc800m -bus abc852 -flop1 ufd631 -hard abc852
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$ mame abc800m -bus abc856 -flop1 ufd631 -hard abc856
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*/
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@ -19,8 +19,8 @@
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Start the PET emulator with the D9060 attached on the IEEE-488 bus,
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with the new CHD mounted:
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$ mess pet8032 -ieee8 d9060 -hard tm602s.chd
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$ mess pet8032 -ieee8 d9090 -hard tm603s.chd
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$ mame pet8032 -ieee8 d9060 -hard tm602s.chd
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$ mame pet8032 -ieee8 d9090 -hard tm603s.chd
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Enter 'HEADER "LABEL",D0,I01' to format the hard drive.
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Wait up to 1 hour and 20 minutes.
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@ -77,7 +77,7 @@
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TODO:
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- Update more drivers in MESS and MAME and unify with src/emu/video/pc_cga.c
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- Update more drivers in MAME and unify with src/emu/video/pc_cga.c
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- Separate out more cards/implementations
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***************************************************************************/
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@ -6,9 +6,6 @@
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Memory-mapped, uses IRQ3 and IRQ7, no DMA.
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Copyright MESS Team.
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Visit https://mamedev.org for licensing and usage restrictions.
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**********************************************************************/
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#include "emu.h"
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@ -4,9 +4,6 @@
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Poisk-1 sound card
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Copyright MESS Team.
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Visit https://mamedev.org for licensing and usage restrictions.
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**********************************************************************/
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#ifndef MAME_BUS_P1_SOUND_H
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@ -159,7 +159,7 @@ void nes_exrom_device::pcb_reset()
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iNES: mapper 5
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MESS status: Partially supported
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MAME status: Partially supported
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-------------------------------------------------*/
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@ -4,7 +4,7 @@
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psxcard.c - Sony PlayStation memory card device
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by pSXAuthor
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MESS conversion by R. Belmont
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MAME conversion by R. Belmont
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*/
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#include "emu.h"
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@ -6,7 +6,7 @@
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* Barry Silverman mailto:barry@disus.com or mailto:bss@media.mit.edu
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* Vadim Gerasimov mailto:vadim@media.mit.edu
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*
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* MESS driver by Chris Salomon and Raphael Nabet.
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* MAME driver by Chris Salomon and Raphael Nabet.
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*
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* Basically, it has been rewritten entirely in order to perform cycle-level simulation
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* (with only a few flip-flops being set one cycle too early or too late). I don't know if
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@ -20,13 +20,6 @@
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else on ZSNES Technical for probing the darker corners of the SNES
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with test programs so we have a chance at getting things accurate.
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MESS Bugzilla bugs:
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- 804 ADC sets carry too late (FIXED)
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- 805 ADDW/SUBW set V wrongly (FIXED)
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- 806 BRK should modify PSW (FIXED)
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- 807 DAA/DAS problem (FIXED)
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*/
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/* ======================================================================== */
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/* ================================= NOTES ================================ */
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@ -142,12 +142,12 @@ void akiko_device::device_reset()
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{
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if (m_cddevice.found())
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{
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// MESS case
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// CD32 case
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m_cdrom = m_cddevice->get_cdrom_file();
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}
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else
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{
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// MAME case
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// Arcade case
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m_cdrom = cdrom_open(machine().rom_load().get_disk_handle(":cdrom"));
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}
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@ -81,7 +81,7 @@ ASCII/EBCDIC control character recognition, timed interrupts and more.
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Known issues:
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- MESS does currently not handle all these model specific features.
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- MAME does currently not handle all these model specific features.
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History:
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@ -260,7 +260,7 @@ void tms9902_device::device_timer(emu_timer &timer, device_timer_id id, int para
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{
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switch (id)
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{
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// This call-back is called by the MESS timer system when the decrementer
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// This call-back is called by the MAME timer system when the decrementer
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// reaches 0.
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case DECTIMER:
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m_TIMERR = m_TIMELP;
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uint8_t m_TMR; /* interval timer */
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/* clock registers */
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emu_timer *m_dectimer; /* MESS timer, used to emulate the decrementer register */
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emu_timer *m_dectimer; /* MAME timer, used to emulate the decrementer register */
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emu_timer *m_recvtimer;
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emu_timer *m_sendtimer;
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@ -1,13 +1,9 @@
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// license:BSD-3-Clause
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// copyright-holders:Gordon Jefferyes
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/******************************************************************************
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uPD7002 Analogue to Digital Converter
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MESS Driver By:
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Gordon Jefferyes
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mess_bbc@gjeffery.dircon.co.uk
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******************************************************************************/
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#include "emu.h"
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@ -4,7 +4,7 @@
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GI SP0256 Narrator Speech Processor
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GI SPB640 Speech Buffer
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By Joe Zbiciak. Ported to MESS by tim lindner.
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By Joe Zbiciak. Ported to MAME by tim lindner.
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Unimplemented:
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- Microsequencer repeat count of zero
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@ -26,7 +26,7 @@
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/*
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GI SP0256 Narrator Speech Processor
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By Joe Zbiciak. Ported to MESS by tim lindner.
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By Joe Zbiciak. Ported to MAME by tim lindner.
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*/
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@ -1658,7 +1658,7 @@ void snes_ppu_device::write_object( uint16_t address, uint8_t data )
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to attempt this. While byuu, in his emu, maps
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those accesses to 0x01ff, because it is more
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accurate to invalidate the 'expected' address
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than not, MESS has issues if we don't write to
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than not, MAME has issues if we don't write to
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the expected address (see e.g. Tokimeki Memorial).
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This is because writes should work during hblank
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(so that the game can produce color fading), but
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@ -497,7 +497,7 @@ void running_machine::schedule_soft_reset()
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//-------------------------------------------------
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// get_statename - allow to specify a subfolder of
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// the state directory for state loading/saving,
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// very useful for MESS and consoles or computers
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// very useful for consoles or computers
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// where you can have separate folders for diff
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// software
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//-------------------------------------------------
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@ -1200,7 +1200,7 @@ void rom_load_manager::normalize_flags_for_device(std::string_view rgntag, u8 &w
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/*-------------------------------------------------
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load_software_part_region - load a software part
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This is used by MESS when loading a piece of
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This is used by MAME when loading a piece of
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software. The code should be merged with
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process_region_list or updated to use a slight
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more general process_region_list.
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@ -136,7 +136,7 @@ static int len;
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/* This in fact gives the number of samples for half of the pulse */
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static inline int tap_data_to_samplecount(int data, int frequency)
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{
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// return (int) (0.5 * (0.5 + (((double)CBM_WAV_FREQUENCY / frequency) * (double)data))); // MESS TZX formula
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// return (int) (0.5 * (0.5 + (((double)CBM_WAV_FREQUENCY / frequency) * (double)data))); // MAME TZX formula
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return (int) (0.5 * (((double)CBM_WAV_FREQUENCY / frequency) * (double)((data) + 0.5))); // tap2wav formula
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}
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||||
|
@ -73,7 +73,7 @@ bool dfi_format::load(util::random_read &io, uint32_t form_factor, const std::ve
|
||||
char sign[4];
|
||||
io.read_at(0, sign, 4, actual);
|
||||
if(memcmp(sign, "DFER", 4) == 0) {
|
||||
osd_printf_error("dfi_dsk: Old type Discferret image detected; the mess Discferret decoder will not handle this properly, bailing out!\n");
|
||||
osd_printf_error("dfi_dsk: Old type Discferret image detected; the MAME Discferret decoder will not handle this properly, bailing out!\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -48,22 +48,22 @@ public:
|
||||
|
||||
/*! @brief Load an image.
|
||||
The load function opens an image file and converts it to the
|
||||
internal MESS floppy representation.
|
||||
internal MAME floppy representation.
|
||||
@param io source buffer containing the image data.
|
||||
@param form_factor Physical form factor of disk, from the enum
|
||||
in floppy_image
|
||||
@param variants the variants from floppy_image the drive can handle
|
||||
@param image output buffer for data in MESS internal format.
|
||||
@param image output buffer for data in MAME internal format.
|
||||
@return true on success, false otherwise.
|
||||
*/
|
||||
virtual bool load(util::random_read &io, uint32_t form_factor, const std::vector<uint32_t> &variants, floppy_image *image) = 0;
|
||||
|
||||
/*! @brief Save an image.
|
||||
The save function writes back an image from the MESS internal
|
||||
The save function writes back an image from the MAME internal
|
||||
floppy representation to the appropriate format on disk.
|
||||
@param io output buffer for the data in the on-disk format.
|
||||
@param variants the variants from floppy_image the drive can handle
|
||||
@param image source buffer containing data in MESS internal format.
|
||||
@param image source buffer containing data in MAME internal format.
|
||||
@return true on success, false otherwise.
|
||||
*/
|
||||
virtual bool save(util::random_read_write &io, const std::vector<uint32_t> &variants, floppy_image *image);
|
||||
|
@ -570,7 +570,7 @@ static int tzx_cas_do_work( int16_t **buffer )
|
||||
if (pause_time == 0)
|
||||
{
|
||||
/* pause = 0 is used to let an emulator automagically stop the tape
|
||||
in MESS we do not do that, so we insert a 5 second pause. */
|
||||
in MAME we do not do that, so we insert a 5 second pause. */
|
||||
pause_time = 5000;
|
||||
}
|
||||
size += tzx_cas_handle_block(buffer, cur_block, pause_time, 0, 0, 0, 0, 0, 0, 0, 0);
|
||||
|
@ -4,7 +4,7 @@
|
||||
vboy.c - Virtual Boy audio emulation
|
||||
|
||||
By Richard Bannister and Gil Pedersen.
|
||||
MESS device adaptation by R. Belmont
|
||||
MAME device adaptation by R. Belmont
|
||||
*/
|
||||
|
||||
#include "emu.h"
|
||||
|
@ -4,7 +4,7 @@
|
||||
vboy.h - Virtual Boy audio emulation
|
||||
|
||||
By Richard Bannister and Gil Pedersen.
|
||||
MESS device adaptation by R. Belmont
|
||||
MAME device adaptation by R. Belmont
|
||||
*/
|
||||
#ifndef MAME_AUDIO_VBOY_H
|
||||
#define MAME_AUDIO_VBOY_H
|
||||
|
@ -445,7 +445,7 @@ some variation of proportions even within the same display type.
|
||||
One side effect of this on the console's palette is that some values of
|
||||
red may appear too pinkish - Too much blue to red. This is not the same
|
||||
as a traditional tint-hue control adjustment; rather, can be demonstrated
|
||||
by changing the blue ratio values via MESS HLSL settings.
|
||||
by changing the blue ratio values via MAME HLSL settings.
|
||||
|
||||
Lastly, the Atari 2600 & 5200 NTSC color palettes hold the same hue
|
||||
structure order and have similar appearance differences that are dependent
|
||||
|
@ -1267,7 +1267,7 @@ void apple2gs_state::adb_write_datareg(u8 data)
|
||||
}
|
||||
|
||||
// real rom 3 h/w reads 0x90 when idle, 0x98 when key pressed
|
||||
// current MESS reads back 0xb0 when idle
|
||||
// current MAME reads back 0xb0 when idle
|
||||
u8 apple2gs_state::adb_read_kmstatus()
|
||||
{
|
||||
return m_adb_kmstatus;
|
||||
|
@ -437,7 +437,7 @@ void at_state::init_at_common(int xmsbase)
|
||||
{
|
||||
address_space& space = m_maincpu->space(AS_PROGRAM);
|
||||
|
||||
/* MESS managed RAM */
|
||||
/* managed RAM */
|
||||
membank("bank10")->set_base(m_ram->pointer());
|
||||
|
||||
if (m_ram->size() > xmsbase)
|
||||
|
@ -1,9 +1,8 @@
|
||||
// license:GPL-2.0+
|
||||
// copyright-holders:Juergen Buchmueller
|
||||
/******************************************************************************
|
||||
Atari 400/800
|
||||
|
||||
MESS Driver
|
||||
Atari 400/800
|
||||
|
||||
Juergen Buchmueller, June 1998
|
||||
|
||||
@ -1019,7 +1018,7 @@ One side effect of this on the console's palette is that some
|
||||
values of red may appear too pinkish - Too much blue to red.
|
||||
This is not the same as a traditional tint-hue control
|
||||
adjustment; rather, can be demonstrated by changing the blue
|
||||
ratio values via MESS HLSL settings.
|
||||
ratio values via MAME HLSL settings.
|
||||
|
||||
Lastly, the Atari 2600 & 7800 NTSC color palettes hold the same
|
||||
hue structure order and have similar appearance differences
|
||||
|
@ -53,7 +53,7 @@ Hardware: PPIA 8255
|
||||
thought this was a bad design and have modified their Atom's and dos rom
|
||||
to use a different memory area.
|
||||
|
||||
The atom driver in MESS uses the original memory area.
|
||||
The atom driver in MAME uses the original memory area.
|
||||
|
||||
|
||||
http://www.xs4all.nl/~fjkraan/comp/atom/index.html
|
||||
|
@ -2,8 +2,6 @@
|
||||
// copyright-holders:Kevin Thacker,Sandro Ronco
|
||||
/******************************************************************************
|
||||
|
||||
avigo.c
|
||||
|
||||
TI "Avigo" PDA
|
||||
|
||||
|
||||
@ -64,8 +62,6 @@
|
||||
from an existing emulation written by Hans Pufal. Hans's emulator
|
||||
is also written from educated guesswork.
|
||||
|
||||
MESS Driver by Kevin Thacker and Sandro Ronco
|
||||
|
||||
******************************************************************************/
|
||||
|
||||
|
||||
|
@ -4,7 +4,7 @@
|
||||
Atari Bartop 5200 prototype system
|
||||
|
||||
Driver by Mariusz Wojcieszek
|
||||
Based on Atari 400/800 MESS Driver by Juergen Buchmueller
|
||||
Based on Atari 400/800 MAME Driver by Juergen Buchmueller
|
||||
|
||||
Hardware was based on Atari 5200 game console with additional coin and timer hardware.
|
||||
System was intented to run in barrooms and taverns. Software was based on Atari 5200
|
||||
|
@ -1019,7 +1019,7 @@ void bfcobra_state::rombank_w(uint8_t data)
|
||||
|
||||
Split into machine\bfcobra.cpp !
|
||||
|
||||
Alternatively chuck it all away and borrow the MESS implementation
|
||||
Alternatively chuck it all away and use the existing implementation
|
||||
because it's a million times better.
|
||||
|
||||
***************************************************************************/
|
||||
|
@ -704,7 +704,7 @@ void camplynx_state::port80_w(u8 data)
|
||||
/* DAC port (6-bit). If writing cassette, output goes to tape as a sine wave, otherwise it goes to speaker.
|
||||
There is code below to write as a sine wave or a square wave, both work and can be loaded successfully.
|
||||
However the PALE emulator cannot load either of them, although it loads its own output.
|
||||
MESS can load PALE's wav files though.
|
||||
MAME can load PALE's wav files though.
|
||||
Currently square wave output is selected. */
|
||||
|
||||
void camplynx_state::port84_w(u8 data)
|
||||
|
@ -5,7 +5,7 @@
|
||||
|
||||
by Mariusz Wojcieszek
|
||||
|
||||
Based on Atari 400/800 MESS Driver by Juergen Buchmueller
|
||||
Based on Atari 400/800 MAME Driver by Juergen Buchmueller
|
||||
|
||||
TODO:
|
||||
- fix LCD digits display controlling
|
||||
|
@ -77,7 +77,7 @@ from Brett Selwood and Andrew Davies.
|
||||
- Most versions of Telcom can have their parameters adjusted directly from Basic,
|
||||
without needing to enter the Telcom program.
|
||||
- Most versions of Telcom have an optional clock. In older models firstly select VS
|
||||
from the MESS config menu, then enter NET CLOCK to enable it. NET TIME hhmm to set
|
||||
from the MAME config menu, then enter NET CLOCK to enable it. NET TIME hhmm to set
|
||||
the time (24hour format). NET CLOCKD is supposed to remove the status line, but it
|
||||
doesn't, although the clock stops updating. NET CLOCK and NET CLOCKD are toggles.
|
||||
- Telcom 1.2 (used in mbeeic) has a bug. If you enter NET CLOCK, the status line is
|
||||
@ -106,7 +106,7 @@ from Brett Selwood and Andrew Davies.
|
||||
|
||||
FDC: (TODO: see if these bugs still exist)
|
||||
- B drive doesn't work with most disks.
|
||||
- some disks cause MESS to freeze.
|
||||
- some disks cause MAME to freeze.
|
||||
|
||||
- 128k: Simply Write has no keyboard.
|
||||
|
||||
|
@ -652,7 +652,7 @@ void md_cons_state::genesis_32x(machine_config &config)
|
||||
subdevice<screen_device>("megadriv")->screen_vblank().set(FUNC(md_cons_state::screen_vblank_console));
|
||||
|
||||
// we need to remove and re-add the YM because the balance is different
|
||||
// due to MAME / MESS having severe issues if the dac output is > 0.40? (sound is corrupted even if DAC is silent?!)
|
||||
// due to MAME having severe issues if the dac output is > 0.40? (sound is corrupted even if DAC is silent?!)
|
||||
m_ymsnd->reset_routes();
|
||||
m_ymsnd->add_route(0, "lspeaker", (0.50)/2);
|
||||
m_ymsnd->add_route(1, "rspeaker", (0.50)/2);
|
||||
@ -684,7 +684,7 @@ void md_cons_state::mdj_32x(machine_config &config)
|
||||
subdevice<screen_device>("megadriv")->screen_vblank().set(FUNC(md_cons_state::screen_vblank_console));
|
||||
|
||||
// we need to remove and re-add the sound system because the balance is different
|
||||
// due to MAME / MESS having severe issues if the dac output is > 0.40? (sound is corrupted even if DAC is silent?!)
|
||||
// due to MAME having severe issues if the dac output is > 0.40? (sound is corrupted even if DAC is silent?!)
|
||||
m_ymsnd->reset_routes();
|
||||
m_ymsnd->add_route(0, "lspeaker", (0.50)/2);
|
||||
m_ymsnd->add_route(1, "rspeaker", (0.50)/2);
|
||||
@ -716,7 +716,7 @@ void md_cons_state::md_32x(machine_config &config)
|
||||
subdevice<screen_device>("megadriv")->screen_vblank().set(FUNC(md_cons_state::screen_vblank_console));
|
||||
|
||||
// we need to remove and re-add the sound system because the balance is different
|
||||
// due to MAME / MESS having severe issues if the dac output is > 0.40? (sound is corrupted even if DAC is silent?!)
|
||||
// due to MAME having severe issues if the dac output is > 0.40? (sound is corrupted even if DAC is silent?!)
|
||||
m_ymsnd->reset_routes();
|
||||
m_ymsnd->add_route(0, "lspeaker", (0.50)/2);
|
||||
m_ymsnd->add_route(1, "rspeaker", (0.50)/2);
|
||||
|
@ -176,7 +176,7 @@ void mtxl_state::machine_start()
|
||||
#ifndef REAL_PCI_CHIPSET
|
||||
address_space& space = m_maincpu->space(AS_PROGRAM);
|
||||
|
||||
/* MESS managed RAM */
|
||||
/* managed RAM */
|
||||
membank("bank10")->set_base(m_ram->pointer());
|
||||
|
||||
if (m_ram->size() > 0xa0000)
|
||||
|
@ -24,7 +24,7 @@
|
||||
- LayDock: hangs at title screen due of a PIT bug (timer irq dies for whatever reason);
|
||||
- Moon Child: needs mixed 3+3bpp tvram supported, kludged for now (not a real test case);
|
||||
- Moon Child: window masking doesn't mask bottom part of the screen?
|
||||
- Moon Child: appears to be a network / system link game, obviously doesn't work with current MAME / MESS framework;
|
||||
- Moon Child: appears to be a network / system link game, obviously doesn't work with current MAME framework;
|
||||
- Marchen Veil I: doesn't load if you try to run it directly, it does if you load another game first (for example Mappy) then do a soft reset;
|
||||
- Mugen no Shinzou II - The Prince of Darkness: dies on IPLPRO loading, presumably a wd17xx core bug;
|
||||
- Multiplan: random hangs/crashes after you set the RTC, sometimes it loads properly;
|
||||
@ -491,7 +491,7 @@ void mz2500_state::draw_cg_screen(bitmap_ind16 &bitmap,const rectangle &cliprect
|
||||
draw_cg16_screen(bitmap,cliprect,2,640,pri);
|
||||
break;
|
||||
default:
|
||||
popmessage("Unsupported CG mode %02x, contact MESS dev",m_cg_reg[0x0e]);
|
||||
popmessage("Unsupported CG mode %02x, contact MAME dev",m_cg_reg[0x0e]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -2,8 +2,6 @@
|
||||
// copyright-holders:Wilbert Pol, Kevin Thacker
|
||||
/******************************************************************************
|
||||
|
||||
nc.cpp
|
||||
|
||||
NC100/NC150/NC200 Notepad computer
|
||||
|
||||
system driver
|
||||
@ -83,16 +81,12 @@
|
||||
Self Test:
|
||||
|
||||
- requires memory save and real time clock save to be working!
|
||||
(i.e. for MESS nc100 driver, nc100.nv can be created)
|
||||
(i.e. for MAME nc100 driver, nc100.nv can be created)
|
||||
- turn off nc (use NMI button)
|
||||
- reset+FUNCTION+SYMBOL must be pressed together.
|
||||
|
||||
Note: NC200 Self test does not test disc hardware :(
|
||||
|
||||
|
||||
|
||||
Kevin Thacker [MESS driver]
|
||||
|
||||
******************************************************************************/
|
||||
|
||||
#include "emu.h"
|
||||
|
@ -99,7 +99,7 @@
|
||||
# Fangs - The Saga of Wolf Blood (Crashes at the first random battle)
|
||||
- Fantasian
|
||||
* Final Zone
|
||||
# Final Zone (demo) (REGRESSION: asserts at MESS boot)
|
||||
# Final Zone (demo) (REGRESSION: asserts at MAME boot)
|
||||
- Fruit Panic
|
||||
- FSD Sample Ongaku Shuu Vol. 1-7
|
||||
- Gaia no Kiba (Disk I/O error at 150)
|
||||
|
@ -7,7 +7,7 @@
|
||||
|
||||
2012-11-06 [Robbbert]
|
||||
|
||||
Computer kindly donated for MESS by Ian Farquhar.
|
||||
Computer kindly donated for MAME by Ian Farquhar.
|
||||
|
||||
Accessories:
|
||||
- PEN-216 : 16k RAM expansion
|
||||
|
@ -78,7 +78,7 @@ private:
|
||||
|
||||
/*************************************
|
||||
*
|
||||
* Video (copied from MESS apart from support
|
||||
* Video (copied from spectrum driver apart from support
|
||||
* for changing border color mid-frame)
|
||||
*
|
||||
*************************************/
|
||||
|
@ -81,7 +81,7 @@ void ps2_state::machine_start()
|
||||
{
|
||||
address_space& space = m_maincpu->space(AS_PROGRAM);
|
||||
|
||||
/* MESS managed RAM */
|
||||
/* managed RAM */
|
||||
membank("bank10")->set_base(m_ram->pointer());
|
||||
|
||||
if (m_ram->size() > 0xa0000)
|
||||
|
@ -4,8 +4,6 @@
|
||||
|
||||
Sinclair QL
|
||||
|
||||
MESS Driver by Curt Coder
|
||||
|
||||
*/
|
||||
|
||||
/*
|
||||
|
@ -601,7 +601,7 @@ in EXT+Shift Mode on a real Spectrum).
|
||||
|
||||
/* TO DO: replace PORT_CHAR(0xD7) with an 'empty' PORT_CHAR. I used \xD7 (multiplication sign) just as a placeholder. There should be no
|
||||
PORT_CHAR for those functions (which have no equivalent on modern keyboards), but something is needed (to correctly have natural support for
|
||||
a few keys in SYMBOL Mode) and I found no EMPTY PORT_CHAR in MESS */
|
||||
a few keys in SYMBOL Mode) and I found no EMPTY PORT_CHAR in MAME */
|
||||
INPUT_PORTS_START( spectrum )
|
||||
/* PORT_NAME = KEY Mode CAPS Mode SYMBOL Mode EXT Mode EXT+Shift Mode BASIC Mode */
|
||||
PORT_START("LINE0") /* 0xFEFE */
|
||||
|
@ -2,7 +2,7 @@
|
||||
// copyright-holders:Robert Justice,68bit
|
||||
/**************************************************************************
|
||||
|
||||
SWTPC S/09 Mess driver
|
||||
SWTPC S/09
|
||||
Robert Justice ,2009-2014
|
||||
|
||||
Emulates four different fixed combinations of hardware
|
||||
|
@ -72,7 +72,7 @@
|
||||
- digitisation extension (DI 90-011) (@)
|
||||
- barcode reader (@)
|
||||
|
||||
(@) means MESS is lacking support for this kind of device / feature anyway
|
||||
(@) means MAME is lacking support for this kind of device / feature anyway
|
||||
|
||||
*/
|
||||
|
||||
@ -250,9 +250,9 @@ boot floppy.
|
||||
* devices:
|
||||
- AZERTY keyboard, 58-keys, French with accents
|
||||
- cartridge 16 KB (up to 64 KB using bank-switching),
|
||||
the MESS cartridge device is named -cart
|
||||
the MAME cartridge device is named -cart
|
||||
- cassette 900 bauds (frequency signals: 0=4.5 kHz, 1=6.3 kHz)
|
||||
the MESS cassette device is named -cass
|
||||
the MAME cassette device is named -cass
|
||||
- 1-bit internal buzzer
|
||||
- lightpen, with 8-pixel horizontal resolution, 1-pixel vertical
|
||||
- SX 90-018 game & music extension
|
||||
@ -280,7 +280,7 @@ boot floppy.
|
||||
sides)
|
||||
. floppies are 40 tracks/side, 16 sectors/track, 128 or 256 bytes/sector
|
||||
= from 80 KB one-sided single-density, to 320 KB two-sided double-density
|
||||
. MESS floppy devices are named -flop0 to -flop3
|
||||
. MAME floppy devices are named -flop0 to -flop3
|
||||
- alternate 5"1/2 floppy drive extension
|
||||
. CD 90-015 floppy controller, based on a HD 46503 S
|
||||
. UD 90-070 5"1/4 single-sided single density floppy drive
|
||||
|
@ -64,7 +64,7 @@
|
||||
BLACK SCREEN.
|
||||
|
||||
In the real environment, the HSGPL has usually been set up on delivery.
|
||||
In MESS we have to create a suitable HSGPL memory content. Best practice
|
||||
In MAME we have to create a suitable HSGPL memory content. Best practice
|
||||
is to start the TI-99/4A console with EVPC support (driver ti99_4ev) with
|
||||
a plugged-in HSGPL and to go through the setup process there.
|
||||
Finally, the nvram files of the HSGPL must be copied into this driver's nvram
|
||||
@ -97,7 +97,7 @@
|
||||
Video and sound
|
||||
---------------
|
||||
The SGCPU relies on the EVPC or EVPC2 card to provide video capabilities.
|
||||
This card (rel.1) is emulated in MESS and is based on the v9938 video
|
||||
This card (rel.1) is emulated in MAME and is based on the v9938 video
|
||||
display processor.
|
||||
In order to route the VDP interrupt to the SGCPU card, the previously
|
||||
unused LCP* line in the Peripheral Expansion Box is used.
|
||||
|
@ -2,7 +2,7 @@
|
||||
// copyright-holders:Michael Zapf
|
||||
/****************************************************************************
|
||||
|
||||
The MESS TI-99/8 emulation driver
|
||||
TI-99/8
|
||||
|
||||
The TI-99/8 was the envisaged successor to the TI-99/4A but never passed
|
||||
its prototype state. Only a few dozen consoles were built. The ROMs
|
||||
|
@ -105,8 +105,8 @@ Notes:
|
||||
|
||||
Start the Visual 1050 emulator with the floppy and hard disk images mounted:
|
||||
|
||||
$ mess v1050 -flop1 cpm3:flop2 -hard tm501.chd
|
||||
$ mess v1050 -flop1 cpm3:flop2 -hard cm5412.chd
|
||||
$ mame v1050 -flop1 cpm3:flop2 -hard tm501.chd
|
||||
$ mame v1050 -flop1 cpm3:flop2 -hard cm5412.chd
|
||||
|
||||
Start the Winchester Format Program from the CP/M prompt:
|
||||
|
||||
@ -128,13 +128,13 @@ Notes:
|
||||
|
||||
You can now boot from the hard disk with:
|
||||
|
||||
$ mess v1050 -hard tm501.chd
|
||||
$ mess v1050 -hard cm5412.chd
|
||||
$ mame v1050 -hard tm501.chd
|
||||
$ mame v1050 -hard cm5412.chd
|
||||
|
||||
Or skip all of the above and use the preformatted images in the software list:
|
||||
|
||||
$ mess v1050 -hard cpm3hd5
|
||||
$ mess v1050 -hard cpm3hd10
|
||||
$ mame v1050 -hard cpm3hd5
|
||||
$ mame v1050 -hard cpm3hd10
|
||||
|
||||
*/
|
||||
|
||||
|
@ -94,7 +94,7 @@ void zx_state::pow3000_io_map(address_map &map)
|
||||
|
||||
static INPUT_PORTS_START( zx80 )
|
||||
/* PORT_NAME = Key Mode (Press Key) Shift Mode (Press Key+Shift) BASIC Mode (Press Key at BASIC) */
|
||||
/* Some keys (e.g. A,S,D,F,G etc.) produce glyphs when used in Shift Mode. MESS currently cannot show
|
||||
/* Some keys (e.g. A,S,D,F,G etc.) produce glyphs when used in Shift Mode. MAME currently cannot show
|
||||
these functions in Input (This System) menu, hence we live some empty space in the menu */
|
||||
PORT_START("ROW0")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("SHIFT") PORT_CODE(KEYCODE_LSHIFT) PORT_CHAR(UCHAR_SHIFT_1)
|
||||
|
@ -143,7 +143,7 @@ public:
|
||||
uint32_t vi_vburst;
|
||||
uint8_t field;
|
||||
|
||||
/* nvram-specific for MESS */
|
||||
// nvram-specific for the console
|
||||
device_t *m_nvram_image;
|
||||
|
||||
n64_savable_data_t m_save_data;
|
||||
|
@ -2341,7 +2341,7 @@ void amstrad_state::amstrad_reset_machine()
|
||||
/* set ram config 0 */
|
||||
amstrad_GateArray_write(0x0c0);
|
||||
|
||||
// Get manufacturer name and TV refresh rate from PCB link (dipswitch for mess emulation)
|
||||
// Get manufacturer name and TV refresh rate from PCB link (dipswitch for MAME emulation)
|
||||
m_ppi_port_inputs[amstrad_ppi_PortB] = (((m_io_solder_links->read()&MANUFACTURER_NAME)<<1) | (m_io_solder_links->read()&TV_REFRESH_RATE));
|
||||
|
||||
if ( m_system_type == SYSTEM_PLUS || m_system_type == SYSTEM_GX4000 )
|
||||
@ -2553,8 +2553,8 @@ Bit Description
|
||||
7 Cassette read data
|
||||
6 Parallel/Printer port ready signal ("1" = not ready, "0" = Ready)
|
||||
5 /EXP signal on expansion port (note 6)
|
||||
4 50/60 Hz (link on PCB. For this MESS driver I have used the dipswitch feature) (note 5)
|
||||
3 | PCB links to define manufacturer name. For this MESS driver I have used the dipswitch feature. (note 1) (note 4)
|
||||
4 50/60 Hz (link on PCB. For this MAME driver I have used the dipswitch feature) (note 5)
|
||||
3 | PCB links to define manufacturer name. For this MAME driver I have used the dipswitch feature. (note 1) (note 4)
|
||||
2 | (note 2)
|
||||
1 | (note 3)
|
||||
0 VSYNC State from 6845. "1" = VSYNC active, "0" = VSYNC inactive
|
||||
|
@ -1,13 +1,9 @@
|
||||
// license:BSD-3-Clause
|
||||
// copyright-holders:Gordon Jefferyes, Nigel Barnes
|
||||
/******************************************************************************
|
||||
|
||||
BBC Model B
|
||||
|
||||
MESS Driver By:
|
||||
|
||||
Gordon Jefferyes
|
||||
mess_bbc@romvault.com
|
||||
|
||||
******************************************************************************/
|
||||
|
||||
#include <cctype>
|
||||
|
@ -768,7 +768,7 @@ void bebox_state::init_bebox()
|
||||
/* set up boot and flash ROM */
|
||||
membank("bank2")->set_base(memregion("user2")->base());
|
||||
|
||||
/* install MESS managed RAM */
|
||||
/* install managed RAM */
|
||||
space_0.install_ram(0, m_ram->size() - 1, 0x02000000, m_ram->pointer());
|
||||
space_1.install_ram(0, m_ram->size() - 1, 0x02000000, m_ram->pointer());
|
||||
|
||||
@ -777,7 +777,7 @@ void bebox_state::init_bebox()
|
||||
* lets CPU #1 go. However, it seems that CPU #1 jumps into never-never
|
||||
* land, crashes, and then goes into NetBSD's crash handler which catches
|
||||
* it. The current PowerPC core cannot catch this trip into never-never
|
||||
* land properly, and MESS crashes. In the interim, this "mitten" catches
|
||||
* land properly, and MAME crashes. In the interim, this "mitten" catches
|
||||
* the crash
|
||||
*/
|
||||
{
|
||||
|
@ -1331,13 +1331,13 @@ void cdicdic_device::device_reset()
|
||||
|
||||
if (m_cdrom_dev)
|
||||
{
|
||||
// MESS case (has CDROM device)
|
||||
// Console case (has CDROM device)
|
||||
m_cd = m_cdrom_dev->get_cdrom_file();
|
||||
m_cdda->set_cdrom(m_cd);
|
||||
}
|
||||
else
|
||||
{
|
||||
// MAME case
|
||||
// Arcade case
|
||||
m_cd = cdrom_open(machine().rom_load().get_disk_handle(":cdrom"));
|
||||
m_cdda->set_cdrom(m_cd);
|
||||
}
|
||||
|
@ -4,7 +4,7 @@
|
||||
|
||||
dc.c - Sega Dreamcast hardware
|
||||
|
||||
MESS (DC home console) hardware overrides (GD-ROM drive etc)
|
||||
DC home console hardware overrides (GD-ROM drive etc)
|
||||
|
||||
c230048 - 5 is written, want 6
|
||||
c0d9d9e - where bad happens, from routine @ c0da260
|
||||
|
@ -1,12 +1,9 @@
|
||||
// license:BSD-3-Clause
|
||||
// copyright-holders:Wilbert Pol, Nigel Barnes
|
||||
/******************************************************************************
|
||||
|
||||
Acorn Electron driver
|
||||
|
||||
MESS Driver By:
|
||||
|
||||
Wilbert Pol
|
||||
|
||||
******************************************************************************/
|
||||
|
||||
#include "emu.h"
|
||||
|
@ -1,6 +1,6 @@
|
||||
// license:BSD-3-Clause
|
||||
// copyright-holders:Ryan Holtz
|
||||
/* machine/n64.c - contains N64 hardware emulation shared between MAME and MESS */
|
||||
/* machine/n64.c - contains N64 hardware emulation shared between arcade and console */
|
||||
|
||||
#include "emu.h"
|
||||
#include "debugger.h"
|
||||
|
@ -891,7 +891,7 @@ void thomson_state::to7_game_reset()
|
||||
/* IMPORTANT NOTE:
|
||||
The following is experimental and not compiled in by default.
|
||||
It relies on the existence of an hypothetical "character device" API able
|
||||
to transmit bytes between the MESS driver and the outside world
|
||||
to transmit bytes between the MAME driver and the outside world
|
||||
(using, e.g., character device special files on some UNIX).
|
||||
*/
|
||||
|
||||
|
@ -1,13 +1,9 @@
|
||||
// license:BSD-3-Clause
|
||||
// copyright-holders:Gordon Jefferyes, Nigel Barnes
|
||||
/******************************************************************************
|
||||
|
||||
BBC Model B
|
||||
|
||||
MESS Driver By:
|
||||
|
||||
Gordon Jefferyes
|
||||
mess_bbc@romvault.com
|
||||
|
||||
This is the first go around at converting the BBC code over to using
|
||||
mames built in mc6845, there are a number of features now incorrect
|
||||
or missing in this build:
|
||||
|
@ -4,10 +4,6 @@
|
||||
|
||||
Acorn Electron driver
|
||||
|
||||
MESS Driver By:
|
||||
|
||||
Wilbert Pol
|
||||
|
||||
******************************************************************************/
|
||||
|
||||
#include "emu.h"
|
||||
|
@ -354,7 +354,6 @@ void nick_device::initialize_palette()
|
||||
}
|
||||
}
|
||||
|
||||
// MESS specific
|
||||
/* 8-bit pixel write! */
|
||||
void nick_device::write_pixel(int ci)
|
||||
{
|
||||
|
@ -117,7 +117,7 @@ void tia_ntsc_video_device::init_palette()
|
||||
values of red may appear too pinkish - Too much blue to red.
|
||||
This is not the same as a traditional tint-hue control adjustment;
|
||||
rather, can be demonstrated by changing the blue ratio values
|
||||
via MESS HLSL settings.
|
||||
via MAME HLSL settings.
|
||||
|
||||
Lastly, the Atari 5200 & 7800 NTSC color palettes hold the same
|
||||
hue structure order and have similar appearance differences that
|
||||
|
Loading…
Reference in New Issue
Block a user