mirror of
https://github.com/holub/mame
synced 2025-05-22 21:58:57 +03:00
Fixed coinage in Speed Attack! and cleaned-up the driver to current standards.
(And added a re-write note to Speed Attack and Yumefuda drivers)
This commit is contained in:
parent
62d7168295
commit
62195dc9a0
@ -5,9 +5,9 @@ Speed Attack! (c) 1984 Seta Kikaku Corp.
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driver by Pierpaolo Prazzoli & Angelo Salese, based on early work by David Haywood
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driver by Pierpaolo Prazzoli & Angelo Salese, based on early work by David Haywood
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TODO:
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TODO:
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- Coinage Dip Switch doesn't match the readme? Also there are wrong coin insertions even
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- Video emulation requires a major conversion to the HD46505SP C.R.T. chip (MC6845 clone)
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with the bit impulse macro. There are chances that there's a circuitry which controls
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- It's possible that there is only one coin chute and not two,needs a real board to know
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both...
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more about it.
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How to play:
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How to play:
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- A to D selects a card.
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- A to D selects a card.
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@ -78,10 +78,11 @@ PS / PD : key matrix
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#include "sound/ay8910.h"
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#include "sound/ay8910.h"
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static UINT8 mux_data;
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static UINT8 mux_data;
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static UINT8 km_status,coin_settings;
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extern WRITE8_HANDLER( speedatk_videoram_w );
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extern WRITE8_HANDLER( speedatk_videoram_w );
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extern WRITE8_HANDLER( speedatk_colorram_w );
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extern WRITE8_HANDLER( speedatk_colorram_w );
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extern WRITE8_HANDLER( speedatk_flip_screen_w );
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extern WRITE8_HANDLER( speedatk_videoregs_w );
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extern PALETTE_INIT( speedatk );
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extern PALETTE_INIT( speedatk );
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extern VIDEO_START( speedatk );
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extern VIDEO_START( speedatk );
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extern VIDEO_UPDATE( speedatk );
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extern VIDEO_UPDATE( speedatk );
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@ -92,6 +93,21 @@ extern VIDEO_UPDATE( speedatk );
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* it handles the multiplexer device between player one and two. */
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* it handles the multiplexer device between player one and two. */
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static READ8_HANDLER( key_matrix_r )
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static READ8_HANDLER( key_matrix_r )
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{
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{
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static UINT8 coin_impulse;
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if(coin_impulse > 0)
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{
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coin_impulse--;
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return 0x80;
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}
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if((input_port_read(machine,"COINS") & 1) || (input_port_read(machine,"COINS") & 2))
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{
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coin_impulse = coin_settings;
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coin_impulse--;
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return 0x80;
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}
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switch(mux_data)
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switch(mux_data)
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{
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{
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case 0x02:
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case 0x02:
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@ -109,7 +125,6 @@ static READ8_HANDLER( key_matrix_r )
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case 0x100: return 0x10;
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case 0x100: return 0x10;
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case 0x200: return 0x20;
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case 0x200: return 0x20;
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case 0x400: return 0x40;
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case 0x400: return 0x40;
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case 0x800: return 0x80;
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default: return 0x00;
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default: return 0x00;
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}
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}
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}
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}
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@ -128,7 +143,6 @@ static READ8_HANDLER( key_matrix_r )
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case 0x100: return 0x10;
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case 0x100: return 0x10;
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case 0x200: return 0x20;
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case 0x200: return 0x20;
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case 0x400: return 0x40;
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case 0x400: return 0x40;
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case 0x800: return 0x80;
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default: return 0x00;
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default: return 0x00;
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}
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}
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}
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}
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@ -143,41 +157,42 @@ static WRITE8_HANDLER( key_matrix_w )
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mux_data = data;
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mux_data = data;
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}
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}
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static READ8_HANDLER( read_8001 )
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/*Key matrix status,used for coin settings and I don't know what else...*/
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static READ8_HANDLER( key_matrix_status_r )
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{
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{
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return 1;
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/*bit 0: busy flag,active low*/
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return (km_status & 0xfe) | 1;
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}
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}
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static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 8 )
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static WRITE8_HANDLER( key_matrix_status_w )
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AM_RANGE(0x0000, 0x7fff) AM_READ(SMH_ROM)
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{
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AM_RANGE(0x8000, 0x8000) AM_READ(key_matrix_r)
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km_status = data;
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AM_RANGE(0x8001, 0x8001) AM_READ(read_8001)
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if(km_status & 0x80 && km_status < 0xa0)
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AM_RANGE(0x8588, 0x858f) AM_READ(SMH_RAM)
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coin_settings = km_status & 0xf;
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AM_RANGE(0x8800, 0x8bff) AM_READ(SMH_RAM)
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}
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AM_RANGE(0x8c00, 0x8fff) AM_READ(SMH_RAM)
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AM_RANGE(0xa000, 0xa3ff) AM_READ(SMH_RAM)
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static ADDRESS_MAP_START( speedatk_mem, ADDRESS_SPACE_PROGRAM, 8 )
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AM_RANGE(0xb000, 0xb3ff) AM_READ(SMH_RAM)
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AM_RANGE(0x0000, 0x7fff) AM_ROM
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AM_RANGE(0x8000, 0x8000) AM_READWRITE(key_matrix_r,key_matrix_w)
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AM_RANGE(0x8001, 0x8001) AM_READWRITE(key_matrix_status_r,key_matrix_status_w)
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AM_RANGE(0x8800, 0x8bff) AM_RAM
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AM_RANGE(0xa000, 0xa3ff) AM_RAM_WRITE(speedatk_videoram_w) AM_BASE(&videoram)
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AM_RANGE(0xb000, 0xb3ff) AM_RAM_WRITE(speedatk_colorram_w) AM_BASE(&colorram)
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ADDRESS_MAP_END
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ADDRESS_MAP_END
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static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 8 )
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static ADDRESS_MAP_START( speedatk_io, ADDRESS_SPACE_IO, 8 )
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AM_RANGE(0x0000, 0x7fff) AM_WRITE(SMH_ROM)
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AM_RANGE(0x8000, 0x8000) AM_WRITE(key_matrix_w)
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AM_RANGE(0x8588, 0x858f) AM_WRITE(SMH_RAM)
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AM_RANGE(0x8800, 0x8bff) AM_WRITE(SMH_RAM)
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AM_RANGE(0x8c00, 0x8fff) AM_WRITE(SMH_RAM)
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AM_RANGE(0xa000, 0xa3ff) AM_WRITE(speedatk_videoram_w) AM_BASE(&videoram)
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AM_RANGE(0xb000, 0xb3ff) AM_WRITE(speedatk_colorram_w) AM_BASE(&colorram)
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ADDRESS_MAP_END
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static ADDRESS_MAP_START( io_map, ADDRESS_SPACE_IO, 8 )
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ADDRESS_MAP_GLOBAL_MASK(0xff)
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ADDRESS_MAP_GLOBAL_MASK(0xff)
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AM_RANGE(0x01, 0x01) AM_WRITE(speedatk_flip_screen_w)
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AM_RANGE(0x00, 0x01) AM_WRITE(speedatk_videoregs_w) // HD46505SP video registers
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AM_RANGE(0x24, 0x24) AM_WRITE(SMH_NOP) //video timing
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AM_RANGE(0x40, 0x40) AM_READ_PORT("DSW") AM_WRITE(ay8910_control_port_0_w)
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AM_RANGE(0x40, 0x40) AM_READ_PORT("DSW") AM_WRITE(ay8910_control_port_0_w)
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AM_RANGE(0x41, 0x41) AM_WRITE(ay8910_write_port_0_w)
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AM_RANGE(0x41, 0x41) AM_WRITE(ay8910_write_port_0_w)
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/* are these not used? after they're read it sets bit 7 */
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/*Used only during attract mode,unknown meaning.*/
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AM_RANGE(0x60, 0x60) AM_READ(SMH_NOP)
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AM_RANGE(0x60, 0x60) AM_READWRITE(SMH_NOP,SMH_NOP)//write the result to $62/$65
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AM_RANGE(0x61, 0x61) AM_READ(SMH_NOP)
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AM_RANGE(0x61, 0x61) AM_READ(SMH_NOP)//write the result to $66
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AM_RANGE(0x68, 0x68) AM_READ(SMH_NOP)
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AM_RANGE(0x62, 0x62) AM_WRITE(SMH_NOP)
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AM_RANGE(0x65, 0x65) AM_WRITE(SMH_NOP)
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AM_RANGE(0x66, 0x66) AM_WRITE(SMH_NOP)
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AM_RANGE(0x68, 0x68) AM_READ(SMH_NOP)//bit 7 controls writings to ram address at $880f-$8810
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ADDRESS_MAP_END
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ADDRESS_MAP_END
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static INPUT_PORTS_START( speedatk )
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static INPUT_PORTS_START( speedatk )
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@ -197,11 +212,10 @@ static INPUT_PORTS_START( speedatk )
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PORT_DIPSETTING( 0x20, DEF_STR( Normal ) )
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PORT_DIPSETTING( 0x20, DEF_STR( Normal ) )
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PORT_DIPSETTING( 0x10, DEF_STR( Hard ) )
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PORT_DIPSETTING( 0x10, DEF_STR( Hard ) )
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PORT_DIPSETTING( 0x30, DEF_STR( Hardest ) )
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PORT_DIPSETTING( 0x30, DEF_STR( Hardest ) )
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/* Doesn't work? */
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PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coinage ) )
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PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coinage ) )
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PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
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PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
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PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) )
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PORT_DIPSETTING( 0x80, DEF_STR( 1C_2C ) )
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PORT_DIPSETTING( 0x80, DEF_STR( 1C_5C ) )
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PORT_DIPSETTING( 0x40, DEF_STR( 1C_5C ) )
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PORT_DIPSETTING( 0xc0, "1 Coin/10 Credits" )
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PORT_DIPSETTING( 0xc0, "1 Coin/10 Credits" )
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PORT_START("P1")
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PORT_START("P1")
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@ -216,7 +230,6 @@ static INPUT_PORTS_START( speedatk )
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PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_PLAYER(1) //P1 Turn
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PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_PLAYER(1) //P1 Turn
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PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_BIT( 0x800, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(2)
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PORT_START("P2")
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PORT_START("P2")
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PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) //P2 A
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PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) //P2 A
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@ -230,7 +243,10 @@ static INPUT_PORTS_START( speedatk )
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PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_PLAYER(2) //P2 Turn
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PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_PLAYER(2) //P2 Turn
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PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(2)
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PORT_START("COINS")
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PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(1)
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PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(1)
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INPUT_PORTS_END
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INPUT_PORTS_END
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static const gfx_layout charlayout_1bpp =
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static const gfx_layout charlayout_1bpp =
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@ -263,8 +279,8 @@ GFXDECODE_END
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static MACHINE_DRIVER_START( speedatk )
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static MACHINE_DRIVER_START( speedatk )
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MDRV_CPU_ADD("main", Z80,12000000/2)
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MDRV_CPU_ADD("main", Z80,12000000/2)
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MDRV_CPU_PROGRAM_MAP(readmem,writemem)
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MDRV_CPU_PROGRAM_MAP(speedatk_mem,0)
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MDRV_CPU_IO_MAP(io_map,0)
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MDRV_CPU_IO_MAP(speedatk_io,0)
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MDRV_CPU_VBLANK_INT("main", irq0_line_hold)
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MDRV_CPU_VBLANK_INT("main", irq0_line_hold)
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/* video hardware */
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/* video hardware */
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@ -310,5 +326,5 @@ ROM_START( speedatk )
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ROM_LOAD( "cb2.bpr", 0x0020, 0x0100, CRC(a604cf96) SHA1(a4ef6e77dcd3abe4c27e8e636222a5ee711a51f5) ) /* lookup table */
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ROM_LOAD( "cb2.bpr", 0x0020, 0x0100, CRC(a604cf96) SHA1(a4ef6e77dcd3abe4c27e8e636222a5ee711a51f5) ) /* lookup table */
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ROM_END
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ROM_END
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GAME( 1984, speedatk, 0, speedatk, speedatk, 0, ROT0, "Seta Kikaku Corp.", "Speed Attack!", 0 )
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GAME( 1984, speedatk, 0, speedatk, speedatk, 0, ROT0, "Seta Kikaku Corp.", "Speed Attack! (Japan)", 0 )
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@ -15,7 +15,7 @@ TODO:
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panel" is just a dedicated panel for this game;
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panel" is just a dedicated panel for this game;
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-"Custom RAM" emulation: might be a (weak) protection device or related to the "Back-up RAM NG"
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-"Custom RAM" emulation: might be a (weak) protection device or related to the "Back-up RAM NG"
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msg that pops up at every start-up.
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msg that pops up at every start-up.
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-Video registers...are they of a custom hardware or a common device?
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-Video emulation requires a major conversion to the HD46505SP C.R.T. chip (MC6845 clone)
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============================================================================================
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============================================================================================
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Code disassembling
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Code disassembling
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@ -236,9 +236,9 @@ static ADDRESS_MAP_START( main_map, ADDRESS_SPACE_PROGRAM, 8 )
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AM_RANGE(0x8000, 0x9fff) AM_READWRITE(SMH_BANK1, SMH_ROM)
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AM_RANGE(0x8000, 0x9fff) AM_READWRITE(SMH_BANK1, SMH_ROM)
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AM_RANGE(0xa7fc, 0xa7fc) AM_WRITE(prot_lock_w)
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AM_RANGE(0xa7fc, 0xa7fc) AM_WRITE(prot_lock_w)
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AM_RANGE(0xa7ff, 0xa7ff) AM_WRITE(eeprom_w)
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AM_RANGE(0xa7ff, 0xa7ff) AM_WRITE(eeprom_w)
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AM_RANGE(0xaf80, 0xafff) AM_READWRITE(custom_ram_r, custom_ram_w) AM_BASE(&cus_ram) /*260d - 2626*/
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AM_RANGE(0xaf80, 0xafff) AM_READWRITE(custom_ram_r, custom_ram_w) AM_BASE(&cus_ram)
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AM_RANGE(0xb000, 0xb07f) AM_RAM_WRITE(paletteram_xRRRRRGGGGGBBBBB_split1_w) AM_BASE(&paletteram) /*Custom Format*/
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AM_RANGE(0xb000, 0xb07f) AM_RAM_WRITE(paletteram_xRRRRRGGGGGBBBBB_split1_w) AM_BASE(&paletteram)
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AM_RANGE(0xb080, 0xb0ff) AM_RAM_WRITE(paletteram_xRRRRRGGGGGBBBBB_split2_w) AM_BASE(&paletteram_2) /*Custom Format*/
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AM_RANGE(0xb080, 0xb0ff) AM_RAM_WRITE(paletteram_xRRRRRGGGGGBBBBB_split2_w) AM_BASE(&paletteram_2)
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AM_RANGE(0xc000, 0xc3ff) AM_RAM_WRITE(yumefuda_vram_w) AM_BASE(&videoram)
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AM_RANGE(0xc000, 0xc3ff) AM_RAM_WRITE(yumefuda_vram_w) AM_BASE(&videoram)
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AM_RANGE(0xd000, 0xd3ff) AM_RAM_WRITE(yumefuda_cram_w) AM_BASE(&colorram)
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AM_RANGE(0xd000, 0xd3ff) AM_RAM_WRITE(yumefuda_cram_w) AM_BASE(&colorram)
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AM_RANGE(0xe000, 0xffff) AM_RAM
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AM_RANGE(0xe000, 0xffff) AM_RAM
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static ADDRESS_MAP_START( port_map, ADDRESS_SPACE_IO, 8 )
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static ADDRESS_MAP_START( port_map, ADDRESS_SPACE_IO, 8 )
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ADDRESS_MAP_GLOBAL_MASK(0xff)
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ADDRESS_MAP_GLOBAL_MASK(0xff)
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AM_RANGE(0x00, 0x01) AM_WRITE(yumefuda_videoregs_w)
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AM_RANGE(0x00, 0x01) AM_WRITE(yumefuda_videoregs_w) // HD46505SP video registers
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AM_RANGE(0x40, 0x40) AM_READWRITE(ay8910_read_port_0_r, ay8910_control_port_0_w)
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AM_RANGE(0x40, 0x40) AM_READWRITE(ay8910_read_port_0_r, ay8910_control_port_0_w)
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AM_RANGE(0x41, 0x41) AM_WRITE(ay8910_write_port_0_w)
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AM_RANGE(0x41, 0x41) AM_WRITE(ay8910_write_port_0_w)
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AM_RANGE(0x80, 0x80) AM_WRITE(mux_w)
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AM_RANGE(0x80, 0x80) AM_WRITE(mux_w)
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AM_RANGE(0x81, 0x81) AM_READ(eeprom_r)
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AM_RANGE(0x81, 0x81) AM_READ(eeprom_r)
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AM_RANGE(0x82, 0x82) AM_READ(mux_r)
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AM_RANGE(0x82, 0x82) AM_READ(mux_r)
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AM_RANGE(0xc0, 0xc0) AM_WRITE(port_c0_w) /*watchdog write?*/
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AM_RANGE(0xc0, 0xc0) AM_WRITE(port_c0_w) // video timing
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ADDRESS_MAP_END
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ADDRESS_MAP_END
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static MACHINE_RESET( yumefuda )
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static MACHINE_RESET( yumefuda )
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@ -85,9 +85,25 @@ WRITE8_HANDLER( speedatk_colorram_w )
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tilemap_mark_tile_dirty(bg_tilemap, offset);
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tilemap_mark_tile_dirty(bg_tilemap, offset);
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}
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}
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WRITE8_HANDLER( speedatk_flip_screen_w )
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WRITE8_HANDLER( speedatk_videoregs_w )
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{
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{
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flip_screen_set(data);
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static UINT8 address;
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if(offset == 0)
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address = data;
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else
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{
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switch(address)
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{
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/*temporary hook-up.*/
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case 0x0d:
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flip_screen_set(data & 8);
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tilemap_set_scrolldx(bg_tilemap,0,data & 0x40);
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break;
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||||||
|
default:
|
||||||
|
logerror("Video Register %02x called with %02x data\n",address,data);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static TILE_GET_INFO( get_tile_info )
|
static TILE_GET_INFO( get_tile_info )
|
||||||
|
Loading…
Reference in New Issue
Block a user