my spacebar wants his money back

This commit is contained in:
Michaël Banaan Ananas 2014-09-05 20:23:14 +00:00
parent 5f3f61a8e7
commit 62ea5f8c1d

View File

@ -10606,92 +10606,92 @@ ROM_END
*************************************/
/* basic galaxian hardware */
GAME( 1979, galaxian, 0, galaxian, galaxian, galaxian_state, galaxian, ROT90, "Namco", "Galaxian (Namco set 1)", GAME_SUPPORTS_SAVE )
GAME( 1979, galaxiana, galaxian, galaxian, superg, galaxian_state, galaxian, ROT90, "Namco", "Galaxian (Namco set 2)", GAME_SUPPORTS_SAVE )
GAME( 1979, galaxianm, galaxian, galaxian, galaxian, galaxian_state, galaxian, ROT90, "Namco (Midway license)", "Galaxian (Midway set 1)", GAME_SUPPORTS_SAVE )
GAME( 1979, galaxianmo, galaxian, galaxian, galaxian, galaxian_state, galaxian, ROT90, "Namco (Midway license)", "Galaxian (Midway set 2)", GAME_SUPPORTS_SAVE )
GAME( 1979, galaxiant, galaxian, galaxian, superg, galaxian_state, galaxian, ROT90, "Namco (Taito license)", "Galaxian (Taito)", GAME_SUPPORTS_SAVE )
GAME( 1979, galaxiani, galaxian, galaxian, superg, galaxian_state, galaxian, ROT90, "bootleg? (Irem)", "Galaxian (Irem)", GAME_SUPPORTS_SAVE ) // more likely bootlegged by Irem, not an official license
GAME( 1979, galaxian, 0, galaxian, galaxian, galaxian_state, galaxian, ROT90, "Namco", "Galaxian (Namco set 1)", GAME_SUPPORTS_SAVE )
GAME( 1979, galaxiana, galaxian, galaxian, superg, galaxian_state, galaxian, ROT90, "Namco", "Galaxian (Namco set 2)", GAME_SUPPORTS_SAVE )
GAME( 1979, galaxianm, galaxian, galaxian, galaxian, galaxian_state, galaxian, ROT90, "Namco (Midway license)", "Galaxian (Midway set 1)", GAME_SUPPORTS_SAVE )
GAME( 1979, galaxianmo, galaxian, galaxian, galaxian, galaxian_state, galaxian, ROT90, "Namco (Midway license)", "Galaxian (Midway set 2)", GAME_SUPPORTS_SAVE )
GAME( 1979, galaxiant, galaxian, galaxian, superg, galaxian_state, galaxian, ROT90, "Namco (Taito license)", "Galaxian (Taito)", GAME_SUPPORTS_SAVE )
GAME( 1979, galaxiani, galaxian, galaxian, superg, galaxian_state, galaxian, ROT90, "bootleg? (Irem)", "Galaxian (Irem)", GAME_SUPPORTS_SAVE ) // more likely bootlegged by Irem, not an official license
/* straight Galaxian ripoffs on basic galaxian hardware */
GAME( 1979, moonaln, galaxian, galaxian, superg, galaxian_state, galaxian, ROT90, "Namco / Nichibutsu (Karateco license?)", "Moon Alien", GAME_SUPPORTS_SAVE ) // or bootleg?
GAME( 1979, superg, galaxian, galaxian, superg, galaxian_state, galaxian, ROT90, "hack", "Super Galaxians (galaxiana hack)", GAME_SUPPORTS_SAVE )
GAME( 1979, galturbo, galaxian, galaxian, superg, galaxian_state, galaxian, ROT90, "hack", "Galaxian Turbo (superg hack)", GAME_SUPPORTS_SAVE )
GAME( 1979, galapx, galaxian, galaxian, superg, galaxian_state, galaxian, ROT90, "hack", "Galaxian Part X (moonaln hack)", GAME_SUPPORTS_SAVE )
GAME( 1979, galap1, galaxian, galaxian, superg, galaxian_state, galaxian, ROT90, "hack", "Space Invaders Galactica (galaxiana hack)", GAME_SUPPORTS_SAVE )
GAME( 1979, galap4, galaxian, galaxian, superg, galaxian_state, galaxian, ROT90, "hack (G.G.I)", "Galaxian Part 4 (hack)", GAME_SUPPORTS_SAVE )
GAME( 1979, swarm, galaxian, galaxian, swarm, galaxian_state, galaxian, ROT90, "bootleg? (Subelectro)", "Swarm (bootleg?)", GAME_SUPPORTS_SAVE )
GAME( 1980, astrians, galaxian, galaxian, swarm, galaxian_state, galaxian, ROT90, "bootleg (BGV Ltd.)", "Astrians (clone of Swarm)", GAME_SUPPORTS_SAVE )
GAME( 1979, zerotime, galaxian, galaxian, zerotime, galaxian_state, galaxian, ROT90, "bootleg? (Petaco S.A.)", "Zero Time", GAME_SUPPORTS_SAVE )
GAME( 1979, zerotimed,galaxian, galaxian, zerotime, galaxian_state, galaxian, ROT90, "bootleg (Datamat)", "Zero Time (Datamat)", GAME_SUPPORTS_SAVE ) // a 1994 bootleg of the Petaco bootleg
GAME( 1979, starfght, galaxian, galaxian, swarm, galaxian_state, galaxian, ROT90, "bootleg (Jeutel)", "Star Fighter", GAME_SUPPORTS_SAVE )
GAME( 1979, galaxbsf, galaxian, galaxian, galaxian, galaxian_state, galaxian, ROT90, "bootleg", "Galaxian (bootleg, set 1)", GAME_SUPPORTS_SAVE )
GAME( 1979, galaxianbl,galaxian,galaxian, galaxianbl,galaxian_state,galaxian, ROT90, "bootleg", "Galaxian (bootleg, set 2)", GAME_SUPPORTS_SAVE )
GAME( 1979, galaxbsf2, galaxian,galaxian, galaxian, galaxian_state, galaxian, ROT90, "bootleg", "Galaxian (bootleg, set 3)", GAME_SUPPORTS_SAVE )
GAME( 1980, supergx, galaxian, galaxian, superg, galaxian_state, galaxian, ROT90, "Namco / Nichibutsu", "Super GX", GAME_NOT_WORKING | GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )
GAME( 19??, tst_galx, galaxian, galaxian, galaxian, galaxian_state, galaxian, ROT90, "<unknown>", "Galaxian Test ROM", GAME_SUPPORTS_SAVE )
GAME( 1980, galaxrf, galaxian, galaxian, galaxrf, galaxian_state, galaxian, ROT90, "bootleg (Recreativos Franco S.A.)", "Galaxian (Recreativos Franco S.A. Spanish bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1980, galaxrfgg,galaxian, galaxian, galaxrf, galaxian_state, galaxian, ROT90, "bootleg (Recreativos Franco S.A.)", "Galaxian Growing Galaxip / Galaxian Nave Creciente (Recreativos Franco S.A. Spanish bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1979, moonaln, galaxian, galaxian, superg, galaxian_state, galaxian, ROT90, "Namco / Nichibutsu (Karateco license?)", "Moon Alien", GAME_SUPPORTS_SAVE ) // or bootleg?
GAME( 1979, superg, galaxian, galaxian, superg, galaxian_state, galaxian, ROT90, "hack", "Super Galaxians (galaxiana hack)", GAME_SUPPORTS_SAVE )
GAME( 1979, galturbo, galaxian, galaxian, superg, galaxian_state, galaxian, ROT90, "hack", "Galaxian Turbo (superg hack)", GAME_SUPPORTS_SAVE )
GAME( 1979, galapx, galaxian, galaxian, superg, galaxian_state, galaxian, ROT90, "hack", "Galaxian Part X (moonaln hack)", GAME_SUPPORTS_SAVE )
GAME( 1979, galap1, galaxian, galaxian, superg, galaxian_state, galaxian, ROT90, "hack", "Space Invaders Galactica (galaxiana hack)", GAME_SUPPORTS_SAVE )
GAME( 1979, galap4, galaxian, galaxian, superg, galaxian_state, galaxian, ROT90, "hack (G.G.I)", "Galaxian Part 4 (hack)", GAME_SUPPORTS_SAVE )
GAME( 1979, swarm, galaxian, galaxian, swarm, galaxian_state, galaxian, ROT90, "bootleg? (Subelectro)", "Swarm (bootleg?)", GAME_SUPPORTS_SAVE )
GAME( 1980, astrians, galaxian, galaxian, swarm, galaxian_state, galaxian, ROT90, "bootleg (BGV Ltd.)", "Astrians (clone of Swarm)", GAME_SUPPORTS_SAVE )
GAME( 1979, zerotime, galaxian, galaxian, zerotime, galaxian_state, galaxian, ROT90, "bootleg? (Petaco S.A.)", "Zero Time", GAME_SUPPORTS_SAVE )
GAME( 1979, zerotimed, galaxian, galaxian, zerotime, galaxian_state, galaxian, ROT90, "bootleg (Datamat)", "Zero Time (Datamat)", GAME_SUPPORTS_SAVE ) // a 1994 bootleg of the Petaco bootleg
GAME( 1979, starfght, galaxian, galaxian, swarm, galaxian_state, galaxian, ROT90, "bootleg (Jeutel)", "Star Fighter", GAME_SUPPORTS_SAVE )
GAME( 1979, galaxbsf, galaxian, galaxian, galaxian, galaxian_state, galaxian, ROT90, "bootleg", "Galaxian (bootleg, set 1)", GAME_SUPPORTS_SAVE )
GAME( 1979, galaxianbl, galaxian, galaxian, galaxianbl, galaxian_state, galaxian, ROT90, "bootleg", "Galaxian (bootleg, set 2)", GAME_SUPPORTS_SAVE )
GAME( 1979, galaxbsf2, galaxian, galaxian, galaxian, galaxian_state, galaxian, ROT90, "bootleg", "Galaxian (bootleg, set 3)", GAME_SUPPORTS_SAVE )
GAME( 1980, supergx, galaxian, galaxian, superg, galaxian_state, galaxian, ROT90, "Namco / Nichibutsu", "Super GX", GAME_NOT_WORKING | GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )
GAME( 19??, tst_galx, galaxian, galaxian, galaxian, galaxian_state, galaxian, ROT90, "<unknown>", "Galaxian Test ROM", GAME_SUPPORTS_SAVE )
GAME( 1980, galaxrf, galaxian, galaxian, galaxrf, galaxian_state, galaxian, ROT90, "bootleg (Recreativos Franco S.A.)", "Galaxian (Recreativos Franco S.A. Spanish bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1980, galaxrfgg, galaxian, galaxian, galaxrf, galaxian_state, galaxian, ROT90, "bootleg (Recreativos Franco S.A.)", "Galaxian Growing Galaxip / Galaxian Nave Creciente (Recreativos Franco S.A. Spanish bootleg)", GAME_SUPPORTS_SAVE )
/* other games on basic galaxian hardware */
GAME( 1981, blkhole, 0, galaxian, blkhole, galaxian_state, galaxian, ROT90, "TDS & MINTS", "Black Hole", GAME_SUPPORTS_SAVE )
GAME( 1982, orbitron, 0, galaxian, orbitron, galaxian_state, galaxian, ROT270, "Signatron USA", "Orbitron", GAME_SUPPORTS_SAVE )
GAME( 1980, luctoday, 0, galaxian, luctoday, galaxian_state, galaxian, ROT270, "Sigma", "Lucky Today",GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )
GAME( 19??, chewing, luctoday, galaxian, luctoday, galaxian_state, galaxian, ROT90, "<unknown>", "Chewing Gum", GAME_SUPPORTS_SAVE )
GAME( 1982, catacomb, 0, galaxian, catacomb, galaxian_state, galaxian, ROT90, "MTM Games", "Catacomb", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )
GAME( 19??, omega, theend, galaxian, omega, galaxian_state, galaxian, ROT270, "bootleg?", "Omega", GAME_SUPPORTS_SAVE )
GAME( 1983, spcwarp, 0, galaxian, galaxian, galaxian_state, galaxian, ROT90, "Century Electronics", "Space Warp?", GAME_NOT_WORKING | GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )
GAME( 1981, blkhole, 0, galaxian, blkhole, galaxian_state, galaxian, ROT90, "TDS & MINTS", "Black Hole", GAME_SUPPORTS_SAVE )
GAME( 1982, orbitron, 0, galaxian, orbitron, galaxian_state, galaxian, ROT270, "Signatron USA", "Orbitron", GAME_SUPPORTS_SAVE )
GAME( 1980, luctoday, 0, galaxian, luctoday, galaxian_state, galaxian, ROT270, "Sigma", "Lucky Today",GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )
GAME( 19??, chewing, luctoday, galaxian, luctoday, galaxian_state, galaxian, ROT90, "<unknown>", "Chewing Gum", GAME_SUPPORTS_SAVE )
GAME( 1982, catacomb, 0, galaxian, catacomb, galaxian_state, galaxian, ROT90, "MTM Games", "Catacomb", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )
GAME( 19??, omega, theend, galaxian, omega, galaxian_state, galaxian, ROT270, "bootleg?", "Omega", GAME_SUPPORTS_SAVE )
GAME( 1983, spcwarp, 0, galaxian, galaxian, galaxian_state, galaxian, ROT90, "Century Electronics", "Space Warp?", GAME_NOT_WORKING | GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )
/* these games require the coin lockout mechanism to be disabled */
GAME( 1981, warofbug, 0, galaxian, warofbug, galaxian_state, nolock, ROT90, "Armenia / Food and Fun Corp", "War of the Bugs or Monsterous Manouvers in a Mushroom Maze", GAME_SUPPORTS_SAVE )
GAME( 1981, warofbugu,warofbug, galaxian, warofbug, galaxian_state, nolock, ROT90, "Armenia / Super Video Games", "War of the Bugs or Monsterous Manouvers in a Mushroom Maze (US)", GAME_SUPPORTS_SAVE )
GAME( 1981, warofbugg,warofbug, galaxian, warofbug, galaxian_state, nolock, ROT90, "Armenia", "War of the Bugs or Monsterous Manouvers in a Mushroom Maze (German)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )
GAME( 1981, redufo, 0, galaxian, redufo, galaxian_state, nolock, ROT270, "Artic", "Defend the Terra Attack on the Red UFO", GAME_SUPPORTS_SAVE ) // is this the original?
GAME( 1981, redufob, redufo, galaxian, redufob, galaxian_state, nolock, ROT90, "bootleg", "Defend the Terra Attack on the Red UFO (bootleg)", GAME_SUPPORTS_SAVE ) // rev A?
GAME( 19??, exodus, redufo, galaxian, redufo, galaxian_state, nolock, ROT90, "bootleg? (Subelectro)", "Exodus (bootleg?)", GAME_SUPPORTS_SAVE )
GAME( 1983, tdpgal, 0, galaxian, tdpgal, galaxian_state, nolock, ROT90, "Design Labs / Thomas Automatics", "Triple Draw Poker", GAME_SUPPORTS_SAVE )
GAME( 1979, kamakazi3,galaxian, galaxian, superg, galaxian_state, nolock, ROT90, "hack", "Kamakazi III (superg hack)", GAME_SUPPORTS_SAVE )
GAME( 1981, warofbug, 0, galaxian, warofbug, galaxian_state, nolock, ROT90, "Armenia / Food and Fun Corp", "War of the Bugs or Monsterous Manouvers in a Mushroom Maze", GAME_SUPPORTS_SAVE )
GAME( 1981, warofbugu, warofbug, galaxian, warofbug, galaxian_state, nolock, ROT90, "Armenia / Super Video Games", "War of the Bugs or Monsterous Manouvers in a Mushroom Maze (US)", GAME_SUPPORTS_SAVE )
GAME( 1981, warofbugg, warofbug, galaxian, warofbug, galaxian_state, nolock, ROT90, "Armenia", "War of the Bugs or Monsterous Manouvers in a Mushroom Maze (German)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )
GAME( 1981, redufo, 0, galaxian, redufo, galaxian_state, nolock, ROT270, "Artic", "Defend the Terra Attack on the Red UFO", GAME_SUPPORTS_SAVE ) // is this the original?
GAME( 1981, redufob, redufo, galaxian, redufob, galaxian_state, nolock, ROT90, "bootleg", "Defend the Terra Attack on the Red UFO (bootleg)", GAME_SUPPORTS_SAVE ) // rev A?
GAME( 19??, exodus, redufo, galaxian, redufo, galaxian_state, nolock, ROT90, "bootleg? (Subelectro)", "Exodus (bootleg?)", GAME_SUPPORTS_SAVE )
GAME( 1983, tdpgal, 0, galaxian, tdpgal, galaxian_state, nolock, ROT90, "Design Labs / Thomas Automatics", "Triple Draw Poker", GAME_SUPPORTS_SAVE )
GAME( 1979, kamakazi3, galaxian, galaxian, superg, galaxian_state, nolock, ROT90, "hack", "Kamakazi III (superg hack)", GAME_SUPPORTS_SAVE )
/* different bullet color */
GAME( 1982, azurian, 0, galaxian, azurian, galaxian_state, azurian, ROT90, "Rait Electronics Ltd", "Azurian Attack", GAME_SUPPORTS_SAVE )
GAME( 1982, azurian, 0, galaxian, azurian, galaxian_state, azurian, ROT90, "Rait Electronics Ltd", "Azurian Attack", GAME_SUPPORTS_SAVE )
/* extra characters controlled via bank at $6002 */
GAME( 19??, pisces, 0, galaxian, pisces, galaxian_state, pisces, ROT90, "Subelectro", "Pisces", GAME_SUPPORTS_SAVE )
GAME( 19??, piscesb, pisces, galaxian, piscesb, galaxian_state, pisces, ROT90, "bootleg", "Pisces (bootleg)", GAME_SUPPORTS_SAVE )
GAME( 19??, omni, pisces, galaxian, piscesb, galaxian_state, pisces, ROT90, "bootleg", "Omni", GAME_SUPPORTS_SAVE )
GAME( 1980, uniwars, 0, galaxian, superg, galaxian_state, pisces, ROT90, "Irem", "UniWar S", GAME_SUPPORTS_SAVE )
GAME( 1980, gteikoku, uniwars, galaxian, superg, galaxian_state, pisces, ROT90, "Irem", "Gingateikoku No Gyakushu", GAME_SUPPORTS_SAVE )
GAME( 1980, gteikokb, uniwars, galaxian, gteikokb, galaxian_state, pisces, ROT270, "bootleg", "Gingateikoku No Gyakushu (bootleg set 1)", GAME_SUPPORTS_SAVE )
GAME( 1980, gteikob2, uniwars, galaxian, gteikob2, galaxian_state, pisces, ROT90, "bootleg", "Gingateikoku No Gyakushu (bootleg set 2)", GAME_SUPPORTS_SAVE )
GAME( 1980, spacbatt, uniwars, galaxian, spacbatt, galaxian_state, pisces, ROT90, "bootleg", "Space Battle (bootleg set 1)", GAME_SUPPORTS_SAVE )
GAME( 1980, spacbat2, uniwars, galaxian, spacbatt, galaxian_state, pisces, ROT90, "bootleg", "Space Battle (bootleg set 2)", GAME_SUPPORTS_SAVE )
GAME( 1980, spacempr, uniwars, galaxian, spacbatt, galaxian_state, pisces, ROT90, "bootleg", "Space Empire (bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1980, skyraidr, uniwars, galaxian, superg, galaxian_state, pisces, ROT90, "bootleg", "Sky Raider (Uniwars bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1980, galemp, uniwars, galaxian, superg, galaxian_state, pisces, ROT90, "bootleg (Taito do Brasil)", "Galaxy Empire (bootleg?)", GAME_SUPPORTS_SAVE ) // clearly a hack, but was it licensed?
GAME( 1980, asideral, uniwars, galaxian, asideral, galaxian_state, pisces, ROT90, "bootleg (Electrogame S.A.)", "Ataque Sideral (Spanish bootleg of UniWar S)", GAME_SUPPORTS_SAVE )
GAME( 1980, pajaroes, uniwars, galaxian, asideral, galaxian_state, pisces, ROT90, "bootleg (PSV S.A.)", "Pajaro del Espacio (Spanish bootleg of UniWar S)", GAME_SUPPORTS_SAVE ) // very similar to above
GAME( 19??, pisces, 0, galaxian, pisces, galaxian_state, pisces, ROT90, "Subelectro", "Pisces", GAME_SUPPORTS_SAVE )
GAME( 19??, piscesb, pisces, galaxian, piscesb, galaxian_state, pisces, ROT90, "bootleg", "Pisces (bootleg)", GAME_SUPPORTS_SAVE )
GAME( 19??, omni, pisces, galaxian, piscesb, galaxian_state, pisces, ROT90, "bootleg", "Omni", GAME_SUPPORTS_SAVE )
GAME( 1980, uniwars, 0, galaxian, superg, galaxian_state, pisces, ROT90, "Irem", "UniWar S", GAME_SUPPORTS_SAVE )
GAME( 1980, gteikoku, uniwars, galaxian, superg, galaxian_state, pisces, ROT90, "Irem", "Gingateikoku No Gyakushu", GAME_SUPPORTS_SAVE )
GAME( 1980, gteikokb, uniwars, galaxian, gteikokb, galaxian_state, pisces, ROT270, "bootleg", "Gingateikoku No Gyakushu (bootleg set 1)", GAME_SUPPORTS_SAVE )
GAME( 1980, gteikob2, uniwars, galaxian, gteikob2, galaxian_state, pisces, ROT90, "bootleg", "Gingateikoku No Gyakushu (bootleg set 2)", GAME_SUPPORTS_SAVE )
GAME( 1980, spacbatt, uniwars, galaxian, spacbatt, galaxian_state, pisces, ROT90, "bootleg", "Space Battle (bootleg set 1)", GAME_SUPPORTS_SAVE )
GAME( 1980, spacbat2, uniwars, galaxian, spacbatt, galaxian_state, pisces, ROT90, "bootleg", "Space Battle (bootleg set 2)", GAME_SUPPORTS_SAVE )
GAME( 1980, spacempr, uniwars, galaxian, spacbatt, galaxian_state, pisces, ROT90, "bootleg", "Space Empire (bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1980, skyraidr, uniwars, galaxian, superg, galaxian_state, pisces, ROT90, "bootleg", "Sky Raider (Uniwars bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1980, galemp, uniwars, galaxian, superg, galaxian_state, pisces, ROT90, "bootleg (Taito do Brasil)", "Galaxy Empire (bootleg?)", GAME_SUPPORTS_SAVE ) // clearly a hack, but was it licensed?
GAME( 1980, asideral, uniwars, galaxian, asideral, galaxian_state, pisces, ROT90, "bootleg (Electrogame S.A.)", "Ataque Sideral (Spanish bootleg of UniWar S)", GAME_SUPPORTS_SAVE )
GAME( 1980, pajaroes, uniwars, galaxian, asideral, galaxian_state, pisces, ROT90, "bootleg (PSV S.A.)", "Pajaro del Espacio (Spanish bootleg of UniWar S)", GAME_SUPPORTS_SAVE ) // very similar to above
/* Artic Multi-System games - separate tile/sprite ROMs */
GAME( 1980, streakng, 0, pacmanbl, streakng, galaxian_state, galaxian, ROT90, "Shoei", "Streaking (set 1)", GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE )
GAME( 1980, streaknga,streakng, pacmanbl, streakng, galaxian_state, galaxian, ROT90, "Shoei", "Streaking (set 2)", GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE )
GAME( 1981, pacmanbl, puckman, pacmanbl, pacmanbl, galaxian_state, pacmanbl, ROT270, "bootleg", "Pac-Man (Galaxian hardware, set 1)", GAME_SUPPORTS_SAVE )
GAME( 1981, pacmanbla,puckman, pacmanbl, pacmanbl, galaxian_state, pacmanbl, ROT270, "bootleg", "Pac-Man (Galaxian hardware, set 2)", GAME_SUPPORTS_SAVE )
GAME( 1981, ghostmun, puckman, pacmanbl, streakng, galaxian_state, ghostmun, ROT90, "bootleg (Leisure and Allied)", "Ghost Muncher", GAME_SUPPORTS_SAVE )
GAME( 1981, phoenxp2, phoenix, galaxian, phoenxp2, galaxian_state, batman2, ROT270, "bootleg", "Phoenix Part 2", GAME_SUPPORTS_SAVE )
GAME( 1981, batman2, phoenix, galaxian, batman2, galaxian_state, batman2, ROT270, "bootleg", "Batman Part 2", GAME_SUPPORTS_SAVE ) /* similar to pisces, but with different video banking characteristics */
GAME( 1981, atlantisb,atlantis, galaxian, atlantib, galaxian_state, galaxian, ROT270, "bootleg", "Battle of Atlantis (bootleg)", GAME_SUPPORTS_SAVE ) // I don't know if this should have a starfield...
GAME( 1982, tenspot, 0, tenspot, tenspot, galaxian_state, tenspot, ROT270, "Thomas Automatics", "Ten Spot", GAME_NOT_WORKING ) // work out how menu works
GAME( 1980, streakng, 0, pacmanbl, streakng, galaxian_state, galaxian, ROT90, "Shoei", "Streaking (set 1)", GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE )
GAME( 1980, streaknga, streakng, pacmanbl, streakng, galaxian_state, galaxian, ROT90, "Shoei", "Streaking (set 2)", GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE )
GAME( 1981, pacmanbl, puckman, pacmanbl, pacmanbl, galaxian_state, pacmanbl, ROT270, "bootleg", "Pac-Man (Galaxian hardware, set 1)", GAME_SUPPORTS_SAVE )
GAME( 1981, pacmanbla, puckman, pacmanbl, pacmanbl, galaxian_state, pacmanbl, ROT270, "bootleg", "Pac-Man (Galaxian hardware, set 2)", GAME_SUPPORTS_SAVE )
GAME( 1981, ghostmun, puckman, pacmanbl, streakng, galaxian_state, ghostmun, ROT90, "bootleg (Leisure and Allied)", "Ghost Muncher", GAME_SUPPORTS_SAVE )
GAME( 1981, phoenxp2, phoenix, galaxian, phoenxp2, galaxian_state, batman2, ROT270, "bootleg", "Phoenix Part 2", GAME_SUPPORTS_SAVE )
GAME( 1981, batman2, phoenix, galaxian, batman2, galaxian_state, batman2, ROT270, "bootleg", "Batman Part 2", GAME_SUPPORTS_SAVE ) /* similar to pisces, but with different video banking characteristics */
GAME( 1981, atlantisb, atlantis, galaxian, atlantib, galaxian_state, galaxian, ROT270, "bootleg", "Battle of Atlantis (bootleg)", GAME_SUPPORTS_SAVE ) // I don't know if this should have a starfield...
GAME( 1982, tenspot, 0, tenspot, tenspot, galaxian_state, tenspot, ROT270, "Thomas Automatics", "Ten Spot", GAME_NOT_WORKING ) // work out how menu works
/* separate tile/sprite ROMs, plus INT instead of NMI */
GAME( 1984, devilfsg, devilfsh, pacmanbl, devilfsg, galaxian_state, devilfsg, ROT270, "Vision / Artic", "Devil Fish (Galaxian hardware, bootleg?)", GAME_SUPPORTS_SAVE )
GAME( 1984, devilfsg, devilfsh, pacmanbl, devilfsg, galaxian_state, devilfsg, ROT270, "Vision / Artic", "Devil Fish (Galaxian hardware, bootleg?)", GAME_SUPPORTS_SAVE )
/* sound hardware replaced with AY8910 */
GAME( 1982, zigzag, 0, zigzag, zigzag, galaxian_state, zigzag, ROT90, "bootleg (LAX)", "Zig Zag (Galaxian hardware, set 1)", GAME_SUPPORTS_SAVE ) // maybe by Taito do Brasil?
GAME( 1982, zigzag2, zigzag, zigzag, zigzag, galaxian_state, zigzag, ROT90, "bootleg (LAX)", "Zig Zag (Galaxian hardware, set 2)", GAME_SUPPORTS_SAVE ) // "
GAME( 1982, zigzag, 0, zigzag, zigzag, galaxian_state, zigzag, ROT90, "bootleg (LAX)", "Zig Zag (Galaxian hardware, set 1)", GAME_SUPPORTS_SAVE ) // maybe by Taito do Brasil?
GAME( 1982, zigzag2, zigzag, zigzag, zigzag, galaxian_state, zigzag, ROT90, "bootleg (LAX)", "Zig Zag (Galaxian hardware, set 2)", GAME_SUPPORTS_SAVE ) // "
/* multi-game select via external switch */
GAME( 1981, gmgalax, 0, gmgalax, gmgalax, galaxian_state, gmgalax, ROT90, "bootleg", "Ghostmuncher Galaxian (bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1981, gmgalax, 0, gmgalax, gmgalax, galaxian_state, gmgalax, ROT90, "bootleg", "Ghostmuncher Galaxian (bootleg)", GAME_SUPPORTS_SAVE )
@ -10703,73 +10703,73 @@ GAME( 1981, gmgalax, 0, gmgalax, gmgalax, galaxian_state, gmgalax, RO
*************************************/
/* based on Galaxian, but with altered address map for more ROM */
GAME( 1980, mooncrst, 0, mooncrst, mooncrst, galaxian_state, mooncrst, ROT90, "Nichibutsu", "Moon Cresta (Nichibutsu)", GAME_SUPPORTS_SAVE )
GAME( 1980, mooncrstuk, mooncrst, mooncrst, mooncrst, galaxian_state, mooncrst, ROT90, "Nichibutsu UK", "Moon Cresta (Nichibutsu UK)", GAME_SUPPORTS_SAVE )
GAME( 1980, mooncrstuku,mooncrst, mooncrst, mooncrst, galaxian_state, mooncrsu, ROT90, "Nichibutsu UK", "Moon Cresta (Nichibutsu UK, unencrypted)", GAME_SUPPORTS_SAVE )
GAME( 1980, mooncrstu, mooncrst, mooncrst, mooncrst, galaxian_state, mooncrsu, ROT90, "Nichibutsu USA", "Moon Cresta (Nichibutsu USA, unencrypted)", GAME_SUPPORTS_SAVE )
GAME( 1980, mooncrsto, mooncrst, mooncrst, mooncrsa, galaxian_state, mooncrst, ROT90, "Nichibutsu", "Moon Cresta (Nichibutsu, old rev)", GAME_SUPPORTS_SAVE )
GAME( 1980, mooncrstg, mooncrst, mooncrst, mooncrsg, galaxian_state, mooncrsu, ROT90, "Nichibutsu (Gremlin license)", "Moon Cresta (Gremlin)", GAME_SUPPORTS_SAVE )
GAME( 1980, mooncrst, 0, mooncrst, mooncrst, galaxian_state, mooncrst, ROT90, "Nichibutsu", "Moon Cresta (Nichibutsu)", GAME_SUPPORTS_SAVE )
GAME( 1980, mooncrstuk, mooncrst, mooncrst, mooncrst, galaxian_state, mooncrst, ROT90, "Nichibutsu UK", "Moon Cresta (Nichibutsu UK)", GAME_SUPPORTS_SAVE )
GAME( 1980, mooncrstuku, mooncrst, mooncrst, mooncrst, galaxian_state, mooncrsu, ROT90, "Nichibutsu UK", "Moon Cresta (Nichibutsu UK, unencrypted)", GAME_SUPPORTS_SAVE )
GAME( 1980, mooncrstu, mooncrst, mooncrst, mooncrst, galaxian_state, mooncrsu, ROT90, "Nichibutsu USA", "Moon Cresta (Nichibutsu USA, unencrypted)", GAME_SUPPORTS_SAVE )
GAME( 1980, mooncrsto, mooncrst, mooncrst, mooncrsa, galaxian_state, mooncrst, ROT90, "Nichibutsu", "Moon Cresta (Nichibutsu, old rev)", GAME_SUPPORTS_SAVE )
GAME( 1980, mooncrstg, mooncrst, mooncrst, mooncrsg, galaxian_state, mooncrsu, ROT90, "Nichibutsu (Gremlin license)", "Moon Cresta (Gremlin)", GAME_SUPPORTS_SAVE )
/* straight Moon Cresta ripoffs on basic mooncrst hardware */
GAME( 1980, mooncrsb, mooncrst, mooncrst, mooncrsa, galaxian_state, mooncrsu, ROT90, "bootleg", "Moon Cresta (bootleg set 1)", GAME_SUPPORTS_SAVE )
GAME( 1980, mooncrs2, mooncrst, mooncrst, mooncrsa, galaxian_state, mooncrsu, ROT90, "bootleg", "Moon Cresta (bootleg set 2)", GAME_SUPPORTS_SAVE )
GAME( 1980, mooncrs3, mooncrst, mooncrst, mooncrst, galaxian_state, mooncrsu, ROT90, "bootleg (Jeutel)", "Moon Cresta (bootleg set 3)", GAME_SUPPORTS_SAVE ) /* Jeutel bootleg, similar to bootleg set 2 */
GAME( 1980, mooncrs4, mooncrst, mooncrst, mooncrst, galaxian_state, mooncrsu, ROT90, "bootleg (SG-Florence)", "Moon Crest (Moon Cresta bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1980, fantazia, mooncrst, mooncrst, fantazia, galaxian_state, mooncrsu, ROT90, "bootleg? (Subelectro)", "Fantazia (bootleg?)", GAME_SUPPORTS_SAVE )
GAME( 1980, eagle, mooncrst, mooncrst, mooncrsa, galaxian_state, mooncrsu, ROT90, "Nichibutsu (Centuri license)", "Eagle (set 1)", GAME_SUPPORTS_SAVE ) // or bootleg?
GAME( 1980, eagle2, mooncrst, mooncrst, eagle2, galaxian_state, mooncrsu, ROT90, "Nichibutsu (Centuri license)", "Eagle (set 2)", GAME_SUPPORTS_SAVE ) // "
GAME( 1980, eagle3, mooncrst, mooncrst, mooncrsa, galaxian_state, mooncrsu, ROT90, "Nichibutsu (Centuri license)", "Eagle (set 3)", GAME_SUPPORTS_SAVE ) // "
GAME( 1981?,spctbird, mooncrst, mooncrst, eagle2, galaxian_state, mooncrsu, ROT90, "bootleg? (Fortrek)", "Space Thunderbird", GAME_SUPPORTS_SAVE )
GAME( 1980?,smooncrs, mooncrst, mooncrst, smooncrs, galaxian_state, mooncrsu, ROT90, "Nichibutsu (Gremlin license)", "Super Moon Cresta", GAME_SUPPORTS_SAVE )
GAME( 1980?,mooncptc, mooncrst, mooncrst, mooncptc, galaxian_state, mooncrsu, ROT90, "bootleg (Petaco S.A.)", "Moon Cresta (Petaco S.A. Spanish bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1980?,sstarcrs, mooncrst, mooncrst, mooncrsg, galaxian_state, mooncrsu, ROT90, "Nichibutsu (Taito do Brasil license)", "Super Star Crest", GAME_SUPPORTS_SAVE )
GAME( 198?, mooncmw, mooncrst, mooncrst, mooncrsa, galaxian_state, mooncrsu, ROT90, "bootleg", "Moon War (Moon Cresta bootleg)", GAME_SUPPORTS_SAVE )
GAME( 198?, starfgmc, mooncrst, mooncrst, mooncrsa, galaxian_state, mooncrsu, ROT90, "bootleg (Samyra Engineering)", "Starfighter (Moon Cresta bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1980, mooncrsb, mooncrst, mooncrst, mooncrsa, galaxian_state, mooncrsu, ROT90, "bootleg", "Moon Cresta (bootleg set 1)", GAME_SUPPORTS_SAVE )
GAME( 1980, mooncrs2, mooncrst, mooncrst, mooncrsa, galaxian_state, mooncrsu, ROT90, "bootleg", "Moon Cresta (bootleg set 2)", GAME_SUPPORTS_SAVE )
GAME( 1980, mooncrs3, mooncrst, mooncrst, mooncrst, galaxian_state, mooncrsu, ROT90, "bootleg (Jeutel)", "Moon Cresta (bootleg set 3)", GAME_SUPPORTS_SAVE ) /* Jeutel bootleg, similar to bootleg set 2 */
GAME( 1980, mooncrs4, mooncrst, mooncrst, mooncrst, galaxian_state, mooncrsu, ROT90, "bootleg (SG-Florence)", "Moon Crest (Moon Cresta bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1980, fantazia, mooncrst, mooncrst, fantazia, galaxian_state, mooncrsu, ROT90, "bootleg? (Subelectro)", "Fantazia (bootleg?)", GAME_SUPPORTS_SAVE )
GAME( 1980, eagle, mooncrst, mooncrst, mooncrsa, galaxian_state, mooncrsu, ROT90, "Nichibutsu (Centuri license)", "Eagle (set 1)", GAME_SUPPORTS_SAVE ) // or bootleg?
GAME( 1980, eagle2, mooncrst, mooncrst, eagle2, galaxian_state, mooncrsu, ROT90, "Nichibutsu (Centuri license)", "Eagle (set 2)", GAME_SUPPORTS_SAVE ) // "
GAME( 1980, eagle3, mooncrst, mooncrst, mooncrsa, galaxian_state, mooncrsu, ROT90, "Nichibutsu (Centuri license)", "Eagle (set 3)", GAME_SUPPORTS_SAVE ) // "
GAME( 1981?,spctbird, mooncrst, mooncrst, eagle2, galaxian_state, mooncrsu, ROT90, "bootleg? (Fortrek)", "Space Thunderbird", GAME_SUPPORTS_SAVE )
GAME( 1980?,smooncrs, mooncrst, mooncrst, smooncrs, galaxian_state, mooncrsu, ROT90, "Nichibutsu (Gremlin license)", "Super Moon Cresta", GAME_SUPPORTS_SAVE )
GAME( 1980?,mooncptc, mooncrst, mooncrst, mooncptc, galaxian_state, mooncrsu, ROT90, "bootleg (Petaco S.A.)", "Moon Cresta (Petaco S.A. Spanish bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1980?,sstarcrs, mooncrst, mooncrst, mooncrsg, galaxian_state, mooncrsu, ROT90, "Nichibutsu (Taito do Brasil license)", "Super Star Crest", GAME_SUPPORTS_SAVE )
GAME( 198?, mooncmw, mooncrst, mooncrst, mooncrsa, galaxian_state, mooncrsu, ROT90, "bootleg", "Moon War (Moon Cresta bootleg)", GAME_SUPPORTS_SAVE )
GAME( 198?, starfgmc, mooncrst, mooncrst, mooncrsa, galaxian_state, mooncrsu, ROT90, "bootleg (Samyra Engineering)", "Starfighter (Moon Cresta bootleg)", GAME_SUPPORTS_SAVE )
// The boards were marked 'Space Dragon' although this doesn't appear in the games.
GAME( 1980, spcdrag, mooncrst, mooncrst, smooncrs, galaxian_state, mooncrsu, ROT90, "bootleg", "Space Dragon (Moon Cresta bootleg, set 1)", GAME_SUPPORTS_SAVE )
GAME( 1980, spcdraga, mooncrst, mooncrst, smooncrs, galaxian_state, mooncrsu, ROT90, "bootleg", "Space Dragon (Moon Cresta bootleg, set 2)", GAME_SUPPORTS_SAVE )
GAME( 1980, mooncreg, mooncrst, mooncrst, mooncreg, galaxian_state, mooncrsu, ROT90, "bootleg (Electrogame S.A.)", "Moon Cresta (Electrogame S.A. Spanish bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1980, mooncrsl, mooncrst, mooncrst, mooncrsl, galaxian_state, mooncrsu, ROT90, "bootleg (Laguna S.A.)", "Cresta Mundo (Laguna S.A. Spanish Moon Cresta bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1980, stera, mooncrst, mooncrst, smooncrs, galaxian_state, mooncrsu, ROT90, "bootleg", "Steraranger (Moon Cresta bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1980, mooncrgx, mooncrst, galaxian, mooncrgx, galaxian_state, mooncrgx, ROT270, "bootleg", "Moon Cresta (Galaxian hardware)", GAME_SUPPORTS_SAVE )
GAME( 1980, moonqsr, 0, mooncrst, moonqsr, galaxian_state, moonqsr, ROT90, "Nichibutsu", "Moon Quasar", GAME_SUPPORTS_SAVE )
GAME( 1980, moonal2, galaxian, mooncrst, moonal2, galaxian_state, galaxian, ROT90, "Namco / Nichibutsu", "Moon Alien Part 2", GAME_SUPPORTS_SAVE )
GAME( 1980, moonal2b, galaxian, mooncrst, moonal2, galaxian_state, galaxian, ROT90, "Namco / Nichibutsu", "Moon Alien Part 2 (older version)", GAME_SUPPORTS_SAVE )
GAME( 1980, spcdrag, mooncrst, mooncrst, smooncrs, galaxian_state, mooncrsu, ROT90, "bootleg", "Space Dragon (Moon Cresta bootleg, set 1)", GAME_SUPPORTS_SAVE )
GAME( 1980, spcdraga, mooncrst, mooncrst, smooncrs, galaxian_state, mooncrsu, ROT90, "bootleg", "Space Dragon (Moon Cresta bootleg, set 2)", GAME_SUPPORTS_SAVE )
GAME( 1980, mooncreg, mooncrst, mooncrst, mooncreg, galaxian_state, mooncrsu, ROT90, "bootleg (Electrogame S.A.)", "Moon Cresta (Electrogame S.A. Spanish bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1980, mooncrsl, mooncrst, mooncrst, mooncrsl, galaxian_state, mooncrsu, ROT90, "bootleg (Laguna S.A.)", "Cresta Mundo (Laguna S.A. Spanish Moon Cresta bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1980, stera, mooncrst, mooncrst, smooncrs, galaxian_state, mooncrsu, ROT90, "bootleg", "Steraranger (Moon Cresta bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1980, mooncrgx, mooncrst, galaxian, mooncrgx, galaxian_state, mooncrgx, ROT270, "bootleg", "Moon Cresta (Galaxian hardware)", GAME_SUPPORTS_SAVE )
GAME( 1980, moonqsr, 0, mooncrst, moonqsr, galaxian_state, moonqsr, ROT90, "Nichibutsu", "Moon Quasar", GAME_SUPPORTS_SAVE )
GAME( 1980, moonal2, galaxian, mooncrst, moonal2, galaxian_state, galaxian, ROT90, "Namco / Nichibutsu", "Moon Alien Part 2", GAME_SUPPORTS_SAVE )
GAME( 1980, moonal2b, galaxian, mooncrst, moonal2, galaxian_state, galaxian, ROT90, "Namco / Nichibutsu", "Moon Alien Part 2 (older version)", GAME_SUPPORTS_SAVE )
/* larger romspace, interrupt enable moved */
GAME( 198?, thepitm, thepit, mooncrst, thepitm, galaxian_state, thepitm, ROT90, "bootleg (KZH)", "The Pit (bootleg on Moon Quasar hardware)", GAME_SUPPORTS_SAVE ) // on an original MQ-2FJ pcb, even if the memory map appears closer to Moon Cresta
GAME( 198?, thepitm, thepit, mooncrst, thepitm, galaxian_state, thepitm, ROT90, "bootleg (KZH)", "The Pit (bootleg on Moon Quasar hardware)", GAME_SUPPORTS_SAVE ) // on an original MQ-2FJ pcb, even if the memory map appears closer to Moon Cresta
/* other games on basic mooncrst hardware */
GAME( 1982, skybase, 0, mooncrst, skybase, galaxian_state, skybase, ROT90, "Omori Electric Co., Ltd.", "Sky Base", GAME_SUPPORTS_SAVE )
GAME( 198?, kong, 0, mooncrst, kong, galaxian_state, kong, ROT90, "Taito do Brasil", "Kong (Donkey Kong conversion on Galaxian hardware)", GAME_SUPPORTS_SAVE | GAME_WRONG_COLORS ) // rewrite of Donkey Kong (!) not a clone
GAME( 1982, skybase, 0, mooncrst, skybase, galaxian_state, skybase, ROT90, "Omori Electric Co., Ltd.", "Sky Base", GAME_SUPPORTS_SAVE )
GAME( 198?, kong, 0, mooncrst, kong, galaxian_state, kong, ROT90, "Taito do Brasil", "Kong (Donkey Kong conversion on Galaxian hardware)", GAME_SUPPORTS_SAVE | GAME_WRONG_COLORS ) // rewrite of Donkey Kong (!) not a clone
/* larger romspace, 2*AY8910, based on Super Star Crest board? */
GAME( 198?, fantastc, 0, fantastc, fantastc, galaxian_state, fantastc, ROT90, "Taito do Brasil", "Fantastic (Galaga conversion on Galaxian hardware)", GAME_SUPPORTS_SAVE ) // rewrite of Galaga (!) not a clone
GAME( 198?, fantastc, 0, fantastc, fantastc, galaxian_state, fantastc, ROT90, "Taito do Brasil", "Fantastic (Galaga conversion on Galaxian hardware)", GAME_SUPPORTS_SAVE ) // rewrite of Galaga (!) not a clone
/* like fantastc, plus larger spriteram, and maybe different bullet hw(?) */
GAME( 198?, timefgtr, 0, timefgtr, timefgtr, galaxian_state, timefgtr, ROT90, "Taito do Brasil", "Time Fighter (Time Pilot conversion on Galaxian hardware)", GAME_SUPPORTS_SAVE | GAME_SUPPORTS_SAVE | GAME_WRONG_COLORS ) // rewrite of Time Pilot (!) not a clone
GAME( 198?, timefgtr, 0, timefgtr, timefgtr, galaxian_state, timefgtr, ROT90, "Taito do Brasil", "Time Fighter (Time Pilot conversion on Galaxian hardware)", GAME_SUPPORTS_SAVE | GAME_SUPPORTS_SAVE | GAME_WRONG_COLORS ) // rewrite of Time Pilot (!) not a clone
/* extra ROMs, protection, and sound hardware replaced with AY8910 */
GAME( 1981, jumpbug, 0, jumpbug, jumpbug, galaxian_state, jumpbug, ROT90, "Hoei (Rock-Ola license)", "Jump Bug", GAME_SUPPORTS_SAVE ) // or by Alpha Denshi Co. under contract from Hoei?
GAME( 1981, jumpbugb, jumpbug, jumpbug, jumpbug, galaxian_state, jumpbug, ROT90, "bootleg", "Jump Bug (bootleg)", GAME_SUPPORTS_SAVE ) // bootleg of Sega license
GAME( 1983, levers, 0, jumpbug, levers, galaxian_state, jumpbug, ROT90, "Rock-Ola", "Levers", GAME_SUPPORTS_SAVE )
GAME( 1981, jumpbug, 0, jumpbug, jumpbug, galaxian_state, jumpbug, ROT90, "Hoei (Rock-Ola license)", "Jump Bug", GAME_SUPPORTS_SAVE ) // or by Alpha Denshi Co. under contract from Hoei?
GAME( 1981, jumpbugb, jumpbug, jumpbug, jumpbug, galaxian_state, jumpbug, ROT90, "bootleg", "Jump Bug (bootleg)", GAME_SUPPORTS_SAVE ) // bootleg of Sega license
GAME( 1983, levers, 0, jumpbug, levers, galaxian_state, jumpbug, ROT90, "Rock-Ola", "Levers", GAME_SUPPORTS_SAVE )
/* 2nd CPU driving AY8910 for sound */
GAME( 1982, checkman, 0, checkman, checkman, galaxian_state, checkman, ROT90, "Zilec-Zenitone", "Check Man", GAME_SUPPORTS_SAVE )
GAME( 1982, checkmanj,checkman, checkmaj, checkmaj, galaxian_state, checkmaj, ROT90, "Zilec-Zenitone (Jaleco license)", "Check Man (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1983, dingo, 0, checkmaj, dingo, galaxian_state, dingo, ROT90, "Ashby Computers and Graphics Ltd. (Jaleco license)", "Dingo", GAME_SUPPORTS_SAVE )
GAME( 1983, dingoe, dingo, checkman, dingo, galaxian_state, dingoe, ROT90, "Ashby Computers and Graphics Ltd.", "Dingo (encrypted)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )
GAME( 1982, checkman, 0, checkman, checkman, galaxian_state, checkman, ROT90, "Zilec-Zenitone", "Check Man", GAME_SUPPORTS_SAVE )
GAME( 1982, checkmanj, checkman, checkmaj, checkmaj, galaxian_state, checkmaj, ROT90, "Zilec-Zenitone (Jaleco license)", "Check Man (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1983, dingo, 0, checkmaj, dingo, galaxian_state, dingo, ROT90, "Ashby Computers and Graphics Ltd. (Jaleco license)", "Dingo", GAME_SUPPORTS_SAVE )
GAME( 1983, dingoe, dingo, checkman, dingo, galaxian_state, dingoe, ROT90, "Ashby Computers and Graphics Ltd.", "Dingo (encrypted)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )
/* Crazy Climber sound plus AY8910 instead of galaxian sound, plus INT instead of NMI */
GAME( 1981, mshuttle, 0, mshuttle, mshuttle, galaxian_state, mshuttle, ROT0, "Nichibutsu", "Moon Shuttle (US? set 1)", GAME_SUPPORTS_SAVE )
GAME( 1981, mshuttle2, mshuttle, mshuttle, mshuttle, galaxian_state, mshuttle, ROT0, "Nichibutsu", "Moon Shuttle (US? set 2)", GAME_SUPPORTS_SAVE )
GAME( 1981, mshuttlej, mshuttle, mshuttle, mshuttle, galaxian_state, mshuttlj, ROT0, "Nichibutsu", "Moon Shuttle (Japan set 1)", GAME_SUPPORTS_SAVE )
GAME( 1981, mshuttlej2,mshuttle, mshuttle, mshuttle, galaxian_state, mshuttlj, ROT0, "Nichibutsu", "Moon Shuttle (Japan set 2)", GAME_SUPPORTS_SAVE )
GAME( 1981, mshuttle, 0, mshuttle, mshuttle, galaxian_state, mshuttle, ROT0, "Nichibutsu", "Moon Shuttle (US? set 1)", GAME_SUPPORTS_SAVE )
GAME( 1981, mshuttle2, mshuttle, mshuttle, mshuttle, galaxian_state, mshuttle, ROT0, "Nichibutsu", "Moon Shuttle (US? set 2)", GAME_SUPPORTS_SAVE )
GAME( 1981, mshuttlej, mshuttle, mshuttle, mshuttle, galaxian_state, mshuttlj, ROT0, "Nichibutsu", "Moon Shuttle (Japan set 1)", GAME_SUPPORTS_SAVE )
GAME( 1981, mshuttlej2, mshuttle, mshuttle, mshuttle, galaxian_state, mshuttlj, ROT0, "Nichibutsu", "Moon Shuttle (Japan set 2)", GAME_SUPPORTS_SAVE )
/* 2nd CPU driving DAC for sound */
GAME( 1980, kingball, 0, kingball, kingball, galaxian_state, kingball, ROT90, "Namco", "King & Balloon (US)", GAME_SUPPORTS_SAVE )
GAME( 1980, kingballj,kingball, kingball, kingball, galaxian_state, kingball, ROT90, "Namco", "King & Balloon (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1980, kingball, 0, kingball, kingball, galaxian_state, kingball, ROT90, "Namco", "King & Balloon (US)", GAME_SUPPORTS_SAVE )
GAME( 1980, kingballj, kingball, kingball, kingball, galaxian_state, kingball, ROT90, "Namco", "King & Balloon (Japan)", GAME_SUPPORTS_SAVE )
@ -10781,15 +10781,15 @@ GAME( 1980, kingballj,kingball, kingball, kingball, galaxian_state, kingball, RO
*************************************/
/* Frogger based hardware: 2nd Z80, AY-8910A, 2 8255 PPI for I/O, custom background */
GAME( 1981, frogger, 0, frogger, frogger, galaxian_state, frogger, ROT90, "Konami", "Frogger", GAME_SUPPORTS_SAVE )
GAME( 1981, froggers1,frogger, frogger, frogger, galaxian_state, frogger, ROT90, "Konami (Sega license)", "Frogger (Sega set 1)", GAME_SUPPORTS_SAVE )
GAME( 1981, froggers2,frogger, frogger, frogger, galaxian_state, frogger, ROT90, "Konami (Sega license)", "Frogger (Sega set 2)", GAME_SUPPORTS_SAVE )
GAME( 1981, froggermc,frogger, froggrmc, froggrmc, galaxian_state, froggrmc, ROT90, "Konami (Sega license)", "Frogger (Moon Cresta hardware)", GAME_SUPPORTS_SAVE )
GAME( 1981, froggers, frogger, froggers, frogger, galaxian_state, froggers, ROT90, "bootleg", "Frog", GAME_SUPPORTS_SAVE )
GAME( 1981, frogf, frogger, frogf, frogger, galaxian_state, froggers, ROT90, "bootleg (Falcon)", "Frog (Falcon bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1981, frogg, frogger, galaxian, frogg, galaxian_state, frogg, ROT90, "bootleg", "Frog (Galaxian hardware)", GAME_SUPPORTS_SAVE )
GAME( 1981, froggrs, frogger, froggers, frogger, galaxian_state, froggrs, ROT90, "bootleg (Coin Music)", "Frogger (Scramble hardware)", GAME_SUPPORTS_SAVE )
GAME( 1981, quaak, frogger, quaak, frogger, galaxian_state, quaak, ROT90, "bootleg", "Quaak (bootleg of Frogger)", GAME_SUPPORTS_SAVE ) // closest to Super Cobra hardware, presumably a bootleg from Germany (Quaak is the German frog sound)
GAME( 1981, frogger, 0, frogger, frogger, galaxian_state, frogger, ROT90, "Konami", "Frogger", GAME_SUPPORTS_SAVE )
GAME( 1981, froggers1, frogger, frogger, frogger, galaxian_state, frogger, ROT90, "Konami (Sega license)", "Frogger (Sega set 1)", GAME_SUPPORTS_SAVE )
GAME( 1981, froggers2, frogger, frogger, frogger, galaxian_state, frogger, ROT90, "Konami (Sega license)", "Frogger (Sega set 2)", GAME_SUPPORTS_SAVE )
GAME( 1981, froggermc, frogger, froggrmc, froggrmc, galaxian_state, froggrmc, ROT90, "Konami (Sega license)", "Frogger (Moon Cresta hardware)", GAME_SUPPORTS_SAVE )
GAME( 1981, froggers, frogger, froggers, frogger, galaxian_state, froggers, ROT90, "bootleg", "Frog", GAME_SUPPORTS_SAVE )
GAME( 1981, frogf, frogger, frogf, frogger, galaxian_state, froggers, ROT90, "bootleg (Falcon)", "Frog (Falcon bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1981, frogg, frogger, galaxian, frogg, galaxian_state, frogg, ROT90, "bootleg", "Frog (Galaxian hardware)", GAME_SUPPORTS_SAVE )
GAME( 1981, froggrs, frogger, froggers, frogger, galaxian_state, froggrs, ROT90, "bootleg (Coin Music)", "Frogger (Scramble hardware)", GAME_SUPPORTS_SAVE )
GAME( 1981, quaak, frogger, quaak, frogger, galaxian_state, quaak, ROT90, "bootleg", "Quaak (bootleg of Frogger)", GAME_SUPPORTS_SAVE ) // closest to Super Cobra hardware, presumably a bootleg from Germany (Quaak is the German frog sound)
/*
@ -10798,53 +10798,53 @@ GAME( 1981, quaak, frogger, quaak, frogger, galaxian_state, quaak, RO
CPU/Video Board: KT-4108-2
Sound Board: KT-4108-1
*/
GAME( 1981, turtles, 0, turtles, turtles, galaxian_state, turtles, ROT90, "Konami (Stern Electronics license)", "Turtles", GAME_SUPPORTS_SAVE )
GAME( 1981, turpin, turtles, turtles, turpin, galaxian_state, turtles, ROT90, "Konami (Sega license)", "Turpin", GAME_SUPPORTS_SAVE )
GAME( 1981, 600, turtles, turtles, turtles, galaxian_state, turtles, ROT90, "Konami", "600", GAME_SUPPORTS_SAVE )
GAME( 1981, turtles, 0, turtles, turtles, galaxian_state, turtles, ROT90, "Konami (Stern Electronics license)", "Turtles", GAME_SUPPORTS_SAVE )
GAME( 1981, turpin, turtles, turtles, turpin, galaxian_state, turtles, ROT90, "Konami (Sega license)", "Turpin", GAME_SUPPORTS_SAVE )
GAME( 1981, 600, turtles, turtles, turtles, galaxian_state, turtles, ROT90, "Konami", "600", GAME_SUPPORTS_SAVE )
GAME( 1982, amidar, 0, turtles, amidaru, galaxian_state, turtles, ROT90, "Konami", "Amidar", GAME_SUPPORTS_SAVE )
GAME( 1981, amidar1, amidar, turtles, amidar, galaxian_state, turtles, ROT90, "Konami", "Amidar (older)", GAME_SUPPORTS_SAVE )
GAME( 1982, amidaru, amidar, turtles, amidaru, galaxian_state, turtles, ROT90, "Konami (Stern Electronics license)", "Amidar (Stern Electronics)", GAME_SUPPORTS_SAVE )
GAME( 1982, amidaro, amidar, turtles, amidaro, galaxian_state, turtles, ROT90, "Konami (Olympia license)", "Amidar (Olympia)", GAME_SUPPORTS_SAVE )
GAME( 1982, amidarb, amidar, turtles, amidaru, galaxian_state, turtles, ROT90, "bootleg", "Amidar (bootleg)", GAME_SUPPORTS_SAVE ) /* similar to Amigo bootleg */
GAME( 1982, amigo, amidar, turtles, amidaru, galaxian_state, turtles, ROT90, "bootleg", "Amigo", GAME_SUPPORTS_SAVE )
GAME( 1982, amidars, amidar, scramble, amidars, galaxian_state, scramble, ROT90, "Konami", "Amidar (Scramble hardware)", GAME_SUPPORTS_SAVE )
GAME( 1982, amidar, 0, turtles, amidaru, galaxian_state, turtles, ROT90, "Konami", "Amidar", GAME_SUPPORTS_SAVE )
GAME( 1981, amidar1, amidar, turtles, amidar, galaxian_state, turtles, ROT90, "Konami", "Amidar (older)", GAME_SUPPORTS_SAVE )
GAME( 1982, amidaru, amidar, turtles, amidaru, galaxian_state, turtles, ROT90, "Konami (Stern Electronics license)", "Amidar (Stern Electronics)", GAME_SUPPORTS_SAVE )
GAME( 1982, amidaro, amidar, turtles, amidaro, galaxian_state, turtles, ROT90, "Konami (Olympia license)", "Amidar (Olympia)", GAME_SUPPORTS_SAVE )
GAME( 1982, amidarb, amidar, turtles, amidaru, galaxian_state, turtles, ROT90, "bootleg", "Amidar (bootleg)", GAME_SUPPORTS_SAVE ) /* similar to Amigo bootleg */
GAME( 1982, amigo, amidar, turtles, amidaru, galaxian_state, turtles, ROT90, "bootleg", "Amigo", GAME_SUPPORTS_SAVE )
GAME( 1982, amidars, amidar, scramble, amidars, galaxian_state, scramble, ROT90, "Konami", "Amidar (Scramble hardware)", GAME_SUPPORTS_SAVE )
/* The End/Scramble based hardware */
GAME( 1980, theend, 0, theend, theend, galaxian_state, theend, ROT90, "Konami", "The End", GAME_SUPPORTS_SAVE )
GAME( 1980, theends, theend, theend, theend, galaxian_state, theend, ROT90, "Konami (Stern Electronics license)", "The End (Stern Electronics)", GAME_SUPPORTS_SAVE )
GAME( 1980, theendb, theend, theend, theend, galaxian_state, theend, ROT90, "bootleg?", "The End (bootleg?)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )
GAME( 1980, theend, 0, theend, theend, galaxian_state, theend, ROT90, "Konami", "The End", GAME_SUPPORTS_SAVE )
GAME( 1980, theends, theend, theend, theend, galaxian_state, theend, ROT90, "Konami (Stern Electronics license)", "The End (Stern Electronics)", GAME_SUPPORTS_SAVE )
GAME( 1980, theendb, theend, theend, theend, galaxian_state, theend, ROT90, "bootleg?", "The End (bootleg?)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )
GAME( 1981, scramble, 0, scramble, scramble, galaxian_state, scramble, ROT90, "Konami", "Scramble", GAME_SUPPORTS_SAVE )
GAME( 1981, scrambles,scramble, scramble, scramble, galaxian_state, scramble, ROT90, "Konami (Stern Electronics license)", "Scramble (Stern Electronics set 1)", GAME_SUPPORTS_SAVE )
GAME( 1981, scrambles2,scramble,scramble, scramble, galaxian_state, scramble, ROT90, "Konami (Stern Electronics license)", "Scramble (Stern Electronics set 2)", GAME_SUPPORTS_SAVE )
GAME( 1981, strfbomb, scramble, scramble, strfbomb, galaxian_state, scramble, ROT90, "bootleg (Omni)", "Strafe Bomb (bootleg of Scramble)", GAME_SUPPORTS_SAVE )
GAME( 1981, explorer, scramble, explorer, explorer, galaxian_state, explorer, ROT90, "bootleg", "Explorer (bootleg of Scramble)", GAME_SUPPORTS_SAVE )
GAME( 1981, scramblebf,scramble,scramble, scramble, galaxian_state, scramble, ROT90, "bootleg (Karateko)", "Scramble (Karateko, French bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1981, scrambp, scramble,scramble, scramble, galaxian_state, scramble, ROT90, "bootleg (Billport S.A.)", "Impacto (Billport S.A., Spanish bootleg of Scramble)", GAME_SUPPORTS_SAVE ) // similar to the Karateko set above
GAME( 1981, scrampt, scramble,scramble, scramble, galaxian_state, scramble, ROT90, "bootleg (Petaco S.A.)", "Scramble (Petaco S.A., Spanish bootleg)", GAME_SUPPORTS_SAVE ) // ^^
GAME( 1981, scramrf, scramble,scramble, scramble, galaxian_state, scramble, ROT90, "bootleg (Recreativos Franco)", "Scramble (Recreativos Franco, Spanish bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1981, scramble, 0, scramble, scramble, galaxian_state, scramble, ROT90, "Konami", "Scramble", GAME_SUPPORTS_SAVE )
GAME( 1981, scrambles, scramble, scramble, scramble, galaxian_state, scramble, ROT90, "Konami (Stern Electronics license)", "Scramble (Stern Electronics set 1)", GAME_SUPPORTS_SAVE )
GAME( 1981, scrambles2, scramble, scramble, scramble, galaxian_state, scramble, ROT90, "Konami (Stern Electronics license)", "Scramble (Stern Electronics set 2)", GAME_SUPPORTS_SAVE )
GAME( 1981, strfbomb, scramble, scramble, strfbomb, galaxian_state, scramble, ROT90, "bootleg (Omni)", "Strafe Bomb (bootleg of Scramble)", GAME_SUPPORTS_SAVE )
GAME( 1981, explorer, scramble, explorer, explorer, galaxian_state, explorer, ROT90, "bootleg", "Explorer (bootleg of Scramble)", GAME_SUPPORTS_SAVE )
GAME( 1981, scramblebf, scramble, scramble, scramble, galaxian_state, scramble, ROT90, "bootleg (Karateko)", "Scramble (Karateko, French bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1981, scrambp, scramble, scramble, scramble, galaxian_state, scramble, ROT90, "bootleg (Billport S.A.)", "Impacto (Billport S.A., Spanish bootleg of Scramble)", GAME_SUPPORTS_SAVE ) // similar to the Karateko set above
GAME( 1981, scrampt, scramble, scramble, scramble, galaxian_state, scramble, ROT90, "bootleg (Petaco S.A.)", "Scramble (Petaco S.A., Spanish bootleg)", GAME_SUPPORTS_SAVE ) // ^^
GAME( 1981, scramrf, scramble, scramble, scramble, galaxian_state, scramble, ROT90, "bootleg (Recreativos Franco)", "Scramble (Recreativos Franco, Spanish bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1981, scramblebb,scramble,scramble, scramble, galaxian_state, scramble, ROT90, "bootleg?", "Scramble (bootleg?)", GAME_SUPPORTS_SAVE )
GAME( 198?, bomber, scramble, scramble, scramble, galaxian_state, scramble, ROT90, "bootleg (Alca)", "Bomber (bootleg of Scramble)", GAME_SUPPORTS_SAVE )
GAME( 1981, scramblebb, scramble, scramble, scramble, galaxian_state, scramble, ROT90, "bootleg?", "Scramble (bootleg?)", GAME_SUPPORTS_SAVE )
GAME( 198?, bomber, scramble, scramble, scramble, galaxian_state, scramble, ROT90, "bootleg (Alca)", "Bomber (bootleg of Scramble)", GAME_SUPPORTS_SAVE )
GAME( 1981, atlantis, 0, theend, atlantis, galaxian_state, atlantis, ROT90, "Comsoft", "Battle of Atlantis (set 1)", GAME_SUPPORTS_SAVE )
GAME( 1981, atlantis2,atlantis, theend, atlantis, galaxian_state, atlantis, ROT90, "Comsoft", "Battle of Atlantis (set 2)", GAME_SUPPORTS_SAVE )
GAME( 1981, atlantis, 0, theend, atlantis, galaxian_state, atlantis, ROT90, "Comsoft", "Battle of Atlantis (set 1)", GAME_SUPPORTS_SAVE )
GAME( 1981, atlantis2, atlantis, theend, atlantis, galaxian_state, atlantis, ROT90, "Comsoft", "Battle of Atlantis (set 2)", GAME_SUPPORTS_SAVE )
/* Scorpion hardware; based on Scramble but with a 3rd AY-8910 and a speech chip */
GAME( 1982, scorpion, 0, scorpion, scorpion, galaxian_state, scorpion, ROT90, "Zaccaria", "Scorpion (set 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE)
GAME( 1982, scorpiona,scorpion, scorpion, scorpion, galaxian_state, scorpion, ROT90, "Zaccaria", "Scorpion (set 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE)
GAME( 1982, scorpionb,scorpion, scorpion, scorpion, galaxian_state, scorpion, ROT90, "Zaccaria", "Scorpion (set 3)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE)
GAME( 19??, scorpionmc,scorpion,mooncrst, scorpnmc, galaxian_state, scorpnmc, ROT90, "bootleg? (Dorneer)", "Scorpion (Moon Cresta hardware)", GAME_SUPPORTS_SAVE )
GAME( 19??, aracnis, scorpion,mooncrst, aracnis, galaxian_state, scorpnmc, ROT90, "bootleg", "Aracnis (bootleg of Scorpion on Moon Cresta hardware)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS )
GAME( 1982, scorpion, 0, scorpion, scorpion, galaxian_state, scorpion, ROT90, "Zaccaria", "Scorpion (set 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE)
GAME( 1982, scorpiona, scorpion, scorpion, scorpion, galaxian_state, scorpion, ROT90, "Zaccaria", "Scorpion (set 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE)
GAME( 1982, scorpionb, scorpion, scorpion, scorpion, galaxian_state, scorpion, ROT90, "Zaccaria", "Scorpion (set 3)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE)
GAME( 19??, scorpionmc, scorpion, mooncrst, scorpnmc, galaxian_state, scorpnmc, ROT90, "bootleg? (Dorneer)", "Scorpion (Moon Cresta hardware)", GAME_SUPPORTS_SAVE )
GAME( 19??, aracnis, scorpion, mooncrst, aracnis, galaxian_state, scorpnmc, ROT90, "bootleg", "Aracnis (bootleg of Scorpion on Moon Cresta hardware)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS )
/* SF-X hardware; based on Scramble with extra Z80 and 8255 driving a DAC-based sample player */
GAME( 1983, sfx, 0, sfx, sfx, galaxian_state, sfx, ORIENTATION_FLIP_X, "Nichibutsu", "SF-X", GAME_SUPPORTS_SAVE )
GAME( 1983, skelagon, sfx, sfx, sfx, galaxian_state, sfx, ORIENTATION_FLIP_X, "Nichibutsu USA", "Skelagon", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE)
GAME( 1982, monsterz, 0, monsterz, sfx, galaxian_state, sfx, ORIENTATION_FLIP_X, "Nihon Game", "Monster Zero", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING )
GAME( 1983, sfx, 0, sfx, sfx, galaxian_state, sfx, ORIENTATION_FLIP_X, "Nichibutsu", "SF-X", GAME_SUPPORTS_SAVE )
GAME( 1983, skelagon, sfx, sfx, sfx, galaxian_state, sfx, ORIENTATION_FLIP_X, "Nichibutsu USA", "Skelagon", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE)
GAME( 1982, monsterz, 0, monsterz, sfx, galaxian_state, sfx, ORIENTATION_FLIP_X, "Nihon Game", "Monster Zero", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING )
/*
@ -10853,19 +10853,19 @@ GAME( 1982, monsterz, 0, monsterz, sfx, galaxian_state, sfx, OR
CPU/Video Board: A969
Sound Board: A970
*/
GAME( 1981, scobra, 0, scobra, scobra, galaxian_state, scobra, ROT90, "Konami", "Super Cobra", GAME_SUPPORTS_SAVE )
GAME( 1981, scobrase, scobra, scobra, scobra, galaxian_state, scobra, ROT90, "Konami (Sega license)", "Super Cobra (Sega)", GAME_SUPPORTS_SAVE )
GAME( 1981, scobras, scobra, scobra, scobras, galaxian_state, scobra, ROT90, "Konami (Stern Electronics license)", "Super Cobra (Stern Electronics)", GAME_SUPPORTS_SAVE )
GAME( 1981, scobrab, scobra, scobra, scobras, galaxian_state, scobra, ROT90, "bootleg", "Super Cobra (bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1981, suprheli, scobra, scobra, scobras, galaxian_state, scobra, ROT90, "bootleg", "Super Heli (Super Cobra bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1981, scobra, 0, scobra, scobra, galaxian_state, scobra, ROT90, "Konami", "Super Cobra", GAME_SUPPORTS_SAVE )
GAME( 1981, scobrase, scobra, scobra, scobra, galaxian_state, scobra, ROT90, "Konami (Sega license)", "Super Cobra (Sega)", GAME_SUPPORTS_SAVE )
GAME( 1981, scobras, scobra, scobra, scobras, galaxian_state, scobra, ROT90, "Konami (Stern Electronics license)", "Super Cobra (Stern Electronics)", GAME_SUPPORTS_SAVE )
GAME( 1981, scobrab, scobra, scobra, scobras, galaxian_state, scobra, ROT90, "bootleg", "Super Cobra (bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1981, suprheli, scobra, scobra, scobras, galaxian_state, scobra, ROT90, "bootleg", "Super Heli (Super Cobra bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1981, moonwar, 0, moonwar, moonwar, galaxian_state, moonwar, ROT90, "Stern Electronics", "Moonwar", GAME_SUPPORTS_SAVE )
GAME( 1981, moonwara, moonwar, moonwar, moonwara, galaxian_state, moonwar, ROT90, "Stern Electronics", "Moonwar (older)", GAME_SUPPORTS_SAVE )
GAME( 1981, moonwar, 0, moonwar, moonwar, galaxian_state, moonwar, ROT90, "Stern Electronics", "Moonwar", GAME_SUPPORTS_SAVE )
GAME( 1981, moonwara, moonwar, moonwar, moonwara, galaxian_state, moonwar, ROT90, "Stern Electronics", "Moonwar (older)", GAME_SUPPORTS_SAVE )
GAME( 1981, armorcar, 0, scobra, armorcar, galaxian_state, scobra, ROT90, "Stern Electronics", "Armored Car (set 1)", GAME_SUPPORTS_SAVE )
GAME( 1981, armorcar2, armorcar, scobra, armorcar2, galaxian_state, scobra, ROT90, "Stern Electronics", "Armored Car (set 2)", GAME_SUPPORTS_SAVE )
GAME( 1981, armorcar, 0, scobra, armorcar, galaxian_state, scobra, ROT90, "Stern Electronics", "Armored Car (set 1)", GAME_SUPPORTS_SAVE )
GAME( 1981, armorcar2, armorcar, scobra, armorcar2, galaxian_state, scobra, ROT90, "Stern Electronics", "Armored Car (set 2)", GAME_SUPPORTS_SAVE )
GAME( 1982, tazmania, 0, scobra, tazmania, galaxian_state, scobra, ROT90, "Stern Electronics", "Tazz-Mania (set 1)", GAME_SUPPORTS_SAVE )
GAME( 1982, tazmania, 0, scobra, tazmania, galaxian_state, scobra, ROT90, "Stern Electronics", "Tazz-Mania (set 1)", GAME_SUPPORTS_SAVE )
/*
Anteater (sold as conversion kit)
@ -10873,11 +10873,11 @@ GAME( 1982, tazmania, 0, scobra, tazmania, galaxian_state, scobra,
CPU/Video Board: A969 (Has various wire mods)
Sound Board: A970
*/
GAME( 1982, anteater, 0, anteater, anteater, galaxian_state, anteater, ROT90, "Tago Electronics", "Anteater", GAME_SUPPORTS_SAVE )
GAME( 1982, anteateruk,anteater, anteateruk,anteateruk, galaxian_state,anteateruk,ROT90, "Tago Electronics (Free Enterprise Games license", "The Anteater (UK)", GAME_SUPPORTS_SAVE ) // distributed in 1983
GAME( 1982, anteaterg, anteater, anteaterg, anteateruk, galaxian_state,anteateruk,ROT90, "Tago Electronics (TV-Tuning license from Free Enterprise Games)", "Ameisenbaer (German)", GAME_SUPPORTS_SAVE )
GAME( 1982, anteater, 0, anteater, anteater, galaxian_state, anteater, ROT90, "Tago Electronics", "Anteater", GAME_SUPPORTS_SAVE )
GAME( 1982, anteateruk, anteater, anteateruk, anteateruk, galaxian_state, anteateruk, ROT90, "Tago Electronics (Free Enterprise Games license", "The Anteater (UK)", GAME_SUPPORTS_SAVE ) // distributed in 1983
GAME( 1982, anteaterg, anteater, anteaterg, anteateruk, galaxian_state, anteateruk, ROT90, "Tago Electronics (TV-Tuning license from Free Enterprise Games)", "Ameisenbaer (German)", GAME_SUPPORTS_SAVE )
GAME( 1982, calipso, 0, scobra, calipso, galaxian_state, calipso, ROT90, "Tago Electronics", "Calipso", GAME_SUPPORTS_SAVE )
GAME( 1982, calipso, 0, scobra, calipso, galaxian_state, calipso, ROT90, "Tago Electronics", "Calipso", GAME_SUPPORTS_SAVE )
/*
Lost Tomb
@ -10885,9 +10885,9 @@ GAME( 1982, calipso, 0, scobra, calipso, galaxian_state, calipso,
CPU/Video Board: A969 (Has various wire mods)
Sound Board: A2048
*/
GAME( 1982, losttomb, 0, scobra, losttomb, galaxian_state, losttomb, ROT90, "Stern Electronics", "Lost Tomb (easy)", GAME_SUPPORTS_SAVE )
GAME( 1982, losttombh, losttomb, scobra, losttomb, galaxian_state, losttomb, ROT90, "Stern Electronics", "Lost Tomb (hard)", GAME_SUPPORTS_SAVE )
GAME( 1982, losttomb, 0, scobra, losttomb, galaxian_state, losttomb, ROT90, "Stern Electronics", "Lost Tomb (easy)", GAME_SUPPORTS_SAVE )
GAME( 1982, losttombh, losttomb, scobra, losttomb, galaxian_state, losttomb, ROT90, "Stern Electronics", "Lost Tomb (hard)", GAME_SUPPORTS_SAVE )
GAME( 1984, spdcoin, 0, scobra, spdcoin, galaxian_state, scobra, ROT90, "Stern Electronics", "Speed Coin (prototype)", GAME_SUPPORTS_SAVE )
GAME( 1984, spdcoin, 0, scobra, spdcoin, galaxian_state, scobra, ROT90, "Stern Electronics", "Speed Coin (prototype)", GAME_SUPPORTS_SAVE )
GAME( 1985, superbon, 0, scobra, superbon, galaxian_state, superbon, ROT90, "Signatron USA", "Agent Super Bond (Super Cobra conversion)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )
GAME( 1985, superbon, 0, scobra, superbon, galaxian_state, superbon, ROT90, "Signatron USA", "Agent Super Bond (Super Cobra conversion)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )