mirror of
https://github.com/holub/mame
synced 2025-07-04 17:38:08 +03:00
Cleanup and version bump
This commit is contained in:
parent
1f6f1bfd6c
commit
63f9a01f8c
@ -4,8 +4,8 @@
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-->
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="org.mamedev.mame"
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android:versionCode="174"
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android:versionName="0.174"
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android:versionCode="175"
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android:versionName="0.175"
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android:installLocation="auto">
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<!-- Android 4.0 -->
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4
makefile
4
makefile
@ -1486,14 +1486,14 @@ endif
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ifeq (posix,$(SHELLTYPE))
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$(GENDIR)/version.cpp: $(GENDIR)/git_desc | $(GEN_FOLDERS)
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@echo '#define BARE_BUILD_VERSION "0.174"' > $@
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@echo '#define BARE_BUILD_VERSION "0.175"' > $@
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@echo 'extern const char bare_build_version[];' >> $@
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@echo 'extern const char build_version[];' >> $@
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@echo 'const char bare_build_version[] = BARE_BUILD_VERSION;' >> $@
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@echo 'const char build_version[] = BARE_BUILD_VERSION " ($(NEW_GIT_VERSION))";' >> $@
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else
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$(GENDIR)/version.cpp: $(GENDIR)/git_desc
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@echo #define BARE_BUILD_VERSION "0.174" > $@
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@echo #define BARE_BUILD_VERSION "0.175" > $@
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@echo extern const char bare_build_version[]; >> $@
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@echo extern const char build_version[]; >> $@
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@echo const char bare_build_version[] = BARE_BUILD_VERSION; >> $@
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@ -14,7 +14,7 @@
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0V 8 7 0V
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+5V 10 9 +5V
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16MHz 12 11 SOUND O/P
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PHI OUT 14 13 ÷13 IN
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PHI OUT 14 13 13 IN
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NMI 16 15 RST
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R/W 18 17 IRQ
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D6 20 19 D7
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@ -719,7 +719,6 @@ WRITE8_MEMBER(gb_rom_m161_device::write_bank)
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READ8_MEMBER(gb_rom_mmm01_device::read_rom)
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{
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UINT16 romb = m_romb & ~m_romb_nwe;
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UINT16 romb_base = m_romb & (0x1e0 | m_romb_nwe);
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UINT8 ramb_masked = ((offset & 0x4000) | m_mode ? m_ramb : m_ramb & ~0x03);
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@ -1092,4 +1092,3 @@ void gba_eeprom_device::write(UINT32 data)
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break;
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}
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}
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@ -1682,4 +1682,3 @@ READ8_MEMBER(nes_rt01_device::read_h)
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return hi_access_rom(offset);
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}
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@ -740,4 +740,3 @@ WRITE8_MEMBER(nes_ks7037_device::write_h)
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}
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}
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}
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@ -116,4 +116,3 @@ bool sega_fm_unit_device::is_writeable(UINT8 offset)
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{
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return (offset <= 2) ? true : false;
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}
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@ -334,4 +334,3 @@ WRITE8_MEMBER( sega_sk1100_device::ppi_pc_w )
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/* TODO printer */
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}
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@ -175,7 +175,6 @@
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// This is a trick to make it build on Android where the ARM SDK declares ::REG_Rn
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namespace drc {
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using namespace uml;
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using namespace x64emit;
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@ -22,7 +22,6 @@
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namespace drc {
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//**************************************************************************
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// TYPE DEFINITIONS
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//**************************************************************************
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@ -91,11 +91,11 @@ void patinho_feio_cpu_device::device_start()
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//TODO: implement handling of these special purpose registers
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// which are also mapped to the first few main memory positions:
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//
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// ERI: "Endereço de Retorno de Interrupção"
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// ERI: "Endereco de Retorno de Interrupcao"
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// "Interrupt Return Address"
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// stored at addresses 002 and 003
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//
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// ETI: "início de uma rotina de tratamento de interrupção (se houver)"
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// ETI: "inicio de uma rotina de tratamento de interrupcao (se houver)"
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// "start of an interrupt service routine (if any)"
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// stored at address 004 (and 005 as well?)
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//
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@ -391,13 +391,13 @@ void patinho_feio_cpu_device::execute_instruction()
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}
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return;
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case 0x98:
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//PUL="Pula para /002 a limpa estado de interrupção"
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//PUL="Pula para /002 a limpa estado de interrupcao"
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// Jump to address /002 and disables interrupts
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PC = 0x002;
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m_interrupts_enabled = false;
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return;
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case 0x99:
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//TRE="Troca conteúdos de ACC e EXT"
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//TRE="Troca conteudos de ACC e EXT"
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// Exchange the value of the accumulator with the ACC extension register
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value = ACC;
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ACC = READ_ACC_EXTENSION_REG();
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@ -621,7 +621,7 @@ void patinho_feio_cpu_device::execute_instruction()
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{
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case 0:
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// FNC /n0: Desliga flip-flop PERMITE/IMPEDE para
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// o dispositivo n (isto é, impede inter-
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// o dispositivo n (isto e, impede inter-
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// -rupcao do dispositivo n).
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//
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// Turns off the interrupt ENABLE/DISABLE
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@ -654,7 +654,7 @@ void patinho_feio_cpu_device::execute_instruction()
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break;
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case 5:
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// FNC /n5: Liga flip-flop PERMITE/IMPEDE para o
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// dispositivo n (isto é, permite inter-
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// dispositivo n (isto e, permite inter-
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// -rupcao do dispositivo n).
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//
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// Turns on the interrupt ENABLE/DISABLE
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@ -681,7 +681,7 @@ void patinho_feio_cpu_device::execute_instruction()
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m_iodev_control[channel] = NO_REQUEST;
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break;
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case 8:
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// FNC /n8: Só funciona na leitora de fita, ca-
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// FNC /n8: So funciona na leitora de fita, ca-
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// nal /E. Ignora todos os "feed-fra-
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// -mes" ("bytes" nulos) da fita, ate' a
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// proxima perfuracao (1o "byte" nao
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@ -3093,7 +3093,6 @@ void mb86901_device::execute_step()
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}
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else
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{
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m_annul = 0;
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PC = nPC;
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nPC = nPC + 4;
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@ -132,7 +132,6 @@ WRITE_LINE_MEMBER(ide_pci_device::ide_interrupt)
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// PCI646U2 Offset 0x50 is interrupt status
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if (main_id == 0x10950646) {
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if (state)
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m_config_data[0x10 / 4] |= 0x4;
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else
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@ -842,7 +842,7 @@ UINT8 duscc_channel::do_dusccreg_telr_r(){ logerror("register access method %s i
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100 - COP Dual SYN. Character sync is achieved upon receipt of a bit sequence matching the contents of the appropriate bits of SIR and S2R (SYNI-SYN2), including
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parity bits if any.
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101 - COP Dual SYN (BISYNC). Character sync is achieved upon receipt of a bit sequence matching the contents of the appropriate bits of SI Rand S2R
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(SYN1·SYN2). In this mode, special transmitter and receive logic is activated. Transmitter and receiver character length must be programmed to 8 bits and no parity
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(SYN1?SYN2). In this mode, special transmitter and receive logic is activated. Transmitter and receiver character length must be programmed to 8 bits and no parity
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110 - COP Single SYN. Character sync is achieved upon receipt of a bit sequence matching the contents of the appropriate bits of Sl R (SYN1), including parity bit if any.
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This mode is required when the external sync mode is selected.
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111 Asynchronous. Start/stop format.
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@ -1322,7 +1322,6 @@ void duscc_channel::do_dusccreg_ccr_w(UINT8 data)
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LOG(("%s\n", FUNCNAME));
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switch(m_ccr)
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{
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// TRANSMITTER COMMANDS
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/* Reset transmitter. Causes the transmitter to cease operation immediately.
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@ -66,7 +66,6 @@ TIMER_CALLBACK_MEMBER(zeus2_device::int_timer_callback)
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void zeus2_device::device_start()
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{
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/* allocate memory for "wave" RAM */
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waveram[0] = auto_alloc_array(machine(), UINT32, WAVERAM0_WIDTH * WAVERAM0_HEIGHT * 8/4);
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//waveram[1] = auto_alloc_array(machine(), UINT32, WAVERAM1_WIDTH * WAVERAM1_HEIGHT * 12/4);
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@ -635,4 +635,3 @@ private:
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};
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#endif
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@ -18,7 +18,6 @@
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extern const char UI_VERSION_TAG[];
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namespace ui {
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//-------------------------------------------------
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// sort
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//-------------------------------------------------
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@ -16,7 +16,6 @@
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#include "ui/menu.h"
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namespace ui {
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//-------------------------------------------------
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// class audit menu
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//-------------------------------------------------
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@ -14,7 +14,6 @@
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#include "ui/ui.h"
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namespace ui {
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// itemrefs for key menu items
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#define ITEMREF_NEW_BARCODE ((void *) 0x0001)
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#define ITEMREF_ENTER_BARCODE ((void *) 0x0002)
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@ -17,7 +17,6 @@
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#include "ui/devctrl.h"
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namespace ui {
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class menu_barcode_reader : public menu_device_control<barcode_reader_device> {
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public:
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menu_barcode_reader(mame_ui_manager &mui, render_container *container, barcode_reader_device *device);
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@ -18,7 +18,6 @@
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namespace ui {
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// itemrefs for key menu items
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#define ITEMREF_CHEATS_RESET_ALL ((void *) 0x0001)
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#define ITEMREF_CHEATS_RELOAD_ALL ((void *) 0x0002)
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@ -16,7 +16,6 @@
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#include "ui/menu.h"
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namespace ui {
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class menu_cheat : public menu
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{
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public:
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@ -18,7 +18,6 @@
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namespace ui {
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/**************************************************
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MENU CUSTOM FILTER
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**************************************************/
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@ -18,7 +18,6 @@
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#include "ui/utils.h"
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namespace ui {
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// Software region
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struct c_sw_region
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{
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@ -20,7 +20,6 @@
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#include "osdepend.h"
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namespace ui {
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const char *const menu_custom_ui::hide_status[] = {
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__("Show All"),
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__("Hide Filters"),
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@ -16,7 +16,6 @@
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#include "ui/menu.h"
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namespace ui {
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//-------------------------------------------------
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// Custom UI menu
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//-------------------------------------------------
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@ -20,7 +20,6 @@
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#include "softlist.h"
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namespace ui {
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//-------------------------------------------------
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// ctor / dtor
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//-------------------------------------------------
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@ -23,7 +23,6 @@
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struct ui_software_info;
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namespace ui {
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//-------------------------------------------------
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// class dats menu
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//-------------------------------------------------
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@ -26,7 +26,6 @@
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#include "ui/menu.h"
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namespace ui {
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template<class DeviceType>
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class menu_device_control : public menu
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{
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@ -14,7 +14,6 @@
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namespace ui {
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/*-------------------------------------------------
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device_config - handle the game information
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menu
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@ -16,7 +16,6 @@
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#include "ui/menu.h"
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namespace ui {
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class menu_device_config : public menu
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{
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public:
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@ -21,7 +21,6 @@
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namespace ui {
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static int ADDING = 1;
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static int CHANGE = 2;
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@ -19,7 +19,6 @@
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#include <vector>
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namespace ui {
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//-------------------------------------------------
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// class directory menu
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//-------------------------------------------------
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@ -23,7 +23,6 @@
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namespace ui {
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/***************************************************************************
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FILE MANAGER
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***************************************************************************/
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@ -14,7 +14,6 @@
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#define MAME_FRONTEND_UI_FILEMNGR_H
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namespace ui {
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class menu_file_manager : public menu
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{
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public:
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@ -25,7 +25,6 @@
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namespace ui {
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/***************************************************************************
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CONSTANTS
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***************************************************************************/
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@ -18,7 +18,6 @@
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class floppy_image_format_t;
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namespace ui {
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// ======================> menu_confirm_save_as
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class menu_confirm_save_as : public menu
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@ -15,7 +15,6 @@
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namespace ui {
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/***************************************************************************
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IMPLEMENTATION
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***************************************************************************/
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|
@ -17,7 +17,6 @@
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#include "formats/flopimg.h"
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namespace ui {
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class menu_control_floppy_image : public menu_control_device_image
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{
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public:
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|
@ -24,7 +24,6 @@
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namespace ui {
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/***************************************************************************
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IMPLEMENTATION
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***************************************************************************/
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|
@ -16,7 +16,6 @@
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#include "ui/menu.h"
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namespace ui {
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// ======================> menu_control_device_image
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class menu_control_device_image : public menu
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|
@ -16,7 +16,6 @@
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#include "softlist.h"
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namespace ui {
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/*-------------------------------------------------
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menu_game_info - handle the game information
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menu
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|
@ -16,7 +16,6 @@
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#include "ui/menu.h"
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namespace ui {
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class menu_game_info : public menu
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{
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public:
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|
@ -14,7 +14,6 @@
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namespace ui {
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menu_pty_info::menu_pty_info(mame_ui_manager &mui, render_container *container) :
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menu(mui, container)
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{
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|
@ -16,7 +16,6 @@
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#include "ui/menu.h"
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namespace ui {
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class menu_pty_info : public menu
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{
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public:
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|
@ -17,7 +17,6 @@
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||||
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namespace ui {
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||||
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/***************************************************************************
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CONSTANTS
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||||
***************************************************************************/
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|
@ -17,7 +17,6 @@
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namespace ui {
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class menu_input_groups : public menu
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{
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public:
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|
@ -36,7 +36,6 @@
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||||
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||||
|
||||
namespace ui {
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||||
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||||
/***************************************************************************
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MENU HANDLERS
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***************************************************************************/
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||||
|
@ -14,7 +14,6 @@
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#define MAME_FRONTEND_UI_MAINMENU_H
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|
||||
namespace ui {
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||||
|
||||
class menu_main : public menu
|
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{
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||||
public:
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|
@ -29,7 +29,6 @@
|
||||
|
||||
|
||||
namespace ui {
|
||||
|
||||
/***************************************************************************
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||||
CONSTANTS
|
||||
***************************************************************************/
|
||||
|
@ -23,7 +23,6 @@
|
||||
|
||||
|
||||
namespace ui {
|
||||
|
||||
/***************************************************************************
|
||||
TYPE DEFINITIONS
|
||||
***************************************************************************/
|
||||
|
@ -17,7 +17,6 @@
|
||||
#include "emu.h"
|
||||
|
||||
namespace ui {
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|
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// special menu item for separators
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#define MENU_SEPARATOR_ITEM "---"
|
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|
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|
@ -24,7 +24,6 @@
|
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#include "ui/submenu.h"
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||||
|
||||
namespace ui {
|
||||
|
||||
/***************************************************************************
|
||||
MENU HANDLERS
|
||||
***************************************************************************/
|
||||
|
@ -21,7 +21,6 @@
|
||||
|
||||
|
||||
namespace ui {
|
||||
|
||||
class menu_keyboard_mode : public menu
|
||||
{
|
||||
public:
|
||||
|
@ -27,7 +27,6 @@
|
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#include "rendfont.h"
|
||||
|
||||
namespace ui {
|
||||
|
||||
//-------------------------------------------------
|
||||
// ctor
|
||||
//-------------------------------------------------
|
||||
|
@ -16,7 +16,6 @@
|
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#include "ui/menu.h"
|
||||
|
||||
namespace ui {
|
||||
|
||||
class menu_game_options : public menu
|
||||
{
|
||||
public:
|
||||
|
@ -17,7 +17,6 @@
|
||||
|
||||
|
||||
namespace ui {
|
||||
|
||||
void menu_plugin::handle()
|
||||
{
|
||||
const event *menu_event = process(0);
|
||||
|
@ -21,7 +21,6 @@
|
||||
|
||||
|
||||
namespace ui {
|
||||
|
||||
class menu_plugin : public menu
|
||||
{
|
||||
public:
|
||||
|
@ -17,7 +17,6 @@
|
||||
#include "mame.h"
|
||||
|
||||
namespace ui {
|
||||
|
||||
//-------------------------------------------------
|
||||
// ctor / dtor
|
||||
//-------------------------------------------------
|
||||
|
@ -16,7 +16,6 @@
|
||||
#include "ui/menu.h"
|
||||
|
||||
namespace ui {
|
||||
|
||||
//-------------------------------------------------
|
||||
// class selector menu
|
||||
//-------------------------------------------------
|
||||
|
@ -37,7 +37,6 @@
|
||||
extern const char UI_VERSION_TAG[];
|
||||
|
||||
namespace ui {
|
||||
|
||||
static bool first_start = true;
|
||||
static const char *dats_info[] = {
|
||||
__("General Info"),
|
||||
|
@ -17,7 +17,6 @@
|
||||
|
||||
|
||||
namespace ui {
|
||||
|
||||
class menu_select_game : public menu
|
||||
{
|
||||
public:
|
||||
|
@ -29,7 +29,6 @@
|
||||
|
||||
|
||||
namespace ui {
|
||||
|
||||
std::string reselect_last::driver;
|
||||
std::string reselect_last::software;
|
||||
std::string reselect_last::swlist;
|
||||
|
@ -15,7 +15,6 @@
|
||||
#include "ui/custmenu.h"
|
||||
|
||||
namespace ui {
|
||||
|
||||
using s_bios = std::vector<std::pair<std::string, int>>;
|
||||
using s_parts = std::unordered_map<std::string, std::string>;
|
||||
|
||||
|
@ -26,7 +26,6 @@
|
||||
|
||||
|
||||
namespace ui {
|
||||
|
||||
//-------------------------------------------------
|
||||
// ctor
|
||||
//-------------------------------------------------
|
||||
|
@ -18,7 +18,6 @@
|
||||
class driver_enumerator;
|
||||
|
||||
namespace ui {
|
||||
|
||||
class simple_menu_select_game : public menu {
|
||||
public:
|
||||
simple_menu_select_game(mame_ui_manager &mui, render_container *container, const char *gamename);
|
||||
|
@ -17,7 +17,6 @@
|
||||
#include "ui/slider.h"
|
||||
|
||||
namespace ui {
|
||||
|
||||
menu_sliders::menu_sliders(mame_ui_manager &mui, render_container *container, bool menuless_mode) : menu(mui, container)
|
||||
{
|
||||
m_menuless_mode = m_hidden = menuless_mode;
|
||||
|
@ -16,7 +16,6 @@
|
||||
#include "ui/menu.h"
|
||||
|
||||
namespace ui {
|
||||
|
||||
class menu_sliders : public menu
|
||||
{
|
||||
public:
|
||||
|
@ -19,7 +19,6 @@
|
||||
|
||||
|
||||
namespace ui {
|
||||
|
||||
/*-------------------------------------------------
|
||||
slot_get_current_option - returns
|
||||
-------------------------------------------------*/
|
||||
|
@ -17,7 +17,6 @@
|
||||
|
||||
|
||||
namespace ui {
|
||||
|
||||
class menu_slot_devices : public menu
|
||||
{
|
||||
public:
|
||||
|
@ -15,7 +15,6 @@
|
||||
#include "../osd/modules/lib/osdobj_common.h" // TODO: remove
|
||||
|
||||
namespace ui {
|
||||
|
||||
const int menu_sound_options::m_sound_rate[] = { 11025, 22050, 44100, 48000 };
|
||||
|
||||
//-------------------------------------------------
|
||||
|
@ -16,7 +16,6 @@
|
||||
#include "ui/menu.h"
|
||||
|
||||
namespace ui {
|
||||
|
||||
//-------------------------------------------------
|
||||
// class sound options menu
|
||||
//-------------------------------------------------
|
||||
|
@ -17,7 +17,6 @@
|
||||
#include <limits>
|
||||
|
||||
namespace ui {
|
||||
|
||||
std::vector<submenu::option> submenu::misc_options = {
|
||||
{ submenu::option_type::HEAD, __("Miscellaneous Options") },
|
||||
{ submenu::option_type::UI, __("Re-select last machine played"), OPTION_REMEMBER_LAST },
|
||||
|
@ -26,7 +26,6 @@
|
||||
|
||||
|
||||
namespace ui {
|
||||
|
||||
//-------------------------------------------------
|
||||
// class ui menu
|
||||
//-------------------------------------------------
|
||||
|
@ -17,7 +17,6 @@
|
||||
|
||||
|
||||
namespace ui {
|
||||
|
||||
/***************************************************************************
|
||||
CONSTANTS
|
||||
***************************************************************************/
|
||||
|
@ -15,7 +15,6 @@
|
||||
|
||||
|
||||
namespace ui {
|
||||
|
||||
// ======================> menu_software_parts
|
||||
|
||||
class menu_software_parts : public menu
|
||||
|
@ -13,7 +13,6 @@
|
||||
#include "ui/tapectrl.h"
|
||||
|
||||
namespace ui {
|
||||
|
||||
/***************************************************************************
|
||||
CONSTANTS
|
||||
***************************************************************************/
|
||||
|
@ -17,7 +17,6 @@
|
||||
#include "ui/devctrl.h"
|
||||
|
||||
namespace ui {
|
||||
|
||||
class menu_tape_control : public menu_device_control<cassette_image_device>
|
||||
{
|
||||
public:
|
||||
|
@ -13,7 +13,6 @@
|
||||
#include "render.h"
|
||||
|
||||
namespace ui {
|
||||
|
||||
/***************************************************************************
|
||||
INLINE FUNCTIONS
|
||||
***************************************************************************/
|
||||
|
@ -20,7 +20,6 @@ class render_font;
|
||||
class render_container;
|
||||
|
||||
namespace ui {
|
||||
|
||||
/***************************************************************************
|
||||
TYPE DEFINITIONS
|
||||
***************************************************************************/
|
||||
|
@ -24,7 +24,6 @@
|
||||
#include "ui/text.h"
|
||||
|
||||
namespace ui {
|
||||
|
||||
class menu_item;
|
||||
|
||||
} // namespace ui
|
||||
|
@ -15,7 +15,6 @@
|
||||
#include "rendutil.h"
|
||||
|
||||
namespace ui {
|
||||
|
||||
/*-------------------------------------------------
|
||||
menu_video_targets - handle the video targets
|
||||
menu
|
||||
|
@ -16,7 +16,6 @@
|
||||
#include "ui/menu.h"
|
||||
|
||||
namespace ui {
|
||||
|
||||
class menu_video_targets : public menu
|
||||
{
|
||||
public:
|
||||
|
@ -82,7 +82,7 @@ namespace chrono {
|
||||
#endif
|
||||
|
||||
|
||||
/* Based on "How to Benchmark Code Execution Times on Intel® IA-32 and IA-64
|
||||
/* Based on "How to Benchmark Code Execution Times on Intel?? IA-32 and IA-64
|
||||
* Instruction Set Architectures", Intel, 2010
|
||||
*
|
||||
*/
|
||||
|
@ -13,9 +13,9 @@
|
||||
* In this specific implementation, u is a unit vector specifying the row which
|
||||
* changed. Thus v contains the changed column.
|
||||
*
|
||||
* Than z = A⁻¹ u , w = transpose(A⁻¹) v , lambda = v z
|
||||
* Than z = A^-1 u , w = transpose(A^-1) v , lambda = v z
|
||||
*
|
||||
* A⁻¹ <- 1.0 / (1.0 + lambda) * (z x w)
|
||||
* A^-1 <- 1.0 / (1.0 + lambda) * (z x w)
|
||||
*
|
||||
* The approach is iterative and applied for each row changed.
|
||||
*
|
||||
|
@ -15,7 +15,7 @@
|
||||
* Whilst the book proposes to invert the matrix R=(I+transpose(V)*Z) we define
|
||||
*
|
||||
* w = transpose(V)*y
|
||||
* a = R⁻¹ * w
|
||||
* a = R^-1 * w
|
||||
*
|
||||
* and consequently
|
||||
*
|
||||
|
@ -19,7 +19,6 @@
|
||||
|
||||
|
||||
namespace util {
|
||||
|
||||
/***************************************************************************
|
||||
TYPE DEFINITIONS
|
||||
***************************************************************************/
|
||||
|
@ -2422,4 +2422,3 @@ GAME( 1996, wcougar, aristmk5, aristmk5_usa, aristmk5, aristmk5_state, aristmk
|
||||
GAME( 1997, wcougaru, wcougar, aristmk5_usa, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "Wild Cougar (NHG0296-04, US)", MACHINE_FLAGS ) // 569/8, D - 19/05/97
|
||||
GAME( 1999, wthing, aristmk5, aristmk5_usa, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "Wild Thing (0101158V, NSW/ACT)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND ) // 608/4, B - 14/12/99
|
||||
GAME( 1999, wtiger, 0, aristmk5, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "White Tiger Classic (0200954V, NSW/ACT)", MACHINE_FLAGS ) // 638/1, B - 08/07/99
|
||||
|
||||
|
@ -341,7 +341,7 @@ ROM labels all look basically the same (as with aristmk5.cpp boards)
|
||||
20151911 NSW
|
||||
INDIAN DREAMING-LL
|
||||
742 4MB 6 eproms
|
||||
Aristocrat <EFBFBD> 2005 P U72
|
||||
Aristocrat 2005 P U72
|
||||
|
||||
"ID string" + "Region" + "Game Name" + "Combination No." + "ROM size"
|
||||
+ "ROM numbers" + "Copyright" + "Location"
|
||||
|
@ -380,8 +380,7 @@ MACHINE_CONFIG_END
|
||||
#define ROM_INTERLACED_GFX \
|
||||
ROM_REGION( 0x3000, "gfx2", 0 ) \
|
||||
ROM_COPY( "gfx1", 0, 0, 0x3000 ) \
|
||||
ROMX_FILL( 0, 0x3000, 0x00, ROM_SKIP(1) ) \
|
||||
|
||||
ROMX_FILL( 0, 0x3000, 0x00, ROM_SKIP(1) )
|
||||
ROM_START( esh )
|
||||
/* Main program CPU */
|
||||
ROM_REGION( 0x4000, "maincpu", 0 )
|
||||
|
@ -513,7 +513,6 @@ WRITE8_MEMBER (fccpu30_state::fga8_w){
|
||||
}
|
||||
|
||||
READ8_MEMBER (fccpu30_state::fga8_r){
|
||||
|
||||
UINT8 ret = 0;
|
||||
|
||||
LOG(("%s[%04x] ", FUNCNAME, offset));
|
||||
|
@ -14567,15 +14567,15 @@ ROM_END
|
||||
Button Lock |15|51|
|
||||
|16|52|
|
||||
|17|53|
|
||||
(DBA) Inuput0 |18|54| Coin Switch “A”
|
||||
Coin Switch “B” |19|55|
|
||||
(DBA) Inuput0 |18|54| Coin Switch "A"
|
||||
Coin Switch "B" |19|55|
|
||||
Book Keeping Switch |20|56| Stats / Setup SW
|
||||
Collect SW |21|57|
|
||||
Hopper Full Switch |22|58|
|
||||
Counter Out “A” |23|59|
|
||||
Counter Out "A" |23|59|
|
||||
Bell |24|60| Lockout mars (DBA)
|
||||
Tower Lamp |25|61|
|
||||
Counter Out “D” |26|62|
|
||||
Counter Out "D" |26|62|
|
||||
Played Meter |27|63| Lack of Hopper Counter
|
||||
Count down Meter Out |28|64|
|
||||
Start Lamp |29|65|
|
||||
|
@ -3027,4 +3027,3 @@ GAME( 1990, wsf, 0, wsf, wsf, leland_state, wsf, ROT0,
|
||||
GAME( 1991, indyheat, 0, wsf, indyheat, leland_state, indyheat, ROT0, "Leland Corp.", "Danny Sullivan's Indy Heat", 0 )
|
||||
GAME( 1991, brutforc, 0, wsf, brutforc, leland_state, brutforc, ROT0, "Leland Corp.", "Brute Force", 0 )
|
||||
GAME( 1991, asylum, 0, wsf, brutforc, leland_state, asylum, ROT270, "Leland Corp.", "Asylum (prototype)", 0 )
|
||||
|
||||
|
@ -131,7 +131,6 @@ void metlfrzr_state::legacy_obj_draw(bitmap_ind16 &bitmap,const rectangle &clipr
|
||||
|
||||
for(count=0x200-4;count>-1;count-=4)
|
||||
{
|
||||
|
||||
gfx_element *cur_gfx = base_spriteram[count+1] & 0x40 ? gfx_3 : gfx_2;
|
||||
UINT8 tile_bank = (base_spriteram[count+1] & 0x30) >> 4;
|
||||
UINT16 tile = base_spriteram[count] | (tile_bank << 8);
|
||||
|
@ -232,22 +232,22 @@ static INPUT_PORTS_START( patinho_feio )
|
||||
PORT_BIT(0x800, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_NAME("RC bit 11") PORT_CODE(KEYCODE_1) PORT_TOGGLE
|
||||
|
||||
PORT_START("BUTTONS")
|
||||
/* Modo de Operação: EXECUÇÃO */
|
||||
/* Modo de Operacao: EXECUCAO */
|
||||
PORT_BIT(0x001, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_NAME("NORMAL") PORT_CODE(KEYCODE_A)
|
||||
PORT_BIT(0x002, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_NAME("CICLO ÚNICO") PORT_CODE(KEYCODE_S)
|
||||
PORT_BIT(0x004, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_NAME("INSTRUÇÃO ÚNICA") PORT_CODE(KEYCODE_D)
|
||||
/* Modo de Operação: MEMÓRIA */
|
||||
PORT_BIT(0x008, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_NAME("ENDEREÇAMENTO") PORT_CODE(KEYCODE_Z)
|
||||
PORT_BIT(0x002, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_NAME("CICLO UNICO") PORT_CODE(KEYCODE_S)
|
||||
PORT_BIT(0x004, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_NAME("INSTRUCAO UNICA") PORT_CODE(KEYCODE_D)
|
||||
/* Modo de Operacao: MEMORIA */
|
||||
PORT_BIT(0x008, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_NAME("ENDERECAMENTO") PORT_CODE(KEYCODE_Z)
|
||||
PORT_BIT(0x010, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_NAME("ARMAZENAMENTO") PORT_CODE(KEYCODE_X)
|
||||
PORT_BIT(0x020, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_NAME("EXPOSIÇÃO") PORT_CODE(KEYCODE_C)
|
||||
PORT_BIT(0x020, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_NAME("EXPOSICAO") PORT_CODE(KEYCODE_C)
|
||||
/* Comando: */
|
||||
PORT_BIT(0x040, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_NAME("ESPERA") PORT_CODE(KEYCODE_Q)
|
||||
PORT_BIT(0x080, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_NAME("INTERRUPÇÃO") PORT_CODE(KEYCODE_W)
|
||||
PORT_BIT(0x080, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_NAME("INTERRUPCAO") PORT_CODE(KEYCODE_W)
|
||||
PORT_BIT(0x100, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_NAME("PARTIDA") PORT_CODE(KEYCODE_E)
|
||||
PORT_BIT(0x200, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_NAME("PREPARAÇÃO") PORT_CODE(KEYCODE_R)
|
||||
PORT_BIT(0x200, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_NAME("PREPARACAO") PORT_CODE(KEYCODE_R)
|
||||
/* Switches */
|
||||
PORT_BIT(0x400, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_NAME("ENDEREÇAMENTO (Fixo/Sequencial)") PORT_CODE(KEYCODE_N) PORT_TOGGLE
|
||||
PORT_BIT(0x800, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_NAME("MEMÓRIA (Liberada/Protegida)") PORT_CODE(KEYCODE_M) PORT_TOGGLE
|
||||
PORT_BIT(0x400, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_NAME("ENDERECAMENTO (Fixo/Sequencial)") PORT_CODE(KEYCODE_N) PORT_TOGGLE
|
||||
PORT_BIT(0x800, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_NAME("MEMORIA (Liberada/Protegida)") PORT_CODE(KEYCODE_M) PORT_TOGGLE
|
||||
INPUT_PORTS_END
|
||||
|
||||
static MACHINE_CONFIG_START( patinho_feio, patinho_feio_state )
|
||||
|
@ -43,7 +43,7 @@
|
||||
</element>
|
||||
|
||||
<element name="str_ula">
|
||||
<text string="UNIDADE ARITMETICA E LÓGICA" >
|
||||
<text string="UNIDADE ARITMETICA E LOGICA" >
|
||||
<color red="0" green="0" blue="0" /></text>
|
||||
</element>
|
||||
|
||||
@ -53,12 +53,12 @@
|
||||
</element>
|
||||
|
||||
<element name="str_pc">
|
||||
<text string="ENDEREÇO DE INSTRUÇÃO">
|
||||
<text string="ENDERECO DE INSTRUCAO">
|
||||
<color red="0" green="0" blue="0" /></text>
|
||||
</element>
|
||||
|
||||
<element name="str_mem_addr">
|
||||
<text string="ENDEREÇO DA MEMÓRIA">
|
||||
<text string="ENDERECO DA MEMORIA">
|
||||
<color red="0" green="0" blue="0" /></text>
|
||||
</element>
|
||||
|
||||
@ -68,17 +68,17 @@
|
||||
</element>
|
||||
|
||||
<element name="str_opcode">
|
||||
<text string="CÓDIGO DE INSTRUÇÃO">
|
||||
<text string="CODIGO DE INSTRUCAO">
|
||||
<color red="0" green="0" blue="0" /></text>
|
||||
</element>
|
||||
|
||||
<element name="str_mem_data">
|
||||
<text string="DADOS DA MEMÓRIA">
|
||||
<text string="DADOS DA MEMORIA">
|
||||
<color red="0" green="0" blue="0" /></text>
|
||||
</element>
|
||||
|
||||
<element name="str_mem">
|
||||
<text string="MEMÓRIA">
|
||||
<text string="MEMORIA">
|
||||
<color red="0" green="0" blue="0" /></text>
|
||||
</element>
|
||||
|
||||
@ -91,18 +91,18 @@
|
||||
|
||||
<element name="str_CICLOUNICO">
|
||||
<text string="CICLO
|
||||
ÚNICO">
|
||||
UNICO">
|
||||
<color red="0" green="0" blue="0" /></text>
|
||||
</element>
|
||||
|
||||
<element name="str_INSTRUCAOUNICA">
|
||||
<text string="INSTRUÇÃO
|
||||
ÚNICA">
|
||||
<text string="INSTRUCAO
|
||||
UNICA">
|
||||
<color red="0" green="0" blue="0" /></text>
|
||||
</element>
|
||||
|
||||
<element name="str_ENDERECAMENTO">
|
||||
<text string="ENDEREÇAMENTO">
|
||||
<text string="ENDERECAMENTO">
|
||||
<color red="0" green="0" blue="0" /></text>
|
||||
</element>
|
||||
|
||||
@ -112,7 +112,7 @@
|
||||
</element>
|
||||
|
||||
<element name="str_EXPOSICAO">
|
||||
<text string="EXPOSIÇÃO">
|
||||
<text string="EXPOSICAO">
|
||||
<color red="0" green="0" blue="0" /></text>
|
||||
</element>
|
||||
|
||||
@ -124,7 +124,7 @@
|
||||
</element>
|
||||
|
||||
<element name="str_INTERRUPCAO">
|
||||
<text string="INTERRUPÇÃO">
|
||||
<text string="INTERRUP????O">
|
||||
<color red="0" green="0" blue="0" /></text>
|
||||
</element>
|
||||
|
||||
@ -134,7 +134,7 @@
|
||||
</element>
|
||||
|
||||
<element name="str_PREPARACAO">
|
||||
<text string="PREPARAÇÃO">
|
||||
<text string="PREPARACAO">
|
||||
<color red="0" green="0" blue="0" /></text>
|
||||
</element>
|
||||
|
||||
|
@ -78,7 +78,6 @@ char *osd_get_clipboard_text(void);
|
||||
-----------------------------------------------------------------------------*/
|
||||
|
||||
namespace osd {
|
||||
|
||||
class dynamic_module
|
||||
{
|
||||
public:
|
||||
|
@ -227,7 +227,6 @@ char *osd_get_clipboard_text(void)
|
||||
//============================================================
|
||||
|
||||
namespace osd {
|
||||
|
||||
class dynamic_module_posix_impl : public dynamic_module
|
||||
{
|
||||
public:
|
||||
|
@ -172,7 +172,6 @@ char *osd_get_clipboard_text(void)
|
||||
//============================================================
|
||||
|
||||
namespace osd {
|
||||
|
||||
class dynamic_module_posix_impl : public dynamic_module
|
||||
{
|
||||
public:
|
||||
|
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Reference in New Issue
Block a user