From 643c6d66ba364d0b2298a42955da52a686e973ef Mon Sep 17 00:00:00 2001 From: ClawGrip Date: Fri, 7 Feb 2020 03:36:22 +0100 Subject: [PATCH] Fix Mega Duck description (nw) (#6268) * gb.cpp: Fix Spanish Mega Duck description (nw) * Rename mducklrn -> mduckspa (nw) --- src/mame/drivers/gb.cpp | 14 +++++++------- src/mame/mame.lst | 2 +- 2 files changed, 8 insertions(+), 8 deletions(-) diff --git a/src/mame/drivers/gb.cpp b/src/mame/drivers/gb.cpp index addbbf8ce5e..8270253d478 100644 --- a/src/mame/drivers/gb.cpp +++ b/src/mame/drivers/gb.cpp @@ -859,9 +859,9 @@ I assume it that means it has (undumped) internal ROM. */ -ROM_START(mducklrn) +ROM_START(mduckspa) ROM_REGION(0x80000, "maincpu", ROMREGION_ERASEFF) - ROM_LOAD("megaduck.bin", 0x0000, 0x80000, CRC(debd33fd) SHA1(fbf86dffa82f6e469da46623541f6f58f6c8a0d8) ) + ROM_LOAD("megaducksp.bin", 0x0000, 0x80000, CRC(debd33fd) SHA1(fbf86dffa82f6e469da46623541f6f58f6c8a0d8) ) ROM_REGION(0x10000, "81x00", ROMREGION_ERASEFF) // unknown size / capacity ROM_LOAD("81x00.bin", 0x0000, 0x10000, NO_DUMP ) @@ -870,16 +870,16 @@ ROM_END /* YEAR NAME PARENT COMPAT MACHINE INPUT STATE INIT COMPANY FULLNAME */ -CONS(1990, gameboy, 0, 0, gameboy, gameboy, gb_state, empty_init, "Nintendo", "Game Boy", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE) -CONS(1994, supergb, gameboy, 0, supergb, gameboy, gb_state, empty_init, "Nintendo", "Super Game Boy", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE) +CONS(1990, gameboy, 0, 0, gameboy, gameboy, gb_state, empty_init, "Nintendo", "Game Boy", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE) +CONS(1994, supergb, gameboy, 0, supergb, gameboy, gb_state, empty_init, "Nintendo", "Super Game Boy", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE) CONS(1998, supergb2, gameboy, 0, supergb2, gameboy, gb_state, empty_init, "Nintendo", "Super Game Boy 2", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE) -CONS(1996, gbpocket, gameboy, 0, gbpocket, gameboy, gb_state, empty_init, "Nintendo", "Game Boy Pocket", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE) -CONS(1998, gbcolor, 0, 0, gbcolor, gameboy, gb_state, empty_init, "Nintendo", "Game Boy Color", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE) +CONS(1996, gbpocket, gameboy, 0, gbpocket, gameboy, gb_state, empty_init, "Nintendo", "Game Boy Pocket", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE) +CONS(1998, gbcolor, 0, 0, gbcolor, gameboy, gb_state, empty_init, "Nintendo", "Game Boy Color", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE) // Sound is not 100% yet, it generates some sounds which could be ok. Since we're lacking a real system there's no way to verify. CONS(1993, megaduck, 0, 0, megaduck, gameboy, megaduck_state, empty_init, "Welback Holdings (Timlex International) / Creatronic / Videojet / Cougar USA", "Mega Duck / Cougar Boy", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) -CONS(199?, mducklrn, 0, 0, megaduck, gameboy, megaduck_state, empty_init, "Hartung", "Mega Duck Lerncomputer (Germany)", MACHINE_NOT_WORKING ) // versions for other regions exist too +CONS(199?, mduckspa, 0, 0, megaduck, gameboy, megaduck_state, empty_init, "Cefa Toys", "Super Quique / Mega Duck (Spain)", MACHINE_NOT_WORKING ) // versions for other regions exist too // http://blog.gg8.se/wordpress/2012/11/11/gameboy-clone-game-fighter-teardown/ diff --git a/src/mame/mame.lst b/src/mame/mame.lst index 34190174e08..11c623b6c89 100644 --- a/src/mame/mame.lst +++ b/src/mame/mame.lst @@ -14514,7 +14514,7 @@ gbpocket // Nintendo Game Boy Pocket Handheld megaduck // Megaduck supergb // Nintendo Super Game Boy SNES Cartridge supergb2 // -mducklrn +mduckspa // Mega Duck / Super Quique (Spain) @source:gba.cpp gba // Nintendo Game Boy Advance Handheld