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eolith.c: Boost interleave for sound to correct syncing issues. [David Haywood]
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@ -164,6 +164,8 @@ WRITE32_MEMBER( eolith_state::sound_w )
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// printf("CPU Command: %x\n", m_sound_data);
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m_sound_data = data;
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m_soundcpu->set_input_line(MCS51_INT0_LINE, ASSERT_LINE);
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space.machine().scheduler().boost_interleave(attotime::zero, attotime::from_usec(250));
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}
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@ -580,6 +582,10 @@ static MACHINE_CONFIG_START( eolith45, eolith_state )
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MCFG_EEPROM_ADD("eeprom", eeprom_interface_93C66)
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// for testing sound sync
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// MCFG_QUANTUM_PERFECT_CPU("maincpu")
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// MCFG_QUANTUM_TIME(attotime::from_hz(6000))
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/* video hardware */
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MCFG_SCREEN_ADD("screen", RASTER)
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MCFG_SCREEN_REFRESH_RATE(60)
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