mirror of
https://github.com/holub/mame
synced 2025-04-23 00:39:36 +03:00
Lot of improvements to Jack House.
This commit is contained in:
parent
77db1d6624
commit
65317f9a47
@ -43,7 +43,9 @@ public:
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driver_device(mconfig, type, tag),
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m_maincpu(*this, "maincpu"),
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m_gfxdecode(*this, "gfxdecode"),
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m_videoram(*this, "videoram%u", 0U),
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m_videoram(*this, "new_videoram%u", 0U, 0x0800U, ENDIANNESS_LITTLE),
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m_bgrom(*this, "bg_tiles"),
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m_gfx2rom(*this, "gfx2"),
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m_palette(*this, "palette"),
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m_hopper(*this, "hopper"),
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m_lamps(*this, "lamp%u", 0U)
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@ -53,7 +55,7 @@ public:
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void jackhouse(machine_config &config);
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protected:
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virtual void machine_start() override;
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virtual void machine_start() override { m_lamps.resolve(); };
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virtual void video_start() override;
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private:
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@ -63,21 +65,16 @@ private:
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void ramdac_map(address_map &map);
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uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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template<u8 N> TILE_GET_INFO_MEMBER(get_tile_info);
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tilemap_t *m_fg_tilemap = nullptr;
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tilemap_t *m_bg_tilemap = nullptr;
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TILE_GET_INFO_MEMBER(get_fg_tile_info);
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TILE_GET_INFO_MEMBER(get_bg_tile_info);
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void videoram_w(u16 dst, u16 tile_code, u8 tile_color, u8 sel);
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// Video processor related stuff
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void video_proc_w(offs_t offs, u8 data);
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void vp_exec(u8 data);
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void vp_playfield(u8 data);
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void vp_playfield(u8 data);
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// from IO ports
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// from IO ports
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void ram_sel(u8 data);
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void butt_lamps_w(u8 data);
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void outports_w(u8 data);
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@ -85,15 +82,20 @@ private:
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// Devices
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required_device<cpu_device> m_maincpu;
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required_device<gfxdecode_device> m_gfxdecode;
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required_device_array<ram_device, 6> m_videoram;
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memory_share_array_creator<u8, 6> m_videoram;
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required_memory_region m_bgrom;
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required_memory_region m_gfx2rom;
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required_device<palette_device> m_palette;
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required_device<hopper_device> m_hopper;
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output_finder<8> m_lamps;
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offs_t vr_addr[6] = {0, 0, 0, 0, 0, 0};
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tilemap_t *m_fg_tilemap = nullptr;
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tilemap_t *m_bg_tilemap = nullptr;
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offs_t vr_addr[6] = {0, 0, 0, 0, 0, 0};
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offs_t vp_vram_col[6] = {0, 0, 0, 0, 0, 0};
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offs_t vp_vram_row[6] = {0, 0, 0, 0, 0, 0};
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u8 *m_ram_ptr[6] = {0, 0, 0, 0, 0, 0};
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u8 vp_buff_addr = 0;
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u8 vp_buff[16];
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u8 vp_cmd_mode = 0;
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@ -108,16 +110,14 @@ private:
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u8 vp_row_end = 0;
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u8 m_ram_selector;
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u8 m_cont = 0;
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};
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#define MASTER_CLOCK XTAL(6'000'000)
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/*************************
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* Memory map information *
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*************************/
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/***************************************
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* Memory map information *
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***************************************/
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void jackhouse_state::program_map(address_map &map)
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{
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@ -154,17 +154,6 @@ void jackhouse_state::ramdac_map(address_map &map)
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map(0x000, 0x2ff).rw("ramdac", FUNC(ramdac_device::ramdac_pal_r), FUNC(ramdac_device::ramdac_rgb666_w));
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}
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void jackhouse_state::machine_start()
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{
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for(u8 i = 0; i < 6; i++)
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{
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m_ram_ptr[i] = m_videoram[i]->pointer();
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}
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m_lamps.resolve();
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}
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void jackhouse_state::ram_sel(u8 data)
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{
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m_ram_selector = data;
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@ -178,9 +167,10 @@ void jackhouse_state::ram_sel(u8 data)
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void jackhouse_state::videoram_w(u16 dst, u16 tile_code, u8 tile_color, u8 sel)
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{
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m_ram_ptr[sel][dst] = tile_code & 0xff;
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m_ram_ptr[sel + 1][dst] = (tile_code >> 8) & 0xff;
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m_ram_ptr[sel + 2][dst] = tile_color;
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m_videoram[sel][dst] = tile_code & 0xff;
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m_videoram[sel + 1][dst] = (tile_code >> 8) & 0xff;
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m_videoram[sel + 2][dst] = tile_color;
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if (sel == 0)
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m_fg_tilemap->mark_tile_dirty(dst);
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else
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@ -189,15 +179,15 @@ void jackhouse_state::videoram_w(u16 dst, u16 tile_code, u8 tile_color, u8 sel)
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void jackhouse_state::vp_playfield(u8 data)
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{
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uint8_t *ROM = memregion("bg_tiles")->base();
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u8 *ROM = m_bgrom->base();
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u16 tile_index = (((data & 0x03) - 1) * 28 * 64) * 2;
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for (u8 i = 2; i < 2 + 0x1c; i++)
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for (u8 i = 2; i < 2 + 0x1c; i++)
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{
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for (u8 j = 0; j < 0x40; j++)
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{
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u16 dst = (i * 0x40 + j) & 0x7ff;
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u16 tile_code = (ROM[tile_index] | ( ROM[tile_index + 1] << 8));
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//logerror("vp: BG: tile_index:%04x - tile_code:%04x\n", tile_index, tile_code);
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//logerror("vp: BG: tile_index:%04x - tile_code:%04x\n", tile_index, tile_code);
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tile_index += 2;
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videoram_w(dst, tile_code, data, 3);
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}
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@ -227,8 +217,7 @@ void jackhouse_state::vp_exec(u8 data)
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// mode bit 2 - gfx data from vp tables(ports 0f,10)
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case 0x04:
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{
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uint8_t *ROM = memregion("gfx2")->base();
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u8 *ROM = m_gfx2rom->base();
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u32 tile_index = ( vp_gfxA_src_low | (vp_gfxA_src_high << 8)) * 4;
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for (u8 i = vp_vram_dest_row; i < vp_vram_dest_row + vp_row_end + 1; i++)
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{
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@ -236,25 +225,25 @@ void jackhouse_state::vp_exec(u8 data)
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{
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u16 dst = (i * 0x40 + j) & 0x7ff;
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u16 tile_code = ROM[tile_index] | (ROM[tile_index+1] << 8);
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//logerror("vp: FG:tile_index:%04x - tile_code:%04x\n", tile_index, tile_code);
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//logerror("vp: FG:tile_index:%04x - tile_code:%04x\n", tile_index, tile_code);
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tile_index += 4;
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videoram_w(dst, tile_code, vp_color_dst, 0);
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}
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}
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break;
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}
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// mode bit 3 - Unknown
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// mode bit 3 - Unknown
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case 0x08:
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break;
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default:
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logerror("vp: Illegal mode:%02x dst\n", vp_cmd_mode);
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logerror("vp: Illegal mode:%02x dst\n", vp_cmd_mode);
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}
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}
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void jackhouse_state::video_proc_w(offs_t offs, u8 data)
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{
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// logerror("video_proc_w :offs:%04x data:%02x\n", offs, data);
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switch (offs)
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switch ( offs )
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{
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case 0x00: // vram address register low (w/ autoincrement)
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{
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@ -280,15 +269,14 @@ void jackhouse_state::video_proc_w(offs_t offs, u8 data)
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case 0x07:
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{
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// video ram write: main cpu sends data direct to video ram
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m_ram_ptr[offs - 2][vr_addr[offs - 2]] = data;
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m_videoram[offs - 2][vr_addr[offs - 2]] = data;
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m_fg_tilemap->mark_tile_dirty(vr_addr[offs - 2]);
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// logerror("%s: VideoRam (%02x) Address:%02x - Write: Data = %04x\n", machine().describe_context(), offs - 2, vr_addr[offs - 2], m_ram_ptr[offs - 2][vr_addr[offs - 2]] );
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// logerror("%s: VideoRam (%02x) Address:%02x - Write: Data = %04x\n", machine().describe_context(), offs - 2, vr_addr[offs - 2], m_videoram[offs - 2][vr_addr[offs - 2]] );
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vr_addr[offs - 2] += 1; // autoincrement
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break;
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}
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case 0x08:
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{
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{
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// logerror("%s:vgp: Offs:0x08: Unknown data:%02x - cont:%02x\n", machine().describe_context(), data, m_cont);
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m_cont++;
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if (m_cont == 0x3f)
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@ -344,7 +332,7 @@ void jackhouse_state::video_proc_w(offs_t offs, u8 data)
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}
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case 0x17:
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{
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// logerror("vgp: Offs:0x17: row_end: data:%02x\n", data);
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// logerror("vgp: Offs:0x17: row_end: data:%02x\n", data);
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vp_col_end = data;
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break;
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}
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@ -354,7 +342,7 @@ void jackhouse_state::video_proc_w(offs_t offs, u8 data)
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// logerror("vgp: Offs:0x18: col_end data:%02x\n", vp_col_end);
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vp_exec(data);
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break;
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}
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}
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case 0x19:
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{
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vp_buff_addr = data & 0x0f;
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@ -381,28 +369,22 @@ void jackhouse_state::video_proc_w(offs_t offs, u8 data)
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}
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TILE_GET_INFO_MEMBER(jackhouse_state::get_fg_tile_info)
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template<u8 N>
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TILE_GET_INFO_MEMBER(jackhouse_state::get_tile_info)
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{
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// ram 0: tile code low | ram 1: tile code hi | ram 2: color
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// ram 0/3: tile code low | ram 1/4: tile code hi | ram 2/5: color
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u8 sel = N * 3;
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int offs = tile_index;
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int color = m_ram_ptr[2][offs];
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int code = m_ram_ptr[0][offs] | (m_ram_ptr[1][offs] << 8);
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tileinfo.set(0, code, color, 0);
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}
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int color = m_videoram[sel + 2][offs];
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int code = m_videoram[sel][offs] | (m_videoram[sel + 1][offs] << 8);
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TILE_GET_INFO_MEMBER(jackhouse_state::get_bg_tile_info)
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{
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// ram 3: tile code low | ram 4: tile code hi | ram 5: color
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int offs = tile_index;
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int color = m_ram_ptr[5][offs];
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int code = m_ram_ptr[3][offs] | (m_ram_ptr[4][offs] << 8);
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tileinfo.set(1, code, color, 0);
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tileinfo.set(N, code, color, 0);
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}
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void jackhouse_state::video_start()
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{
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m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(jackhouse_state::get_bg_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 64, 32);
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m_fg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(jackhouse_state::get_fg_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 64, 32);
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m_fg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(jackhouse_state::get_tile_info<0>)), TILEMAP_SCAN_ROWS, 8, 8, 64, 32);
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m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(jackhouse_state::get_tile_info<1>)), TILEMAP_SCAN_ROWS, 8, 8, 64, 32);
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m_fg_tilemap->set_transparent_pen(0);
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}
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@ -414,6 +396,7 @@ uint32_t jackhouse_state::screen_update(screen_device &screen, bitmap_ind16 &bit
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return 0;
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}
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/***************************************
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* Graphics Layouts *
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***************************************/
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@ -446,13 +429,13 @@ GFXDECODE_END
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void jackhouse_state::butt_lamps_w(u8 data)
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{
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/* Port 0x90 - Lamps
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/* Port 0x90 - Lamps
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bit 0 - lamp0 = Bet1/Big
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bit 1 - lamp1 = Double-Up
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bit 2 - lamp2 = Take/Hit
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bit 3 - lamp3 = Bet3
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bit 4 - lamp4 = Start/Stand
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bit 5 - lamp5 = Bet2/Small/Split
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bit 5 - lamp5 = Bet2/Small/Split
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*/
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for (u8 i = 0; i < 8; i++)
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m_lamps[i] = BIT(data, i);
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@ -466,7 +449,7 @@ void jackhouse_state::outports_w(u8 data)
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machine().bookkeeping().coin_counter_w(1, BIT(data, 4)); // Coin 2
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machine().bookkeeping().coin_counter_w(2, BIT(data, 5)); // Remote
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machine().bookkeeping().coin_counter_w(3, BIT(data, 6)); // Coin 3
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machine().bookkeeping().coin_counter_w(4, BIT(data, 0)); // Hand Paid
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machine().bookkeeping().coin_counter_w(4, BIT(data, 0)); // Hand Paid
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machine().bookkeeping().coin_counter_w(5, BIT(data, 2)); // Hopper Coin Out
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m_hopper->motor_w(BIT(data, 7));
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@ -495,7 +478,7 @@ static INPUT_PORTS_START( jackhouse )
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_NAME("Coin A") PORT_IMPULSE(1) // coin
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_NAME("Coin B") PORT_IMPULSE(1) // coin
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) PORT_NAME("Remote") // remote credits
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_NAME("Coin C") PORT_IMPULSE(1) // coin
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_NAME("Coin C") PORT_IMPULSE(1) // coin
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PORT_START("IN2")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2-1") PORT_CODE(KEYCODE_J) // unknown
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@ -518,7 +501,7 @@ static INPUT_PORTS_START( jackhouse )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_START("DSW1")
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PORT_DIPNAME(0x07, 0x07, "Main Chance Rate") PORT_DIPLOCATION("DSW1:1,2,3")
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PORT_DIPNAME(0x07, 0x07, "Main Chance Rate") PORT_DIPLOCATION("DSW1:1,2,3")
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PORT_DIPSETTING(0x00, "84")
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PORT_DIPSETTING(0x01, "86")
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PORT_DIPSETTING(0x02, "88")
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@ -527,22 +510,22 @@ static INPUT_PORTS_START( jackhouse )
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PORT_DIPSETTING(0x05, "94")
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PORT_DIPSETTING(0x06, "96")
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PORT_DIPSETTING(0x07, "98")
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PORT_DIPNAME(0x18, 0x18, "Credit/Coin") PORT_DIPLOCATION("DSW1:4,5")
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PORT_DIPNAME(0x18, 0x18, "Credit/Coin") PORT_DIPLOCATION("DSW1:4,5")
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PORT_DIPSETTING(0x18, "1")
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PORT_DIPSETTING(0x10, "2")
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PORT_DIPSETTING(0x08, "5")
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PORT_DIPSETTING(0x00, "10")
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PORT_DIPNAME(0x60, 0x60, "Credit/Keyin") PORT_DIPLOCATION("DSW1:6,7")
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PORT_DIPNAME(0x60, 0x60, "Credit/Keyin") PORT_DIPLOCATION("DSW1:6,7")
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PORT_DIPSETTING(0x60, "100")
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PORT_DIPSETTING(0x40, "200")
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PORT_DIPSETTING(0x20, "500")
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PORT_DIPSETTING(0x00, "1000")
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PORT_DIPNAME(0x80, 0x80, DEF_STR(Unknown)) PORT_DIPLOCATION("DSW1:8")
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PORT_DIPNAME(0x80, 0x80, DEF_STR(Unknown)) PORT_DIPLOCATION("DSW1:8")
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PORT_DIPSETTING(0x00, DEF_STR(On))
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PORT_DIPSETTING(0x80, DEF_STR(Off))
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PORT_START("DSW2")
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PORT_DIPNAME(0x07, 0x07, "D-Up Chance Rate") PORT_DIPLOCATION("DSW2:1,2,3")
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PORT_DIPNAME(0x07, 0x07, "D-Up Chance Rate") PORT_DIPLOCATION("DSW2:1,2,3")
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PORT_DIPSETTING(0x00, "84")
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PORT_DIPSETTING(0x01, "86")
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PORT_DIPSETTING(0x02, "88")
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@ -551,7 +534,7 @@ static INPUT_PORTS_START( jackhouse )
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PORT_DIPSETTING(0x05, "94")
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PORT_DIPSETTING(0x06, "96")
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PORT_DIPSETTING(0x07, "98")
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PORT_DIPNAME(0x38, 0x38, "Bet Min/Max") PORT_DIPLOCATION("DSW2:4,5,6")
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PORT_DIPNAME(0x38, 0x38, "Bet Min/Max") PORT_DIPLOCATION("DSW2:4,5,6")
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PORT_DIPSETTING(0x38, "Min 02 - Max 10")
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PORT_DIPSETTING(0x30, "Min 02 - Max 20")
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PORT_DIPSETTING(0x28, "Min 05 - Max 20")
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@ -560,17 +543,17 @@ static INPUT_PORTS_START( jackhouse )
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PORT_DIPSETTING(0x10, "Min 10 - Max 100")
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PORT_DIPSETTING(0x08, "Min 20 - Max 50")
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PORT_DIPSETTING(0x00, "Min 20 - Max 100")
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PORT_DIPNAME(0xc0, 0xc0, "Decks") PORT_DIPLOCATION("DSW2:7,8")
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PORT_DIPNAME(0xc0, 0xc0, "Decks") PORT_DIPLOCATION("DSW2:7,8")
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PORT_DIPSETTING(0x00, "6")
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PORT_DIPSETTING(0x40, "5")
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PORT_DIPSETTING(0x80, "4")
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PORT_DIPSETTING(0xc0, "3")
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PORT_START("DSW3")
|
||||
PORT_DIPNAME(0x01, 0x01, "Freeze") PORT_DIPLOCATION("DSW3:1")
|
||||
PORT_DIPNAME(0x01, 0x01, "Freeze") PORT_DIPLOCATION("DSW3:1")
|
||||
PORT_DIPSETTING(0x00, DEF_STR(On))
|
||||
PORT_DIPSETTING(0x01, DEF_STR(Off))
|
||||
PORT_DIPNAME(0x0e, 0x0e, "Limit Over") PORT_DIPLOCATION("DSW3:2,3,4")
|
||||
PORT_DIPNAME(0x0e, 0x0e, "Limit Over") PORT_DIPLOCATION("DSW3:2,3,4")
|
||||
PORT_DIPSETTING(0x0e, "5000")
|
||||
PORT_DIPSETTING(0x0c, "10000")
|
||||
PORT_DIPSETTING(0x0a, "15000")
|
||||
@ -579,68 +562,68 @@ static INPUT_PORTS_START( jackhouse )
|
||||
PORT_DIPSETTING(0x04, "40000")
|
||||
PORT_DIPSETTING(0x02, "50000")
|
||||
PORT_DIPSETTING(0x00, "99999")
|
||||
PORT_DIPNAME(0x10, 0x10, "Credit/Keyout") PORT_DIPLOCATION("DSW3:5")
|
||||
PORT_DIPNAME(0x10, 0x10, "Credit/Keyout") PORT_DIPLOCATION("DSW3:5")
|
||||
PORT_DIPSETTING(0x00, "100")
|
||||
PORT_DIPSETTING(0x10, "1")
|
||||
PORT_DIPNAME(0x20, 0x20, "Double Up") PORT_DIPLOCATION("DSW3:6")
|
||||
PORT_DIPNAME(0x20, 0x20, "Double Up") PORT_DIPLOCATION("DSW3:6")
|
||||
PORT_DIPSETTING(0x00, DEF_STR(Off))
|
||||
PORT_DIPSETTING(0x20, DEF_STR(On))
|
||||
PORT_DIPNAME(0x40, 0x40, DEF_STR(Unknown)) PORT_DIPLOCATION("DSW3:7")
|
||||
PORT_DIPNAME(0x40, 0x40, DEF_STR(Unknown)) PORT_DIPLOCATION("DSW3:7")
|
||||
PORT_DIPSETTING(0x00, DEF_STR(On))
|
||||
PORT_DIPSETTING(0x40, DEF_STR(Off))
|
||||
PORT_DIPNAME(0x80, 0x80, DEF_STR(Unknown)) PORT_DIPLOCATION("DSW3:8")
|
||||
PORT_DIPNAME(0x80, 0x80, DEF_STR(Unknown)) PORT_DIPLOCATION("DSW3:8")
|
||||
PORT_DIPSETTING(0x00, DEF_STR(On))
|
||||
PORT_DIPSETTING(0x80, DEF_STR(Off))
|
||||
|
||||
PORT_START("DSW4")
|
||||
PORT_DIPNAME(0x01, 0x01, DEF_STR(Unknown)) PORT_DIPLOCATION("DSW4:1")
|
||||
PORT_DIPNAME(0x01, 0x01, DEF_STR(Unknown)) PORT_DIPLOCATION("DSW4:1")
|
||||
PORT_DIPSETTING(0x00, DEF_STR(On))
|
||||
PORT_DIPSETTING(0x01, DEF_STR(Off))
|
||||
PORT_DIPNAME(0x02, 0x02, DEF_STR(Unknown)) PORT_DIPLOCATION("DSW4:2")
|
||||
PORT_DIPNAME(0x02, 0x02, DEF_STR(Unknown)) PORT_DIPLOCATION("DSW4:2")
|
||||
PORT_DIPSETTING(0x00, DEF_STR(On))
|
||||
PORT_DIPSETTING(0x02, DEF_STR(Off))
|
||||
PORT_DIPNAME(0x04, 0x04, DEF_STR(Unknown)) PORT_DIPLOCATION("DSW4:3")
|
||||
PORT_DIPNAME(0x04, 0x04, DEF_STR(Unknown)) PORT_DIPLOCATION("DSW4:3")
|
||||
PORT_DIPSETTING(0x00, DEF_STR(On))
|
||||
PORT_DIPSETTING(0x04, DEF_STR(Off))
|
||||
PORT_DIPNAME(0x08, 0x08, DEF_STR(Unknown)) PORT_DIPLOCATION("DSW4:4")
|
||||
PORT_DIPNAME(0x08, 0x08, DEF_STR(Unknown)) PORT_DIPLOCATION("DSW4:4")
|
||||
PORT_DIPSETTING(0x00, DEF_STR(On))
|
||||
PORT_DIPSETTING(0x08, DEF_STR(Off))
|
||||
PORT_DIPNAME(0x10, 0x10, DEF_STR(Unknown)) PORT_DIPLOCATION("DSW4:5")
|
||||
PORT_DIPNAME(0x10, 0x10, DEF_STR(Unknown)) PORT_DIPLOCATION("DSW4:5")
|
||||
PORT_DIPSETTING(0x00, DEF_STR(On))
|
||||
PORT_DIPSETTING(0x10, DEF_STR(Off))
|
||||
PORT_DIPNAME(0x20, 0x20, DEF_STR(Unknown)) PORT_DIPLOCATION("DSW4:6")
|
||||
PORT_DIPNAME(0x20, 0x20, DEF_STR(Unknown)) PORT_DIPLOCATION("DSW4:6")
|
||||
PORT_DIPSETTING(0x00, DEF_STR(On))
|
||||
PORT_DIPSETTING(0x20, DEF_STR(Off))
|
||||
PORT_DIPNAME(0x40, 0x40, DEF_STR(Unknown)) PORT_DIPLOCATION("DSW4:7")
|
||||
PORT_DIPNAME(0x40, 0x40, DEF_STR(Unknown)) PORT_DIPLOCATION("DSW4:7")
|
||||
PORT_DIPSETTING(0x00, DEF_STR(On))
|
||||
PORT_DIPSETTING(0x40, DEF_STR(Off))
|
||||
PORT_DIPNAME(0x80, 0x80, DEF_STR(Unknown)) PORT_DIPLOCATION("DSW4:8")
|
||||
PORT_DIPNAME(0x80, 0x80, DEF_STR(Unknown)) PORT_DIPLOCATION("DSW4:8")
|
||||
PORT_DIPSETTING(0x00, DEF_STR(On))
|
||||
PORT_DIPSETTING(0x80, DEF_STR(Off))
|
||||
|
||||
PORT_START("DSW5")
|
||||
PORT_DIPNAME(0x01, 0x01, DEF_STR(Unknown)) PORT_DIPLOCATION("DSW5:1")
|
||||
PORT_DIPNAME(0x01, 0x01, DEF_STR(Unknown)) PORT_DIPLOCATION("DSW5:1")
|
||||
PORT_DIPSETTING(0x00, DEF_STR(On))
|
||||
PORT_DIPSETTING(0x01, DEF_STR(Off))
|
||||
PORT_DIPNAME(0x02, 0x02, DEF_STR(Unknown)) PORT_DIPLOCATION("DSW5:2")
|
||||
PORT_DIPNAME(0x02, 0x02, DEF_STR(Unknown)) PORT_DIPLOCATION("DSW5:2")
|
||||
PORT_DIPSETTING(0x00, DEF_STR(On))
|
||||
PORT_DIPSETTING(0x02, DEF_STR(Off))
|
||||
PORT_DIPNAME(0x04, 0x04, DEF_STR(Unknown)) PORT_DIPLOCATION("DSW5:3")
|
||||
PORT_DIPNAME(0x04, 0x04, DEF_STR(Unknown)) PORT_DIPLOCATION("DSW5:3")
|
||||
PORT_DIPSETTING(0x00, DEF_STR(On))
|
||||
PORT_DIPSETTING(0x04, DEF_STR(Off))
|
||||
PORT_DIPNAME(0x08, 0x08, DEF_STR(Unknown)) PORT_DIPLOCATION("DSW5:4")
|
||||
PORT_DIPNAME(0x08, 0x08, DEF_STR(Unknown)) PORT_DIPLOCATION("DSW5:4")
|
||||
PORT_DIPSETTING(0x00, DEF_STR(On))
|
||||
PORT_DIPSETTING(0x08, DEF_STR(Off))
|
||||
PORT_DIPNAME(0x10, 0x10, DEF_STR(Unknown)) PORT_DIPLOCATION("DSW5:5")
|
||||
PORT_DIPNAME(0x10, 0x10, DEF_STR(Unknown)) PORT_DIPLOCATION("DSW5:5")
|
||||
PORT_DIPSETTING(0x00, DEF_STR(On))
|
||||
PORT_DIPSETTING(0x10, DEF_STR(Off))
|
||||
PORT_DIPNAME(0x20, 0x20, DEF_STR(Unknown)) PORT_DIPLOCATION("DSW5:6")
|
||||
PORT_DIPNAME(0x20, 0x20, DEF_STR(Unknown)) PORT_DIPLOCATION("DSW5:6")
|
||||
PORT_DIPSETTING(0x00, DEF_STR(On))
|
||||
PORT_DIPSETTING(0x20, DEF_STR(Off))
|
||||
PORT_DIPNAME(0x40, 0x40, DEF_STR(Unknown)) PORT_DIPLOCATION("DSW5:7")
|
||||
PORT_DIPNAME(0x40, 0x40, DEF_STR(Unknown)) PORT_DIPLOCATION("DSW5:7")
|
||||
PORT_DIPSETTING(0x00, DEF_STR(On))
|
||||
PORT_DIPSETTING(0x40, DEF_STR(Off))
|
||||
PORT_DIPNAME(0x80, 0x80, DEF_STR(Unknown)) PORT_DIPLOCATION("DSW5:8")
|
||||
PORT_DIPNAME(0x80, 0x80, DEF_STR(Unknown)) PORT_DIPLOCATION("DSW5:8")
|
||||
PORT_DIPSETTING(0x00, DEF_STR(On))
|
||||
PORT_DIPSETTING(0x80, DEF_STR(Off))
|
||||
|
||||
@ -661,13 +644,6 @@ void jackhouse_state::jackhouse(machine_config &config)
|
||||
|
||||
NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_0);
|
||||
|
||||
RAM(config, m_videoram[0]).set_default_size("2K").set_default_value(0);
|
||||
RAM(config, m_videoram[1]).set_default_size("2K").set_default_value(0);
|
||||
RAM(config, m_videoram[2]).set_default_size("2K").set_default_value(0);
|
||||
RAM(config, m_videoram[3]).set_default_size("2K").set_default_value(0);
|
||||
RAM(config, m_videoram[4]).set_default_size("2K").set_default_value(0);
|
||||
RAM(config, m_videoram[5]).set_default_size("2K").set_default_value(0);
|
||||
|
||||
i8255_device &ppi0(I8255(config, "ppi8255_0"));
|
||||
ppi0.in_pa_callback().set_ioport("IN0");
|
||||
ppi0.in_pb_callback().set_ioport("IN1");
|
||||
@ -702,7 +678,6 @@ void jackhouse_state::jackhouse(machine_config &config)
|
||||
aysnd.port_a_read_callback().set_ioport("DSW2");
|
||||
aysnd.port_b_read_callback().set_ioport("DSW1");
|
||||
aysnd.add_route(ALL_OUTPUTS, "speaker", 0.85);
|
||||
|
||||
}
|
||||
|
||||
|
||||
@ -720,7 +695,7 @@ ROM_START( jackhous )
|
||||
|
||||
ROM_REGION( 0x20000, "gfx2", 0 )
|
||||
ROM_LOAD( "jack_3.010", 0x00000, 0x20000, CRC(b4c0c053) SHA1(089d684903fa61152ed026bca7921a3a0ea76122) )
|
||||
|
||||
|
||||
ROM_REGION( 0x04000, "bg_tiles", 0 )
|
||||
ROM_LOAD("bg_tiles.bin", 0x00000, 0x04000, BAD_DUMP CRC(91437a4d) SHA1(543cac1a3959d5e44a54164083fe5c99af7f484e) )
|
||||
ROM_END
|
||||
|
Loading…
Reference in New Issue
Block a user