diff --git a/scripts/target/mame/arcade.lua b/scripts/target/mame/arcade.lua index 5bb67032378..ea84fe73138 100644 --- a/scripts/target/mame/arcade.lua +++ b/scripts/target/mame/arcade.lua @@ -3049,8 +3049,8 @@ files { MAME_DIR .. "src/mame/video/blockade.cpp", MAME_DIR .. "src/mame/drivers/calorie.cpp", MAME_DIR .. "src/mame/drivers/chihiro.cpp", - MAME_DIR .. "src/mame/includes/chihiro.h", - MAME_DIR .. "src/mame/video/chihiro.cpp", + MAME_DIR .. "src/mame/includes/xbox_nv2a.h", + MAME_DIR .. "src/mame/video/xbox_nv2a.cpp", MAME_DIR .. "src/mame/drivers/coolridr.cpp", MAME_DIR .. "src/mame/drivers/deniam.cpp", MAME_DIR .. "src/mame/includes/deniam.h", diff --git a/scripts/target/mame/mess.lua b/scripts/target/mame/mess.lua index 262af489e2a..b2fa12977c0 100644 --- a/scripts/target/mame/mess.lua +++ b/scripts/target/mame/mess.lua @@ -1229,7 +1229,7 @@ files { MAME_DIR .. "src/mame/drivers/cps1.cpp", MAME_DIR .. "src/mame/includes/cps1.h", MAME_DIR .. "src/mame/video/cps1.cpp", - MAME_DIR .. "src/mame/video/chihiro.cpp", + MAME_DIR .. "src/mame/video/xbox_nv2a.cpp", MAME_DIR .. "src/mame/machine/xbox.cpp", MAME_DIR .. "src/mame/machine/xbox_usb.cpp", MAME_DIR .. "src/mame/includes/saturn.h", diff --git a/src/mame/drivers/chihiro.cpp b/src/mame/drivers/chihiro.cpp index 4e06ebb2dff..796d0c929c1 100644 --- a/src/mame/drivers/chihiro.cpp +++ b/src/mame/drivers/chihiro.cpp @@ -385,7 +385,7 @@ Thanks to Alex, Mr Mudkips, and Philip Burke for this info. #include "debug/debugcon.h" #include "debug/debugcmd.h" #include "debugger.h" -#include "includes/chihiro.h" +#include "includes/xbox_nv2a.h" #include "includes/xbox.h" #include "includes/xbox_usb.h" #include "machine/jvshost.h" diff --git a/src/mame/drivers/xbox.cpp b/src/mame/drivers/xbox.cpp index f6a9c60f0d7..c187622a3a7 100644 --- a/src/mame/drivers/xbox.cpp +++ b/src/mame/drivers/xbox.cpp @@ -22,7 +22,7 @@ #include "debug/debugcon.h" #include "debug/debugcmd.h" #include "debugger.h" -#include "includes/chihiro.h" +#include "includes/xbox_nv2a.h" #include "includes/xbox.h" #include "includes/xbox_usb.h" diff --git a/src/mame/includes/chihiro.h b/src/mame/includes/xbox_nv2a.h similarity index 100% rename from src/mame/includes/chihiro.h rename to src/mame/includes/xbox_nv2a.h diff --git a/src/mame/machine/xbox.cpp b/src/mame/machine/xbox.cpp index b65c2512392..7e3ddf3ae63 100644 --- a/src/mame/machine/xbox.cpp +++ b/src/mame/machine/xbox.cpp @@ -14,7 +14,7 @@ #include "debugger.h" #include "debug/debugcon.h" #include "debug/debugcmd.h" -#include "includes/chihiro.h" +#include "includes/xbox_nv2a.h" #include "includes/xbox.h" #include "includes/xbox_usb.h" diff --git a/src/mame/machine/xbox_usb.cpp b/src/mame/machine/xbox_usb.cpp index a8388467930..96d18b1f5bb 100644 --- a/src/mame/machine/xbox_usb.cpp +++ b/src/mame/machine/xbox_usb.cpp @@ -6,7 +6,7 @@ #include "machine/idectrl.h" #include "video/poly.h" #include "bitmap.h" -#include "includes/chihiro.h" +#include "includes/xbox_nv2a.h" #include "includes/xbox.h" #include "includes/xbox_usb.h" diff --git a/src/mame/video/chihiro.cpp b/src/mame/video/xbox_nv2a.cpp similarity index 99% rename from src/mame/video/chihiro.cpp rename to src/mame/video/xbox_nv2a.cpp index fbd0a4c72d4..bd761a8259e 100644 --- a/src/mame/video/chihiro.cpp +++ b/src/mame/video/xbox_nv2a.cpp @@ -4,7 +4,7 @@ #include "video/poly.h" #include "bitmap.h" #include "machine/pic8259.h" -#include "includes/chihiro.h" +#include "includes/xbox_nv2a.h" //#define LOG_NV2A @@ -2653,7 +2653,6 @@ uint32_t nv2a_renderer::render_triangle_culling(const rectangle &cliprect, rende uint32_t nv2a_renderer::render_triangle_clipping(const rectangle &cliprect, render_delegate callback, int paramcount, nv2avertex_t &_v1, nv2avertex_t &_v2, nv2avertex_t &_v3) { -#if 1 nv2avertex_t *vi[3]; nv2avertex_t vo[16]; int idx_prev, idx_curr; @@ -2661,11 +2660,9 @@ uint32_t nv2a_renderer::render_triangle_clipping(const rectangle &cliprect, rend double tfactor; int idx; const double wthreshold = 0.00000001; -#endif if ((_v1.w > 0) && (_v2.w > 0) && (_v3.w > 0)) return render_triangle_culling(cliprect, callback, paramcount, _v1, _v2, _v3); -#if 1 // assign the elements of the array vi[0] = &_v1; vi[1] = &_v2; @@ -2763,7 +2760,6 @@ uint32_t nv2a_renderer::render_triangle_clipping(const rectangle &cliprect, rend else render_triangle_culling(cliprect, callback, paramcount, vo[n], vo[n + 2], vo[n + 1]); } -#endif return 0; }