From 655cbb523f41927e6dbe76776f989ae24ed73bc0 Mon Sep 17 00:00:00 2001 From: Ivan Vangelista Date: Sat, 28 May 2022 13:37:11 +0200 Subject: [PATCH] vicdual.cpp: applied feedback about nostromo addition --- src/mame/drivers/vicdual.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/mame/drivers/vicdual.cpp b/src/mame/drivers/vicdual.cpp index c5e5c18ce46..b1a19c0b1d2 100644 --- a/src/mame/drivers/vicdual.cpp +++ b/src/mame/drivers/vicdual.cpp @@ -36,6 +36,9 @@ * There existed a vertical version of Head On as well. * According to the manuals, Borderline has the same sound board as Tranquillizer Gun. + * The relationship between clear nostromo and startrks isn't clear: + is one a bootleg of the other or are both bootlegs of an unknown + original? Known issues/to-do's: * Analog sound missing in many games @@ -4329,8 +4332,8 @@ GAME( 1981, starrkr, brdrline, brdrline, starrkr, vicdual_state, empty_i GAME( 1981, brdrlins, brdrline, brdrline, brdrline, vicdual_state, empty_init, ROT270, "bootleg (Sidam)", "Borderline (Sidam bootleg)", MACHINE_SUPPORTS_SAVE ) GAME( 1981, brdrlinb, brdrline, brdrline, brdrline, vicdual_state, empty_init, ROT270, "bootleg (Karateco)", "Borderline (Karateco bootleg)", MACHINE_SUPPORTS_SAVE ) GAME( 1981, brdrlinet, brdrline, tranqgun, tranqgun, tranqgun_state, empty_init, ROT270, "Sega", "Borderline (Tranquillizer Gun conversion)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) // official factory conversion -GAME( 198?, startrks, 0, headons, startrks, vicdual_state, empty_init, ROT0, "bootleg (Sidam)", "Star Trek (Head On hardware)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) GAME( 198?, nostromo, 0, headons, startrks, vicdual_state, empty_init, ROT0, "bootleg", "Nostromo", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // sound board probably differs +GAME( 198?, startrks, nostromo, headons, startrks, vicdual_state, empty_init, ROT0, "bootleg (Sidam)", "Star Trek (Head On hardware)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) GAME( 1980, digger, 0, digger, digger, vicdual_state, empty_init, ROT270, "Sega", "Digger", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) GAME( 1981, pulsar, 0, pulsar, pulsar, vicdual_state, empty_init, ROT270, "Sega", "Pulsar", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) GAME( 1979, heiankyo, 0, heiankyo, heiankyo, vicdual_state, empty_init, ROT270, "Denki Onkyo", "Heiankyo Alien", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )