From 65c9f0f510cfabf2ea3687b1d2b5174837abee1d Mon Sep 17 00:00:00 2001 From: Roberto Fresca Date: Mon, 3 Mar 2014 03:19:27 +0000 Subject: [PATCH] Super Nove (Playmark): Created proper machine driver and improve the second graphics bank decryption/decode. [Roberto Fresca] --- src/mame/drivers/goldstar.c | 66 ++++++++++++++++++++++++++++++++++++- 1 file changed, 65 insertions(+), 1 deletion(-) diff --git a/src/mame/drivers/goldstar.c b/src/mame/drivers/goldstar.c index 68828279ce8..249b672ede0 100644 --- a/src/mame/drivers/goldstar.c +++ b/src/mame/drivers/goldstar.c @@ -6366,6 +6366,42 @@ static MACHINE_CONFIG_START( goldfrui, goldstar_state ) MACHINE_CONFIG_END +static MACHINE_CONFIG_START( super9, goldstar_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK) + MCFG_CPU_PROGRAM_MAP(goldstar_map) +// MCFG_CPU_PROGRAM_MAP(nfm_map) + MCFG_CPU_IO_MAP(goldstar_readport) +// MCFG_CPU_IO_MAP(unkch_portmap) + MCFG_CPU_VBLANK_INT_DRIVER("screen", goldstar_state, irq0_line_hold) + + /* video hardware */ + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(60) +// MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) + MCFG_SCREEN_SIZE(64*8, 32*8) + MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1) + MCFG_SCREEN_UPDATE_DRIVER(goldstar_state, screen_update_goldstar) + + MCFG_GFXDECODE_ADD("gfxdecode", goldstar) + MCFG_PALETTE_ADD("palette", 256) + MCFG_PALETTE_FORMAT(BBGGGRRR) + MCFG_NVRAM_ADD_1FILL("nvram") + + MCFG_VIDEO_START_OVERRIDE(goldstar_state,goldstar) + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_MONO("mono") + MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK) + MCFG_SOUND_CONFIG(ay8910_config) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) + + MCFG_OKIM6295_ADD("oki", OKI_CLOCK, OKIM6295_PIN7_HIGH) /* clock frequency & pin 7 not verified */ + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) +MACHINE_CONFIG_END + + PALETTE_INIT_MEMBER(goldstar_state,cm) { /* BBGGGRRR */ @@ -7436,6 +7472,12 @@ ROM_END /* Super Nove by Playmark + + bp 2db + the next call ($0C33) hangs the game + since there are ascii strings there + instead of code. + */ ROM_START( super9 ) ROM_REGION( 0x10000, "maincpu", 0 ) @@ -11910,6 +11952,28 @@ DRIVER_INIT_MEMBER(goldstar_state,tonypok) } +DRIVER_INIT_MEMBER(goldstar_state, super9) +{ + int i; + UINT8 *src = memregion("gfx1")->base(); + for (i = 0;i < 0x20000;i++) + { +// src[i] = BITSWAP8(src[i], 7,4,2,1,6,5,3,0); +// src[i] = BITSWAP8(src[i], 7,3,2,6,1,5,4,0); +// src[i] = BITSWAP8(src[i], 7,3,2,6,5,1,4,0); + src[i] = BITSWAP8(src[i], 3,7,6,2,5,1,0,4); // endianess + } + + UINT8 *src2 = memregion("gfx2")->base(); + for (i = 0;i < 0x8000;i++) + { +// src2[i] = BITSWAP8(src2[i], 7,4,2,1,6,5,3,0); +// src2[i] = BITSWAP8(src2[i], 7,3,2,6,1,5,4,0); + src2[i] = BITSWAP8(src2[i], 3,7,6,2,5,1,0,4); // endianess + } + +} + /********************************************* * Game Drivers * @@ -11922,7 +11986,7 @@ GAME( 199?, moonlght, goldstar, moonlght, goldstar, driver_device, 0, GAME( 199?, chrygld, 0, chrygld, chrygld, goldstar_state, chrygld, ROT0, "bootleg", "Cherry Gold I", 0 ) GAME( 199?, chry10, 0, chrygld, chry10, goldstar_state, chry10, ROT0, "bootleg", "Cherry 10 (bootleg with PIC16F84)", 0 ) GAME( 199?, goldfrui, goldstar, goldfrui, goldstar, driver_device, 0, ROT0, "bootleg", "Gold Fruit", 0 ) // maybe fullname should be 'Gold Fruit (main 40%)' -GAME( 2001, super9, goldstar, goldstbl, goldstar, driver_device, 0, ROT0, "Playmark", "Super Nove (Playmark)", GAME_NOT_WORKING) // need to decode gfx and see the program loops/reset... +GAME( 2001, super9, goldstar, super9, goldstar, goldstar_state, super9, ROT0, "Playmark", "Super Nove (Playmark)", GAME_NOT_WORKING) // need to decode gfx and see the program loops/reset... // are these really dyna, or bootlegs? GAME( 199?, ncb3, 0, ncb3, ncb3, driver_device, 0, ROT0, "Dyna", "Cherry Bonus III (ver.1.40, set 1)", 0 )