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https://github.com/holub/mame
synced 2025-04-23 00:39:36 +03:00
h2hfootb, cqback: add brightness to layout (nw)
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parent
3b875f6fba
commit
65ddca8b75
@ -146,7 +146,7 @@ public:
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hh_amis2k_state(mconfig, type, tag)
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{
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// bumpers are dimmed
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set_display_levels(2, 0.015, 0.1);
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set_display_levels(2, 0.02, 0.1);
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}
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void prepare_display();
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@ -1211,7 +1211,10 @@ class cqback_state : public hh_tms1k_state
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public:
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cqback_state(const machine_config &mconfig, device_type type, const char *tag) :
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hh_tms1k_state(mconfig, type, tag)
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{ }
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{
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// offsense blips are brighter
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set_display_levels(2, 0.005, 0.03);
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}
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void prepare_display();
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DECLARE_WRITE16_MEMBER(write_r);
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@ -1340,7 +1343,10 @@ class h2hfootb_state : public hh_tms1k_state
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public:
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h2hfootb_state(const machine_config &mconfig, device_type type, const char *tag) :
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hh_tms1k_state(mconfig, type, tag)
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{ }
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{
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// offsense blips are brighter
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set_display_levels(2, 0.005, 0.03);
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}
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void prepare_display();
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DECLARE_WRITE16_MEMBER(write_r);
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@ -1460,6 +1466,7 @@ ROM_END
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* same PCB/hardware as above
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Unlike the COP420 version(see hh_cop400.cpp driver), each game has its own MCU.
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To begin play, press start while holding left/right.
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***************************************************************************/
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@ -28,7 +28,7 @@ public:
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set_display_duration(attotime::from_hz(60));
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set_display_factor(0.5);
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reset_display_levels();
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set_display_level(0.015);
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set_display_level(0.02);
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}
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protected:
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@ -58,7 +58,11 @@
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</element>
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<element name="seg" defstate="0">
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<rect state="0"><color red="0.13" green="0.0325" blue="0.0338" /></rect>
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<rect state="1"><color red="1.0" green="0.25" blue="0.26" /></rect>
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<rect state="1"><color red="0.6" green="0.15" blue="0.16" /></rect>
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<rect state="2"><color red="1.0" green="0.25" blue="0.26" /></rect>
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</element>
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<element name="mask" defstate="0">
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<disk state="1"><color red="0" green="0" blue="0" /></disk>
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</element>
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@ -172,5 +176,27 @@
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<bezel name="8.8" element="seg"><bounds x="359" y="42.5" width="15" height="3" /></bezel>
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<bezel name="8.9" element="seg"><bounds x="359" y="71.5" width="15" height="3" /></bezel>
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<!-- digit masks -->
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<bezel name="0.0" element="mask"><bounds x="8" y="-17" width="17" height="6" /><color alpha="0.4" /></bezel>
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<bezel name="1.0" element="mask"><bounds x="52" y="-17" width="17" height="6" /><color alpha="0.4" /></bezel>
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<bezel name="2.0" element="mask"><bounds x="96" y="-17" width="17" height="6" /><color alpha="0.4" /></bezel>
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<bezel name="3.0" element="mask"><bounds x="140" y="-17" width="17" height="6" /><color alpha="0.4" /></bezel>
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<bezel name="4.0" element="mask"><bounds x="184" y="-17" width="17" height="6" /><color alpha="0.4" /></bezel>
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<bezel name="5.0" element="mask"><bounds x="228" y="-17" width="17" height="6" /><color alpha="0.4" /></bezel>
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<bezel name="6.0" element="mask"><bounds x="272" y="-17" width="17" height="6" /><color alpha="0.4" /></bezel>
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<bezel name="7.0" element="mask"><bounds x="316" y="-17" width="17" height="6" /><color alpha="0.4" /></bezel>
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<bezel name="8.0" element="mask"><bounds x="360" y="-17" width="17" height="6" /><color alpha="0.4" /></bezel>
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<bezel name="0.3" element="mask"><bounds x="5" y="12" width="17" height="6" /><color alpha="0.4" /></bezel>
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<bezel name="1.3" element="mask"><bounds x="49" y="12" width="17" height="6" /><color alpha="0.4" /></bezel>
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<bezel name="2.3" element="mask"><bounds x="93" y="12" width="17" height="6" /><color alpha="0.4" /></bezel>
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<bezel name="3.3" element="mask"><bounds x="137" y="12" width="17" height="6" /><color alpha="0.4" /></bezel>
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<bezel name="4.3" element="mask"><bounds x="181" y="12" width="17" height="6" /><color alpha="0.4" /></bezel>
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<bezel name="5.3" element="mask"><bounds x="225" y="12" width="17" height="6" /><color alpha="0.4" /></bezel>
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<bezel name="6.3" element="mask"><bounds x="269" y="12" width="17" height="6" /><color alpha="0.4" /></bezel>
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<bezel name="7.3" element="mask"><bounds x="313" y="12" width="17" height="6" /><color alpha="0.4" /></bezel>
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<bezel name="8.3" element="mask"><bounds x="357" y="12" width="17" height="6" /><color alpha="0.4" /></bezel>
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</view>
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</mamelayout>
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@ -56,11 +56,13 @@
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<element name="seg" defstate="0">
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<rect state="0"><color red="0.13" green="0.0325" blue="0.0338" /></rect>
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<rect state="1"><color red="1.0" green="0.25" blue="0.26" /></rect>
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<rect state="1"><color red="0.6" green="0.15" blue="0.16" /></rect>
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<rect state="2"><color red="1.0" green="0.25" blue="0.26" /></rect>
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</element>
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<element name="led" defstate="0">
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<disk state="0"><color red="0.13" green="0.0325" blue="0.0338" /></disk>
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<disk state="1"><color red="1.0" green="0.25" blue="0.26" /></disk>
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<disk state="1"><color red="0.6" green="0.15" blue="0.16" /></disk>
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<disk state="2"><color red="1.0" green="0.25" blue="0.26" /></disk>
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</element>
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