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https://github.com/holub/mame
synced 2025-05-02 20:46:41 +03:00
properly marked puzznici as a bootleg, disabled our MCU simulation on it, it has it's own internally.
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@ -40,6 +40,13 @@ TODO:
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& reset
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- Scrolling in Cuby Bop's Game seems incorrect.
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puzznici note
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- this set is a bootleg, it uses a converted board without the MCU and has
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a hacked copyright message. The tilemap data for one of the girls appears
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to be corrupt, however this is correct, the bootleggers overwrote part of
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the data with the expected response sequence from the MCU in order to simulate
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it.
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*/
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@ -939,6 +946,25 @@ static ADDRESS_MAP_START( puzznic_writemem, ADDRESS_SPACE_PROGRAM, 8 )
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AM_RANGE(0xbc00, 0xbc00) AM_WRITE(SMH_NOP) // Control register, function unknown
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ADDRESS_MAP_END
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/* bootleg, doesn't have the MCU */
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static ADDRESS_MAP_START( puzznici_readmem, ADDRESS_SPACE_PROGRAM, 8 )
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COMMON_BANKS_READ
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COMMON_SINGLE_READ
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AM_RANGE(0xa800, 0xa800) AM_READ(SMH_NOP) // Watchdog
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AM_RANGE(0xb000, 0xb7ff) AM_READ(SMH_RAM) // Wrong, used to overcome protection
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// AM_RANGE(0xb800, 0xb800) AM_READ(mcu_data_r)
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AM_RANGE(0xb801, 0xb801) AM_READ(mcu_control_r)
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ADDRESS_MAP_END
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static ADDRESS_MAP_START( puzznici_writemem, ADDRESS_SPACE_PROGRAM, 8 )
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COMMON_BANKS_WRITE
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COMMON_SINGLE_WRITE
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AM_RANGE(0xb000, 0xb7ff) AM_WRITE(SMH_RAM) // Wrong, used to overcome protection
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// AM_RANGE(0xb800, 0xb800) AM_WRITE(mcu_data_w)
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// AM_RANGE(0xb801, 0xb801) AM_WRITE(mcu_control_w)
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AM_RANGE(0xbc00, 0xbc00) AM_WRITE(SMH_NOP) // Control register, function unknown
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ADDRESS_MAP_END
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static ADDRESS_MAP_START( plotting_readmem, ADDRESS_SPACE_PROGRAM, 8 )
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COMMON_BANKS_READ
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@ -2477,6 +2503,16 @@ static MACHINE_DRIVER_START( puzznic )
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MDRV_MACHINE_RESET(puzznic)
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MACHINE_DRIVER_END
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static MACHINE_DRIVER_START( puzznici )
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/* basic machine hardware */
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MDRV_IMPORT_FROM(plotting)
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MDRV_CPU_MODIFY("main")
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MDRV_CPU_PROGRAM_MAP(puzznici_readmem,puzznici_writemem)
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MDRV_MACHINE_RESET(puzznic)
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MACHINE_DRIVER_END
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static MACHINE_DRIVER_START( horshoes )
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@ -2893,14 +2929,11 @@ ROM_START( puzznicj )
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ROM_LOAD( "u09.ic9", 0x20000, 0x20000, CRC(3c115f8b) SHA1(8d518be01b7c4d6d993d5d9b62aab719a5c8baca) )
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ROM_END
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ROM_START( puzznici )
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ROM_START( puzznici ) /* bootleg */
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ROM_REGION( 0x30000, REGION_CPU1, 0 )
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ROM_LOAD( "1.ic11", 0x00000, 0x20000, CRC(4612f5e0) SHA1(dc07a365414666568537d31ef01b58f2362cadaf) )
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ROM_RELOAD( 0x10000, 0x20000 )
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ROM_REGION( 0x0800, REGION_CPU2, 0 ) /* 2k for the microcontroller */
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ROM_LOAD( "mc68705p", 0x0000, 0x0800, NO_DUMP )
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ROM_REGION( 0x40000, REGION_GFX1, ROMREGION_DISPOSE )
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ROM_LOAD( "u10.ic10", 0x00000, 0x20000, CRC(4264056c) SHA1(d2d8a170ae0f361093a5384935238605a59e5938) )
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ROM_LOAD( "3.ic9", 0x20000, 0x20000, CRC(2bf5232a) SHA1(a8fc06bb8bae2ca6bd21e3a96c9ed38bb356d5d7) )
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@ -3078,7 +3111,7 @@ GAME( 1989, plottinu, plotting, plotting, plotting, 0, ROT0, "Taito Ame
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GAME( 1989, flipull, plotting, plotting, plotting, 0, ROT0, "Taito Corporation", "Flipull (Japan)", 0 )
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GAME( 1989, puzznic, 0, puzznic, puzznic, 0, ROT0, "Taito Corporation Japan", "Puzznic (World)", 0 )
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GAME( 1989, puzznicj, puzznic, puzznic, puzznic, 0, ROT0, "Taito Corporation", "Puzznic (Japan)", 0 )
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GAME( 1989, puzznici, puzznic, puzznic, puzznic, 0, ROT0, "Taito Corporation", "Puzznic (Italy)", 0 )
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GAME( 1989, puzznici, puzznic, puzznici, puzznic, 0, ROT0, "bootleg", "Puzznic (Italian bootleg)", 0 )
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GAME( 1990, horshoes, 0, horshoes, horshoes, 0, ROT270, "Taito America Corporation", "American Horseshoes (US)", 0 )
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GAME( 1990, palamed, 0, palamed, palamed, 0, ROT0, "Taito Corporation", "Palamedes (Japan)", 0 )
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GAME( 1993, cachat, 0, cachat, cachat, 0, ROT0, "Taito Corporation", "Cachat (Japan)", 0 )
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