properly marked puzznici as a bootleg, disabled our MCU simulation on it, it has it's own internally.

This commit is contained in:
davidhay 2008-04-15 21:33:12 +00:00
parent 90bbd71aea
commit 66445ebdf4

View File

@ -40,6 +40,13 @@ TODO:
& reset
- Scrolling in Cuby Bop's Game seems incorrect.
puzznici note
- this set is a bootleg, it uses a converted board without the MCU and has
a hacked copyright message. The tilemap data for one of the girls appears
to be corrupt, however this is correct, the bootleggers overwrote part of
the data with the expected response sequence from the MCU in order to simulate
it.
*/
@ -939,6 +946,25 @@ static ADDRESS_MAP_START( puzznic_writemem, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0xbc00, 0xbc00) AM_WRITE(SMH_NOP) // Control register, function unknown
ADDRESS_MAP_END
/* bootleg, doesn't have the MCU */
static ADDRESS_MAP_START( puzznici_readmem, ADDRESS_SPACE_PROGRAM, 8 )
COMMON_BANKS_READ
COMMON_SINGLE_READ
AM_RANGE(0xa800, 0xa800) AM_READ(SMH_NOP) // Watchdog
AM_RANGE(0xb000, 0xb7ff) AM_READ(SMH_RAM) // Wrong, used to overcome protection
// AM_RANGE(0xb800, 0xb800) AM_READ(mcu_data_r)
AM_RANGE(0xb801, 0xb801) AM_READ(mcu_control_r)
ADDRESS_MAP_END
static ADDRESS_MAP_START( puzznici_writemem, ADDRESS_SPACE_PROGRAM, 8 )
COMMON_BANKS_WRITE
COMMON_SINGLE_WRITE
AM_RANGE(0xb000, 0xb7ff) AM_WRITE(SMH_RAM) // Wrong, used to overcome protection
// AM_RANGE(0xb800, 0xb800) AM_WRITE(mcu_data_w)
// AM_RANGE(0xb801, 0xb801) AM_WRITE(mcu_control_w)
AM_RANGE(0xbc00, 0xbc00) AM_WRITE(SMH_NOP) // Control register, function unknown
ADDRESS_MAP_END
static ADDRESS_MAP_START( plotting_readmem, ADDRESS_SPACE_PROGRAM, 8 )
COMMON_BANKS_READ
@ -2477,6 +2503,16 @@ static MACHINE_DRIVER_START( puzznic )
MDRV_MACHINE_RESET(puzznic)
MACHINE_DRIVER_END
static MACHINE_DRIVER_START( puzznici )
/* basic machine hardware */
MDRV_IMPORT_FROM(plotting)
MDRV_CPU_MODIFY("main")
MDRV_CPU_PROGRAM_MAP(puzznici_readmem,puzznici_writemem)
MDRV_MACHINE_RESET(puzznic)
MACHINE_DRIVER_END
static MACHINE_DRIVER_START( horshoes )
@ -2893,14 +2929,11 @@ ROM_START( puzznicj )
ROM_LOAD( "u09.ic9", 0x20000, 0x20000, CRC(3c115f8b) SHA1(8d518be01b7c4d6d993d5d9b62aab719a5c8baca) )
ROM_END
ROM_START( puzznici )
ROM_START( puzznici ) /* bootleg */
ROM_REGION( 0x30000, REGION_CPU1, 0 )
ROM_LOAD( "1.ic11", 0x00000, 0x20000, CRC(4612f5e0) SHA1(dc07a365414666568537d31ef01b58f2362cadaf) )
ROM_RELOAD( 0x10000, 0x20000 )
ROM_REGION( 0x0800, REGION_CPU2, 0 ) /* 2k for the microcontroller */
ROM_LOAD( "mc68705p", 0x0000, 0x0800, NO_DUMP )
ROM_REGION( 0x40000, REGION_GFX1, ROMREGION_DISPOSE )
ROM_LOAD( "u10.ic10", 0x00000, 0x20000, CRC(4264056c) SHA1(d2d8a170ae0f361093a5384935238605a59e5938) )
ROM_LOAD( "3.ic9", 0x20000, 0x20000, CRC(2bf5232a) SHA1(a8fc06bb8bae2ca6bd21e3a96c9ed38bb356d5d7) )
@ -3078,7 +3111,7 @@ GAME( 1989, plottinu, plotting, plotting, plotting, 0, ROT0, "Taito Ame
GAME( 1989, flipull, plotting, plotting, plotting, 0, ROT0, "Taito Corporation", "Flipull (Japan)", 0 )
GAME( 1989, puzznic, 0, puzznic, puzznic, 0, ROT0, "Taito Corporation Japan", "Puzznic (World)", 0 )
GAME( 1989, puzznicj, puzznic, puzznic, puzznic, 0, ROT0, "Taito Corporation", "Puzznic (Japan)", 0 )
GAME( 1989, puzznici, puzznic, puzznic, puzznic, 0, ROT0, "Taito Corporation", "Puzznic (Italy)", 0 )
GAME( 1989, puzznici, puzznic, puzznici, puzznic, 0, ROT0, "bootleg", "Puzznic (Italian bootleg)", 0 )
GAME( 1990, horshoes, 0, horshoes, horshoes, 0, ROT270, "Taito America Corporation", "American Horseshoes (US)", 0 )
GAME( 1990, palamed, 0, palamed, palamed, 0, ROT0, "Taito Corporation", "Palamedes (Japan)", 0 )
GAME( 1993, cachat, 0, cachat, cachat, 0, ROT0, "Taito Corporation", "Cachat (Japan)", 0 )