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more clarification; no whatsnew.
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@ -11,7 +11,10 @@
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An interesting feature of the system is that the CPU is contained on the ROM
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board, the MAIN System E board contains the Graphics processor, this opens the
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possibility for using processors other than the Standard Z80 to run the main
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game code on; several games have an encrypted Z80 module instead.
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game code on; several games have an encrypted Z80 module instead. However, the
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system as a whole is very Z80-centric; using a completely non-Z80 processor
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would require the addition of glue logic to the rom board to make the cpu
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'look' like a Z80 to the rest of the system.
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Also interesting is each VDP has double the Video RAM found on the SMS console
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this is banked through Port Writes, the System also allows for the Video RAM
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@ -106,9 +109,9 @@ PCB Layout
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| LA4460 |----------------------------------| |
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|-----------------------------------------------------|
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Notes:
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XTAL1 - 10.738535Mhz
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315-5124 VDP clock - 10.738535MHz
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SN76496 clock - 3.579545MHz [10.7386/3]
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XTAL1 - 10.7386Mhz
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315-5124 VDP clock - 10.7386MHz
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SN76496 clock - 3.579533MHz [10.7386/3]
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D4168 - 8k x8 SRAM
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VSync - 60Hz
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HSync - 15.58kHz
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@ -868,7 +871,7 @@ static ADDRESS_MAP_START( io_map, AS_IO, 8 )
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ADDRESS_MAP_END
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static MACHINE_CONFIG_START( systeme, driver_device )
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MCFG_CPU_ADD("maincpu", Z80, XTAL_10_738635MHz/2) /* Z80B @ 5.3693175Mhz */
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MCFG_CPU_ADD("maincpu", Z80, XTAL_10_738635MHz/2) /* Z80B @ 5.3693Mhz */
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MCFG_CPU_PROGRAM_MAP(systeme_map)
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MCFG_CPU_IO_MAP(io_map)
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