mirror of
https://github.com/holub/mame
synced 2025-04-22 08:22:15 +03:00
fanucspmg.cpp: added preliminary keyboard matrix diagram so it doesn't get lost <nw>
provided by Lord Nightmare (+notes) based on a rough keyboard schematic that I drew up
This commit is contained in:
parent
af6867ea07
commit
6684713470
@ -494,6 +494,37 @@ The arrows denote direction of data flow.
|
||||
8085 sets f8008 to keyboard row 0 AND 0xf3
|
||||
" " f8009 to keyboard row 1
|
||||
|
||||
|
||||
Keyboard Matrix (preliminary)
|
||||
---------------
|
||||
Row select
|
||||
| Columns Key by bit
|
||||
| D0 D1 D2 D3 D4 D5 D6 D7
|
||||
V V V V V V V V V
|
||||
0x?? F0 F1 F2 F3 F4 F5 F6 F7
|
||||
0x?? F8 F9 F10 F11 F12 F13 F14 F15
|
||||
0x30 0 1 2 3 4 5 6 7
|
||||
0x38 8 9 : ; < - > ?
|
||||
0x40 @ A B C D E F G
|
||||
0x48 H I J K L M N O
|
||||
0x50 P Q R S T U V W
|
||||
0x58 X Y Z [ Yen ] ^ _
|
||||
0x?? KP0 KP1 KP2 KP3 KP4 KP5 KP6 KP7
|
||||
0x?? KP8 KP9 KP. KP, N/A N/A N/A SPACE
|
||||
0x?? K+ K- K* K/ N/A N/A N/A DEL
|
||||
0x?? BS (K)NL CAN N/A N/A N/A N/A N/A
|
||||
0x?? K0 K1 K2 K3 N/A N/A N/A N/A
|
||||
|
||||
The following keys I have no idea where they map as they don't show a consistent column bit in the diagram:
|
||||
LOAD UC LC R0 R1 R2 R3
|
||||
Also any keys which are N/A may actually have something else mapped there.
|
||||
|
||||
In short: this keyboard seems to follow some sort of ASCII-derived row/column pattern
|
||||
If this is a true ascii keyboard, then UC, LC probably do not connect to the matrix at all,
|
||||
but instead make it so rows 0x40, 0x48 0x50 and 0x58 produce characters from ascii rows 0x60, 0x68, 0x70 and 0x78 (uppercase becomes lowercase)
|
||||
likewise 0x30 and 0x38 will produce chars from 0x20 and 0x28 (numbers become symbols)
|
||||
the keypad symbols seem to use a different matrix pattern from the rest?
|
||||
|
||||
****************************************************************************/
|
||||
|
||||
#include "emu.h"
|
||||
|
Loading…
Reference in New Issue
Block a user