Reverted experimental D3D fix, since it breaks switchres.

This commit is contained in:
Aaron Giles 2008-01-17 17:38:39 +00:00
parent 8c4ccedaff
commit 66bfa62aa5

View File

@ -515,8 +515,8 @@ static int drawd3d_window_init(win_window_info *window)
goto error;
// create the device immediately for the full screen case (defer for window mode)
// if (window->fullscreen && device_create(window))
// goto error;
if (window->fullscreen && device_create(window))
goto error;
return 0;