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debugwin.c: avoid race condition where debugger window update request is made before debugger is initialised [Peter Ferrie]
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@ -154,7 +154,7 @@ void debugger_windows::wait_for_debugger(device_t &device, bool firststop)
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void debugger_windows::debugger_update()
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void debugger_windows::debugger_update()
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{
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{
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// if we're running live, do some checks
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// if we're running live, do some checks
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if (!winwindow_has_focus() && !debug_cpu_is_stopped(*m_machine) && (m_machine->phase() == MACHINE_PHASE_RUNNING))
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if (!winwindow_has_focus() && m_machine && !debug_cpu_is_stopped(*m_machine) && (m_machine->phase() == MACHINE_PHASE_RUNNING))
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{
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{
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// see if the interrupt key is pressed and break if it is
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// see if the interrupt key is pressed and break if it is
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if (seq_pressed())
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if (seq_pressed())
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