diff --git a/hash/a2600_cass.xml b/hash/a2600_cass.xml
index f255aa6c5f5..1a59690ca1b 100644
--- a/hash/a2600_cass.xml
+++ b/hash/a2600_cass.xml
@@ -822,4 +822,4 @@ MultiLoad (TM) games, i.e. the few games which had separate chunks of data on th
-
\ No newline at end of file
+
diff --git a/hash/abc80_cass.xml b/hash/abc80_cass.xml
index ac568c36b37..f88b00234df 100644
--- a/hash/abc80_cass.xml
+++ b/hash/abc80_cass.xml
@@ -14,4 +14,4 @@
-
\ No newline at end of file
+
diff --git a/hash/aquarius.xml b/hash/aquarius.xml
index db05fc15585..52297b168c6 100644
--- a/hash/aquarius.xml
+++ b/hash/aquarius.xml
@@ -274,4 +274,4 @@
-
\ No newline at end of file
+
diff --git a/hash/fmtowns_cd.xml b/hash/fmtowns_cd.xml
index 31196557a26..cab4a5f207e 100644
--- a/hash/fmtowns_cd.xml
+++ b/hash/fmtowns_cd.xml
@@ -3931,9 +3931,9 @@ User/save disks that can be created from the game itself are not included.
Hiouden II
1994
ウルフチーム (WolfTeam)
-
-
\ No newline at end of file
+
diff --git a/hash/pc98_cd.xml b/hash/pc98_cd.xml
index 2bedddd3b3c..32619a0327c 100644
--- a/hash/pc98_cd.xml
+++ b/hash/pc98_cd.xml
@@ -807,7 +807,7 @@
-
+
*after conversion with IsoBuster+EAC *
@@ -2191,7 +2191,7 @@
-
+
*after conversion with IsoBuster+EAC *
diff --git a/hash/pro128_cart.xml b/hash/pro128_cart.xml
index 7095b4379a2..6508a9aa130 100644
--- a/hash/pro128_cart.xml
+++ b/hash/pro128_cart.xml
@@ -54,4 +54,4 @@
-
\ No newline at end of file
+
diff --git a/hash/pro128_flop.xml b/hash/pro128_flop.xml
index bdff7ec8444..223e5252c6e 100644
--- a/hash/pro128_flop.xml
+++ b/hash/pro128_flop.xml
@@ -32,4 +32,4 @@
-
\ No newline at end of file
+
diff --git a/hash/spc1000_cass.xml b/hash/spc1000_cass.xml
index b62a8efa2f0..7ed7be77ef4 100644
--- a/hash/spc1000_cass.xml
+++ b/hash/spc1000_cass.xml
@@ -1272,4 +1272,4 @@
-
\ No newline at end of file
+
diff --git a/src/mame/mame.lst b/src/mame/mame.lst
index f51a24bf57a..f30b01683c9 100644
--- a/src/mame/mame.lst
+++ b/src/mame/mame.lst
@@ -11887,7 +11887,7 @@ poizone // (c) 1990 Sisteme
deluxe5 // (c) 2000 ESD
deluxe5a // (c) 2000 ESD
deluxe5b // (c) 2000 ESD
-deluxe4u // (c) 2000 ESD
+deluxe4u // (c) 2000 ESD
hedpanic // (c) 2000 ESD
hedpanicf // (c) 2000 ESD + Fuuki, Co. Ltd.
hedpanico // (c) 1999 ESD
@@ -12678,7 +12678,7 @@ gteikokb // bootleg
gteikoku // (c) Irem
jumpbug // (c) 1981 Rock-ola
jumpbugb // (c) 1981 Sega
-jungsub // bootleg
+jungsub // bootleg
kamakazi3 // Video Games (UK) Ltd., hack or bootleg?
kingball // (c) 1980 Namco
kingballj // (c) 1980 Namco
@@ -31206,7 +31206,7 @@ r2dtank // (c) 1980 Sigma Ent. Inc.
@source:r2dx_v33.cpp
nzeroteam // (c) 1997 Seibu Kaihatsu
-nzeroteama //
+nzeroteama //
r2dx_v33 // (c) 1996 Seibu Kaihatsu
r2dx_v33_r2 // (c) 1996 Seibu Kaihatsu
zerotm2k // (c) 2000 Seibu Kaihatsu
@@ -32289,7 +32289,7 @@ hangon1 // (c) 1985
hangon2 // (c) 1985
shangonrb // (c) 1992 (but bootleg, hangon hw?)
shangonro // (c) 1987 (FD1094)
-shangonho // (c) 1987 (FD1094)
+shangonho // (c) 1987 (FD1094)
sharrier // (c) 1985
sharrier1 // (c) 1985
@@ -33740,7 +33740,7 @@ roldfrog // not a gaelco game but based on splash code
roldfroga // not a gaelco game but based on splash code
splash // (c) 1992 - Ref 922804
splash10 // (c) 1992 - Ref 922804
-ringball // not a gaelco game but based on splash code
+ringball // not a gaelco game but based on splash code
@source:splus.cpp
spss4240 //