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Add a skeleton for the 2023 version of Paracaidista (#13499)
New systems marked not working ------------------------------ Paracaidista (recreation) [Recreativas.org, ClawGrip]
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@ -43059,6 +43059,9 @@ mpoker2b
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@source:skeleton/pap2.cpp
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pap2
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@source:skeleton/paracaidista.cpp
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paraca
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@source:skeleton/pcksurfer.cpp
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pcksurfer
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src/mame/skeleton/paracaidista.cpp
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src/mame/skeleton/paracaidista.cpp
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// license:BSD-3-Clause
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// copyright-holders:
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/***************************************************************************************
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Skeleton driver for "Paracaidista" (from Video Game / Electrogame).
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There are two versions of the game: The original from 1979 (undumped), and a
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recreation from 2023 done by the same original programmer (Javier Valero, who
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later founded Gaelco) for the same hardware.
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Six PCBs connected by a small custom backplane.
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More info and schematics for the original 1979 version:
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https://www.recreativas.org/el-paracaidista-404-videogame-electrogame
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More info, schematics (minor differences from the original hardware), and source
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code for the 2023 version:
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https://www.recreativas.org/paracaidista-version-2023-08-15294-videogame-electrogame
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****************************************************************************************/
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#include "emu.h"
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#include "cpu/i8085/i8085.h"
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#include "machine/i8155.h"
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#include "emupal.h"
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#include "screen.h"
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#include "speaker.h"
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namespace {
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class paracaidista_state : public driver_device
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{
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public:
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paracaidista_state(const machine_config &mconfig, device_type type, const char *tag)
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: driver_device(mconfig, type, tag),
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m_maincpu(*this, "maincpu")
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{ }
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void paracaidista(machine_config &config);
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private:
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uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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// devices
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required_device<cpu_device> m_maincpu;
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};
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static INPUT_PORTS_START(paracaidista)
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INPUT_PORTS_END
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uint32_t paracaidista_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
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{
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return 0;
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}
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static GFXDECODE_START( gfx_paracaidista )
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GFXDECODE_END
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void paracaidista_state::paracaidista(machine_config &config)
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{
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I8085A(config, m_maincpu, 6'553'600);
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I8155(config, "m8155", 6'553'600);
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// Video hardware (probably wrong values)
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screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
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screen.set_refresh_hz(60);
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screen.set_screen_update(FUNC(paracaidista_state::screen_update));
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screen.set_size(320, 200);
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screen.set_visarea(0, 320-1, 0, 200-1);
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screen.set_palette("palette");
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PALETTE(config, "palette").set_entries(8);
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// Sound hardware
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SPEAKER(config, "mono").front_center();
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}
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// Recreation from 2023
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ROM_START( paraca )
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ROM_REGION( 0x2400, "maincpu", 0 )
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ROM_LOAD( "rom1.a3", 0x0000, 0x0400, CRC(5e052f4c) SHA1(4de01c21c3771eaded13b4c5a215ab44650c3133) )
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ROM_LOAD( "rom2.a2", 0x0400, 0x0400, CRC(09f80f7e) SHA1(94f9c7cf4bb55055cb1580e44865acd99000fe25) )
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ROM_LOAD( "rom3.a1", 0x0800, 0x0400, CRC(ea6b27be) SHA1(c4fbe92509faff33bfd7d5169ed21108a019464f) )
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ROM_LOAD( "rom4.b3", 0x0C00, 0x0400, CRC(0d9d9f44) SHA1(06d3e2090e38dcb64bb279c3c128835b05c4e405) )
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ROM_LOAD( "rom5.b2", 0x1000, 0x0400, CRC(33579a33) SHA1(68c7442132d6a816b53ee615b05408683178a3d3) )
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ROM_LOAD( "rom6.b1", 0x1400, 0x0400, CRC(d7719b47) SHA1(a2f3d079aa8919defdaea77450e5defb6c721669) )
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ROM_LOAD( "rom7.c3", 0x1800, 0x0400, CRC(95fa4573) SHA1(761bb8d0c2bcab5b3b3804dc24584e971e05c700) )
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ROM_LOAD( "rom8.c2", 0x1c00, 0x0400, CRC(b7e96680) SHA1(13bdc30c6b083ff08ce1228cb458bedb2060d2f6) )
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ROM_LOAD( "rom9.c1", 0x2000, 0x0400, CRC(eafe8b9e) SHA1(ab3c2e564f02b4c997cb1b58fcc1e978e77ee9db) )
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// ROMs 10, 11, and 12 unused
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ROM_END
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} // Anonymous namespace
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// YEAR NAME PARENT MACHINE INPUT CLASS INIT ROT COMPANY FULLNAME FLAGS
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GAME( 2023, paraca, 0, paracaidista, paracaidista, paracaidista_state, empty_init, ROT0, "Video Game / Electrogame", "Paracaidista (recreation)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
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