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Cleanups/version bump.
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@ -82,17 +82,17 @@ in the YM2203 data sheets. However, this does NOT apply to the Envelope
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period. In that case, period = 0 is half as period = 1.
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Envelope shapes:
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C AtAlH
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0 0 x x \___
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0 1 x x /___
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1 0 0 0 \\\\
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1 0 0 1 \___
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1 0 1 0 \/\/
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1 0 1 1 \```
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1 1 0 0 ////
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1 1 0 1 /```
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1 1 1 0 /\/\
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1 1 1 1 /___
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C AtAlH
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0 0 x x \___
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0 1 x x /___
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1 0 0 0 \\\\
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1 0 0 1 \___
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1 0 1 0 \/\/
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1 0 1 1 \```
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1 1 0 0 ////
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1 1 0 1 /```
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1 1 1 0 /\/\
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1 1 1 1 /___
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The envelope counter on the AY-3-8910 has 16 steps. On the YM2149 it
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has twice the steps, happening twice as fast.
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@ -619,9 +619,9 @@ static void build_mixer_table(ay8910_context *psg)
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build_single_table(psg->intf->res_load[chan], psg->par_env, normalize, psg->env_table[chan], 0);
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}
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/*
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* The previous implementation added all three channels up instead of averaging them.
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* The factor of 3 will force the same levels if normalizing is used.
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*/
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* The previous implementation added all three channels up instead of averaging them.
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* The factor of 3 will force the same levels if normalizing is used.
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*/
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build_3D_table(psg->intf->res_load[0], psg->par, psg->par_env, normalize, 3, psg->zero_is_off, psg->vol3d_table);
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}
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@ -269,9 +269,9 @@ static const discrete_mixer_desc m52_sound_c_stage1 =
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{M52_R19, M52_R22 },
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{ 0, 0 }, /* variable resistors */
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{M52_C37, 0 }, /* node capacitors */
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0, M52_R23, /* rI, rF */
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M52_C35*0, /* cF */
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0, /* cAmp */
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0, M52_R23, /* rI, rF */
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M52_C35*0, /* cF */
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0, /* cAmp */
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0, 1};
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static const discrete_op_amp_filt_info m52_sound_c_sallen_key =
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@ -284,9 +284,9 @@ static const discrete_mixer_desc m52_sound_c_mix1 =
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{M52_R25, M52_R15 },
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{ 0, 0 }, /* variable resistors */
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{ 0, 0 }, /* node capacitors */
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0, M52_VR1, /* rI, rF */
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0, /* cF */
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CAP_U(1), /* cAmp */
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0, M52_VR1, /* rI, rF */
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0, /* cF */
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CAP_U(1), /* cAmp */
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0, 1};
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static DISCRETE_SOUND_START( m52_sound_c )
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@ -3939,7 +3939,7 @@ ROM_END
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from the number of the only new ROM found in this set (sthj23.bin), this could
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be from a 91635B, which would classify it as a hack since that board wasn't available at the
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time of release of this game.
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All other ROMs copied from the US set
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All other ROMs copied from the US set
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*/
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ROM_START( striderj )
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ROM_REGION( CODE_SIZE, REGION_CPU1, 0 ) /* 68000 code */
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@ -372,10 +372,10 @@ static WRITE8_HANDLER( output_port_0_w )
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BIT 7 = Lamps, bit3
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------------------------------*/
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{
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// (data >> 1) & 1; /* lamps, bit0 */
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// (data >> 3) & 1; /* lamps, bit1 */
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// (data >> 5) & 1; /* lamps, bit2 */
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// (data >> 7) & 1; /* lamps, bit3 */
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// (data >> 1) & 1; /* lamps, bit0 */
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// (data >> 3) & 1; /* lamps, bit1 */
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// (data >> 5) & 1; /* lamps, bit2 */
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// (data >> 7) & 1; /* lamps, bit3 */
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}
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static WRITE8_HANDLER( output_port_1_w )
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@ -392,7 +392,7 @@ static WRITE8_HANDLER( output_port_1_w )
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BIT 7 =
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------------------------------*/
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{
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// (data & 1); /* lamps, bit4 */
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// (data & 1); /* lamps, bit4 */
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}
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@ -9,4 +9,4 @@
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***************************************************************************/
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const char build_version[] = "0.124u4 ("__DATE__")";
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const char build_version[] = "0.124u5 ("__DATE__")";
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