rm game-no-sound flag from icecold.c

This commit is contained in:
Michaël Banaan Ananas 2014-01-06 20:04:32 +00:00
parent 5ea7118892
commit 6823229d76
2 changed files with 4 additions and 3 deletions

View File

@ -360,6 +360,7 @@ static const ay8910_interface icecold_ay8910_1_intf =
static MACHINE_CONFIG_START( icecold, icecold_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", M6809, XTAL_6MHz/4)
MCFG_CPU_PROGRAM_MAP(icecold_map)
@ -422,5 +423,5 @@ ROM_START(zekepeak)
ROM_END
GAME(1983, icecold , 0 , icecold, icecold, driver_device, 0, ROT0, "Taito", "Ice Cold Beer", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1983, zekepeak, icecold, icecold, icecold, driver_device, 0, ROT0, "Taito", "Zeke's Peak" , GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)
GAME(1983, icecold, 0, icecold, icecold, driver_device, 0, ROT0, "Taito", "Ice Cold Beer", GAME_NOT_WORKING | GAME_MECHANICAL)
GAME(1983, zekepeak, icecold, icecold, icecold, driver_device, 0, ROT0, "Taito", "Zeke's Peak", GAME_NOT_WORKING | GAME_MECHANICAL)