new NOT WORKING

Super Rock and Bowl ]Bad A Billy, Smitdogg, The Dumping Union]

(same base / driver board as tapatune, without the video board on top)
This commit is contained in:
mamehaze 2015-02-07 21:24:40 +00:00
parent c34536b285
commit 682a02d8ec
2 changed files with 59 additions and 38 deletions

View File

@ -7,7 +7,7 @@
PCB Notes:
Top board notable:
Top board notable (video)
- Hitachi HD68HC000-12 68000 CPU (24 MHz crystal)
- Hitachi HD46505SP-2 CRTC
@ -17,7 +17,7 @@
- rom0.u3 / rom1.u12 - 68000 program
- rom2.u4 / rom3.u13 / rom4.u5 / rom5.u14 - graphics
Bottom board notable:
Bottom board notable (main / sound / io)
- Zilog Z0840006PSC Z80 CPU (24 MHz crystal)
- BSMT2000 custom audio IC
@ -28,7 +28,7 @@
- many connectors for I/O
The sound and I/O board is used by other redemption games such as
Colorama and Wheel 'Em In
Colorama and Wheel 'Em In, Super Rock and Bowl
****************************************************************************/
@ -52,15 +52,15 @@ class tapatune_state : public driver_device
public:
tapatune_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_videocpu(*this, "videocpu"),
m_maincpu(*this, "maincpu"),
m_soundcpu(*this, "soundcpu"),
m_bsmt(*this, "bsmt"),
m_videoram(*this, "videoram") {}
optional_device<cpu_device> m_videocpu;
required_device<cpu_device> m_maincpu;
required_device<cpu_device> m_soundcpu;
required_device<bsmt2000_device> m_bsmt;
required_shared_ptr<UINT16> m_videoram;
optional_shared_ptr<UINT16> m_videoram;
UINT8 m_paletteram[0x300];
UINT16 m_palette_write_addr;
@ -196,7 +196,7 @@ WRITE16_MEMBER(tapatune_state::palette_w)
WRITE_LINE_MEMBER(tapatune_state::crtc_vsync)
{
m_maincpu->set_input_line(2, state ? HOLD_LINE : CLEAR_LINE);
m_videocpu->set_input_line(2, state ? HOLD_LINE : CLEAR_LINE);
}
@ -240,9 +240,13 @@ WRITE8_MEMBER(tapatune_state::write_index_to_68k)
WRITE8_MEMBER(tapatune_state::write_data_to_68k)
{
m_z80_to_68k_data = data;
m_z80_data_available = 1;
m_maincpu->set_input_line(1, HOLD_LINE);
// todo, use callback as this will hook up elsewhere on non-video games
if (m_videocpu)
{
m_z80_to_68k_data = data;
m_z80_data_available = 1;
m_videocpu->set_input_line(1, HOLD_LINE);
}
}
@ -266,7 +270,7 @@ READ8_MEMBER(tapatune_state::read_data_from_68k)
*
*************************************/
static ADDRESS_MAP_START( tapatune_map, AS_PROGRAM, 16, tapatune_state )
static ADDRESS_MAP_START( video_map, AS_PROGRAM, 16, tapatune_state )
AM_RANGE(0x000000, 0x2fffff) AM_ROM
AM_RANGE(0x300000, 0x31ffff) AM_RAM AM_SHARE("videoram")
AM_RANGE(0x320000, 0x33ffff) AM_RAM
@ -278,13 +282,13 @@ static ADDRESS_MAP_START( tapatune_map, AS_PROGRAM, 16, tapatune_state )
ADDRESS_MAP_END
static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8, tapatune_state )
static ADDRESS_MAP_START( maincpu_map, AS_PROGRAM, 8, tapatune_state )
AM_RANGE(0x0000, 0x7fff) AM_ROM AM_WRITENOP
AM_RANGE(0xe000, 0xffff) AM_RAM AM_SHARE("nvram")
ADDRESS_MAP_END
static ADDRESS_MAP_START ( sound_io_map, AS_IO, 8, tapatune_state )
static ADDRESS_MAP_START ( maincpu_io_map, AS_IO, 8, tapatune_state )
ADDRESS_MAP_GLOBAL_MASK(0xff)
AM_RANGE(0x00, 0x00) AM_WRITE(bsmt_data_lo_w)
AM_RANGE(0x08, 0x08) AM_WRITE(bsmt_data_hi_w)
@ -311,7 +315,7 @@ ADDRESS_MAP_END
READ8_MEMBER(tapatune_state::sound_irq_clear)
{
m_soundcpu->set_input_line(0, CLEAR_LINE);
m_maincpu->set_input_line(0, CLEAR_LINE);
return 0;
}
@ -500,34 +504,17 @@ INPUT_PORTS_END
*
*************************************/
static MACHINE_CONFIG_START( tapatune, tapatune_state )
static MACHINE_CONFIG_START( tapatune_base, tapatune_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", M68000, XTAL_24MHz / 2)
MCFG_CPU_PROGRAM_MAP(tapatune_map)
MCFG_CPU_ADD("soundcpu", Z80, XTAL_24MHz / 4)
MCFG_CPU_PROGRAM_MAP(sound_map)
MCFG_CPU_IO_MAP(sound_io_map)
MCFG_CPU_ADD("maincpu", Z80, XTAL_24MHz / 4)
MCFG_CPU_PROGRAM_MAP(maincpu_map)
MCFG_CPU_IO_MAP(maincpu_io_map)
MCFG_CPU_PERIODIC_INT_DRIVER(tapatune_state, irq0_line_assert, XTAL_24MHz / 4 / 4 / 4096)
MCFG_QUANTUM_PERFECT_CPU("maincpu")
MCFG_NVRAM_ADD_0FILL("nvram")
MCFG_MC6845_ADD("crtc", H46505, "screen", XTAL_24MHz / 16)
MCFG_MC6845_SHOW_BORDER_AREA(false)
MCFG_MC6845_CHAR_WIDTH(5)
MCFG_MC6845_BEGIN_UPDATE_CB(tapatune_state, crtc_begin_update)
MCFG_MC6845_UPDATE_ROW_CB(tapatune_state, crtc_update_row)
MCFG_MC6845_OUT_VSYNC_CB(WRITELINE(tapatune_state, crtc_vsync))
MCFG_TICKET_DISPENSER_ADD("ticket", attotime::from_msec(100), TICKET_MOTOR_ACTIVE_LOW, TICKET_STATUS_ACTIVE_LOW)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_RAW_PARAMS(XTAL_24MHz / 16 * 5, 500, 0, 320, 250, 0, 240)
MCFG_SCREEN_UPDATE_DEVICE("crtc", h46505_device, screen_update)
/* sound hardware */
MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
@ -536,6 +523,24 @@ static MACHINE_CONFIG_START( tapatune, tapatune_state )
MCFG_SOUND_ROUTE(1, "rspeaker", 1.0)
MACHINE_CONFIG_END
static MACHINE_CONFIG_DERIVED( tapatune, tapatune_base )
MCFG_CPU_ADD("videocpu", M68000, XTAL_24MHz / 2)
MCFG_CPU_PROGRAM_MAP(video_map)
MCFG_QUANTUM_PERFECT_CPU("videocpu")
MCFG_MC6845_ADD("crtc", H46505, "screen", XTAL_24MHz / 16)
MCFG_MC6845_SHOW_BORDER_AREA(false)
MCFG_MC6845_CHAR_WIDTH(5)
MCFG_MC6845_BEGIN_UPDATE_CB(tapatune_state, crtc_begin_update)
MCFG_MC6845_UPDATE_ROW_CB(tapatune_state, crtc_update_row)
MCFG_MC6845_OUT_VSYNC_CB(WRITELINE(tapatune_state, crtc_vsync))
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_RAW_PARAMS(XTAL_24MHz / 16 * 5, 500, 0, 320, 250, 0, 240)
MCFG_SCREEN_UPDATE_DEVICE("crtc", h46505_device, screen_update)
MACHINE_CONFIG_END
/*************************************
*
@ -544,7 +549,7 @@ MACHINE_CONFIG_END
*************************************/
ROM_START( tapatune )
ROM_REGION( 0x300000, "maincpu", 0 )
ROM_REGION( 0x300000, "videocpu", 0 )
ROM_LOAD16_BYTE("rom1.u12", 0x000000, 0x80000, CRC(1d3ed3f9) SHA1(a42997dffcd4a3e83a5cec75d5bb0c295bd18a8d) )
ROM_LOAD16_BYTE("rom0.u3", 0x000001, 0x80000, CRC(d76e5dec) SHA1(11b5fa6019e8b891550d37667aa156b113266b9b) )
ROM_LOAD16_BYTE("rom3.u13", 0x100000, 0x80000, CRC(798e004a) SHA1(8e40ea7bf6e9a67d1c182c3b132a71d1334e1ae8) )
@ -552,7 +557,7 @@ ROM_START( tapatune )
ROM_LOAD16_BYTE("rom5.u14", 0x280000, 0x40000, CRC(5d3b8765) SHA1(049a115eb28554cc3f5ca813441c42d6b834fc6f) )
ROM_LOAD16_BYTE("rom4.u5", 0x280001, 0x40000, CRC(2a2eda6a) SHA1(ce86f0da2a41e23a842b3aa1659aad4817de333f) )
ROM_REGION( 0x10000, "soundcpu", 0 )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "rom.u8", 0x0000, 0x10000, CRC(f5c571d7) SHA1(cb5ef3b2bce9a579b54678962082d0e2fc0f1cd9) )
ROM_REGION( 0x1000000, "bsmt", 0 )
@ -563,6 +568,18 @@ ROM_START( tapatune )
// U21 is not populated
ROM_END
ROM_START( srockbwl )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "super_rnb.u8", 0x0000, 0x10000, CRC(ad264e73) SHA1(9f950e7e8ac02619d86d6144e187eddbe299580d) )
ROM_REGION( 0x1000000, "bsmt", 0 )
ROM_LOAD( "super_rnb_v1.1_4-7-94.u16", 0x000000, 0x20000, CRC(2fe5d1e2) SHA1(5ca18bf369a3021d84a776ce62db44c498119fc9) )
ROM_CONTINUE( 0x040000, 0x20000 )
ROM_CONTINUE( 0x080000, 0x20000 )
ROM_CONTINUE( 0x0c0000, 0x20000 )
// U21 is not populated
ROM_END
/*************************************
*
@ -570,4 +587,5 @@ ROM_END
*
*************************************/
GAME(1994, tapatune, 0, tapatune, tapatune, driver_device, 0, ROT0, "Moloney Manufacturing Inc. / Creative Electronics and Software", "Tap a Tune", 0 )
GAME(1994, tapatune, 0, tapatune, tapatune, driver_device, 0, ROT0, "Moloney Manufacturing Inc. / Creative Electronics and Software", "Tap a Tune", 0 )
GAME(1994, srockbwl, 0, tapatune_base, tapatune, driver_device, 0, ROT0, "Bromley", "Super Rock and Bowl (V1.1)", GAME_IS_SKELETON_MECHANICAL )

View File

@ -8257,6 +8257,9 @@ tapatune
hrclass
ccclass
tsclass
// Bromley
srockbwl
// Cinematronics raster games
embargo