Created mame_options as 1st step towards creating core independent of MAME implementation (nw)

This commit is contained in:
Miodrag Milanovic 2016-04-21 20:52:21 +02:00
parent e5690695e1
commit 682bc90764
7 changed files with 456 additions and 449 deletions

View File

@ -159,7 +159,7 @@ cli_frontend::cli_frontend(emu_options &options, osd_interface &osd)
cli_frontend::~cli_frontend()
{
// nuke any device options since they will leak memory
m_options.remove_device_options();
mame_options::remove_device_options(m_options);
}
//-------------------------------------------------
@ -177,9 +177,9 @@ int cli_frontend::execute(int argc, char **argv)
{
// first parse options to be able to get software from it
std::string option_errors;
m_options.parse_command_line(argc, argv, option_errors);
mame_options::parse_command_line(m_options,argc, argv, option_errors);
m_options.parse_standard_inis(option_errors);
mame_options::parse_standard_inis(m_options,option_errors);
load_translation(m_options);
@ -226,7 +226,7 @@ int cli_frontend::execute(int argc, char **argv)
std::string val = string_format("%s:%s:%s", swlistdev.list_name(), m_options.software_name(), swpart.name());
// call this in order to set slot devices according to mounting
m_options.parse_slot_devices(argc, argv, option_errors, image.instance_name(), val.c_str(), &swpart);
mame_options::parse_slot_devices(m_options, argc, argv, option_errors, image.instance_name(), val.c_str(), &swpart);
break;
}
}
@ -249,7 +249,7 @@ int cli_frontend::execute(int argc, char **argv)
}
// parse the command line, adding any system-specific options
if (!m_options.parse_command_line(argc, argv, option_errors))
if (!mame_options::parse_command_line(m_options,argc, argv, option_errors))
{
// if we failed, check for no command and a system name first; in that case error on the name
if (*(m_options.command()) == 0 && m_options.system() == nullptr && *(m_options.system_name()) != 0)
@ -276,7 +276,7 @@ int cli_frontend::execute(int argc, char **argv)
if (m_options.read_config())
{
m_options.revert(OPTION_PRIORITY_INI);
m_options.parse_standard_inis(option_errors);
mame_options::parse_standard_inis(m_options,option_errors);
}
if (!option_errors.empty())
osd_printf_error("Error in command line:\n%s\n", strtrimspace(option_errors).c_str());
@ -1670,7 +1670,7 @@ void cli_frontend::execute_commands(const char *exename)
// other commands need the INIs parsed
std::string option_errors;
m_options.parse_standard_inis(option_errors);
mame_options::parse_standard_inis(m_options,option_errors);
if (!option_errors.empty())
osd_printf_error("%s\n", option_errors.c_str());

View File

@ -225,309 +225,11 @@ emu_options::emu_options()
, m_joystick_contradictory(false)
, m_sleep(true)
, m_refresh_speed(false)
, m_slot_options(0)
, m_device_options(0)
{
add_entries(emu_options::s_option_entries);
}
//-------------------------------------------------
// add_slot_options - add all of the slot
// options for the configured system
//-------------------------------------------------
bool emu_options::add_slot_options(const software_part *swpart)
{
// look up the system configured by name; if no match, do nothing
const game_driver *cursystem = system();
if (cursystem == nullptr)
return false;
// create the configuration
machine_config config(*cursystem, *this);
// iterate through all slot devices
int starting_count = options_count();
for (const device_slot_interface &slot : slot_interface_iterator(config.root_device()))
{
// skip fixed slots
if (slot.fixed())
continue;
// retrieve info about the device instance
const char *name = slot.device().tag() + 1;
if (!exists(name))
{
// first device? add the header as to be pretty
if (m_slot_options++ == 0)
add_entry(nullptr, "SLOT DEVICES", OPTION_HEADER | OPTION_FLAG_DEVICE);
// add the option
add_entry(name, nullptr, OPTION_STRING | OPTION_FLAG_DEVICE, slot.default_option(), true);
}
// allow software lists to supply their own defaults
if (swpart != nullptr)
{
std::string featurename = std::string(name).append("_default");
const char *value = swpart->feature(featurename.c_str());
if (value != nullptr && (*value == '\0' || slot.option(value) != nullptr))
{
// set priority above INIs but below actual command line
std::string error;
set_value(name, value, OPTION_PRIORITY_SUBCMD, error);
}
}
}
return (options_count() != starting_count);
}
//-------------------------------------------------
// update_slot_options - update slot values
// depending of image mounted
//-------------------------------------------------
void emu_options::update_slot_options(const software_part *swpart)
{
// look up the system configured by name; if no match, do nothing
const game_driver *cursystem = system();
if (cursystem == nullptr)
return;
machine_config config(*cursystem, *this);
// iterate through all slot devices
for (device_slot_interface &slot : slot_interface_iterator(config.root_device()))
{
// retrieve info about the device instance
const char *name = slot.device().tag() + 1;
if (exists(name) && !slot.option_list().empty())
{
std::string defvalue = slot.get_default_card_software();
if (defvalue.empty())
{
// keep any non-default setting
if (priority(name) > OPTION_PRIORITY_DEFAULT)
continue;
// reinstate the actual default value as configured
if (slot.default_option() != nullptr)
defvalue.assign(slot.default_option());
}
// set the value and hide the option if not selectable
set_default_value(name, defvalue.c_str());
const device_slot_option *option = slot.option(defvalue.c_str());
set_flag(name, ~OPTION_FLAG_INTERNAL, (option != nullptr && !option->selectable()) ? OPTION_FLAG_INTERNAL : 0);
}
}
while (add_slot_options(swpart)) { }
add_device_options();
}
//-------------------------------------------------
// add_device_options - add all of the device
// options for the configured system
//-------------------------------------------------
void emu_options::add_device_options()
{
// look up the system configured by name; if no match, do nothing
const game_driver *cursystem = system();
if (cursystem == nullptr)
return;
machine_config config(*cursystem, *this);
// iterate through all image devices
for (const device_image_interface &image : image_interface_iterator(config.root_device()))
{
if (!image.user_loadable())
continue;
// retrieve info about the device instance
std::ostringstream option_name;
util::stream_format(option_name, "%s;%s", image.instance_name(), image.brief_instance_name());
if (strcmp(image.device_typename(image.image_type()), image.instance_name()) == 0)
util::stream_format(option_name, ";%s1;%s1", image.instance_name(), image.brief_instance_name());
// add the option
if (!exists(image.instance_name()))
{
// first device? add the header as to be pretty
if (m_device_options++ == 0)
add_entry(nullptr, "IMAGE DEVICES", OPTION_HEADER | OPTION_FLAG_DEVICE);
// add the option
add_entry(option_name.str().c_str(), nullptr, OPTION_STRING | OPTION_FLAG_DEVICE, nullptr, true);
}
}
}
//-------------------------------------------------
// remove_device_options - remove device options
//-------------------------------------------------
void emu_options::remove_device_options()
{
// iterate through options and remove interesting ones
entry *nextentry;
for (entry *curentry = first(); curentry != nullptr; curentry = nextentry)
{
// pre-fetch the next entry in case we delete this one
nextentry = curentry->next();
// if this is a device option, nuke it
if ((curentry->flags() & OPTION_FLAG_DEVICE) != 0)
remove_entry(*curentry);
}
// take also care of ramsize options
set_default_value(OPTION_RAMSIZE, "");
// reset counters
m_slot_options = 0;
m_device_options = 0;
}
//-------------------------------------------------
// parse_slot_devices - parse the command line
// and update slot and image devices
//-------------------------------------------------
bool emu_options::parse_slot_devices(int argc, char *argv[], std::string &error_string, const char *name, const char *value, const software_part *swpart)
{
// an initial parse to capture the initial set of values
bool result;
core_options::parse_command_line(argc, argv, OPTION_PRIORITY_CMDLINE, error_string);
// keep adding slot options until we stop seeing new stuff
while (add_slot_options(swpart))
core_options::parse_command_line(argc, argv, OPTION_PRIORITY_CMDLINE, error_string);
// add device options and reparse
add_device_options();
if (name != nullptr && exists(name))
set_value(name, value, OPTION_PRIORITY_SUBCMD, error_string);
core_options::parse_command_line(argc, argv, OPTION_PRIORITY_CMDLINE, error_string);
int num;
do {
num = options_count();
update_slot_options(swpart);
result = core_options::parse_command_line(argc, argv, OPTION_PRIORITY_CMDLINE, error_string);
} while (num != options_count());
update_cached_options();
return result;
}
//-------------------------------------------------
// parse_command_line - parse the command line
// and update the devices
//-------------------------------------------------
bool emu_options::parse_command_line(int argc, char *argv[], std::string &error_string)
{
// parse as normal
core_options::parse_command_line(argc, argv, OPTION_PRIORITY_CMDLINE, error_string);
bool result = parse_slot_devices(argc, argv, error_string);
update_cached_options();
return result;
}
//-------------------------------------------------
// parse_standard_inis - parse the standard set
// of INI files
//-------------------------------------------------
void emu_options::parse_standard_inis(std::string &error_string, const game_driver *driver)
{
// start with an empty string
error_string.clear();
// parse the INI file defined by the platform (e.g., "mame.ini")
// we do this twice so that the first file can change the INI path
parse_one_ini(emulator_info::get_configname(), OPTION_PRIORITY_MAME_INI);
parse_one_ini(emulator_info::get_configname(), OPTION_PRIORITY_MAME_INI, &error_string);
// debug mode: parse "debug.ini" as well
if (debug())
parse_one_ini("debug", OPTION_PRIORITY_DEBUG_INI, &error_string);
// if we have a valid system driver, parse system-specific INI files
const game_driver *cursystem = (driver == nullptr) ? system() : driver;
if (cursystem == nullptr)
return;
// parse "vertical.ini" or "horizont.ini"
if (cursystem->flags & ORIENTATION_SWAP_XY)
parse_one_ini("vertical", OPTION_PRIORITY_ORIENTATION_INI, &error_string);
else
parse_one_ini("horizont", OPTION_PRIORITY_ORIENTATION_INI, &error_string);
if (cursystem->flags & MACHINE_TYPE_ARCADE)
parse_one_ini("arcade", OPTION_PRIORITY_SYSTYPE_INI, &error_string);
else if (cursystem->flags & MACHINE_TYPE_CONSOLE)
parse_one_ini("console", OPTION_PRIORITY_SYSTYPE_INI, &error_string);
else if (cursystem->flags & MACHINE_TYPE_COMPUTER)
parse_one_ini("computer", OPTION_PRIORITY_SYSTYPE_INI, &error_string);
else if (cursystem->flags & MACHINE_TYPE_OTHER)
parse_one_ini("othersys", OPTION_PRIORITY_SYSTYPE_INI, &error_string);
machine_config config(*cursystem, *this);
for (const screen_device &device : screen_device_iterator(config.root_device()))
{
// parse "raster.ini" for raster games
if (device.screen_type() == SCREEN_TYPE_RASTER)
{
parse_one_ini("raster", OPTION_PRIORITY_SCREEN_INI, &error_string);
break;
}
// parse "vector.ini" for vector games
if (device.screen_type() == SCREEN_TYPE_VECTOR)
{
parse_one_ini("vector", OPTION_PRIORITY_SCREEN_INI, &error_string);
break;
}
// parse "lcd.ini" for lcd games
if (device.screen_type() == SCREEN_TYPE_LCD)
{
parse_one_ini("lcd", OPTION_PRIORITY_SCREEN_INI, &error_string);
break;
}
}
// next parse "source/<sourcefile>.ini"; if that doesn't exist, try <sourcefile>.ini
std::string sourcename = core_filename_extract_base(cursystem->source_file, true).insert(0, "source" PATH_SEPARATOR);
if (!parse_one_ini(sourcename.c_str(), OPTION_PRIORITY_SOURCE_INI, &error_string))
{
sourcename = core_filename_extract_base(cursystem->source_file, true);
parse_one_ini(sourcename.c_str(), OPTION_PRIORITY_SOURCE_INI, &error_string);
}
// then parse the grandparent, parent, and system-specific INIs
int parent = driver_list::clone(*cursystem);
int gparent = (parent != -1) ? driver_list::clone(parent) : -1;
if (gparent != -1)
parse_one_ini(driver_list::driver(gparent).name, OPTION_PRIORITY_GPARENT_INI, &error_string);
if (parent != -1)
parse_one_ini(driver_list::driver(parent).name, OPTION_PRIORITY_PARENT_INI, &error_string);
parse_one_ini(cursystem->name, OPTION_PRIORITY_DRIVER_INI, &error_string);
// Re-evaluate slot options after loading ini files
update_slot_options();
update_cached_options();
}
//-------------------------------------------------
// system - return a pointer to the specified
@ -541,117 +243,6 @@ const game_driver *emu_options::system() const
}
//-------------------------------------------------
// set_system_name - set a new system name
//-------------------------------------------------
void emu_options::set_system_name(const char *name)
{
// remember the original system name
std::string old_system_name(system_name());
bool new_system = old_system_name.compare(name)!=0;
// if the system name changed, fix up the device options
if (new_system)
{
// first set the new name
std::string error;
set_value(OPTION_SYSTEMNAME, name, OPTION_PRIORITY_CMDLINE, error);
assert(error.empty());
// remove any existing device options
remove_device_options();
}
else
{
// revert device options set for the old software
revert(OPTION_PRIORITY_SUBCMD, OPTION_PRIORITY_SUBCMD);
}
// get the new system
const game_driver *cursystem = system();
if (cursystem == nullptr)
return;
if (*software_name() != 0)
{
std::string sw_load(software_name());
std::string sw_list, sw_name, sw_part, sw_instance, error_string;
int left = sw_load.find_first_of(':');
int middle = sw_load.find_first_of(':', left + 1);
int right = sw_load.find_last_of(':');
sw_list = sw_load.substr(0, left - 1);
sw_name = sw_load.substr(left + 1, middle - left - 1);
sw_part = sw_load.substr(middle + 1, right - middle - 1);
sw_instance = sw_load.substr(right + 1);
sw_load.assign(sw_load.substr(0, right));
// look up the software part
machine_config config(*cursystem, *this);
software_list_device *swlist = software_list_device::find_by_name(config, sw_list.c_str());
software_info *swinfo = swlist != nullptr ? swlist->find(sw_name.c_str()) : nullptr;
software_part *swpart = swinfo != nullptr ? swinfo->find_part(sw_part.c_str()) : nullptr;
// then add the options
if (new_system)
{
while (add_slot_options(swpart)) { }
add_device_options();
}
set_value(OPTION_SOFTWARENAME, sw_name.c_str(), OPTION_PRIORITY_CMDLINE, error_string);
if (exists(sw_instance.c_str()))
set_value(sw_instance.c_str(), sw_load.c_str(), OPTION_PRIORITY_SUBCMD, error_string);
int num;
do {
num = options_count();
update_slot_options(swpart);
} while(num != options_count());
}
else if (new_system)
{
// add the options afresh
while (add_slot_options()) { }
add_device_options();
int num;
do {
num = options_count();
update_slot_options();
} while(num != options_count());
}
}
//-------------------------------------------------
// parse_one_ini - parse a single INI file
//-------------------------------------------------
bool emu_options::parse_one_ini(const char *basename, int priority, std::string *error_string)
{
// don't parse if it has been disabled
if (!read_config())
return false;
// open the file; if we fail, that's ok
emu_file file(ini_path(), OPEN_FLAG_READ);
osd_file::error filerr = file.open(basename, ".ini");
if (filerr != osd_file::error::NONE)
return false;
// parse the file
osd_printf_verbose("Parsing %s.ini\n", basename);
std::string error;
bool result = parse_ini_file((util::core_file&)file, priority, OPTION_PRIORITY_DRIVER_INI, error);
// append errors if requested
if (!error.empty() && error_string)
error_string->append(string_format("While parsing %s:\n%s\n", file.fullpath(), error));
return result;
}
std::string emu_options::main_value(const char *name) const
{
std::string buffer = value(name);
@ -692,3 +283,416 @@ void emu_options::update_cached_options()
m_sleep = bool_value(OPTION_SLEEP);
m_refresh_speed = bool_value(OPTION_REFRESHSPEED);
}
int mame_options::m_slot_options = 0;
int mame_options::m_device_options = 0;
//-------------------------------------------------
// add_slot_options - add all of the slot
// options for the configured system
//-------------------------------------------------
bool mame_options::add_slot_options(emu_options &options, const software_part *swpart)
{
// look up the system configured by name; if no match, do nothing
const game_driver *cursystem = options.system();
if (cursystem == nullptr)
return false;
// create the configuration
machine_config config(*cursystem, options);
// iterate through all slot devices
int starting_count = options.options_count();
for (const device_slot_interface &slot : slot_interface_iterator(config.root_device()))
{
// skip fixed slots
if (slot.fixed())
continue;
// retrieve info about the device instance
const char *name = slot.device().tag() + 1;
if (!options.exists(name))
{
// first device? add the header as to be pretty
if (m_slot_options++ == 0)
options.add_entry(nullptr, "SLOT DEVICES", OPTION_HEADER | OPTION_FLAG_DEVICE);
// add the option
options.add_entry(name, nullptr, OPTION_STRING | OPTION_FLAG_DEVICE, slot.default_option(), true);
}
// allow software lists to supply their own defaults
if (swpart != nullptr)
{
std::string featurename = std::string(name).append("_default");
const char *value = swpart->feature(featurename.c_str());
if (value != nullptr && (*value == '\0' || slot.option(value) != nullptr))
{
// set priority above INIs but below actual command line
std::string error;
options.set_value(name, value, OPTION_PRIORITY_SUBCMD, error);
}
}
}
return (options.options_count() != starting_count);
}
//-------------------------------------------------
// update_slot_options - update slot values
// depending of image mounted
//-------------------------------------------------
void mame_options::update_slot_options(emu_options &options, const software_part *swpart)
{
// look up the system configured by name; if no match, do nothing
const game_driver *cursystem = options.system();
if (cursystem == nullptr)
return;
machine_config config(*cursystem, options);
// iterate through all slot devices
for (device_slot_interface &slot : slot_interface_iterator(config.root_device()))
{
// retrieve info about the device instance
const char *name = slot.device().tag() + 1;
if (options.exists(name) && !slot.option_list().empty())
{
std::string defvalue = slot.get_default_card_software();
if (defvalue.empty())
{
// keep any non-default setting
if (options.priority(name) > OPTION_PRIORITY_DEFAULT)
continue;
// reinstate the actual default value as configured
if (slot.default_option() != nullptr)
defvalue.assign(slot.default_option());
}
// set the value and hide the option if not selectable
options.set_default_value(name, defvalue.c_str());
const device_slot_option *option = slot.option(defvalue.c_str());
options.set_flag(name, ~OPTION_FLAG_INTERNAL, (option != nullptr && !option->selectable()) ? OPTION_FLAG_INTERNAL : 0);
}
}
while (add_slot_options(options,swpart)) {}
add_device_options(options);
}
//-------------------------------------------------
// add_device_options - add all of the device
// options for the configured system
//-------------------------------------------------
void mame_options::add_device_options(emu_options &options)
{
// look up the system configured by name; if no match, do nothing
const game_driver *cursystem = options.system();
if (cursystem == nullptr)
return;
machine_config config(*cursystem, options);
// iterate through all image devices
for (const device_image_interface &image : image_interface_iterator(config.root_device()))
{
if (!image.user_loadable())
continue;
// retrieve info about the device instance
std::ostringstream option_name;
util::stream_format(option_name, "%s;%s", image.instance_name(), image.brief_instance_name());
if (strcmp(image.device_typename(image.image_type()), image.instance_name()) == 0)
util::stream_format(option_name, ";%s1;%s1", image.instance_name(), image.brief_instance_name());
// add the option
if (!options.exists(image.instance_name()))
{
// first device? add the header as to be pretty
if (m_device_options++ == 0)
options.add_entry(nullptr, "IMAGE DEVICES", OPTION_HEADER | OPTION_FLAG_DEVICE);
// add the option
options.add_entry(option_name.str().c_str(), nullptr, OPTION_STRING | OPTION_FLAG_DEVICE, nullptr, true);
}
}
}
//-------------------------------------------------
// remove_device_options - remove device options
//-------------------------------------------------
void mame_options::remove_device_options(emu_options &options)
{
// iterate through options and remove interesting ones
core_options::entry *nextentry;
for (auto *curentry = options.first(); curentry != nullptr; curentry = nextentry)
{
// pre-fetch the next entry in case we delete this one
nextentry = curentry->next();
// if this is a device option, nuke it
if ((curentry->flags() & OPTION_FLAG_DEVICE) != 0)
options.remove_entry(*curentry);
}
// take also care of ramsize options
options.set_default_value(OPTION_RAMSIZE, "");
// reset counters
m_slot_options = 0;
m_device_options = 0;
}
//-------------------------------------------------
// parse_slot_devices - parse the command line
// and update slot and image devices
//-------------------------------------------------
bool mame_options::parse_slot_devices(emu_options &options, int argc, char *argv[], std::string &error_string, const char *name, const char *value, const software_part *swpart)
{
// an initial parse to capture the initial set of values
bool result;
options.parse_command_line(argc, argv, OPTION_PRIORITY_CMDLINE, error_string);
// keep adding slot options until we stop seeing new stuff
while (add_slot_options(options,swpart))
options.parse_command_line(argc, argv, OPTION_PRIORITY_CMDLINE, error_string);
// add device options and reparse
add_device_options(options);
if (name != nullptr && options.exists(name))
options.set_value(name, value, OPTION_PRIORITY_SUBCMD, error_string);
options.parse_command_line(argc, argv, OPTION_PRIORITY_CMDLINE, error_string);
int num;
do {
num = options.options_count();
update_slot_options(options,swpart);
result = options.parse_command_line(argc, argv, OPTION_PRIORITY_CMDLINE, error_string);
} while (num != options.options_count());
options.update_cached_options();
return result;
}
//-------------------------------------------------
// parse_command_line - parse the command line
// and update the devices
//-------------------------------------------------
bool mame_options::parse_command_line(emu_options &options, int argc, char *argv[], std::string &error_string)
{
// parse as normal
options.parse_command_line(argc, argv, OPTION_PRIORITY_CMDLINE, error_string);
bool result = parse_slot_devices(options,argc, argv, error_string);
options.update_cached_options();
return result;
}
//-------------------------------------------------
// parse_standard_inis - parse the standard set
// of INI files
//-------------------------------------------------
void mame_options::parse_standard_inis(emu_options &options, std::string &error_string, const game_driver *driver)
{
// start with an empty string
error_string.clear();
// parse the INI file defined by the platform (e.g., "mame.ini")
// we do this twice so that the first file can change the INI path
parse_one_ini(options,emulator_info::get_configname(), OPTION_PRIORITY_MAME_INI);
parse_one_ini(options,emulator_info::get_configname(), OPTION_PRIORITY_MAME_INI, &error_string);
// debug mode: parse "debug.ini" as well
if (options.debug())
parse_one_ini(options,"debug", OPTION_PRIORITY_DEBUG_INI, &error_string);
// if we have a valid system driver, parse system-specific INI files
const game_driver *cursystem = (driver == nullptr) ? options.system() : driver;
if (cursystem == nullptr)
return;
// parse "vertical.ini" or "horizont.ini"
if (cursystem->flags & ORIENTATION_SWAP_XY)
parse_one_ini(options,"vertical", OPTION_PRIORITY_ORIENTATION_INI, &error_string);
else
parse_one_ini(options,"horizont", OPTION_PRIORITY_ORIENTATION_INI, &error_string);
if (cursystem->flags & MACHINE_TYPE_ARCADE)
parse_one_ini(options,"arcade", OPTION_PRIORITY_SYSTYPE_INI, &error_string);
else if (cursystem->flags & MACHINE_TYPE_CONSOLE)
parse_one_ini(options,"console", OPTION_PRIORITY_SYSTYPE_INI, &error_string);
else if (cursystem->flags & MACHINE_TYPE_COMPUTER)
parse_one_ini(options,"computer", OPTION_PRIORITY_SYSTYPE_INI, &error_string);
else if (cursystem->flags & MACHINE_TYPE_OTHER)
parse_one_ini(options,"othersys", OPTION_PRIORITY_SYSTYPE_INI, &error_string);
machine_config config(*cursystem, options);
for (const screen_device &device : screen_device_iterator(config.root_device()))
{
// parse "raster.ini" for raster games
if (device.screen_type() == SCREEN_TYPE_RASTER)
{
parse_one_ini(options,"raster", OPTION_PRIORITY_SCREEN_INI, &error_string);
break;
}
// parse "vector.ini" for vector games
if (device.screen_type() == SCREEN_TYPE_VECTOR)
{
parse_one_ini(options,"vector", OPTION_PRIORITY_SCREEN_INI, &error_string);
break;
}
// parse "lcd.ini" for lcd games
if (device.screen_type() == SCREEN_TYPE_LCD)
{
parse_one_ini(options,"lcd", OPTION_PRIORITY_SCREEN_INI, &error_string);
break;
}
}
// next parse "source/<sourcefile>.ini"; if that doesn't exist, try <sourcefile>.ini
std::string sourcename = core_filename_extract_base(cursystem->source_file, true).insert(0, "source" PATH_SEPARATOR);
if (!parse_one_ini(options,sourcename.c_str(), OPTION_PRIORITY_SOURCE_INI, &error_string))
{
sourcename = core_filename_extract_base(cursystem->source_file, true);
parse_one_ini(options,sourcename.c_str(), OPTION_PRIORITY_SOURCE_INI, &error_string);
}
// then parse the grandparent, parent, and system-specific INIs
int parent = driver_list::clone(*cursystem);
int gparent = (parent != -1) ? driver_list::clone(parent) : -1;
if (gparent != -1)
parse_one_ini(options,driver_list::driver(gparent).name, OPTION_PRIORITY_GPARENT_INI, &error_string);
if (parent != -1)
parse_one_ini(options,driver_list::driver(parent).name, OPTION_PRIORITY_PARENT_INI, &error_string);
parse_one_ini(options,cursystem->name, OPTION_PRIORITY_DRIVER_INI, &error_string);
// Re-evaluate slot options after loading ini files
update_slot_options(options);
options.update_cached_options();
}
//-------------------------------------------------
// set_system_name - set a new system name
//-------------------------------------------------
void mame_options::set_system_name(emu_options &options, const char *name)
{
// remember the original system name
std::string old_system_name(options.system_name());
bool new_system = old_system_name.compare(name) != 0;
// if the system name changed, fix up the device options
if (new_system)
{
// first set the new name
std::string error;
options.set_value(OPTION_SYSTEMNAME, name, OPTION_PRIORITY_CMDLINE, error);
assert(error.empty());
// remove any existing device options
remove_device_options(options);
}
else
{
// revert device options set for the old software
options.revert(OPTION_PRIORITY_SUBCMD, OPTION_PRIORITY_SUBCMD);
}
// get the new system
const game_driver *cursystem = options.system();
if (cursystem == nullptr)
return;
if (*options.software_name() != 0)
{
std::string sw_load(options.software_name());
std::string sw_list, sw_name, sw_part, sw_instance, error_string;
int left = sw_load.find_first_of(':');
int middle = sw_load.find_first_of(':', left + 1);
int right = sw_load.find_last_of(':');
sw_list = sw_load.substr(0, left - 1);
sw_name = sw_load.substr(left + 1, middle - left - 1);
sw_part = sw_load.substr(middle + 1, right - middle - 1);
sw_instance = sw_load.substr(right + 1);
sw_load.assign(sw_load.substr(0, right));
// look up the software part
machine_config config(*cursystem, options);
software_list_device *swlist = software_list_device::find_by_name(config, sw_list.c_str());
software_info *swinfo = swlist != nullptr ? swlist->find(sw_name.c_str()) : nullptr;
software_part *swpart = swinfo != nullptr ? swinfo->find_part(sw_part.c_str()) : nullptr;
// then add the options
if (new_system)
{
while (add_slot_options(options,swpart)) {}
add_device_options(options);
}
options.set_value(OPTION_SOFTWARENAME, sw_name.c_str(), OPTION_PRIORITY_CMDLINE, error_string);
if (options.exists(sw_instance.c_str()))
options.set_value(sw_instance.c_str(), sw_load.c_str(), OPTION_PRIORITY_SUBCMD, error_string);
int num;
do {
num = options.options_count();
update_slot_options(options,swpart);
} while (num != options.options_count());
}
else if (new_system)
{
// add the options afresh
while (add_slot_options(options)) {}
add_device_options(options);
int num;
do {
num = options.options_count();
update_slot_options(options);
} while (num != options.options_count());
}
}
//-------------------------------------------------
// parse_one_ini - parse a single INI file
//-------------------------------------------------
bool mame_options::parse_one_ini(emu_options &options, const char *basename, int priority, std::string *error_string)
{
// don't parse if it has been disabled
if (!options.read_config())
return false;
// open the file; if we fail, that's ok
emu_file file(options.ini_path(), OPEN_FLAG_READ);
osd_file::error filerr = file.open(basename, ".ini");
if (filerr != osd_file::error::NONE)
return false;
// parse the file
osd_printf_verbose("Parsing %s.ini\n", basename);
std::string error;
bool result = options.parse_ini_file((util::core_file&)file, priority, OPTION_PRIORITY_DRIVER_INI, error);
// append errors if requested
if (!error.empty() && error_string)
error_string->append(string_format("While parsing %s:\n%s\n", file.fullpath(), error));
return result;
}

View File

@ -218,25 +218,43 @@ enum
struct game_driver;
class software_part;
class emu_options : public core_options
class mame_options
{
static const UINT32 OPTION_FLAG_DEVICE = 0x80000000;
public:
// parsing wrappers
static bool parse_command_line(emu_options &options, int argc, char *argv[], std::string &error_string);
static void parse_standard_inis(emu_options &options, std::string &error_string, const game_driver *driver = nullptr);
static bool parse_slot_devices(emu_options &options, int argc, char *argv[], std::string &error_string, const char *name = nullptr, const char *value = nullptr, const software_part *swpart = nullptr);
// FIXME: Couriersud: This should be in image_device_exit
static void remove_device_options(emu_options &options);
static void set_system_name(emu_options &options, const char *name);
static bool add_slot_options(emu_options &options, const software_part *swpart = nullptr);
private:
// device-specific option handling
static void add_device_options(emu_options &options);
static void update_slot_options(emu_options &options, const software_part *swpart = nullptr);
// INI parsing helper
static bool parse_one_ini(emu_options &options, const char *basename, int priority, std::string *error_string = nullptr);
static int m_slot_options;
static int m_device_options;
};
class emu_options : public core_options
{
public:
// construction/destruction
emu_options();
// parsing wrappers
bool parse_command_line(int argc, char *argv[], std::string &error_string);
void parse_standard_inis(std::string &error_string, const game_driver *driver = nullptr);
bool parse_slot_devices(int argc, char *argv[], std::string &error_string, const char *name = nullptr, const char *value = nullptr, const software_part *swpart = nullptr);
// core options
const char *system_name() const { return value(OPTION_SYSTEMNAME); }
const char *software_name() const { return value(OPTION_SOFTWARENAME); }
const game_driver *system() const;
void set_system_name(const char *name);
// core configuration options
bool read_config() const { return bool_value(OPTION_READCONFIG); }
@ -405,26 +423,13 @@ public:
const char *no_plugin() const { return value(OPTION_NO_PLUGIN); }
const char *language() const { return value(OPTION_LANGUAGE); }
// FIXME: Couriersud: This should be in image_device_exit
void remove_device_options();
std::string main_value(const char *option) const;
std::string sub_value(const char *name, const char *subname) const;
bool add_slot_options(const software_part *swpart = nullptr);
private:
// device-specific option handling
void add_device_options();
void update_slot_options(const software_part *swpart = nullptr);
// INI parsing helper
bool parse_one_ini(const char *basename, int priority, std::string *error_string = nullptr);
// cache frequently used options in members
void update_cached_options();
std::string main_value(const char *option) const;
std::string sub_value(const char *name, const char *subname) const;
private:
static const options_entry s_option_entries[];
// cached options
@ -432,8 +437,6 @@ private:
bool m_joystick_contradictory;
bool m_sleep;
bool m_refresh_speed;
int m_slot_options;
int m_device_options;
};

View File

@ -184,7 +184,7 @@ info_xml_creator::info_xml_creator(driver_enumerator &drivlist)
m_drivlist(drivlist),
m_lookup_options(m_drivlist.options())
{
m_lookup_options.remove_device_options();
mame_options::remove_device_options(m_lookup_options);
}

View File

@ -259,7 +259,7 @@ int machine_manager::execute()
{
m_options.revert(OPTION_PRIORITY_INI);
std::string errors;
m_options.parse_standard_inis(errors);
mame_options::parse_standard_inis(m_options,errors);
}
// otherwise, perform validity checks before anything else
@ -286,12 +286,12 @@ int machine_manager::execute()
if (m_new_driver_pending)
{
// set up new system name and adjust device options accordingly
m_options.set_system_name(m_new_driver_pending->name);
mame_options::set_system_name(m_options,m_new_driver_pending->name);
firstrun = true;
}
else
{
if (machine.exit_pending()) m_options.set_system_name("");
if (machine.exit_pending()) mame_options::set_system_name(m_options,"");
}
if (machine.exit_pending() && (!started_empty || (system == &GAME_NAME(___empty))))

View File

@ -693,7 +693,7 @@ ui_menu_machine_configure::ui_menu_machine_configure(running_machine &machine, r
{
// parse the INI file
std::string error;
m_opts.parse_standard_inis(error, m_drv);
mame_options::parse_standard_inis(m_opts,error, m_drv);
setup_bios();
}

View File

@ -188,7 +188,7 @@ void ui_menu_slot_devices::handle()
{
if ((FPTR)menu_event->itemref == 1 && menu_event->iptkey == IPT_UI_SELECT)
{
machine().options().add_slot_options();
mame_options::add_slot_options(machine().options());
machine().schedule_hard_reset();
}
else if (menu_event->iptkey == IPT_UI_LEFT || menu_event->iptkey == IPT_UI_RIGHT)