memory: Add missing 32->64 bits conversion when building the invsubmask [Oliver Stöneberg]

This commit is contained in:
Olivier Galibert 2013-02-10 15:07:37 +00:00
parent 54c8c3eef0
commit 6852552362

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@ -4398,7 +4398,7 @@ void handler_entry::configure_subunits(UINT64 handlermask, int handlerbits, int
// compute the inverse mask
m_invsubmask = 0;
for (int i = 0; i < m_subunits; i++)
m_invsubmask |= m_subunit_infos[i].m_mask << m_subunit_infos[i].m_shift;
m_invsubmask |= UINT64(m_subunit_infos[i].m_mask) << m_subunit_infos[i].m_shift;
m_invsubmask = ~m_invsubmask;
}