zt blending (nw)

This commit is contained in:
Olivier Galibert 2014-09-20 17:48:27 +00:00
parent 9392a37f0b
commit 690200cba8
2 changed files with 10 additions and 1 deletions

View File

@ -392,6 +392,8 @@ static ADDRESS_MAP_START( nzeroteam_base_map, AS_PROGRAM, 16, r2dx_v33_state )
// 0x404 is bank on r2dx, this doesn't need it
// AM_RANGE(0x00406, 0x00407) AM_WRITE(tile_bank_w) // not the same?
AM_RANGE(0x00406, 0x00407) AM_NOP // always 6022, supposed to be the tile bank but ignroes the actual value???
AM_RANGE(0x00420, 0x00421) AM_WRITE(r2dx_dx_w)
AM_RANGE(0x00422, 0x00423) AM_WRITE(r2dx_dy_w)
AM_RANGE(0x00424, 0x00425) AM_WRITE(r2dx_sdistl_w)

View File

@ -3409,7 +3409,14 @@ DRIVER_INIT_MEMBER(raiden2_state,xsedae)
}
const UINT16 raiden2_state::zeroteam_blended_colors[] = {
0x37e, 0x5de
// Player selection
0x37e,
// Scaffolding shadow
0x52e,
// Road brightening
0x5de,
0xffff
};