diff --git a/src/mame/drivers/zaxxon.cpp b/src/mame/drivers/zaxxon.cpp index ac7df7e8f7d..4d20840ac07 100644 --- a/src/mame/drivers/zaxxon.cpp +++ b/src/mame/drivers/zaxxon.cpp @@ -1186,7 +1186,7 @@ ROM_END ROM_START( zaxxonb ) ROM_REGION( 0x6000, "maincpu", 0 ) ROM_LOAD( "jackson_rom3.u27", 0x0000, 0x2000, CRC(125bca1c) SHA1(f4160966d42e5282736cde8a276204ba8910ca61) ) /* Need to verify ALL the labels in this set */ - ROM_LOAD( "jackson_rom2.u28", 0x2000, 0x2000, CRC(c088df92) SHA1(c0c6cd8dcf6db65129980331fa9ecc3800b63436) ) /* Same data as ROM3 from the Japanese set */ + ROM_LOAD( "jackson_rom2.u28", 0x2000, 0x2000, CRC(c088df92) SHA1(c0c6cd8dcf6db65129980331fa9ecc3800b63436) ) /* Same data as ROM2 from the Japanese set */ ROM_LOAD( "jackson_rom1.u29", 0x4000, 0x1000, CRC(e7bdc417) SHA1(209f0d259f60b984c84229bb31af1ef939adc73e) ) ROM_REGION( 0x1000, "gfx_tx", 0 ) @@ -1578,9 +1578,9 @@ DRIVER_INIT_MEMBER(zaxxon_state,razmataz) *************************************/ /* these games run on standard Zaxxon hardware */ -GAME( 1982, zaxxon, 0, zaxxon, zaxxon, driver_device, 0, ROT90, "Sega", "Zaxxon (rev D)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) -GAME( 1982, zaxxon2, zaxxon, zaxxon, zaxxon, driver_device, 0, ROT90, "Sega", "Zaxxon (set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) -GAME( 1982, zaxxon3, zaxxon, zaxxon, zaxxon, driver_device, 0, ROT90, "Sega", "Zaxxon (set 3)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) +GAME( 1982, zaxxon, 0, zaxxon, zaxxon, driver_device, 0, ROT90, "Sega", "Zaxxon (set 1, rev D)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) +GAME( 1982, zaxxon2, zaxxon, zaxxon, zaxxon, driver_device, 0, ROT90, "Sega", "Zaxxon (set 2, unknown rev)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) +GAME( 1982, zaxxon3, zaxxon, zaxxon, zaxxon, driver_device, 0, ROT90, "Sega", "Zaxxon (set 3, unknown rev)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) GAME( 1982, zaxxonj, zaxxon, szaxxon, zaxxon, zaxxon_state, zaxxonj, ROT90, "Sega", "Zaxxon (Japan)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) GAME( 1982, zaxxonb, zaxxon, szaxxon, zaxxon, zaxxon_state, zaxxonj, ROT90, "bootleg", "Jackson", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )