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hexa.c - Added DIP LOCATIONS as well as assigned XTAL for the clock speeds, using those from Arkanoid, since the boards are nearly identical in many aspects.
Comments: I've noticed enough similarities in this game to Arkanoid to consider merging this into arkanoid.c, or establishing a drkorea.c file containing Hexa and Tetris (D.R. Korea) version which is already in arkanoid.c. Any thoughts?
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@ -77,26 +77,26 @@ static INPUT_PORTS_START( hexa )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 )
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PORT_START("DSW")
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PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) )
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PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2")
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PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
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PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
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PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
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PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
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PORT_DIPNAME( 0x04, 0x00, "Naughty Pics" )
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PORT_DIPNAME( 0x04, 0x00, "Naughty Pics" ) PORT_DIPLOCATION("SW1:3")
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PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x08, 0x08, DEF_STR( Flip_Screen ) )
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PORT_DIPNAME( 0x08, 0x08, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:4")
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PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x30, 0x30, "Difficulty?" )
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PORT_DIPNAME( 0x30, 0x30, "Difficulty?" ) PORT_DIPLOCATION("SW1:5,6")
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PORT_DIPSETTING( 0x30, "Easy?" )
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PORT_DIPSETTING( 0x20, "Medium?" )
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PORT_DIPSETTING( 0x10, "Hard?" )
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PORT_DIPSETTING( 0x00, "Hardest?" )
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PORT_DIPNAME( 0x40, 0x40, "Pobys" )
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PORT_DIPNAME( 0x40, 0x40, "Pobys" ) PORT_DIPLOCATION("SW1:7")
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PORT_DIPSETTING( 0x40, "2" )
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PORT_DIPSETTING( 0x00, "4" )
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PORT_DIPNAME( 0x80, 0x80, DEF_STR( Demo_Sounds ) )
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PORT_DIPNAME( 0x80, 0x80, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:8")
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x80, DEF_STR( On ) )
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INPUT_PORTS_END
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@ -154,7 +154,7 @@ static MACHINE_DRIVER_START( hexa )
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MDRV_DRIVER_DATA(hexa_state)
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/* basic machine hardware */
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MDRV_CPU_ADD("maincpu", Z80, 4000000) /* 4 MHz ??????? */
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MDRV_CPU_ADD("maincpu", Z80, XTAL_12MHz/2) /* Imported from arkanoid - correct? */
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MDRV_CPU_PROGRAM_MAP(hexa_map)
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MDRV_CPU_VBLANK_INT("screen", irq0_line_hold)
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@ -178,7 +178,7 @@ static MACHINE_DRIVER_START( hexa )
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/* sound hardware */
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MDRV_SPEAKER_STANDARD_MONO("mono")
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MDRV_SOUND_ADD("aysnd", AY8910, 1500000)
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MDRV_SOUND_ADD("aysnd", AY8910, XTAL_12MHz/4/2) /* Imported from arkanoid - correct? */
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MDRV_SOUND_CONFIG(ay8910_config)
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MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
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MACHINE_DRIVER_END
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