00942: topspeed: Engine sounds only play when driving in tunnels or under bridges, and turbo sounds never play [Phil Bennett]

topspeed.c - Various updates: [Phil Bennett, Andy Welburn]
 - Fixed MSM5205 hookups and implemented engine sound
 - Added Z80 CTC
 - Added volume controls
 - Corrected 68000 clocks and VSYNC frequency
 - Changed interrupt handling to match hardware
 - Added motor control notes
 - Fixed sprite list parsing (no more mysterious red dot on the far left)
 - Corrected b14-67-1/b14-68-1 ROM locations
This commit is contained in:
Phil Bennett 2013-08-14 22:03:20 +00:00
parent 5ab88c9dfe
commit 693d2e44a2
3 changed files with 422 additions and 417 deletions

View File

@ -1,4 +1,4 @@
/***************************************************************************
/***************+************************************************************
Top Speed / Full Throttle (c) Taito 1987
-------------------------
@ -46,31 +46,11 @@ Sound: YM2151, YM3012(DAC), 2 * OKI M5205
Taito: 2 * PC080SN, PC060HA, TC0040IOC, 2 * TC0060DCA, PC050CM
Dumper's info (topspedu)
-------------
Main CPUs: Dual 68000
Sound: YM2151, OKI M5205
Some of the custom Taito chips look like Rastan Hardware
Comments: Note b14-06, and b14-07, are duplicated twice on this board
for some type of hardware graphics reasons.
There is a weird chip that is probably a Microcontroller made by Sharp.
Part number: b14-31 - Sharp LH763J-70
TODO Lists
==========
Want to verify 68000 clocks - 8MHz causes slowdowns
Understand how the MSM5202's are hooked up exactly, and also
implement volume adjusts ($dxxx). The 2nd chip is disabled
for now.
Where is the Z80 CTC mapped to?
Replace TC0140SYT with PC060HA
Minor black glitches on the road: these are all on the right
hand edge of the tilemap making up the "left" half: this is
@ -79,109 +59,11 @@ the upper of the two road tilemaps so any gunk will be visible.
'Tearing' effect between the two road tilemaps is visible when
single-stepping. A sync issue?
*Loads* of complaints from the Taito sound system in the log.
CPUA (on all variants) could have a spin_until_int at $63a.
Motor CPU: appears to be identical to one in ChaseHQ.
Raster line color control
-------------------------
Used to make the road move. Each word controls one pixel row.
0x800000 - 0x1ff raster color control for one road tilemap
0x800200 - 0x3ff raster color control for the other
Road tile colors are (all?) in the range 0x100-103. Top road section
(tilemap at 0xa08000) uses 0x100 and 0x101. Bottom section
(tilemap at 0xb00000) uses 0x102 and 0x103. This would allow colors
on left and right side of road to be different. In practice it seems
Taito didn't take advantage of this.
Each tilemap is usually all one color value. Every now and then (10s
or so) the value alternates. This seems to be determined by whether
the current section of road has white lines in the middle. (0x101/3
gives white lines.)
The raster line color control area has groups of four values which
cascade down through it so the road colors cascade down the screen.
There are three known groups (start is arbitrary; the cycles repeat ad
infinitum or until a different cycle starts; values given are from bottom
to top of screen):
(i) White lines in center of road
12 %10010
1f %11111
00 %00000
0d %01101
(ii) No lines in center of road
08 %01000
0c %01100
1a %11010
1e %11110
(iii) Under bridge or in tunnel [note almost identical to (i)]
ffe0 %00000
ffed %01101
fff2 %10010
ffef %01111
(iv) Unknown 4th group for tunnels in later parts of the game that have
no white lines, analogous to (ii) ?
Correlating with screenshots suggests that these bits refer to:
x.... road body ?
.x... lines in road center and inner edge
..x.. lines at road outer edge
...x. outside road ?
....x ???
Actual gfx tiles used for the road only use colors 1-5. Palette offsets:
(0 = transparency)
1 = lines in road center
2 = road edge (inner)
3 = road edge (outer)
4 = road body
5 = outside road
Each palette block contains three possible sets of 5 colors. Entries 1-5
(standard), 6-10 (alternate), 11-15 (tunnels).
In tunnels only 11-15 are used. Outside tunnels there is a choice between
the standard colors and the alternate colors. The road body could in theory
take a standard color while 'outside the road' took on an alternate. But
in practice the game is using a very limited choice of raster control words,
so we don't know.
Need to test whether sections of the road with unknown raster control words
(tunnels late in the game without central white lines) are correct against
a real machine.
Also are the 'prelines' shortly before white road lines appear correct?
CHECK screen inits at $1692
These suggest that rowscroll areas are all 0x1000 long and there are TWO
for each tilemap layer.
256 rows => 256 words => 0x200 bytes. So probably the inits are far too long.
Maybe the second area for each layer contains colscroll ?
Stephh's notes (based on the game M68000 code and some tests) :
1) 'topspeed' and 'topspedu'
@ -271,93 +153,39 @@ From JP manual
***************************************************************************/
#include "emu.h"
#include "cpu/z80/z80.h"
#include "includes/taitoipt.h"
#include "cpu/m68000/m68000.h"
#include "cpu/z80/z80.h"
#include "machine/z80ctc.h"
#include "machine/taitoio.h"
#include "audio/taitosnd.h"
#include "sound/2151intf.h"
#include "sound/msm5205.h"
#include "sound/flt_vol.h"
#include "includes/taitoipt.h"
#include "includes/topspeed.h"
#include "topspeed.lh"
READ16_MEMBER(topspeed_state::sharedram_r)
{
return m_sharedram[offset];
}
WRITE16_MEMBER(topspeed_state::sharedram_w)
{
COMBINE_DATA(&m_sharedram[offset]);
}
void topspeed_state::parse_control( ) /* assumes Z80 sandwiched between 68Ks */
{
/* bit 0 enables cpu B */
/* however this fails when recovering from a save state
if cpu B is disabled !! */
m_subcpu->set_input_line(INPUT_LINE_RESET, (m_cpua_ctrl &0x1) ? CLEAR_LINE : ASSERT_LINE);
}
/**********************************************************
CPU CONTROL
**********************************************************/
WRITE16_MEMBER(topspeed_state::cpua_ctrl_w)
{
if ((data & 0xff00) && ((data & 0xff) == 0))
data = data >> 8; /* for Wgp */
// Written only twice; once on startup at 0x00 then 0xc3 after init
m_cpua_ctrl = data;
parse_control();
logerror("CPU #0 PC %06x: write %04x to cpu control\n", space.device().safe_pc(), data);
}
/***********************************************************
INTERRUPTS
***********************************************************/
void topspeed_state::device_timer(emu_timer &timer, device_timer_id id, int param, void *ptr)
{
switch (id)
{
/* 68000 A */
case TIMER_TOPSPEED_INTERRUPT6:
m_maincpu->set_input_line(6, HOLD_LINE);
break;
/* 68000 B */
case TIMER_TOPSPEED_CPUB_INTERRUPT6:
m_subcpu->set_input_line(6, HOLD_LINE); /* assumes Z80 sandwiched between the 68Ks */
break;
default:
assert_always(FALSE, "Unknown id in topspeed_state::device_timer");
}
}
INTERRUPT_GEN_MEMBER(topspeed_state::topspeed_interrupt)
{
/* Unsure how many int6's per frame */
timer_set(downcast<cpu_device *>(&device)->cycles_to_attotime(200000 - 500), TIMER_TOPSPEED_INTERRUPT6);
device.execute().set_input_line(5, HOLD_LINE);
}
INTERRUPT_GEN_MEMBER(topspeed_state::topspeed_cpub_interrupt)
{
/* Unsure how many int6's per frame */
timer_set(downcast<cpu_device *>(&device)->cycles_to_attotime(200000 - 500), TIMER_TOPSPEED_CPUB_INTERRUPT6);
device.execute().set_input_line(5, HOLD_LINE);
}
/**********************************************************
GAME INPUTS
**********************************************************/
READ8_MEMBER(topspeed_state::topspeed_input_bypass_r)
READ8_MEMBER(topspeed_state::input_bypass_r)
{
UINT8 port = m_tc0220ioc->port_r(space, 0); /* read port number */
// Read port number
UINT8 port = m_tc0220ioc->port_r(space, 0);
UINT16 steer = 0xff80 + ioport("STEER")->read_safe(0);
switch (port)
@ -373,22 +201,34 @@ READ8_MEMBER(topspeed_state::topspeed_input_bypass_r)
}
}
CUSTOM_INPUT_MEMBER(topspeed_state::topspeed_pedal_r)
CUSTOM_INPUT_MEMBER(topspeed_state::pedal_r)
{
static const UINT8 retval[8] = { 0,1,3,2,6,7,5,4 };
const char *tag = (const char *)param;
return retval[ioport(tag)->read_safe(0) & 7];
}
READ16_MEMBER(topspeed_state::topspeed_motor_r)
READ16_MEMBER(topspeed_state::motor_r)
{
switch (offset)
{
case 0x0:
return (machine().rand() & 0xff); /* motor status ?? */
case 0x0: // Motor status?
return (machine().rand() & 0xff);
case 0x101:
return 0x55; /* motor cpu status ? */
case 0x101: // Motor CPU status?
return 0x55;
case 0x141: // Left limit data
case 0x142: // Right limit data
case 0x143: // Horizontal center data
case 0x144: // Upper limit data
case 0x145: // Lower limit data
case 0x146: // Vertical center data
case 0x147: // Horizontal motor position
case 0x148: // Vertical motor position
return 0;
default:
logerror("CPU #0 PC %06x: warning - read from motor cpu %03x\n", space.device().safe_pc(), offset);
@ -396,9 +236,9 @@ READ16_MEMBER(topspeed_state::topspeed_motor_r)
}
}
WRITE16_MEMBER(topspeed_state::topspeed_motor_w)
WRITE16_MEMBER(topspeed_state::motor_w)
{
/* Writes $900000-25 and $900200-219 */
// Writes $900000-25 and $900200-219
logerror("CPU #0 PC %06x: warning - write %04x to motor cpu %03x\n", space.device().safe_pc(), data, offset);
}
@ -407,100 +247,133 @@ WRITE16_MEMBER(topspeed_state::topspeed_motor_w)
SOUND
*****************************************************/
void topspeed_state::reset_sound_region( )
WRITE8_MEMBER(topspeed_state::sound_bankswitch_w)
{
membank("bank10")->set_entry(m_banknum);
membank("sndbank")->set_entry(data & 3);
}
WRITE8_MEMBER(topspeed_state::sound_bankswitch_w)/* assumes Z80 sandwiched between 68Ks */
void topspeed_state::msm5205_update(int chip)
{
m_banknum = data & 7;
reset_sound_region();
}
if (m_msm_reset[chip])
return;
void topspeed_state::topspeed_msm5205_clock( int chip )
{
UINT8 data = m_msm_rom[chip][m_msm_pos[chip]];
msm5205_device *msm = chip ? m_msm2 : m_msm1;
msm->data_w(m_msm_sel[chip] ? data & 0xf : data >> 4 & 0xf);
m_msm_pos[chip] += m_msm_sel[chip];
m_msm_sel[chip] ^= 1;
msm->data_w((m_msm_nibble[chip] ? data : data >> 4) & 0xf);
if ((m_msm_pos[chip]) == m_msm_loop[chip])
m_msm_pos[chip] = m_msm_start[chip];
if (m_msm_nibble[chip])
++m_msm_pos[chip];
m_msm_nibble[chip] ^= 1;
}
WRITE_LINE_MEMBER(topspeed_state::topspeed_msm5205_vck_1)
WRITE_LINE_MEMBER(topspeed_state::msm5205_1_vck)
{
topspeed_msm5205_clock(0);
msm5205_update(0);
}
WRITE_LINE_MEMBER(topspeed_state::topspeed_msm5205_vck_2)
WRITE8_MEMBER(topspeed_state::msm5205_command_w)
{
topspeed_msm5205_clock(1);
}
WRITE8_MEMBER(topspeed_state::topspeed_msm5205_command_w)
{
int chip = offset >> 12 & 1;
int chip = (offset >> 12) & 1;
msm5205_device *msm = chip ? m_msm2 : m_msm1;
// disable 2nd chip for now... it doesn't work yet
if (chip == 1) return;
switch (offset >> 8 & 0x2e)
{
// $b000 / $c000: start
// $b000 / $c000: Start address
case 0x00:
m_msm_start[chip] = data << 8;
m_msm_pos[chip] = m_msm_start[chip];
m_msm_sel[chip] = 0;
m_msm_pos[chip] = data << 8;
break;
// $b400 / $c400: Run
case 0x04:
m_msm_reset[chip] = 0;
msm->reset_w(0);
break;
// $b400 / $c400: apply volume now
// or start?
case 0x04:
break;
// $b800 / $c800: stop?
// $b800 / $c800: Stop
case 0x08:
m_msm_reset[chip] = 1;
m_msm_nibble[chip] = 0;
msm->reset_w(1);
break;
// $bc00 / $cc00: set loop?
// $cc00: ? Chip 2 only
case 0x0c:
m_msm_loop[chip] = data << 8;
break;
// $d000 / $d200: set volume latch
case 0x20:
break;
case 0x22:
break;
default:
logerror("Unhandled MSM5205 control write to %x with %x (PC:%.4x)\n", 0xb000 + offset, data, space.device().safe_pc());
break;
}
}
WRITE8_MEMBER(topspeed_state::volume_w)
{
// The volume is controlled by two Taito TC0060DCA hybrid volume modules
filter_volume_device *filter = NULL;
switch (offset)
{
case 0x000: filter = m_filter2; break; // MSM5205 1
case 0x200: filter = m_filter3; break; // MSM5205 2
case 0x400: filter = m_filter1l; break; // YM-2151 L
case 0x600: filter = m_filter1r; break; // YM-2151 R
}
filter->flt_volume_set_volume(data / 255.0f);
}
WRITE_LINE_MEMBER(topspeed_state::z80ctc_to0)
{
if (m_msm2_vck2 && !state)
{
// CTC output is divided by 2
if (m_msm2_vck)
{
m_msm2->vclk_w(1);
}
else
{
// Update on falling edge of /VCK
UINT16 oldpos = m_msm_pos[1];
msm5205_update(1);
// Handle looping
if ((oldpos >> 8) == 0x0f && ((m_msm_pos[1] >> 8) == 0x10))
{
m_msm_pos[1] = 0;
m_msm2->reset_w(1);
m_msm2->vclk_w(0);
m_msm2->reset_w(0);
}
else
{
m_msm2->vclk_w(0);
}
}
m_msm2_vck ^= 1;
}
m_msm2_vck2 = state;
}
/***********************************************************
MEMORY STRUCTURES
***********************************************************/
static ADDRESS_MAP_START( topspeed_map, AS_PROGRAM, 16, topspeed_state )
static ADDRESS_MAP_START( cpua_map, AS_PROGRAM, 16, topspeed_state )
AM_RANGE(0x000000, 0x0fffff) AM_ROM
AM_RANGE(0x400000, 0x40ffff) AM_READWRITE(sharedram_r, sharedram_w) AM_SHARE("sharedram")
AM_RANGE(0x400000, 0x40ffff) AM_RAM AM_SHARE("sharedram")
AM_RANGE(0x500000, 0x503fff) AM_RAM_WRITE(paletteram_xBBBBBGGGGGRRRRR_word_w) AM_SHARE("paletteram")
AM_RANGE(0x600002, 0x600003) AM_WRITE(cpua_ctrl_w)
AM_RANGE(0x7e0000, 0x7e0001) AM_READNOP AM_DEVWRITE8("tc0140syt", tc0140syt_device, tc0140syt_port_w, 0x00ff)
AM_RANGE(0x7e0002, 0x7e0003) AM_DEVREADWRITE8("tc0140syt", tc0140syt_device, tc0140syt_comm_r, tc0140syt_comm_w, 0x00ff)
AM_RANGE(0x800000, 0x8003ff) AM_RAM AM_SHARE("raster_ctrl")
AM_RANGE(0x800400, 0x80ffff) AM_RAM
AM_RANGE(0x880000, 0x880007) AM_WRITENOP // Lamps/outputs?
AM_RANGE(0xa00000, 0xa0ffff) AM_DEVREADWRITE("pc080sn_1", pc080sn_device, word_r, word_w)
AM_RANGE(0xa20000, 0xa20003) AM_DEVWRITE("pc080sn_1", pc080sn_device, yscroll_word_w)
AM_RANGE(0xa40000, 0xa40003) AM_DEVWRITE("pc080sn_1", pc080sn_device, xscroll_word_w)
@ -513,27 +386,31 @@ static ADDRESS_MAP_START( topspeed_map, AS_PROGRAM, 16, topspeed_state )
AM_RANGE(0xe00000, 0xe0ffff) AM_RAM AM_SHARE("spritemap")
ADDRESS_MAP_END
static ADDRESS_MAP_START( topspeed_cpub_map, AS_PROGRAM, 16, topspeed_state )
static ADDRESS_MAP_START( cpub_map, AS_PROGRAM, 16, topspeed_state )
AM_RANGE(0x000000, 0x01ffff) AM_ROM
AM_RANGE(0x400000, 0X40ffff) AM_READWRITE(sharedram_r, sharedram_w) AM_SHARE("sharedram")
AM_RANGE(0x880000, 0x880001) AM_READ8(topspeed_input_bypass_r, 0x00ff) AM_DEVWRITE8("tc0220ioc", tc0220ioc_device, portreg_w, 0x00ff)
AM_RANGE(0x400000, 0X40ffff) AM_RAM AM_SHARE("sharedram")
AM_RANGE(0x880000, 0x880001) AM_READ8(input_bypass_r, 0x00ff) AM_DEVWRITE8("tc0220ioc", tc0220ioc_device, portreg_w, 0x00ff)
AM_RANGE(0x880002, 0x880003) AM_DEVREADWRITE8("tc0220ioc", tc0220ioc_device, port_r, port_w, 0x00ff)
AM_RANGE(0x900000, 0x9003ff) AM_READWRITE(topspeed_motor_r, topspeed_motor_w) /* motor CPU */
AM_RANGE(0x900000, 0x9003ff) AM_READWRITE(motor_r, motor_w)
ADDRESS_MAP_END
/***************************************************************************/
static ADDRESS_MAP_START( z80_map, AS_PROGRAM, 8, topspeed_state )
static ADDRESS_MAP_START( z80_prg, AS_PROGRAM, 8, topspeed_state )
AM_RANGE(0x0000, 0x3fff) AM_ROM
AM_RANGE(0x4000, 0x7fff) AM_ROMBANK("bank10")
AM_RANGE(0x4000, 0x7fff) AM_ROMBANK("sndbank")
AM_RANGE(0x8000, 0x8fff) AM_RAM
AM_RANGE(0x9000, 0x9001) AM_DEVREADWRITE("ymsnd", ym2151_device, read, write)
AM_RANGE(0xa000, 0xa000) AM_DEVWRITE("tc0140syt", tc0140syt_device, tc0140syt_slave_port_w)
AM_RANGE(0xa001, 0xa001) AM_DEVREADWRITE("tc0140syt", tc0140syt_device, tc0140syt_slave_comm_r, tc0140syt_slave_comm_w)
AM_RANGE(0xb000, 0xd3ff) AM_WRITE(topspeed_msm5205_command_w)
AM_RANGE(0xd400, 0xd400) AM_WRITENOP // ym2151 volume
AM_RANGE(0xd600, 0xd600) AM_WRITENOP // ym2151 volume
AM_RANGE(0xb000, 0xcfff) AM_WRITE(msm5205_command_w)
AM_RANGE(0xd000, 0xdfff) AM_WRITE(volume_w)
ADDRESS_MAP_END
static ADDRESS_MAP_START( z80_io, AS_IO, 8, topspeed_state )
ADDRESS_MAP_GLOBAL_MASK(0xff)
AM_RANGE(0x00, 0x00) AM_DEVREADWRITE("ctc", z80ctc_device, read, write)
ADDRESS_MAP_END
@ -542,7 +419,7 @@ ADDRESS_MAP_END
***********************************************************/
static INPUT_PORTS_START( topspeed )
/* 0x880000 (port 0) -> 0x400852 (-$77ae,A5) (shared RAM) */
// 0x880000 (port 0) -> 0x400852 (-$77ae,A5) (shared RAM)
PORT_START("DSWA")
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SWA:1,2")
PORT_DIPSETTING( 0x03, "Deluxe" ) // analog pedals, racing wheel, motor (tilt disabled)
@ -552,7 +429,7 @@ static INPUT_PORTS_START( topspeed )
TAITO_DSWA_BITS_2_TO_3_LOC(SWA)
TAITO_COINAGE_WORLD_LOC(SWA)
/* 0x880000 (port 1) -> 0x400850 (-$77b0,A5) (shared RAM) */
// 0x880000 (port 1) -> 0x400850 (-$77b0,A5) (shared RAM)
PORT_START("DSWB")
TAITO_DIFFICULTY_LOC(SWB)
PORT_DIPNAME( 0x0c, 0x0c, "Initial Time" ) PORT_DIPLOCATION("SWB:3,4")
@ -578,7 +455,7 @@ static INPUT_PORTS_START( topspeed )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN2 )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN1 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, topspeed_state, topspeed_pedal_r, "BRAKE") PORT_CONDITION("DSWA", 0x03, NOTEQUALS, 0x02)
PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, topspeed_state, pedal_r, "BRAKE") PORT_CONDITION("DSWA", 0x03, NOTEQUALS, 0x02)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Brake Switch") PORT_CONDITION("DSWA", 0x03, EQUALS, 0x02)
PORT_START("IN1")
@ -587,10 +464,10 @@ static INPUT_PORTS_START( topspeed )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("Calibrate") // ?
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("Shifter") PORT_TOGGLE
PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, topspeed_state, topspeed_pedal_r, "GAS") PORT_CONDITION("DSWA", 0x03, NOTEQUALS, 0x02)
PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, topspeed_state, pedal_r, "GAS") PORT_CONDITION("DSWA", 0x03, NOTEQUALS, 0x02)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Gas Switch") PORT_CONDITION("DSWA", 0x03, EQUALS, 0x02)
PORT_START("IN2") /* unused */
PORT_START("IN2") // Unused
PORT_START("STEER")
PORT_BIT( 0xff, 0x80, IPT_PADDLE ) PORT_SENSITIVITY(100) PORT_KEYDELTA(10) PORT_NAME("Steering Wheel") PORT_CONDITION("DSWA", 0x03, NOTEQUALS, 0x02) // racing wheel (absolute)
@ -617,47 +494,80 @@ INPUT_PORTS_END
static const gfx_layout tile16x8_layout =
{
16,8, /* 16*8 sprites */
16,8, // 16*8 sprites
RGN_FRAC(1,1),
4, /* 4 bits per pixel */
4, // 4 bits per pixel
{ 0, 8, 16, 24 },
{ 32, 33, 34, 35, 36, 37, 38, 39, 0, 1, 2, 3, 4, 5, 6, 7 },
{ 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64 },
64*8 /* every sprite takes 64 consecutive bytes */
64*8 // every sprite takes 64 consecutive bytes
};
static const gfx_layout charlayout =
{
8,8, /* 8*8 characters */
8,8, // 8*8 characters
RGN_FRAC(1,1),
4, /* 4 bits per pixel */
4, // 4 bits per pixel
{ 0, 1, 2, 3 },
{ 2*4, 3*4, 0*4, 1*4, 6*4, 7*4, 4*4, 5*4 },
{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
32*8 /* every sprite takes 32 consecutive bytes */
32*8 // every sprite takes 32 consecutive bytes
};
static GFXDECODE_START( topspeed )
GFXDECODE_ENTRY( "gfx2", 0x0, tile16x8_layout, 0, 256 ) /* sprite parts */
GFXDECODE_ENTRY( "gfx1", 0x0, charlayout, 0, 256 ) /* sprites & playfield */
GFXDECODE_ENTRY( "gfx2", 0x0, tile16x8_layout, 0, 256 ) // Sprite parts
GFXDECODE_ENTRY( "gfx1", 0x0, charlayout, 0, 256 ) // Sprites & playfield
// Road Lines gfxdecodable ?
GFXDECODE_END
/**************************************************************
YM2151 (SOUND)
MSM5205 (SOUND)
**************************************************************/
static const msm5205_interface msm5205_config_1 =
{
DEVCB_DRIVER_LINE_MEMBER(topspeed_state,topspeed_msm5205_vck_1), /* VCK function */
MSM5205_S48_4B /* 8 kHz */
DEVCB_DRIVER_LINE_MEMBER(topspeed_state, msm5205_1_vck), // VCK function
MSM5205_S48_4B // 8 kHz, 4-bit
};
static const msm5205_interface msm5205_config_2 =
{
DEVCB_DRIVER_LINE_MEMBER(topspeed_state,topspeed_msm5205_vck_2), /* VCK function */
MSM5205_S48_4B /* 8 kHz */
DEVCB_NULL, // VCK function
MSM5205_SEX_4B // Slave mode, 4-bit
};
/***********************************************************
DEVICES
***********************************************************/
static const pc080sn_interface pc080sn_intf =
{
1, // gfxnum
0, 8, 0, 0 // x_offset, y_offset, y_invert, dblwidth
};
static const tc0220ioc_interface io_intf =
{
DEVCB_INPUT_PORT("DSWA"),
DEVCB_INPUT_PORT("DSWB"),
DEVCB_INPUT_PORT("IN0"),
DEVCB_INPUT_PORT("IN1"),
DEVCB_INPUT_PORT("IN2")
};
static const tc0140syt_interface tc0140syt_intf =
{
"maincpu", "audiocpu"
};
static Z80CTC_INTERFACE( ctc_intf )
{
DEVCB_NULL, // Interrupt handler
DEVCB_DRIVER_LINE_MEMBER(topspeed_state, z80ctc_to0), // ZC/TO0 callback
DEVCB_NULL, // ZC/TO1 callback
DEVCB_NULL // ZC/TO2 callback
};
@ -665,74 +575,60 @@ static const msm5205_interface msm5205_config_2 =
MACHINE DRIVERS
***********************************************************/
void topspeed_state::topspeed_postload()
{
parse_control();
reset_sound_region();
}
void topspeed_state::machine_start()
{
membank("bank10")->configure_entries(0, 4, memregion("audiocpu")->base() + 0xc000, 0x4000);
membank("sndbank")->configure_entries(0, 4, memregion("audiocpu")->base() + 0xc000, 0x4000);
m_msm_rom[0] = memregion("adpcm")->base();
m_msm_rom[1] = memregion("adpcm")->base() + 0x10000;
save_item(NAME(m_cpua_ctrl));
save_item(NAME(m_ioc220_port));
save_item(NAME(m_banknum));
machine().save().register_postload(save_prepost_delegate(FUNC(topspeed_state::topspeed_postload), this));
save_item(NAME(m_msm_pos));
save_item(NAME(m_msm_reset));
save_item(NAME(m_msm_nibble));
save_item(NAME(m_msm2_vck));
save_item(NAME(m_msm2_vck2));
}
void topspeed_state::machine_reset()
{
m_cpua_ctrl = 0xff;
m_cpua_ctrl = 0;
m_ioc220_port = 0;
m_banknum = -1;
m_msm_reset[0] = 0;
m_msm_reset[1] = 0;
m_msm1->reset_w(1);
m_msm2->reset_w(1);
m_msm_loop[0] = 0;
m_msm_loop[1] = 0;
m_msm2_vck = 0;
m_msm2_vck2 = 0;
}
static const pc080sn_interface topspeed_pc080sn_intf =
{
1, /* gfxnum */
0, 8, 0, 0 /* x_offset, y_offset, y_invert, dblwidth */
};
static const tc0220ioc_interface topspeed_io_intf =
{
DEVCB_INPUT_PORT("DSWA"), DEVCB_INPUT_PORT("DSWB"),
DEVCB_INPUT_PORT("IN0"), DEVCB_INPUT_PORT("IN1"), DEVCB_INPUT_PORT("IN2") /* port read handlers */
};
static const tc0140syt_interface topspeed_tc0140syt_intf =
{
"maincpu", "audiocpu"
};
static MACHINE_CONFIG_START( topspeed, topspeed_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", M68000, 12000000) /* 12 MHz ??? */
MCFG_CPU_PROGRAM_MAP(topspeed_map)
MCFG_CPU_VBLANK_INT_DRIVER("screen", topspeed_state, topspeed_interrupt)
// basic machine hardware
MCFG_CPU_ADD("maincpu", M68000, XTAL_16MHz / 2)
MCFG_CPU_PROGRAM_MAP(cpua_map)
MCFG_CPU_VBLANK_INT_DRIVER("screen", topspeed_state, irq6_line_hold)
MCFG_CPU_ADD("subcpu", M68000, XTAL_16MHz / 2)
MCFG_CPU_PROGRAM_MAP(cpub_map)
MCFG_CPU_VBLANK_INT_DRIVER("screen", topspeed_state, irq5_line_hold)
MCFG_CPU_ADD("audiocpu", Z80, XTAL_16MHz / 4)
MCFG_CPU_PROGRAM_MAP(z80_map)
MCFG_CPU_PROGRAM_MAP(z80_prg)
MCFG_CPU_IO_MAP(z80_io)
MCFG_CPU_ADD("subcpu", M68000, 12000000) /* 12 MHz ??? */
MCFG_CPU_PROGRAM_MAP(topspeed_cpub_map)
MCFG_CPU_VBLANK_INT_DRIVER("screen", topspeed_state, topspeed_cpub_interrupt)
MCFG_Z80CTC_ADD("ctc", XTAL_16MHz / 4, ctc_intf)
MCFG_PC080SN_ADD("pc080sn_1", pc080sn_intf)
MCFG_PC080SN_ADD("pc080sn_2", pc080sn_intf)
MCFG_TC0140SYT_ADD("tc0140syt", tc0140syt_intf)
MCFG_TC0220IOC_ADD("tc0220ioc", io_intf)
MCFG_TC0220IOC_ADD("tc0220ioc", topspeed_io_intf)
/* video hardware */
// video hardware
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_REFRESH_RATE(60.0532) // Measured on real hardware
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_SIZE(40*8, 32*8)
MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 2*8, 32*8-1)
@ -741,29 +637,35 @@ static MACHINE_CONFIG_START( topspeed, topspeed_state )
MCFG_GFXDECODE(topspeed)
MCFG_PALETTE_LENGTH(8192)
MCFG_PC080SN_ADD("pc080sn_1", topspeed_pc080sn_intf)
MCFG_PC080SN_ADD("pc080sn_2", topspeed_pc080sn_intf)
/* sound hardware */
// sound hardware
MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
MCFG_YM2151_ADD("ymsnd", XTAL_16MHz / 4)
MCFG_YM2151_IRQ_HANDLER(INPUTLINE("audiocpu", 0))
MCFG_YM2151_PORT_WRITE_HANDLER(WRITE8(topspeed_state,sound_bankswitch_w))
MCFG_SOUND_ROUTE(0, "lspeaker", 0.30)
MCFG_SOUND_ROUTE(1, "rspeaker", 0.30)
MCFG_YM2151_PORT_WRITE_HANDLER(WRITE8(topspeed_state, sound_bankswitch_w))
MCFG_SOUND_ROUTE(0, "filter1l", 1.0)
MCFG_SOUND_ROUTE(1, "filter1r", 1.0)
MCFG_SOUND_ADD("msm1", MSM5205, XTAL_384kHz)
MCFG_SOUND_CONFIG(msm5205_config_1)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.60)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.60)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "filter2", 1.0)
MCFG_SOUND_ADD("msm2", MSM5205, XTAL_384kHz)
MCFG_SOUND_CONFIG(msm5205_config_2)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.60)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.60)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "filter3", 1.0)
MCFG_TC0140SYT_ADD("tc0140syt", topspeed_tc0140syt_intf)
MCFG_FILTER_VOLUME_ADD("filter1l", 0)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0)
MCFG_FILTER_VOLUME_ADD("filter1r", 0)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0)
MCFG_FILTER_VOLUME_ADD("filter2", 0)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0)
MCFG_FILTER_VOLUME_ADD("filter3", 0)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0)
MACHINE_CONFIG_END
@ -775,130 +677,129 @@ Note: driver does NOT make use of the zoom sprite tables rom.
***************************************************************************/
ROM_START( topspeed )
ROM_REGION( 0x100000, "maincpu", 0 ) /* 128K for 68000 code (CPU A) */
ROM_LOAD16_BYTE( "b14-67-1.11", 0x00000, 0x10000, CRC(23f17616) SHA1(653ab6537f2e5898a77060c82b776852ab1f2b51) )
ROM_LOAD16_BYTE( "b14-68-1.9", 0x00001, 0x10000, CRC(835659d9) SHA1(e99967f795c3c6e14bad7a66315640ca5db43c72) )
ROM_LOAD16_BYTE( "b14-54.24", 0x80000, 0x20000, CRC(172924d5) SHA1(4a963f2e816f4b1c5acc6d38e99a68d3baeee8c6) ) /* 4 data roms */
ROM_REGION( 0x100000, "maincpu", 0 ) // 128K for 68000 code (CPU A)
ROM_LOAD16_BYTE( "b14-67-1.9", 0x00000, 0x10000, CRC(23f17616) SHA1(653ab6537f2e5898a77060c82b776852ab1f2b51) )
ROM_LOAD16_BYTE( "b14-68-1.11", 0x00001, 0x10000, CRC(835659d9) SHA1(e99967f795c3c6e14bad7a66315640ca5db43c72) )
ROM_LOAD16_BYTE( "b14-54.24", 0x80000, 0x20000, CRC(172924d5) SHA1(4a963f2e816f4b1c5acc6d38e99a68d3baeee8c6) ) // 4 data ROMs
ROM_LOAD16_BYTE( "b14-52.26", 0x80001, 0x20000, CRC(e1b5b2a1) SHA1(8e2b992dcd5dc2317594c0187a22767aa626edee) )
ROM_LOAD16_BYTE( "b14-55.23", 0xc0000, 0x20000, CRC(a1f15499) SHA1(72f99108713773782fc72aae5a3f6e9e2a1e347c) )
ROM_LOAD16_BYTE( "b14-53.25", 0xc0001, 0x20000, CRC(04a04f5f) SHA1(09c15c33967bb141cc504b70d01c154bedb7fa33) )
ROM_REGION( 0x20000, "subcpu", 0 ) /* 128K for 68000 code (CPU B) */
ROM_REGION( 0x20000, "subcpu", 0 ) // 128K for 68000 code (CPU B)
ROM_LOAD16_BYTE( "b14-69.80", 0x00000, 0x10000, CRC(d652e300) SHA1(b559bdb564d96da4c656dc7b2c88dae84c4861ae) )
ROM_LOAD16_BYTE( "b14-70.81", 0x00001, 0x10000, CRC(b720592b) SHA1(13298b498a198dcc1a56e533d106545dd77e1bbc) )
ROM_REGION( 0x1c000, "audiocpu", 0 ) /* Z80 sound cpu */
ROM_REGION( 0x1c000, "audiocpu", 0 ) // Z80 sound CPU
ROM_LOAD( "b14-25.67", 0x00000, 0x04000, CRC(9eab28ef) SHA1(9a90f2c1881f4664d6d6241f3bc57faeaf150ffc) )
ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */
ROM_CONTINUE( 0x10000, 0x0c000 ) // Banked stuff
ROM_REGION( 0x40000, "gfx1", 0 )
ROM_LOAD16_BYTE( "b14-07.54", 0x00000, 0x20000, CRC(c6025fff) SHA1(439ed85b0160bfd6c06fd42990124a292b2e3c14) ) /* SCR tiles */
ROM_REGION( 0x40000, "gfx1", 0 ) // SCR tiles
ROM_LOAD16_BYTE( "b14-07.54", 0x00000, 0x20000, CRC(c6025fff) SHA1(439ed85b0160bfd6c06fd42990124a292b2e3c14) )
ROM_LOAD16_BYTE( "b14-06.52", 0x00001, 0x20000, CRC(b4e2536e) SHA1(c1960ee25b37b1444ec99082521c4858edcf3484) )
ROM_REGION( 0x200000, "gfx2", 0 )
ROMX_LOAD( "b14-48.16", 0x000003, 0x20000, CRC(30c7f265) SHA1(3e52e2aabf2c456d0b57d9414f99bd942bafc887) , ROM_SKIP(7) ) /* OBJ, bitplane 3 */
ROMX_LOAD( "b14-48.16", 0x000003, 0x20000, CRC(30c7f265) SHA1(3e52e2aabf2c456d0b57d9414f99bd942bafc887) , ROM_SKIP(7) ) // OBJ, bitplane 3
ROMX_LOAD( "b14-49.12", 0x100003, 0x20000, CRC(32ba4265) SHA1(f468243d923726b7eff78d9bc55a3a092f211a24) , ROM_SKIP(7) )
ROMX_LOAD( "b14-50.8", 0x000007, 0x20000, CRC(ec1ef311) SHA1(4cfa06aec9535f2044b763b071f73d23ca8ba354) , ROM_SKIP(7) )
ROMX_LOAD( "b14-51.4", 0x100007, 0x20000, CRC(35041c5f) SHA1(71602267736396516366a8abf535db82acaa1c23) , ROM_SKIP(7) )
ROMX_LOAD( "b14-44.15", 0x000002, 0x20000, CRC(9f6c030e) SHA1(bb278fdcc29530685aa2e76da0712195f6ab0f5f) , ROM_SKIP(7) ) /* OBJ, bitplane 2 */
ROMX_LOAD( "b14-44.15", 0x000002, 0x20000, CRC(9f6c030e) SHA1(bb278fdcc29530685aa2e76da0712195f6ab0f5f) , ROM_SKIP(7) ) // OBJ, bitplane 2
ROMX_LOAD( "b14-45.11", 0x100002, 0x20000, CRC(63e4ce03) SHA1(92e3f45754676dd15691e48c0d37490c1a3ec328) , ROM_SKIP(7) )
ROMX_LOAD( "b14-46.7", 0x000006, 0x20000, CRC(d489adf2) SHA1(9f77916594d5ed05b79d7e8d8f534eb39f65edae) , ROM_SKIP(7) )
ROMX_LOAD( "b14-47.3", 0x100006, 0x20000, CRC(b3a1f75b) SHA1(050dd3313b5392d131c5a62c544260b83af0b8ab) , ROM_SKIP(7) )
ROMX_LOAD( "b14-40.14", 0x000001, 0x20000, CRC(fa2a3cb3) SHA1(1e102ae6e916fda046a154b89056a18b724d51a3) , ROM_SKIP(7) ) /* OBJ, bitplane 1 */
ROMX_LOAD( "b14-40.14", 0x000001, 0x20000, CRC(fa2a3cb3) SHA1(1e102ae6e916fda046a154b89056a18b724d51a3) , ROM_SKIP(7) ) // OBJ, bitplane 1
ROMX_LOAD( "b14-41.10", 0x100001, 0x20000, CRC(09455a14) SHA1(dc703e1f9c4f16e330796e9945799e1038ce503b) , ROM_SKIP(7) )
ROMX_LOAD( "b14-42.6", 0x000005, 0x20000, CRC(ab51f53c) SHA1(0ed9a2e607b0bd2b43b47e3ed29b00a8d8a09f25) , ROM_SKIP(7) )
ROMX_LOAD( "b14-43.2", 0x100005, 0x20000, CRC(1e6d2b38) SHA1(453cd818a6cd8b238c72cc880c811227609767b8) , ROM_SKIP(7) )
ROMX_LOAD( "b14-36.13", 0x000000, 0x20000, CRC(20a7c1b8) SHA1(053c6b733a5c33b9259dfc754ce30a880905bb11) , ROM_SKIP(7) ) /* OBJ, bitplane 0 */
ROMX_LOAD( "b14-36.13", 0x000000, 0x20000, CRC(20a7c1b8) SHA1(053c6b733a5c33b9259dfc754ce30a880905bb11) , ROM_SKIP(7) ) // OBJ, bitplane 0
ROMX_LOAD( "b14-37.9", 0x100000, 0x20000, CRC(801b703b) SHA1(dfbe276bd484815a7e69589eb56d54bc6e12e301) , ROM_SKIP(7) )
ROMX_LOAD( "b14-38.5", 0x000004, 0x20000, CRC(de0c213e) SHA1(1313b2051e906d22edb55f4d45d3a424b31ca2a2) , ROM_SKIP(7) )
ROMX_LOAD( "b14-39.1", 0x100004, 0x20000, CRC(798c28c5) SHA1(d2a8b9f84b3760f3800c5760ecee7ddcbafa6d6e) , ROM_SKIP(7) )
ROM_REGION( 0x10000, "user1", 0 )
ROM_LOAD( "b14-30.88", 0x00000, 0x10000, CRC(dccb0c7f) SHA1(42f0af72f559133b74912a4478e1323062be4b77) ) /* zoom tables for zoom sprite h/w */
ROM_REGION( 0x10000, "user1", 0 ) // Zoom tables for zoom sprite h/w
ROM_LOAD( "b14-30.88", 0x00000, 0x10000, CRC(dccb0c7f) SHA1(42f0af72f559133b74912a4478e1323062be4b77) )
// One dump has this 0x10000 long, but just contains the same stuff repeated 8 times //
ROM_REGION( 0x2000, "user2", 0 )
ROM_LOAD( "b14-31.90", 0x0000, 0x2000, CRC(5c6b013d) SHA1(6d02d4560076213b6fb6fe856143bb533090603e) ) /* microcontroller */
ROM_REGION( 0x2000, "user2", 0 ) // Unknown (Sharp LH763J-70 64kx8 OTP ROM)
ROM_LOAD( "b14-31.90", 0x0000, 0x2000, CRC(5c6b013d) SHA1(6d02d4560076213b6fb6fe856143bb533090603e) )
ROM_REGION( 0x20000, "adpcm", 0 ) /* ADPCM samples */
ROM_REGION( 0x20000, "adpcm", 0 ) // ADPCM samples
ROM_LOAD( "b14-28.103", 0x00000, 0x10000, CRC(df11d0ae) SHA1(259e1e6cc7ab100bfdb60e3d7a6bb46acb6fe2ea) )
ROM_LOAD( "b14-29.109", 0x10000, 0x10000, CRC(7ad983e7) SHA1(a3515caf93d6dab86de06ee52d6a13a456507dbe) )
ROM_END
ROM_START( topspeedu )
ROM_REGION( 0x100000, "maincpu", 0 ) /* 128K for 68000 code (CPU A) */
ROM_REGION( 0x100000, "maincpu", 0 ) // 128K for 68000 code (CPU A)
ROM_LOAD16_BYTE ( "b14-23", 0x00000, 0x10000, CRC(dd0307fd) SHA1(63218a707c78b3c785d1741dabdc511a76f12af1) )
ROM_LOAD16_BYTE ( "b14-24", 0x00001, 0x10000, CRC(acdf08d4) SHA1(506d48d27fc26684a3f884919665cf65a1b3062f) )
ROM_LOAD16_WORD_SWAP( "b14-05", 0x80000, 0x80000, CRC(6557e9d8) SHA1(ff528b27fcaef5c181f5f3a56d6a41b935cf07e1) ) /* data rom */
ROM_LOAD16_WORD_SWAP( "b14-05", 0x80000, 0x80000, CRC(6557e9d8) SHA1(ff528b27fcaef5c181f5f3a56d6a41b935cf07e1) ) // Data ROM
ROM_REGION( 0x20000, "subcpu", 0 ) /* 128K for 68000 code (CPU B) */
ROM_REGION( 0x20000, "subcpu", 0 ) // 128K for 68000 code (CPU B)
ROM_LOAD16_BYTE( "b14-26", 0x00000, 0x10000, CRC(659dc872) SHA1(0a168122fe6324510c830e21a56eace9c8a2c189) )
ROM_LOAD16_BYTE( "b14-56", 0x00001, 0x10000, CRC(d165cf1b) SHA1(bfbb8699c5671d3841d4057678ef4085c1927684) )
ROM_REGION( 0x1c000, "audiocpu", 0 ) /* Z80 sound cpu */
ROM_REGION( 0x1c000, "audiocpu", 0 ) // Z80 sound CPU
ROM_LOAD( "b14-25.67", 0x00000, 0x04000, CRC(9eab28ef) SHA1(9a90f2c1881f4664d6d6241f3bc57faeaf150ffc) )
ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */
ROM_CONTINUE( 0x10000, 0x0c000 ) // Banked stuff
ROM_REGION( 0x40000, "gfx1", 0 )
ROM_LOAD16_BYTE( "b14-07.54", 0x00000, 0x20000, CRC(c6025fff) SHA1(439ed85b0160bfd6c06fd42990124a292b2e3c14) ) /* SCR tiles */
ROM_REGION( 0x40000, "gfx1", 0 ) // SCR tiles
ROM_LOAD16_BYTE( "b14-07.54", 0x00000, 0x20000, CRC(c6025fff) SHA1(439ed85b0160bfd6c06fd42990124a292b2e3c14) )
ROM_LOAD16_BYTE( "b14-06.52", 0x00001, 0x20000, CRC(b4e2536e) SHA1(c1960ee25b37b1444ec99082521c4858edcf3484) )
ROM_REGION( 0x200000, "gfx2", 0 )
ROM_LOAD32_BYTE( "b14-01", 0x00000, 0x80000, CRC(84a56f37) SHA1(926bcae5bd75a4172de2a2078718b2940c5c1966) ) /* OBJ: each rom has 1 bitplane, forming 16x8 tiles */
ROM_REGION( 0x200000, "gfx2", 0 ) // OBJ: each rom has 1 bitplane, forming 16x8 tiles
ROM_LOAD32_BYTE( "b14-01", 0x00000, 0x80000, CRC(84a56f37) SHA1(926bcae5bd75a4172de2a2078718b2940c5c1966) )
ROM_LOAD32_BYTE( "b14-02", 0x00001, 0x80000, CRC(6889186b) SHA1(3c38e281e8bf416a401c76ebb2d8ca95d09974b6) )
ROM_LOAD32_BYTE( "b14-03", 0x00002, 0x80000, CRC(d1ed9e71) SHA1(26a6b2ca5bf6d70ad87f5c40c8e94ec542a2ec04) )
ROM_LOAD32_BYTE( "b14-04", 0x00003, 0x80000, CRC(b63f0519) SHA1(e9a6b49effba0cae1ae3536a8584d3efa34ca8c3) )
ROM_REGION( 0x10000, "user1", 0 )
ROM_LOAD( "b14-30.88", 0x00000, 0x10000, CRC(dccb0c7f) SHA1(42f0af72f559133b74912a4478e1323062be4b77) ) /* zoom tables for zoom sprite h/w */
ROM_REGION( 0x10000, "user1", 0 ) // Zoom tables for zoom sprite h/w
ROM_LOAD( "b14-30.88", 0x00000, 0x10000, CRC(dccb0c7f) SHA1(42f0af72f559133b74912a4478e1323062be4b77) )
ROM_REGION( 0x2000, "user2", 0 )
ROM_LOAD( "b14-31.90", 0x0000, 0x2000, CRC(5c6b013d) SHA1(6d02d4560076213b6fb6fe856143bb533090603e) ) /* microcontroller */
ROM_REGION( 0x2000, "user2", 0 ) // Unknown (Sharp LH763J-70 64kx8 OTP ROM)
ROM_LOAD( "b14-31.90", 0x0000, 0x2000, CRC(5c6b013d) SHA1(6d02d4560076213b6fb6fe856143bb533090603e) )
ROM_REGION( 0x20000, "adpcm", 0 ) /* ADPCM samples */
ROM_REGION( 0x20000, "adpcm", 0 ) // ADPCM samples
ROM_LOAD( "b14-28.103", 0x00000, 0x10000, CRC(df11d0ae) SHA1(259e1e6cc7ab100bfdb60e3d7a6bb46acb6fe2ea) )
ROM_LOAD( "b14-29.109", 0x10000, 0x10000, CRC(7ad983e7) SHA1(a3515caf93d6dab86de06ee52d6a13a456507dbe) )
ROM_END
ROM_START( fullthrl )
ROM_REGION( 0x100000, "maincpu", 0 ) /* 128K for 68000 code (CPU A) */
ROM_LOAD16_BYTE ( "b14-67", 0x00000, 0x10000, CRC(284c943f) SHA1(e4720b138052d9cbf1290aeca8f9dd7fe2cffcc5) ) // Later rev?
ROM_REGION( 0x100000, "maincpu", 0 ) // 128K for 68000 code (CPU A) - Later revision?
ROM_LOAD16_BYTE ( "b14-67", 0x00000, 0x10000, CRC(284c943f) SHA1(e4720b138052d9cbf1290aeca8f9dd7fe2cffcc5) )
ROM_LOAD16_BYTE ( "b14-68", 0x00001, 0x10000, CRC(54cf6196) SHA1(0e86a7bf7d43526222160f4cd09f8d29fa9abdc4) )
ROM_LOAD16_WORD_SWAP( "b14-05", 0x80000, 0x80000, CRC(6557e9d8) SHA1(ff528b27fcaef5c181f5f3a56d6a41b935cf07e1) ) /* data rom */
ROM_LOAD16_WORD_SWAP( "b14-05", 0x80000, 0x80000, CRC(6557e9d8) SHA1(ff528b27fcaef5c181f5f3a56d6a41b935cf07e1) ) // Data ROM
ROM_REGION( 0x20000, "subcpu", 0 ) /* 128K for 68000 code (CPU B) */
ROM_REGION( 0x20000, "subcpu", 0 ) // 128K for 68000 code (CPU B)
ROM_LOAD16_BYTE( "b14-69.80", 0x00000, 0x10000, CRC(d652e300) SHA1(b559bdb564d96da4c656dc7b2c88dae84c4861ae) )
ROM_LOAD16_BYTE( "b14-71", 0x00001, 0x10000, CRC(f7081727) SHA1(f0ab6ce9975dd7a1fadd439fd3dfd2f1bf88796c) )
ROM_REGION( 0x1c000, "audiocpu", 0 ) /* Z80 sound cpu */
ROM_REGION( 0x1c000, "audiocpu", 0 ) // Z80 sound CPU
ROM_LOAD( "b14-25.67", 0x00000, 0x04000, CRC(9eab28ef) SHA1(9a90f2c1881f4664d6d6241f3bc57faeaf150ffc) )
ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */
ROM_CONTINUE( 0x10000, 0x0c000 ) // Banked stuff
ROM_REGION( 0x40000, "gfx1", 0 )
ROM_LOAD16_BYTE( "b14-07.54", 0x00000, 0x20000, CRC(c6025fff) SHA1(439ed85b0160bfd6c06fd42990124a292b2e3c14) ) /* SCR tiles */
ROM_REGION( 0x40000, "gfx1", 0 ) // SCR tiles
ROM_LOAD16_BYTE( "b14-07.54", 0x00000, 0x20000, CRC(c6025fff) SHA1(439ed85b0160bfd6c06fd42990124a292b2e3c14) )
ROM_LOAD16_BYTE( "b14-06.52", 0x00001, 0x20000, CRC(b4e2536e) SHA1(c1960ee25b37b1444ec99082521c4858edcf3484) )
ROM_REGION( 0x200000, "gfx2", 0 )
ROM_LOAD32_BYTE( "b14-01", 0x00000, 0x80000, CRC(84a56f37) SHA1(926bcae5bd75a4172de2a2078718b2940c5c1966) ) /* OBJ: each rom has 1 bitplane, forming 16x8 tiles */
ROM_REGION( 0x200000, "gfx2", 0 ) // OBJ: each rom has 1 bitplane, forming 16x8 tiles
ROM_LOAD32_BYTE( "b14-01", 0x00000, 0x80000, CRC(84a56f37) SHA1(926bcae5bd75a4172de2a2078718b2940c5c1966) )
ROM_LOAD32_BYTE( "b14-02", 0x00001, 0x80000, CRC(6889186b) SHA1(3c38e281e8bf416a401c76ebb2d8ca95d09974b6) )
ROM_LOAD32_BYTE( "b14-03", 0x00002, 0x80000, CRC(d1ed9e71) SHA1(26a6b2ca5bf6d70ad87f5c40c8e94ec542a2ec04) )
ROM_LOAD32_BYTE( "b14-04", 0x00003, 0x80000, CRC(b63f0519) SHA1(e9a6b49effba0cae1ae3536a8584d3efa34ca8c3) )
ROM_REGION( 0x10000, "user1", 0 )
ROM_LOAD( "b14-30.88", 0x00000, 0x10000, CRC(dccb0c7f) SHA1(42f0af72f559133b74912a4478e1323062be4b77) ) /* zoom tables for zoom sprite h/w */
ROM_REGION( 0x10000, "user1", 0 ) // Zoom tables for zoom sprite h/w
ROM_LOAD( "b14-30.88", 0x00000, 0x10000, CRC(dccb0c7f) SHA1(42f0af72f559133b74912a4478e1323062be4b77) )
ROM_REGION( 0x2000, "user2", 0 )
ROM_LOAD( "b14-31.90", 0x0000, 0x2000, CRC(5c6b013d) SHA1(6d02d4560076213b6fb6fe856143bb533090603e) ) /* microcontroller */
ROM_REGION( 0x2000, "user2", 0 ) // Unknown (Sharp LH763J-70 64kx8 OTP ROM)
ROM_LOAD( "b14-31.90", 0x0000, 0x2000, CRC(5c6b013d) SHA1(6d02d4560076213b6fb6fe856143bb533090603e) )
ROM_REGION( 0x20000, "adpcm", 0 ) /* ADPCM samples */
ROM_REGION( 0x20000, "adpcm", 0 ) // ADPCM samples
ROM_LOAD( "b14-28.103", 0x00000, 0x10000, CRC(df11d0ae) SHA1(259e1e6cc7ab100bfdb60e3d7a6bb46acb6fe2ea) )
ROM_LOAD( "b14-29.109", 0x10000, 0x10000, CRC(7ad983e7) SHA1(a3515caf93d6dab86de06ee52d6a13a456507dbe) )
ROM_END
GAMEL( 1987, topspeed, 0, topspeed, topspeed, driver_device, 0, ROT0, "Taito Corporation Japan", "Top Speed (World)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_topspeed )
GAMEL( 1987, topspeedu,topspeed, topspeed, fullthrl, driver_device, 0, ROT0, "Taito America Corporation (Romstar license)", "Top Speed (US)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_topspeed )
GAMEL( 1987, fullthrl, topspeed, topspeed, fullthrl, driver_device, 0, ROT0, "Taito Corporation", "Full Throttle (Japan)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_topspeed )
GAMEL( 1987, topspeed, 0, topspeed, topspeed, driver_device, 0, ROT0, "Taito Corporation Japan", "Top Speed (World)", GAME_SUPPORTS_SAVE, layout_topspeed )
GAMEL( 1987, topspeedu,topspeed, topspeed, fullthrl, driver_device, 0, ROT0, "Taito America Corporation (Romstar license)", "Top Speed (US)", GAME_SUPPORTS_SAVE, layout_topspeed )
GAMEL( 1987, fullthrl, topspeed, topspeed, fullthrl, driver_device, 0, ROT0, "Taito Corporation", "Full Throttle (Japan)", GAME_SUPPORTS_SAVE, layout_topspeed )

View File

@ -5,18 +5,13 @@
*************************************************************************/
#include "sound/msm5205.h"
#include "sound/flt_vol.h"
#include "machine/taitoio.h"
#include "video/pc080sn.h"
class topspeed_state : public driver_device
{
public:
enum
{
TIMER_TOPSPEED_INTERRUPT6,
TIMER_TOPSPEED_CPUB_INTERRUPT6
};
topspeed_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_spritemap(*this, "spritemap"),
@ -30,27 +25,17 @@ public:
m_msm2(*this, "msm2"),
m_pc080sn_1(*this, "pc080sn_1"),
m_pc080sn_2(*this, "pc080sn_2"),
m_tc0220ioc(*this, "tc0220ioc") { }
m_tc0220ioc(*this, "tc0220ioc"),
m_filter1l(*this, "filter1l"),
m_filter1r(*this, "filter1r"),
m_filter2(*this, "filter2"),
m_filter3(*this, "filter3") { }
/* memory pointers */
required_shared_ptr<UINT16> m_spritemap;
required_shared_ptr<UINT16> m_raster_ctrl;
required_shared_ptr<UINT16> m_spriteram;
required_shared_ptr<UINT16> m_sharedram;
/* adpcm */
UINT8 *m_msm_rom[2];
UINT16 m_msm_start[2];
UINT16 m_msm_loop[2];
UINT16 m_msm_pos[2];
UINT8 m_msm_sel[2];
/* misc */
UINT16 m_cpua_ctrl;
INT32 m_ioc220_port;
INT32 m_banknum;
/* devices */
required_device<cpu_device> m_maincpu;
required_device<cpu_device> m_audiocpu;
required_device<cpu_device> m_subcpu;
@ -59,30 +44,46 @@ public:
required_device<pc080sn_device> m_pc080sn_1;
required_device<pc080sn_device> m_pc080sn_2;
required_device<tc0220ioc_device> m_tc0220ioc;
required_device<filter_volume_device> m_filter1l;
required_device<filter_volume_device> m_filter1r;
required_device<filter_volume_device> m_filter2;
required_device<filter_volume_device> m_filter3;
UINT8 m_dislayer[5];
DECLARE_READ16_MEMBER(sharedram_r);
DECLARE_WRITE16_MEMBER(sharedram_w);
DECLARE_WRITE16_MEMBER(cpua_ctrl_w);
DECLARE_READ8_MEMBER(topspeed_input_bypass_r);
DECLARE_READ16_MEMBER(topspeed_motor_r);
DECLARE_WRITE16_MEMBER(topspeed_motor_w);
DECLARE_WRITE8_MEMBER(sound_bankswitch_w);
DECLARE_WRITE8_MEMBER(topspeed_msm5205_command_w);
DECLARE_CUSTOM_INPUT_MEMBER(topspeed_pedal_r);
// Misc
UINT16 m_cpua_ctrl;
INT32 m_ioc220_port;
// ADPCM
UINT8 *m_msm_rom[2];
UINT16 m_msm_pos[2];
UINT8 m_msm_reset[2];
UINT8 m_msm_nibble[2];
UINT8 m_msm2_vck;
UINT8 m_msm2_vck2;
#ifdef MAME_DEBUG
UINT8 m_dislayer[5];
#endif
// drivers/topspeed.c
virtual void machine_start();
virtual void machine_reset();
UINT32 screen_update_topspeed(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
INTERRUPT_GEN_MEMBER(topspeed_interrupt);
INTERRUPT_GEN_MEMBER(topspeed_cpub_interrupt);
void topspeed_postload();
void draw_sprites( screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect );
void parse_control( ) /* assumes Z80 sandwiched between 68Ks */;
void reset_sound_region( );
void topspeed_msm5205_clock(int chip);
DECLARE_WRITE_LINE_MEMBER(topspeed_msm5205_vck_1);
DECLARE_WRITE_LINE_MEMBER(topspeed_msm5205_vck_2);
protected:
virtual void device_timer(emu_timer &timer, device_timer_id id, int param, void *ptr);
void msm5205_update(int chip);
DECLARE_WRITE16_MEMBER(cpua_ctrl_w);
DECLARE_READ8_MEMBER(input_bypass_r);
DECLARE_READ16_MEMBER(motor_r);
DECLARE_WRITE16_MEMBER(motor_w);
DECLARE_CUSTOM_INPUT_MEMBER(pedal_r);
DECLARE_WRITE8_MEMBER(sound_bankswitch_w);
DECLARE_WRITE8_MEMBER(msm5205_command_w);
DECLARE_WRITE_LINE_MEMBER(msm5205_1_vck);
DECLARE_WRITE_LINE_MEMBER(z80ctc_to0);
DECLARE_WRITE8_MEMBER(volume_w);
// video/topspeed.c
void draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
UINT32 screen_update_topspeed(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
};

View File

@ -2,6 +2,108 @@
#include "includes/topspeed.h"
/****************************************************************************
NOTES
Raster line color control
-------------------------
Used to make the road move. Each word controls one pixel row.
0x800000 - 0x1ff raster color control for one road tilemap
0x800200 - 0x3ff raster color control for the other
Road tile colors are (all?) in the range 0x100-103. Top road section
(tilemap at 0xa08000) uses 0x100 and 0x101. Bottom section
(tilemap at 0xb00000) uses 0x102 and 0x103. This would allow colors
on left and right side of road to be different. In practice it seems
Taito didn't take advantage of this.
Each tilemap is usually all one color value. Every now and then (10s
or so) the value alternates. This seems to be determined by whether
the current section of road has white lines in the middle. (0x101/3
gives white lines.)
The raster line color control area has groups of four values which
cascade down through it so the road colors cascade down the screen.
There are three known groups (start is arbitrary; the cycles repeat ad
infinitum or until a different cycle starts; values given are from bottom
to top of screen):
(i) White lines in center of road
12 %10010
1f %11111
00 %00000
0d %01101
(ii) No lines in center of road
08 %01000
0c %01100
1a %11010
1e %11110
(iii) Under bridge or in tunnel [note almost identical to (i)]
ffe0 %00000
ffed %01101
fff2 %10010
ffef %01111
(iv) Unknown 4th group for tunnels in later parts of the game that have
no white lines, analogous to (ii) ?
Correlating with screenshots suggests that these bits refer to:
x.... road body ?
.x... lines in road center and inner edge
..x.. lines at road outer edge
...x. outside road ?
....x ???
Actual gfx tiles used for the road only use colors 1-5. Palette offsets:
(0 = transparency)
1 = lines in road center
2 = road edge (inner)
3 = road edge (outer)
4 = road body
5 = outside road
Each palette block contains three possible sets of 5 colors. Entries 1-5
(standard), 6-10 (alternate), 11-15 (tunnels).
In tunnels only 11-15 are used. Outside tunnels there is a choice between
the standard colors and the alternate colors. The road body could in theory
take a standard color while 'outside the road' took on an alternate. But
in practice the game is using a very limited choice of raster control words,
so we don't know.
Need to test whether sections of the road with unknown raster control words
(tunnels late in the game without central white lines) are correct against
a real machine.
Also are the 'prelines' shortly before white road lines appear correct?
CHECK screen inits at $1692
These suggest that rowscroll areas are all 0x1000 long and there are TWO
for each tilemap layer.
256 rows => 256 words => 0x200 bytes. So probably the inits are far too long.
Maybe the second area for each layer contains colscroll ?
****************************************************************************/
/****************************************************************************
SPRITES
@ -36,7 +138,7 @@ void topspeed_state::draw_sprites( screen_device &screen, bitmap_ind16 &bitmap,
static const int primasks[2] = { 0xff00, 0xfffc }; /* Sprites are over bottom layer or under top layer */
/* Most of spriteram is not used by the 68000: rest is scratch space for the h/w perhaps ? */
for (offs = 0; offs < (0x2c0 / 2); offs += 4)
for (offs = 0; offs < m_spriteram.bytes() / 2; offs += 4)
{
data = spriteram[offs + 2];
@ -51,8 +153,9 @@ void topspeed_state::draw_sprites( screen_device &screen, bitmap_ind16 &bitmap,
priority = (data & 0x8000) >> 15;
// unknown = (data & 0x2000) >> 13;
/* End of sprite list */
if (y == 0x180)
continue; /* dead sprite */
break;
map_offset = tilenum << 7;