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New clone added
------------------ Scramble (Stern Electronics set 2) [József Bucher]
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@ -5681,6 +5681,30 @@ ROM_START( scrambles )
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ROM_LOAD( "c01s.6e", 0x0000, 0x0020, CRC(4e3caeab) SHA1(a25083c3e36d28afdefe4af6e6d4f3155e303625) )
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ROM_END
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ROM_START( scrambles2 )
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ROM_REGION( 0x10000, "maincpu", 0 )
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ROM_LOAD( "2d", 0x0000, 0x0800, CRC(defae436) SHA1(b32f709069d2484275c88482f865f2758865729e) )
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ROM_LOAD( "2e", 0x0800, 0x0800, CRC(136bf894) SHA1(ecb4c245bdceedd1151707b05c2036941302776b) )
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ROM_LOAD( "2f", 0x1000, 0x0800, CRC(539ff711) SHA1(21b8cdbeebedd9436e88037fb3a01ae9ef7cd4d1) )
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ROM_LOAD( "2h", 0x1800, 0x0800, CRC(b59360eb) SHA1(5d155808c19dcf2e14aa8e29c0ee41a6d3d3c43a) )
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ROM_LOAD( "2j", 0x2000, 0x0800, CRC(d5aefbd5) SHA1(9001d969334c5791a9157e2b3558ab5cbb27714d) )
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ROM_LOAD( "2l", 0x2800, 0x0800, CRC(d6f0dfc9) SHA1(5581ba9894ea9f0067466ef5c7ff99bff92581da) )
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ROM_LOAD( "2m", 0x3000, 0x0800, CRC(d69e0980) SHA1(b0983f39929183bafddaf5703fc613dcc9a31b63) )
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ROM_LOAD( "2p", 0x3800, 0x0800, CRC(4fc94e8c) SHA1(cc9ed40257a0f6001bb7e8722ce6ff909e1f0b4b) )
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ROM_REGION( 0x10000, "audiocpu", 0 )
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ROM_LOAD( "ot1.5c", 0x0000, 0x0800, CRC(bcd297f0) SHA1(8ed78487d76fd0a917ab7b258937a46e2cd9800c) )
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ROM_LOAD( "ot2.5d", 0x0800, 0x0800, CRC(de7912da) SHA1(8558b4eff5d7e63029b325edef9914feda5834c3) )
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ROM_LOAD( "ot3.5e", 0x1000, 0x0800, CRC(ba2fa933) SHA1(1f976d8595706730e29f93027e7ab4620075c078) )
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ROM_REGION( 0x1000, "gfx1", 0 )
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ROM_LOAD( "5f", 0x0000, 0x0800, CRC(5f30311a) SHA1(d64134089bebd995b3a1a089411e180c8c29f32d) )
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ROM_LOAD( "5h", 0x0800, 0x0800, CRC(516e029e) SHA1(81b44eb1ce43cebde87f0a41ade2e7eb291af78d) )
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ROM_REGION( 0x0020, "proms", 0 )
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ROM_LOAD( "c01s.6e", 0x0000, 0x0020, CRC(4e3caeab) SHA1(a25083c3e36d28afdefe4af6e6d4f3155e303625) )
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ROM_END
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ROM_START( scramblebf )
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ROM_REGION( 0x10000, "maincpu", 0 )
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ROM_LOAD( "scf1.2d", 0x0000, 0x0800, CRC(b126aa1f) SHA1(1e4db9ee891711e880273241e74e932b0f4e3a0b) )
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@ -6674,15 +6698,16 @@ GAME( 1980, theends, theend, theend, theend, galaxian_state, theend, RO
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GAME( 1980, theendb, theend, theend, theend, galaxian_state, theend, ROT90, "bootleg?", "The End (bootleg?)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )
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GAME( 1981, scramble, 0, scramble, scramble, galaxian_state, scramble, ROT90, "Konami", "Scramble", GAME_SUPPORTS_SAVE )
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GAME( 1981, scrambles,scramble, scramble, scramble, galaxian_state, scramble, ROT90, "Konami (Stern Electronics license)", "Scramble (Stern Electronics)", GAME_SUPPORTS_SAVE )
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GAME( 1981, strfbomb, scramble, scramble, strfbomb, galaxian_state, scramble, ROT90, "bootleg? (Omni)", "Strafe Bomb", GAME_SUPPORTS_SAVE )
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GAME( 1981, explorer, scramble, explorer, explorer, galaxian_state, explorer, ROT90, "bootleg", "Explorer", GAME_SUPPORTS_SAVE )
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GAME( 1981, scrambles,scramble, scramble, scramble, galaxian_state, scramble, ROT90, "Konami (Stern Electronics license)", "Scramble (Stern Electronics set 1)", GAME_SUPPORTS_SAVE )
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GAME( 1981, scrambles2,scramble,scramble, scramble, galaxian_state, scramble, ROT90, "Konami (Stern Electronics license)", "Scramble (Stern Electronics set 2)", GAME_SUPPORTS_SAVE )
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GAME( 1981, strfbomb, scramble, scramble, strfbomb, galaxian_state, scramble, ROT90, "bootleg (Omni)", "Strafe Bomb (bootleg of Scramble)", GAME_SUPPORTS_SAVE )
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GAME( 1981, explorer, scramble, explorer, explorer, galaxian_state, explorer, ROT90, "bootleg", "Explorer (bootleg of Scramble)", GAME_SUPPORTS_SAVE )
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GAME( 1981, scramblebf,scramble,scramble, scramble, galaxian_state, scramble, ROT90, "bootleg (Karateko)", "Scramble (Karateko, French bootleg)", GAME_SUPPORTS_SAVE )
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GAME( 1981, scramblebb,scramble,scramble, scramble, galaxian_state, scramble, ROT90, "bootleg?", "Scramble (bootleg?)", GAME_SUPPORTS_SAVE )
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GAME( 198?, bomber, scramble, scramble, scramble, galaxian_state, scramble, ROT90, "bootleg (Alca)", "Bomber (bootleg of Scramble)", GAME_SUPPORTS_SAVE )
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GAME( 1981, atlantis, 0, theend, atlantis, galaxian_state, atlantis, ROT90, "Comsoft", "Battle of Atlantis (set 1)", GAME_SUPPORTS_SAVE )
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GAME( 1981, atlantis2,atlantis, theend, atlantis, galaxian_state, atlantis, ROT90, "Comsoft", "Battle of Atlantis (set 2)", GAME_SUPPORTS_SAVE )
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GAME( 198?, bomber, scramble, scramble, scramble, galaxian_state, scramble, ROT90, "bootleg (Alca)", "Bomber (bootleg of Scramble)", GAME_SUPPORTS_SAVE )
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/* Scorpion hardware; based on Scramble but with a 3rd AY-8910 and a speech chip */
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GAME( 1982, scorpion, 0, scorpion, scorpion, galaxian_state, scorpion, ROT90, "Zaccaria", "Scorpion (set 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE)
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@ -280,6 +280,7 @@ rockclim // (c)1981 Taito
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// "Scramble hardware" (and variations) games
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scramble // GX387 (c) 1981 Konami
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scrambles // GX387 (c) 1981 Stern
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scrambles2 // GX387 (c) 1981 Stern
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scramblebf // bootleg
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scramblebb // bootleg?
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scramblb // bootleg
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