New games added or promoted from NOT_WORKING status

---------------------------------------------------
The Dealer (Visco Games) [Luca Elia, Fabrice Arzeno, Porchy, tormod, The Dumping Union]
This commit is contained in:
Luca Elia 2015-07-13 21:52:53 +02:00
parent f4a5b261a9
commit 699716bb18
3 changed files with 537 additions and 0 deletions

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@ -2606,6 +2606,7 @@ files {
MAME_DIR .. "src/mame/machine/st0016.c",
MAME_DIR .. "src/mame/drivers/simple_st0016.c",
MAME_DIR .. "src/mame/video/seta001.c",
MAME_DIR .. "src/mame/drivers/thedealr.c",
}
createMAMEProjects(_target, _subtarget, "sigma")

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@ -2244,6 +2244,7 @@ insectxj // B97 (c) 1989 Taito Corporation (Japan)
cchance // (c)1987 Taito?
champbwl // (c)1989 Romstar. not Taito, but the same Seta video chips
doraemon // Sunsoft / Epoch / Fujiko - Shogakukan - TV Asahi (prototype)
thedealr // Visco Games
// Taito L-System games
raimais // B36 (c) 1988 Taito Corporation (Japan)

535
src/mame/drivers/thedealr.c Normal file
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@ -0,0 +1,535 @@
// license:BSD-3-Clause
// copyright-holders:Luca Elia
/***************************************************************************
The Dealer (Visco Games)
Driver by Luca Elia
This game runs on Seta Hardware
P0-040A PCB:
R65C02P2 x 2
X0-009 (Intel 8742 MCU?)
X1-001
X1-002
X1-003
X1-004
X1-006
Yamaha YM2149F
MC68B50P ACIA
DSW8 x 4, Reset Button
CR2032 3V Battery
XTAL 16MHz
***************************************************************************/
#include "emu.h"
#include "cpu/m6502/r65c02.h"
#include "video/seta001.h"
#include "sound/ay8910.h"
#include "machine/nvram.h"
class thedealr_state : public driver_device
{
public:
thedealr_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu"),
m_subcpu(*this, "subcpu"),
m_seta001(*this, "spritegen"),
m_palette(*this, "palette")
{ }
// devices
required_device<cpu_device> m_maincpu;
required_device<cpu_device> m_subcpu;
required_device<seta001_device> m_seta001;
required_device<palette_device> m_palette;
// IOX
DECLARE_READ8_MEMBER(iox_r);
DECLARE_WRITE8_MEMBER(iox_w);
DECLARE_READ8_MEMBER(iox_status_r);
UINT8 m_iox_cmd, m_iox_ret, m_iox_status, m_iox_leds, m_iox_coins;
void iox_reset();
// memory map
DECLARE_READ8_MEMBER(irq_ack_r);
DECLARE_WRITE8_MEMBER(unk_w);
// machine
DECLARE_MACHINE_START(thedealr);
DECLARE_MACHINE_RESET(thedealr);
TIMER_DEVICE_CALLBACK_MEMBER(thedealr_interrupt);
// video
DECLARE_PALETTE_INIT(thedealr);
UINT32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void screen_eof(screen_device &screen, bool state);
};
/***************************************************************************
Video
***************************************************************************/
PALETTE_INIT_MEMBER(thedealr_state,thedealr)
{
const UINT8 *color_prom = memregion("proms")->base();
for (int i = 0; i < palette.entries(); i++)
{
int col = (color_prom[i] << 8) + color_prom[i + 512];
palette.set_pen_color(i, pal5bit(col >> 10), pal5bit(col >> 5), pal5bit(col >> 0));
}
}
UINT32 thedealr_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
bitmap.fill(0x1f0, cliprect);
m_seta001->set_bg_yoffsets( 0x11+1, -0x10 ); // + is up (down with flip)
m_seta001->set_fg_yoffsets( -0x12+1, -0x01 );
m_seta001->draw_sprites(screen, bitmap, cliprect, 0x1000, 1);
return 0;
}
void thedealr_state::screen_eof(screen_device &screen, bool state)
{
// rising edge
if (state)
m_seta001->setac_eof();
}
/***************************************************************************
IOX (i8742 MCU?) Simulation
***************************************************************************/
#define IOX_OUT_FULL 0x01
#define IOX_IN_FULL 0x02
#define IOX_WAITDATA 0x80
void thedealr_state::iox_reset()
{
m_iox_status = 0x00;
m_iox_ret = 0x00;
m_iox_cmd = 0xff;
m_iox_leds = 0x00;
m_iox_coins = 0x00;
}
MACHINE_RESET_MEMBER(thedealr_state,thedealr)
{
iox_reset();
}
// 3400
READ8_MEMBER(thedealr_state::iox_r)
{
UINT8 ret = m_iox_ret;
m_iox_status &= ~IOX_OUT_FULL;
logerror("%s: IOX read %02X\n", machine().describe_context(), ret);
return ret;
}
WRITE8_MEMBER(thedealr_state::iox_w)
{
if (m_iox_status & IOX_WAITDATA)
{
m_iox_status &= ~IOX_WAITDATA;
logerror("%s: IOX data %02X <- %02X\n", machine().describe_context(), m_iox_cmd, data);
switch (m_iox_cmd)
{
case 0x20: // leds
m_iox_leds = data;
set_led_status(machine(), 0, data & 0x01); // bet
set_led_status(machine(), 1, data & 0x02); // deal
set_led_status(machine(), 2, data & 0x04);
set_led_status(machine(), 3, data & 0x08);
set_led_status(machine(), 4, data & 0x10); // hold 1-5?
set_led_status(machine(), 5, data & 0x20);
set_led_status(machine(), 6, data & 0x40);
set_led_status(machine(), 7, data & 0x80);
break;
case 0x40: // coin counters
m_iox_coins = data;
coin_counter_w(machine(), 0, (~data) & 0x02); // coin1 or service coin
coin_counter_w(machine(), 1, (~data) & 0x04); // coupon
coin_counter_w(machine(), 2, (~data) & 0x08); // service coin
coin_counter_w(machine(), 3, (~data) & 0x10); // coin-out
if ((~data) & 0xe1)
logerror("%s: unknown bits written to command %02X: %02X\n", machine().describe_context(), m_iox_cmd, data);
break;
default:
logerror("%s: data for unknown command written %02X = %02X\n", machine().describe_context(), m_iox_cmd, data);
break;
}
// popmessage("LED: %02X COIN: %02X", m_iox_leds, m_iox_coins);
}
else
{
m_iox_cmd = data;
logerror("%s: IOX command %02X\n", machine().describe_context(), m_iox_cmd);
switch (m_iox_cmd)
{
case 0x01: // inputs?
{
UINT16 buttons = ioport("IOX")->read();
m_iox_ret = 0;
for (int i = 0; i < 16; ++i)
{
if (buttons & (1<<i))
{
m_iox_ret = i + 1;
break;
}
}
m_iox_status |= IOX_OUT_FULL;
break;
}
// case 0x04: // ? at boot
case 0x08: // return iox version
m_iox_ret = 0x54;
m_iox_status |= IOX_OUT_FULL;
break;
case 0x20: // leds
m_iox_status |= IOX_WAITDATA;
break;
case 0x40: // coin counters
m_iox_status |= IOX_WAITDATA;
break;
case 0x80: // store param?
m_iox_status |= IOX_WAITDATA;
break;
case 0x81: // store param?
m_iox_status |= IOX_WAITDATA;
break;
case 0xff: // reset
iox_reset();
break;
default:
logerror("%s: IOX unknown command %02X\n", machine().describe_context(), m_iox_cmd);
}
}
}
// 3401
READ8_MEMBER(thedealr_state::iox_status_r)
{
// bit 0 - Out buff full?
// bit 1 - In buff full?
// bit 7 - Ready for more data?
return m_iox_status;
}
/***************************************************************************
Memory Maps - Main CPU
***************************************************************************/
READ8_MEMBER(thedealr_state::irq_ack_r)
{
m_maincpu->set_input_line(INPUT_LINE_IRQ0, CLEAR_LINE);
return 0;
}
WRITE8_MEMBER(thedealr_state::unk_w)
{
// bit 1 - ? 1 during game
// bit 2 - ? 0 during game
// bit 3 - ? 1 during game
// bit 7 - ? 0 during game
// popmessage("UNK %02x", data);
}
static ADDRESS_MAP_START( thedealr, AS_PROGRAM, 8, thedealr_state )
AM_RANGE(0x0000, 0x07ff) AM_RAM AM_SHARE("nvram")
AM_RANGE(0x2000, 0x2000) AM_RAM // w ff at boot (after clearing commram)
AM_RANGE(0x2400, 0x2400) AM_READ(irq_ack_r) // r = irq ack.
AM_RANGE(0x2400, 0x2400) AM_WRITE(unk_w) // w = ?
AM_RANGE(0x2800, 0x2800) AM_READ_PORT("COINS") AM_WRITENOP // rw
AM_RANGE(0x2801, 0x2801) AM_READ_PORT("DSW4")
AM_RANGE(0x2c00, 0x2c00) AM_READ_PORT("DSW3")
AM_RANGE(0x3400, 0x3400) AM_READWRITE(iox_r, iox_w)
AM_RANGE(0x3401, 0x3401) AM_READ(iox_status_r)
AM_RANGE(0x3000, 0x3000) AM_RAM // rw, comm in test mode
AM_RANGE(0x3001, 0x3001) AM_RAM // rw, ""
AM_RANGE(0x3800, 0x3bff) AM_RAM AM_SHARE("commram")
AM_RANGE(0x3c00, 0x3c00) AM_DEVREADWRITE("aysnd", ay8910_device, data_r, address_w)
AM_RANGE(0x3c01, 0x3c01) AM_DEVWRITE ("aysnd", ay8910_device, data_w)
AM_RANGE(0x8000, 0x8000) AM_WRITE(watchdog_reset_w)
AM_RANGE(0x8000, 0xffff) AM_ROM AM_REGION("maincpu", 0)
ADDRESS_MAP_END
/***************************************************************************
Memory Maps - Sub CPU
***************************************************************************/
static ADDRESS_MAP_START( thedealr_sub, AS_PROGRAM, 8, thedealr_state )
// Work RAM
AM_RANGE(0x0000, 0x00ff) AM_RAM
AM_RANGE(0x0100, 0x01ff) AM_RAM
// Sprites
AM_RANGE(0x0800, 0x27ff) AM_RAM AM_DEVREADWRITE("spritegen", seta001_device, spritecodelow_r8, spritecodelow_w8)
AM_RANGE(0x2800, 0x3fff) AM_RAM AM_DEVREADWRITE("spritegen", seta001_device, spritecodehigh_r8, spritecodehigh_w8)
AM_RANGE(0x4000, 0x42ff) AM_RAM AM_DEVREADWRITE("spritegen", seta001_device, spriteylow_r8, spriteylow_w8)
AM_RANGE(0x4300, 0x4303) AM_DEVWRITE("spritegen", seta001_device, spritectrl_w8)
AM_RANGE(0x4800, 0x4800) AM_DEVWRITE("spritegen", seta001_device, spritebgflag_w8) // enable / disable background transparency
// Comm RAM
AM_RANGE(0x5800, 0x5bff) AM_RAM AM_SHARE("commram")
// ROM
AM_RANGE(0x6000, 0x7fff) AM_ROM AM_REGION("subcpu", 0x0000)
AM_RANGE(0x8000, 0xffff) AM_ROM AM_REGION("subcpu", 0x8000)
ADDRESS_MAP_END
/***************************************************************************
Input Ports
***************************************************************************/
static INPUT_PORTS_START( thedealr )
PORT_START("IOX")
PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_POKER_HOLD5 ) // HL5 (hold 5)
PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_GAMBLE_HALF ) // 1/2 (half gamble)
PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_GAMBLE_LOW ) PORT_NAME("Small") // SML (small)
PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_NAME("Reset") // RST (reset)
PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_GAMBLE_KEYOUT ) // PAY
PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_SERVICE2 ) // (unused?)
PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_POKER_BET ) // BET (bet)
PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_POKER_CANCEL ) // MET (cancel? keep pressed to show stats)
PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_GAMBLE_HIGH ) PORT_NAME("Big") // BIG (big)
PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_GAMBLE_D_UP ) // D.U (double up?)
PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_GAMBLE_DEAL ) PORT_NAME("Deal / Draw") // D.D (deal/draw, advance in test mode, trigger leds)
PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_GAMBLE_TAKE ) // T.S (take score?)
PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_POKER_HOLD4 ) // HL4 (hold 4)
PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_POKER_HOLD3 ) // HL3 (hold 3)
PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_POKER_HOLD2 ) // HL2 (hold 2)
PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_POKER_HOLD1 ) // HL1 (hold 1)
// DRP in test mode is an optional (via DSW) coin drop sensor?
PORT_START("COINS")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE3 ) PORT_NAME("MSN?") // !MSN
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_SERVICE4 ) PORT_NAME("Attendant Clear?") // !ACL (reset jackpots, only if there are no credits)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) // A.P (attendant payout? clears credits, port 0 = ef)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_TILT ) // TLT (tilt)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SPECIAL ) // HOV (hopper?)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) // CPN (coupon, port 3 = fb)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(5) // CS2
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(5) // CS1 (coin1, port 3 = fd)
PORT_START("DSW1")
PORT_DIPNAME( 0x07, 0x07, "SW1:1,2,3" ) PORT_DIPLOCATION("SW1:1,2,3") // table at EEFC
PORT_DIPSETTING( 0x07, "0" )
PORT_DIPSETTING( 0x06, "1" )
PORT_DIPSETTING( 0x05, "2" )
PORT_DIPSETTING( 0x04, "3" )
PORT_DIPSETTING( 0x03, "4" )
PORT_DIPSETTING( 0x02, "5" )
PORT_DIPSETTING( 0x01, "6" )
PORT_DIPSETTING( 0x00, "7" )
PORT_DIPNAME( 0x18, 0x18, "SW1:4,5" ) PORT_DIPLOCATION("SW1:4,5")
PORT_DIPSETTING( 0x18, "0" )
PORT_DIPSETTING( 0x10, "1" )
PORT_DIPSETTING( 0x08, "2" )
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPUNKNOWN_DIPLOC( 0x20, 0x20, "SW1:6" )
PORT_DIPNAME( 0xc0, 0xc0, "SW1:7,8" ) PORT_DIPLOCATION("SW1:7,8")
PORT_DIPSETTING( 0xc0, "0" )
PORT_DIPSETTING( 0x80, "1" )
PORT_DIPSETTING( 0x40, "2" )
PORT_DIPSETTING( 0x00, "3" )
PORT_START("DSW2")
PORT_SERVICE_DIPLOC( 0x01, IP_ACTIVE_LOW, "SW2:1" )
PORT_DIPNAME( 0x06, 0x06, "SW2:2,3" ) PORT_DIPLOCATION("SW2:2,3")
PORT_DIPSETTING( 0x06, "0" )
PORT_DIPSETTING( 0x04, "1" )
PORT_DIPSETTING( 0x02, "2" )
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPNAME( 0x18, 0x18, "SW2:4,5" ) PORT_DIPLOCATION("SW2:4,5")
PORT_DIPSETTING( 0x18, "0" )
PORT_DIPSETTING( 0x10, "1" )
PORT_DIPSETTING( 0x08, "2" )
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPUNKNOWN_DIPLOC( 0x20, 0x20, "SW2:6" )
PORT_DIPUNKNOWN_DIPLOC( 0x40, 0x40, "SW2:7" )
PORT_DIPUNKNOWN_DIPLOC( 0x80, 0x80, "SW2:8" )
PORT_START("DSW3")
PORT_DIPUNKNOWN_DIPLOC( 0x01, 0x01, "SW3:1" )
PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x02, "SW3:2" )
PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x04, "SW3:3" )
PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "SW3:4" )
PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x10, "SW3:5" )
PORT_DIPUNKNOWN_DIPLOC( 0x20, 0x20, "SW3:6" )
PORT_DIPUNKNOWN_DIPLOC( 0x40, 0x40, "SW3:7" )
PORT_DIPUNKNOWN_DIPLOC( 0x80, 0x80, "SW3:8" )
PORT_START("DSW4")
PORT_DIPUNKNOWN_DIPLOC( 0x01, 0x01, "SW4:7" ) // X in service mode
PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x02, "SW4:8" ) // ""
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW4:1")
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "SW4:2" ) // "Excess switch time" error
PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x10, "SW4:3" )
PORT_DIPUNKNOWN_DIPLOC( 0x20, 0x20, "SW4:4" )
PORT_DIPUNKNOWN_DIPLOC( 0x40, 0x40, "SW4:5" )
PORT_DIPUNKNOWN_DIPLOC( 0x80, 0x80, "SW4:6" )
INPUT_PORTS_END
/***************************************************************************
Graphics Layouts
***************************************************************************/
// The bitplanes are separated (but there are 2 per rom)
static const gfx_layout layout_planes_2roms =
{
16,16,
RGN_FRAC(1,2),
4,
{RGN_FRAC(1,2)+8, RGN_FRAC(1,2)+0, 8, 0},
{0,1,2,3,4,5,6,7, 128,129,130,131,132,133,134,135},
{0*16,1*16,2*16,3*16,4*16,5*16,6*16,7*16,
16*16,17*16,18*16,19*16,20*16,21*16,22*16,23*16 },
16*16*2
};
static GFXDECODE_START( thedealr )
GFXDECODE_ENTRY( "gfx1", 0, layout_planes_2roms, 0, 32 )
GFXDECODE_END
/***************************************************************************
Machine Drivers
***************************************************************************/
MACHINE_START_MEMBER(thedealr_state,thedealr)
{
save_item(NAME(m_iox_status));
save_item(NAME(m_iox_ret));
save_item(NAME(m_iox_cmd));
save_item(NAME(m_iox_leds));
save_item(NAME(m_iox_coins));
}
/*
It takes $19 IRQs to cycle through the IOX routines (read version/inputs, write outputs).
With a single IRQ per frame this would translate to acknowledging inputs only every 0.4 seconds!
Hence we generate more IRQs than that in a frame. Besides, with a single VBLANK IRQ,
the two 65C02 fail to sync properly on boot with error $26 and/or $27 (commram[0]) !?
*/
TIMER_DEVICE_CALLBACK_MEMBER(thedealr_state::thedealr_interrupt)
{
int scanline = param;
if((scanline % 8) == 0)
m_maincpu->set_input_line(INPUT_LINE_IRQ0, ASSERT_LINE);
}
static MACHINE_CONFIG_START( thedealr, thedealr_state )
// basic machine hardware
MCFG_CPU_ADD("maincpu", R65C02, XTAL_16MHz/8) // 2 MHz?
MCFG_CPU_PROGRAM_MAP(thedealr)
MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", thedealr_state, thedealr_interrupt, "screen", 0, 1)
MCFG_CPU_ADD("subcpu", R65C02, XTAL_16MHz/8) // 2 MHz?
MCFG_CPU_PROGRAM_MAP(thedealr_sub)
MCFG_CPU_VBLANK_INT_DRIVER("screen", thedealr_state, nmi_line_pulse)
MCFG_NVRAM_ADD_0FILL("nvram")
MCFG_DEVICE_ADD("spritegen", SETA001_SPRITE, 0)
MCFG_SETA001_SPRITE_GFXDECODE("gfxdecode")
MCFG_SETA001_SPRITE_PALETTE("palette")
MCFG_MACHINE_RESET_OVERRIDE(thedealr_state,thedealr)
MCFG_MACHINE_START_OVERRIDE(thedealr_state,thedealr)
// video hardware
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_SIZE(512, 256)
MCFG_SCREEN_VISIBLE_AREA(0, 384-1, 0+30, 256-1)
MCFG_SCREEN_UPDATE_DRIVER(thedealr_state, screen_update)
MCFG_SCREEN_VBLANK_DRIVER(thedealr_state, screen_eof)
MCFG_SCREEN_PALETTE("palette")
MCFG_GFXDECODE_ADD("gfxdecode", "palette", thedealr)
MCFG_PALETTE_ADD("palette", 512)
MCFG_PALETTE_INIT_OWNER(thedealr_state,thedealr)
// sound hardware
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("aysnd", YM2149, XTAL_16MHz/8) // 2 MHz?
MCFG_AY8910_PORT_A_READ_CB(IOPORT("DSW2"))
MCFG_AY8910_PORT_B_READ_CB(IOPORT("DSW1"))
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
MACHINE_CONFIG_END
/***************************************************************************
ROMs Loading
***************************************************************************/
ROM_START( thedealr )
ROM_REGION( 0x8000, "maincpu", 0 )
ROM_LOAD( "xb4_002", 0x00000, 0x08000, CRC(022fc8c4) SHA1(f29909ac22df9390f5bc1dec5f4dc5ae2c4d2e61) )
ROM_REGION( 0x10000, "subcpu", 0 )
ROM_LOAD( "xb3_002", 0x00000, 0x10000, CRC(53a37fa4) SHA1(2adfea2dd08f298cda885bc72606d03f8af886a0) )
ROM_REGION( 0x100000, "gfx1", 0 )
ROM_LOAD( "xb0-002-w45.u42", 0x00000, 0x80000, CRC(41ec6a57) SHA1(d3f0508d5f4054fd2b0ee5227325a95fd1272aad) )
ROM_LOAD( "xb0-001-w44.u41", 0x80000, 0x80000, CRC(bdaca555) SHA1(5ae1dc1514993fd804a101182735d5fb6815f720) )
ROM_REGION( 0x0400, "proms", 0 )
ROM_LOAD( "xb0-u65.u65", 0x000, 0x200, CRC(5969a133) SHA1(f92f17949c1974d779d31741afd137f9217af3b9) )
ROM_LOAD( "xb0-u68.u68", 0x200, 0x200, CRC(c0c54d43) SHA1(5ce352fb888c8e683014c73e6da00ec95f2ae572) )
ROM_END
GAME( 1988?, thedealr, 0, thedealr, thedealr, driver_device, 0, ROT0, "Visco Games", "The Dealer (Visco)", GAME_SUPPORTS_SAVE )