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https://github.com/holub/mame
synced 2025-06-04 03:46:29 +03:00
Add ability for notifiers to add at front, fix for hiscore [Carl]
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@ -127,7 +127,7 @@ function hiscore.startplugin()
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function write_scores ( posdata )
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print("write_scores")
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print("write_scores")
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local output = io.open(get_file_name(), "wb");
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if not output then
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-- attempt to create the directory, and try again
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@ -242,9 +242,8 @@ function hiscore.startplugin()
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current_game = ""
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mem_check_passed = false
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scores_have_been_read = false;
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last_write_time = -10
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print("Starting " .. emu.gamename())
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-- check if we've just soft reset
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-- reset() -- there's no way to reliably save scores after a soft reset currently
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current_game = emu.romname()
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dat = read_hiscore_dat()
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if dat and dat ~= "" then
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@ -254,14 +253,17 @@ function hiscore.startplugin()
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print("hiscore.dat parse error");
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return;
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end
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emu.sethook( tick, "frame" );
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emu.register_stop(function()
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reset()
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end)
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end
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end
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emu.sethook( tick, "frame" );
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end)
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emu.register_stop(function()
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reset()
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end)
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emu.register_prestart(function()
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reset()
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end)
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end
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return exports
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@ -1319,6 +1319,11 @@ int lua_engine::register_function(lua_State *L, const char *id)
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return 1;
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}
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int lua_engine::l_emu_register_prestart(lua_State *L)
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{
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return register_function(L, "LUA_ON_PRESTART");
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}
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int lua_engine::l_emu_register_start(lua_State *L)
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{
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return register_function(L, "LUA_ON_START");
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@ -1344,6 +1349,11 @@ int lua_engine::l_emu_register_frame(lua_State *L)
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return register_function(L, "LUA_ON_FRAME");
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}
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void lua_engine::on_machine_prestart()
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{
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execute_function("LUA_ON_PRESTART");
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}
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void lua_engine::on_machine_start()
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{
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execute_function("LUA_ON_START");
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@ -1393,6 +1403,7 @@ void lua_engine::update_machine()
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void lua_engine::attach_notifiers()
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{
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machine().add_notifier(MACHINE_NOTIFY_RESET, machine_notify_delegate(FUNC(lua_engine::on_machine_prestart), this), true);
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machine().add_notifier(MACHINE_NOTIFY_RESET, machine_notify_delegate(FUNC(lua_engine::on_machine_start), this));
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machine().add_notifier(MACHINE_NOTIFY_EXIT, machine_notify_delegate(FUNC(lua_engine::on_machine_stop), this));
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machine().add_notifier(MACHINE_NOTIFY_PAUSE, machine_notify_delegate(FUNC(lua_engine::on_machine_pause), this));
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@ -1439,6 +1450,7 @@ void lua_engine::initialize()
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.addCFunction ("start", l_emu_start )
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.addCFunction ("pause", l_emu_pause )
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.addCFunction ("unpause", l_emu_unpause )
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.addCFunction ("register_prestart", l_emu_register_prestart )
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.addCFunction ("register_start", l_emu_register_start )
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.addCFunction ("register_stop", l_emu_register_stop )
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.addCFunction ("register_pause", l_emu_register_pause )
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@ -83,6 +83,7 @@ private:
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void update_machine();
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void on_machine_prestart();
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void on_machine_start();
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void on_machine_stop();
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void on_machine_pause();
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@ -114,6 +115,7 @@ private:
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static int l_emu_pause(lua_State *L);
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static int l_emu_unpause(lua_State *L);
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static int l_emu_set_hook(lua_State *L);
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static int l_emu_register_prestart(lua_State *L);
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static int l_emu_register_start(lua_State *L);
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static int l_emu_register_stop(lua_State *L);
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static int l_emu_register_pause(lua_State *L);
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@ -739,12 +739,15 @@ void running_machine::toggle_pause()
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// given type
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//-------------------------------------------------
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void running_machine::add_notifier(machine_notification event, machine_notify_delegate callback)
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void running_machine::add_notifier(machine_notification event, machine_notify_delegate callback, bool first)
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{
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assert_always(m_current_phase == MACHINE_PHASE_INIT, "Can only call add_notifier at init time!");
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if(first)
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m_notifier_list[event].push_front(std::make_unique<notifier_callback_item>(callback));
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// exit notifiers are added to the head, and executed in reverse order
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if (event == MACHINE_NOTIFY_EXIT)
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else if (event == MACHINE_NOTIFY_EXIT)
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m_notifier_list[event].push_front(std::make_unique<notifier_callback_item>(callback));
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// all other notifiers are added to the tail, and executed in the order registered
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@ -214,7 +214,7 @@ public:
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void pause();
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void resume();
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void toggle_pause();
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void add_notifier(machine_notification event, machine_notify_delegate callback);
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void add_notifier(machine_notification event, machine_notify_delegate callback, bool first = false);
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void call_notifiers(machine_notification which);
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void add_logerror_callback(logerror_callback callback);
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void set_ui_active(bool active) { m_ui_active = active; }
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