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Add a second rom label variant to NSS Super Mario World IC1 [byuu]
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@ -160,9 +160,11 @@ Game Name IC1 IC1 Type IC3 IC3 Type Jump
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Super Mario World NSS-MW-0_PRG LH534J NSS-R_IC3_MW 27C256 CL1 CL2 CL3 CL4 CL5 - Short
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SL1 SL2 SL3 SL4 SL5 - Open
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Super Mario World NSS-R__IC1__MW ?LH534J? NSS-R_IC3_MW 27C256 CL1 CL2 CL3 CL4 CL5 - Short
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SL1 SL2 SL3 SL4 SL5 - Open
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Super Tennis NSS-ST-0 LH534J NSS-R_IC3_ST 27C256 CL1 CL2 CL3 CL4 CL5 - Short
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SL1 SL2 SL3 SL4 SL5 - Open
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Super Soccer NSS-R_IC1_FS TC574000 NSS-R_IC3_FS 27C256 CL1 CL2 CL3 CL4 CL5 - Open
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Super Soccer NSS-R__IC1__FS TC574000 NSS-R_IC3_FS 27C256 CL1 CL2 CL3 CL4 CL5 - Open
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SL1 SL2 SL3 SL4 SL5 - Short
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-------------------------------------------------------------------------------------------------------
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Note - By setting the jumpers to 'Super Soccer', the other 2 games can use standard EPROMs if required.
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@ -1010,13 +1012,15 @@ ROM_START( nss_smw )
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NSS_BIOS
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ROM_REGION( 0x100000, "user3", 0 )
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ROM_LOAD( "nss-mw-0_prg.ic1", 0x000000, 0x80000, CRC(c46766f2) SHA1(06a6efc246c6fdb83efab1d402d61d2179a84494) )
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// Note: this rom appears with 2 variations: LH534J mask rom with "NSS-MW-0 // PRG" silkscreen
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// or ?LH534J mask rom? with "NSS-R // IC1 // MW" label sticker
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/* instruction / data rom for bios */
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ROM_REGION( 0x8000, "ibios_rom", 0 )
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ROM_LOAD( "nss-r__ic3__mw.ic3", 0x0000, 0x8000, CRC(f2c5466e) SHA1(e116f01342fcf359498ed8750741c139093b1fb2) )
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ROM_REGION( 0x10, "rp5h01", 0 )
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ROM_LOAD( "security.prm", 0x00, 0x10, CRC(fd700dca) SHA1(6805cefb1856c3498b7a7a049c0d09858afac47c) )
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ROM_LOAD( "security.prm", 0x00, 0x10, CRC(fd700dca) SHA1(6805cefb1856c3498b7a7a049c0d09858afac47c) ) // Labeled "MW" on yellow sticker
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ROM_END
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ROM_START( nss_fzer )
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