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From: Corrado Tomaselli
Subject: pitfall2 Added Pitfall2 (Flicky conversion) you can see the pcb here: http://www.citylan.it/pitfall2flic/PCB%20component%20side.jpg the mobo is the same as my flicky pcb. I also renamed Wboy4 since the dump was from my pcb and it's a 4d warriors conversion even if sega reproduced the protection custom with a piggyback. I think we should rename all the sets to the proper conversions for proper documentation
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4967410073
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@ -3161,6 +3161,31 @@ ROM_START( pitfall2 )
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ROM_LOAD( "pr-5317.76", 0x0000, 0x0100, CRC(648350b8) SHA1(c7986aa9127ef5b50b845434cb4e81dff9861cd2) ) /* timing? (not used) */
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ROM_END
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ROM_START( pitfalla )
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ROM_REGION( 0x10000, REGION_CPU1, 0 )
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ROM_LOAD( "epr-6505", 0x0000, 0x4000, CRC(b6769739) SHA1(e1b8401c20f77f8ec799b19d7bc94ae4f9ed702f) ) /* encrypted */
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ROM_LOAD( "epr-6506", 0x4000, 0x4000, CRC(1ce6aec4) SHA1(69b54c4569ccfb1166a901e7044ae1026db01a82) ) /* encrypted */
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ROM_LOAD( "epr6458a.96", 0x8000, 0x4000, CRC(5c30b3e8) SHA1(9048091ebf054d0ba0c6a92520ddfac38a479034) )
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ROM_REGION( 0x10000, REGION_CPU2, 0 )
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ROM_LOAD( "epr-6462.120", 0x0000, 0x2000, CRC(86bb9185) SHA1(89add2e3784e8f5a20b895fb2c4466bdd6c34b0c) )
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ROM_REGION( 0xc000, REGION_GFX1, ROMREGION_DISPOSE )
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ROM_LOAD( "epr6474a.62", 0x0000, 0x2000, CRC(9f1711b9) SHA1(c652010a8b19828f81fd101aa1ea781e250c4ec2) )
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ROM_LOAD( "epr6473a.61", 0x2000, 0x2000, CRC(8e53b8dd) SHA1(23e04589f2b523d6b8e46d16f40e59685e27f522) )
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ROM_LOAD( "epr6472a.64", 0x4000, 0x2000, CRC(e0f34a11) SHA1(b7a96a1867f8bd3cc1251b5fd12991c406e62a37) )
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ROM_LOAD( "epr6471a.63", 0x6000, 0x2000, CRC(d5bc805c) SHA1(520afa7617e8dfd09bf469c01ac606a4a3acdc5e) )
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ROM_LOAD( "epr6470a.66", 0x8000, 0x2000, CRC(1439729f) SHA1(54ea6ef54be6dcc2a5d00f7f817fd8836a02b3b9) )
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ROM_LOAD( "epr6469a.65", 0xa000, 0x2000, CRC(e4ac6921) SHA1(f95e3b368c2c6dbf8265fb314d73019fe7dcce22) )
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ROM_REGION( 0x8000, REGION_GFX2, 0 ) /* 32k for sprites data */
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ROM_LOAD( "epr6454a.117", 0x0000, 0x4000, CRC(a5d96780) SHA1(e0571f6fd031bbe2d971c3be7b96a017b0ea4be9) )
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ROM_LOAD( "epr-6455.05", 0x4000, 0x4000, CRC(32ee64a1) SHA1(21743f78735fc9105fbbfac420bdaa2965b4b56f) )
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ROM_REGION( 0x0100, REGION_USER1, 0 ) /* misc PROMs, but not color so don't use REGION_PROMS! */
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ROM_LOAD( "pr-5317.76", 0x0000, 0x0100, CRC(648350b8) SHA1(c7986aa9127ef5b50b845434cb4e81dff9861cd2) ) /* timing? (not used) */
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ROM_END
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ROM_START( pitfallu )
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ROM_REGION( 0x10000, REGION_CPU1, 0 )
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ROM_LOAD( "epr-6623.116", 0x0000, 0x4000, CRC(bcb47ed6) SHA1(d33421999f899c0a4dc0d4553614c1f5c7027257) )
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@ -4905,6 +4930,7 @@ GAME( 1984, thetogyu, bullfgt, system1, bullfgt, bullfgtj, ROT0, "Coreland
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GAME( 1984, spatter, 0, small, spatter, spatter, ROT0, "Sega", "Spatter", GAME_SUPPORTS_SAVE )
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GAME( 1984, ssanchan, spatter, small, spatter, spatter, ROT0, "Sega", "Sanrin San Chan (Japan)", GAME_SUPPORTS_SAVE )
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GAME( 1985, pitfall2, 0, pitfall2, pitfall2, pitfall2, ROT0, "Sega", "Pitfall II (315-5093)", GAME_SUPPORTS_SAVE )
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GAME( 1985, pitfalla, pitfall2, pitfall2, pitfall2, pitfall2, ROT0, "Sega", "Pitfall II (315-5093, Flicky Conversion)", GAME_SUPPORTS_SAVE )
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GAME( 1985, pitfallu, pitfall2, pitfall2, pitfallu, 0, ROT0, "Sega", "Pitfall II (not encrypted)", GAME_SUPPORTS_SAVE )
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GAME( 1985, seganinj, 0, system1, seganinj, seganinj, ROT0, "Sega", "Sega Ninja (315-5102)", GAME_SUPPORTS_SAVE )
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GAME( 1985, seganinu, seganinj, system1, seganinj, 0, ROT0, "Sega", "Sega Ninja (not encrypted)", GAME_SUPPORTS_SAVE )
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@ -4935,7 +4961,7 @@ GAME( 1986, wboyo, wboy, system1, wboy, hvymetal, ROT0, "Sega (Esc
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GAME( 1986, wboy2, wboy, system1, wboy, wboy2, ROT0, "Sega (Escape license)", "Wonder Boy (set 2, 315-5178)", GAME_SUPPORTS_SAVE )
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GAME( 1986, wboy2u, wboy, system1, wboy, 0, ROT0, "Sega (Escape license)", "Wonder Boy (set 2, not encrypted)", GAME_SUPPORTS_SAVE )
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GAME( 1986, wboy3, wboy, system1, wboy3, hvymetal, ROT0, "Sega (Escape license)", "Wonder Boy (set 3, 315-5135)", GAME_SUPPORTS_SAVE )
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GAME( 1986, wboy4, wboy, system1, wboy, 4dwarrio, ROT0, "Sega (Escape license)", "Wonder Boy (set 4, 315-5162)", GAME_SUPPORTS_SAVE )
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GAME( 1986, wboy4, wboy, system1, wboy, 4dwarrio, ROT0, "Sega (Escape license)", "Wonder Boy (315-5162, 4-D Warriors Conversion)", GAME_SUPPORTS_SAVE )
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GAME( 1986, wboyu, wboy, system1, wboyu, 0, ROT0, "Sega (Escape license)", "Wonder Boy (not encrypted)", GAME_SUPPORTS_SAVE )
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GAME( 1986, wboysys2, wboy, wbml, wboysys2, wboy, ROT0, "Sega (Escape license)", "Wonder Boy (system 2)", GAME_SUPPORTS_SAVE )
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GAME( 1986, wbdeluxe, wboy, system1, wbdeluxe, 0, ROT0, "Sega (Escape license)", "Wonder Boy Deluxe", GAME_SUPPORTS_SAVE )
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@ -3274,6 +3274,7 @@ V-V TP-027
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DRIVER( spatter ) /* 834-5583 (c) 1984 (S1) */
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DRIVER( ssanchan ) /* 834-5583 (c) 1984 (S1) */
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DRIVER( pitfall2 ) /* 834-5627 [1985?] reprogrammed, (c) 1984 Activision (S1) */
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DRIVER( pitfalla ) /* 834-5627 [1985?] reprogrammed, (c) 1984 Activision (S1) */
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DRIVER( pitfallu ) /* 834-5627 [1985?] reprogrammed, (c) 1984 Activision (S1) */
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DRIVER( seganinj ) /* 834-5677 (c) 1985 (S1) */
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DRIVER( seganinu ) /* 834-5677 (c) 1985 (S1) */
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