mole: use standard 3-bit rbg palette

This commit is contained in:
Dirk Best 2015-07-30 13:08:01 +02:00
parent e17d40a250
commit 6a79228c3f

View File

@ -83,7 +83,6 @@ public:
virtual void machine_start();
virtual void machine_reset();
virtual void video_start();
DECLARE_PALETTE_INIT(mole);
UINT32 screen_update_mole(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
};
@ -94,12 +93,6 @@ public:
*
*************************************/
PALETTE_INIT_MEMBER(mole_state, mole)
{
for (int i = 0; i < 8; i++)
palette.set_pen_color(i, pal1bit(i >> 0), pal1bit(i >> 2), pal1bit(i >> 1));
}
TILE_GET_INFO_MEMBER(mole_state::get_bg_tile_info)
{
UINT16 code = m_tileram[tile_index];
@ -340,8 +333,7 @@ static MACHINE_CONFIG_START( mole, mole_state )
MCFG_SCREEN_PALETTE("palette")
MCFG_GFXDECODE_ADD("gfxdecode", "palette", mole)
MCFG_PALETTE_ADD("palette", 8)
MCFG_PALETTE_INIT_OWNER(mole_state, mole)
MCFG_PALETTE_ADD_3BIT_RBG("palette")
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")